Tag Archives: system

Gamer’s Thoughts/Rant: “So, you play game X?”

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“Oh, you still play games? Grow up, man! Games are for young children or for people who have no life.” Have you ever said something like this or have you ever been on the receiving end of a question like this? There are a lot of statements that I get annoyed by in the gaming community and today I want to talk about some. Please, keep in mind that these are my opinions and that I’m not you. So, I invite you to tell me your opinions in the comments and/or give me suggestions for other questions to do another article like this. 

Before I begin

Now, in some cases, I’m going to talk in very general terms. And let me be clear on one thing. I’m not going to deny that there are edge cases for everything. Things like game addiction and compulsion do exist and are very real problems.

If games stop being a leisure activity and everything else needs to make way or room for a game, please seek help right away.

In addition to that, parents and friends, if you find any negative change in the behavior of your child, friend or loved one; please help him or her.

Also, in most of my arguments, I talk about the people who can still separate fact from fiction and/or aren’t struggling with game addiction.

“Games are just for little children or are for losers.”

I love turning the tables on arguments like this. I love to ask them if they enjoy watching sports. Technically, sport is also a game. If you follow the definition of what a game is, like the one by Kevin J. Maroney, where games are a form of play with goals and a structure. Well, then you can fit all sports in that definition.

So, if games are for kids, then explain to me why board games have age stamps like “for ages 3 AND UP”. And in addition to that, if games are for little children, why are games like Civilization and other strategy games so popular?

The “games are just for little kids” argument is so easily debunked if you simply watch to our community and how much money it brings in. So, please, if you are still convinced that games are for little kids, please explain to me why games aren’t for older people.

“But older gamers are people who don’t grow up or can’t let go of the past.”. Oh, please! If you give that argument, you have already lost the debate. I can give many arguments to point out the flaw in that statement. For example, there are a lot of extremely complex games on the market like Civilisation and Europa Universalis 4 who tend to be pretty complex to younger children. And if games would be created for younger children, why would they put effort into developing a game like that?

In addition to that, “can’t let go of the past.” Man, I hate that argument with a passion. So what, that I’m nostalgic? Why is that even an issue? I have grown up playing video games and I love playing games since it brings me back to my childhood or gives me new and interesting experiences.

Making the statement that games or for certain demographics of people. Please, don’t be so close-minded. It’s like saying that football (soccer) is only for men and ballet only for women. If you find enjoyment out of a certain hobby or profession, why would it matter which gender, age, nationality…. you are?

Making the statement: “Games are just for little children or are for losers.” just proves that you are ignorant and that you are pretty close-minded. So please, be a decent human being and don’t say things like this when you mean it.

People who play games sit all day in their room and do nothing else than stare at a screen.

And to be honest, so what? Is it a problem that we sometimes do nothing else than stare at a screen all day and play games all day? I’m sorry that I engage in an activity I enjoy in my free time.

But did you notice the keyword in the previous paragraph? “Sometimes.” While I’m not going to deny that there are people who devote their whole life to video games and do nothing else, the same can be said about people addicted to something else, like movies and books.

Take me for example. I see myself as a pretty big gamer. I play a lot of games in a week. But besides that, I fix people their computer, I work full time in the education sector, I’m part of a folk theater group… I can go on for quite a while, but I think you get the point.

To counteract this statement, I love to bring up the argument of mobile phone games. There is an extremely huge player base for those games and those are also being played by people who don’t really play games but have some time to kill on the bus, train or while waiting on the doctor.

But the best debunk for this is the issue of generalization. It’s like saying that every metal lover is an aggressive person and similar things like that. Nothing everybody is the same, and thankfully so.

Aggressive/the violence in games make your youth more aggressive and/or train them to be killers.

I’m going to keep this brief since this statement really boils my blood. But, I wanted to talk about this one for sure.

First, violent movies, violent books and such… why are they left out of the argument? Because they aren’t interactive? Or is it because games are the new kid on the block and haven’t got the respect that movies and books have?

Two, if a game is very violent or aggressive; shouldn’t you be the responsible parent and talk to your kids why they aren’t okay to play at their current age? Or at the “M for mature” or “18+” label just part of the artwork on the front cover? Why would Steam age-gate these games?

Three, while I’m not going to deny that there are people who are sensitive to violence and get introduced to these things by games, the same can be said for movies and other violence in media too. Thankfully, not everybody is like that and those people are a minority.

Four, isn’t it possible that the youth has another stress reliever? That they can vent all their frustration from their daily lives without harming a fly.

And my final point, there has been done quite a lot of research on this subject. And the results are quite divided. An interesting overview can be found in this amazing piece by TechAddiction: http://www.techaddiction.ca/effects_of_violent_video_games.html

“Nintendo games are for kids” / “PC is the master race and should be the only way to play” / …

If you say things like that to me, you will hear a heavy sigh. Let me first start with “Nintendo games are for kids.”.

First of all, family-friendly doesn’t mean “for kids”. A lot of Nintendo IPs are family-friendly and they might have a childish outlook, but they are far from that.

Secondly, if Nintendo games are childish, why do so many adults play games like Pokémon GO? They grew up on it and makes them nostalgic. Okay, sure. But, aren’t you generalizing here too much?

Thirdly, just this Reddit thread: https://www.reddit.com/r/nintendo/comments/1kge42/why_do_people_think_nintendo_games_are_childish/

On that page, there are so many arguments why Nintendo games might seem childish but actually aren’t.

The other argument of “PC is the master race and should be the only way to play.” is such an easy one to debunk. Dear console gamers, do you actually realize what the definition is of a computer?

computer is a device that can be instructed to carry out arbitrary sequences of arithmetic or logical operations automatically. The ability of computers to follow generalized sets of operations, called programs, enables them to perform an extremely wide range of tasks.

Thank you, Wikipedia for that definition. The difference between your console and computer is the input device. That’s all. So, you are basically playing on a computer with a different shell and operating system. So, technically, computer gaming is the only thing that exists.

Oh oh, wait, I hear the PC elitist gamers already: “You can replace hardware in a console!” Oh yeah? You are sure about that? So, the manufacturer isn’t able to replace any broken parts when something breaks? Or the guides on iFixIt like this one: https://www.ifixit.com/Guide/PlayStation+4+Optical+Drive+Replacement/24720. That is just a hoax?

Oh, and the other argument: “You can’t upgrade a console, so you are restricting the customer!” So. What. Some people don’t have the technical knowledge to do so anyway. Why stop them from buying a pre-built computer that can play games without having to maintain a lot of parts?

“You can build a very strong gaming computer for real cheap if you do the research.” If you do the research. You can also learn a new language if you do the research. You can do everything if you do a little research. If you are actually able to do it, it depends on your skills. I almost have a bachelor’s degree in Computer Science – Networking. And let me tell you, there are people who don’t have the time to do the research nor the technical skills to actually put the research to use. For example, I’m not that good at writing code, I tried various times to educate myself on it but alas. If you don’t get the right guidance, this research can be a big issue.

“But there are many more games for the PC than for console.” And that’s a problem with PC gaming as well. Yes, I call it a positive and a problem. There are too many games and barely any quality control. It’s also a problem for game developers. Just try to get noticed in the vast sea of computer games.

“There are many more options and features like mods for the computer.” Okay, I give you that. But, it’s a problem as well. For example, as a developer, try to optimize a game for literally millions of different combinations of hardware. It’s an extremely difficult task.

Conclusion here: don’t be elitist about a certain gaming platform. I love playing games on as many different platforms. I also love portable consoles like the 3DS and the Nintendo Switch since they have something over computers. I’m on the go a lot and gaming laptops are either extremely expensive or too bulky to play on the train and such.

There is nothing wrong with saying that PC or console is better, but I do have a problem when people belittle others because their preferred platform of games is “better”. Just no. Let people play games the way they like. If it sells, people want it. If there is a better alternative, the market and consumer will find out.

Oh, and a shoutout to BulletBarry. While I don’t always agree with him, his Console Peasant Quote videos are just really well made.

In conclusion

I can ramble about things like this for hours. While sometimes, I wasn’t telling anything new, I do think that it’s important to educate yourself and have respect for everybody. Don’t belittle because somebody has a certain hobby! Also, don’t believe everything verbatim what the news tells you. Read up about it.

If you think all gamers are male, please talk with them. You will be pleasantly surprised that there are female gamers out there. If you think all metalheads have a beard and/are bald, please talk to metalheads. Don’t be close-minded either. Not everybody is the same, you know.

While you could say I’m biased towards games since I’m a pretty big gamer. I honestly think that isn’t a problem in this case. I think it’s good for us gamers that we can give our opinion on the subject you know?

In any case, I’m quite interested in the comments for this article. Remember, I’m the kind of person who is open to civil discussion and I’m always very understanding that not everybody thinks the same way. So, please, if you have something to say or ask, the comments are here.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until that time, take care and have a great rest of your day.

10 Games I’m looking forward to playing in 2018

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2018 is almost here. So, it’s time to look forward to what the new year will bring. Tomorrow, I’ll take a look at my favorite games of 2017. Ah, next year will be an interesting year. A year where I’m planning to delve into the Nintendo Switch library. So, what games that release next year, am I looking forward too. That’s what this article is about. Also, note that this list isn’t in any sort of order, so yeah. Please know that this is my list, so if you think that a game is missing, feel free to talk about it in the comments or feel free to talk in the comments about the games I selected. In any case, here we go! 

#10 – Age Of Empires – Definitive Edition (PC) (Release: 2018)

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The original Age Of Empires game fills me with nostalgic feelings. While I’m not the best-skilled player when it comes to RTS-games, I do enjoy playing them quite a lot.

2017 was an amazing year to be a fan of the Age Of Empires franchise. Not only did got the announcement of this game releasing next year, we also got the confirmation that Age Of Empires 4 is under development.

The hype is real for me. I can’t wait to see what the new games will bring. So, I’m sure keeping an eye out for this title!

#9 – SystemShock (PC) – (Release: Q2 2018)

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I have always been told that the System Shock games where the inspiration for the amazing Bioshock series.

I always wanted to play these games but didn’t have the time for it. The thing is, I even have System Shock 2 in my Steam library.

Even when Bioshock and System Shock aren’t the same game, I’m quite excited to see where these claims come from. In addition to that, I read a lot about this game and that made me only more interested in playing this game. So, I’m quite curious how this game is going to turn out!

#8 – Secret of Mana (PC) (Release: 15 February 2018)

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I have played the first bit of Secret Of Mana several times. I think it’s quite a good game.

I can’t say why, but I always get distracted by other games and forget about this game.

So, that’s why I’m looking forward to the release of the remake of this game. Now I’ll have an excuse to really play this game with improved visuals. Not that I dislike the 16-bit visuals, I’m a retro game collector after all.

Besides, I have to come clean and say that I don’t own the SNES cartridge and bought the game on Android. Yeah, not the best idea ever, I know. So, that’s the main reason why I’m excited to play the remake of this game. A way I can play it with better controls than touch controls.

#7 – Shin Megami Tensei – Strange Journey Redux (3DS) (Release: Early 2018)

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Since I played Tokyo Mirage Sessions #FE, I wanted to try out a game from the Shin Megami Tensei series. While I was lucky to buy a few games into my collection from garage sales and digital sales, I still didn’t have the time to really play one of these games.

Also, I was looking for the DS title to start with. Since I played that game at a friend’s house one day and wanted to start with the start of series on the handhelds.

That’s why I’m so happy that an updated port is coming to the 3DS. I actually pre-ordered this game for a while now. So, if I didn’t put this game on my list, I would have been disappointed with myself.

#6 – Radiant Historia: Perfect Chronology (3DS) (Release: 2018)

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And my list of games “I still want to play but didn’t have the time for” continues with another RPG. I have played Radiant Historia for a bit and actually got distracted with other games.

This 3DS remake isn’t just a port of the DS game. It will have an additional plot, new features and music, voice acting and more.

In addition to that, it’s published by the same publisher who published Etrian Odyssey V here in Europe. So, I’m hyped!

#5 – Dragon Quest Builders (Switch) (Release: 9 February 2018)

Dragon_quest_builders_art.jpgThis game has been on my “to play” list since it released. I found out about this game when I was looking around for Minecraft-styled games.

Now, next year, this game will be ported to the Nintendo Switch. And not only that, the sequel for this game will release for the Switch as well.

Consider me a happy camper now, since I enjoy the Dragon Quest games quite a lot and I enjoy myself some Minecraft as well. This cross over works quite well when I look at the various lets plays I have seen.

I didn’t watch a ton of content on this game since I wanted to avoid spoiling the whole game for me. Especially now that I know that this game is coming to the Nintendo Switch.

#4 – Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings (Switch) (Release: 27 March 2018)

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When I look to the teasers for this game, I get the impression that the gameplay will be similar to Tokyo Mirage Sessions #FE.

I do realize there will be differences, but I think it’s too late. I already made up my mind. This game is one that I would love to have in my collection.

This game looks right up my alley and I think that this will be one of the first Switch games I play in 2018 since it comes out right around the date I’m planning to buy a Switch.

So, if this game would come bundled with the Switch, I think I won’t hesitate for a second. This game will become a part of my collection for sure!

#3 – Ace Attorney (Switch) (Release: 2018)

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While there aren’t a lot of concrete details for this game, there are more rumors and speculations that this will happen.

What’s even more, in the article I linked, there are reports of Capcom planning THREE Ace Attorney titles for the Switch and to release them all in 2018.

It’ll be quite interesting to see what happens in 2018 for our Ace Attorney. If remakes/ports will come out for the Nintendo Switch or new games. I wouldn’t mind any port of games, but I would love Ace Attorney 7 to come in 2018. Or at least a new main game, even when it’s a spin-off. So, please Capcom, make it happen!

#2 – The Swords Of Ditto (Steam) (Release: 2018)

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When I first saw the trailer for this game, I just fell in love with the charm and art-style this game has.

This game is an RPG where you set out to defeat the evil Mormo. In this Action-RPG you can play solo and co-op. And it’s the “co-op” part that interests me the most. I was looking for a new game to play with my friends and I think this will be the perfect game for us to play.

Just take a look at the Steam Store page and I think you might understand why this game sounds so interesting to play with friends. At least, I think that it’s interesting!

#1 – Bloodstained: Ritual of the Night (PC/Switch) (Release: 2018)

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Ah, the Castlevania series is one of my favorite action games ever made.

While I was afraid for the future of the series, I was quite pleased when I saw that one of the producers of the games is going to create this new game. Koji Igarashi, thank you for doing this!

While I found out about this game after the Kickstarter ended, I am still very excited to play this game. So, I’ll be surely looking forward to this game. The only thing that I still have to decide is that I get this game on the Switch or on my PC. Or maybe both, if my wallet allows it.

While I know that this game started it’s life as a Kickstarter, I’m praying that this game will not do a “Mighty Number 9” but an “A Hat In Time” and a “Shovel Knight”. Make it a great game guys, feel free to delay it when it needs more polish!

Final thoughts

Besides a few new games, it looks like 2018 will most likely be a “catch-up” year for me. I’m mostly interested in ports and remakes to the Switch, PC and 3DS. It might be a good idea to play a bit of catch-up with my endless list that is called my backlog.

I can’t wait to see what 2018 will have in store for me. Since next year will be a special year for me. I’ll reveal why when the time comes, but for now, let me say that I am looking forward to 2018 and I can’t wait to see what it will throw in my way.

Thank you so much for reading. If you wonder what my favorite games were in 2017, you will have to wait until tomorrow at 8PM Brussels time. It shall be revealed then.

I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

 

First Impression: Project Zero – Maiden Of The Blackwater (Wii U) ~ Snap Those Ghosts

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Official website

While I know that Halloween is over and that we are extremely close to another holiday, that is supposed to bring happiness and joy to people, that doesn’t stop me from talking about a scary game. I had heard a lot about this game and also a lot about the franchise, Fatal Frame. In fact, this is the 5th entry into the series. Thankfully, you don’t need to know about the previous games in this series to enjoy this game. When I saw in my local game store that I was able to pick up the collectors edition with everything in it for a cheap price, I don’t hesitate. I mean, I’m a game collector after all. In any case, I think it’s time to take a look at this game since this game did something with me. Do I regret buying this game or have I been enjoying it? Let me explain while I invite you to leave a comment in the comment section with your opinion on the game and/or the content of this article. 

Scared-y cat

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So, I’m not that good with horror games. I get spooked too easily and generally, my play style doesn’t fit the more careful way of planning and strategizing that you need to survive in horror games.

Now, in recent memory, there were a few horror games that actually made me want to play horror games. First, there was this psychological horror game called 999: 9 Hours 9 People 9 Doors then there was this, somewhat over the top, horror visual novel adventure series called Corpse Party. Then I noticed something if I’m able to get invested in the story, I tend to enjoy myself. Also, I tend to enjoy Japanese horror games more than western horror games.

That’s what happened almost right away in Project Zero. The story is pretty well written and takes various twists and turns. Some I had seen coming, but the pacing and execution are great.

You play this game in chapters, called “drops” in this game where you visit a cursed Japanese mountain. You can play as a few different characters, but there are no big differences between them gameplay-wise. The difference is in the story.

In this game, you can choose between English and Japanese voice acting. I honestly tried both and I think they are both great. For my overall gameplay, I tend to choose the English voice acting since I enjoy looking at the cutscenes on my big TV and the subtitles are just a bit too small on there.

So far, I’m at the 5th drop and I have been enjoying the story. I can’t wait to see what the rest of the game has to throw at it. I also like how you can get some backstory with the various notes you find. While some people don’t enjoy reading huge walls of text, in this game there aren’t too many and they aren’t too long to read either.

Snap those ghosts

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Something I really like in this game is that this game doesn’t have a limited amount of ways to defend yourself and still stay challenging.

In this game, you solve different cases related to the haunted mountain. While you can explore the mountain, most of the game is somewhat linear. You can do some exploration but not too much.

During your exploration, you can get attacked by different ghosts. Now, you can choose to avoid most of them, but others you will have to “kill”. This you can do by snapping various pictures of them. The better you get the ghost and it’s face into the frame, the more damage you do.

There is also a point system and these points can be crucial to your survival. The better pictures you take and the better combo’s you make, the more points you earn. You can use these points to not only upgrade your camera to do more damage and defeat the boss or the stronger ghosts more easily. You can also use your points to buy various healing and supportive items at the start of a chapter. So, if you need more healing items or supportive items AND you want to upgrade your camera, you better make good pictures of the ghosts.

There is a “risk and reward” system here. If you let the ghost come close, you will get damaged, but you also do more damage. So, you really have to think wisely when you get in to combat.

While you are exploring the area, you can choose if you have your screen mirrored on the Wii U gamepad or if a map is shown. Something I really like during combat is how the game shows a more general view on the TV screen and a more zoomed in view if you look through the Wii U gamepad. You really get the feeling you are snapping pictures of those ghosts using the Wii U gamepad as a camera.

The camera is a game mechanic used to it’s fullest in the game. You will also need to use it to bring items from the ghost world to ours. There are a few other mechanics too, but I leave those for you to discover if you decide to play this game.

Shivers

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The visual presentation of this game is extremely well done. The game looks amazing on the Wii U. The game really drew me in with its visuals and animations.

While I have seen some clipping in the animations, when it comes to humans picking up objects, there are a few moments where I thought the game could use just a bit more visual polish. Especially the animation of the hair I found lacking. Almost everything on the body is well animated, even down to a shaking hand to simulate shivers in the characters when they are picking up objects. But, the hair mostly stays static, as blobs to the head of the characters.

Also, there are some invisible walls in this game. While I understand that there are some invisible walls to avoid players running off cliffs, sometimes they are used in places I think they weren’t needed. For example, there was one place where you had a room with an altar and a pool in front of it. You were unable to go to the altar since in the middle of the pool, there was an invisible wall.

Those are the only complaints that I have when it comes to the visual presentation of this game. And most of them, don’t really bother me that much. I really think they did a great job when it comes to the visual presentation. It even creeped me out sometimes.

Besides the visual design, the sound design does a lot to creep you out too. In most cases, when a spook happens, some loud noise or sound effect plays. That’s not always the case in this game. This game can play tricks on you with moving dolls or just putting silent ghosts just right around the corner.

The sound design also helps out in the cutscenes and regular gameplay. You get additional sound effects playing through the speakers of the gamepad, making some situations even more creepy.

Overall, I think it’s quite clear with all the praise I’m giving the game, that I’m enjoying this game. But, there is one thing that I think really brings this game down. Sometimes, the controls in combat aren’t as smooth as they are supposed to be.

I had times where my gamepad lagged behind what was happening on the screen or the other way around. Also, the gamepad didn’t always follow my movements when I went from side to side. This caused some damage that could have been avoided. While I write it off as my character packing and being flustered, I can see some gamers being frustrated at this and stop playing the game altogether.

The game has two difficulty levels. You can play this game on easy and on normal. Maybe, you unlock a higher difficulty when you beat this game, but I haven’t done that yet.  In addition to that, I assume that you unlock the costumes also at the end of the game. Since I’m at the 5th drop and not one costume unlocked. Maybe, I’m overlooking something here.

In any case, that’s everything I wanted to say about this game for now. There are a few things I left out in this review since I think it would be more fun for you to discover while you are playing the game for yourself. This game is totally worth playing if you enjoy adventure games and games with a good story. But beware, for spooky moments.

Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

 

Publishing: My Pet Village Newest Content Update. Get your game updated!

Patchnote-2.6.7One of Google Play Editor’s Choice, with half a million downloads and counting, My Pet Village is hereby revealing its newest content update. Get your game up-to-date and watch out for Special Events offering!

A café-management simulation game such as the famous Restaurant City, Pet Society and FarmVille mold into one and reincarnated to the newest mobile game entitled My Pet Village. Get your game updated via Google Play and AppStore!

Build your own Pet Village NOW!

Google Play Store: https://goo.gl/439ZhX

iOS AppStore: https://goo.gl/8A99Vd

Here are the updates Patch Notes:

  1. NEW Event Open

New Event Open

  • Special event will start
  • Get the Ratan Theme using event points!
  1. NEW Costume

New Costume

  • Cute new costumes were added to the game!

 

  1. NEW Laboratory System
  • New system to use ‘Regular Customer Card’
  • Use Lina’s Laboratory System, ‘Regular Customer Cards’ are required!

New Laboratory

Laboratory Activities

  • Obtain 2x Manufactured Products
  • Increased Delivery Speed by 20%
  • Change Fabien stall Reset Time (2 Hours)
  • Change Stamp Store Reset Time (1 Hour)
  • Decrease Speedy Waiting Time (1 Hour)
  1. Fix Tutorial
  • Bugged tutorials can be restarted.
  • Get the reward in mailbox when you complete the tutorial.
  1. Minor Bug Fixes

 My Pet Village, a café-management simulation, offers various café and pet activities. Manage and upgrade your café for your growing regular customers! Adopt a different kind of pets ranging from dog, cats, rabbits and more! Let them run your errands and perform to customers! Explore different activities for your pet! Compete in weekly events for the best scores! Join global rankings!

For more announcement, update and notice for My Pet Village, feel free to visit our Facebook Fan Page.

My Pet Village Official Facebook Fan Page: https://goo.gl/XtkhwC

About PivotGames Inc.

PivotGames, Inc. is a leading online game developer with more than 10 years of experience in online and mobile game development. They are currently developing mobile games targeting the global market, and plan to grow in earnest through 2016 services. Especially they also provide service for infrastructure, game operating system and data analysis for the long-term service and profit. We can provide reliable and reliable game development and services.

Game Music: My Favorites – Numerbo # 20: My favorite soundtracks ever!

a00bceced7419b083d8273b7e59c94f7More music article right here

It’s time. Time to make harsh decisions. Which soundtracks are currently my favorite soundtracks? I have thought long and hard about this, and I have come up with this list. The list is based on how much I played the game, how much I listen to the soundtrack and how much of the game sticks with me. Some might come as a surprise, but some won’t. But, I’m curious. What are your favorite soundtracks? Feel free to leave a come in the comment section with them or you can comment on my selection too. But keep it civil, that’s all I ask. In any case, here we go. Time to list my favorite soundtracks in this moment of time. Oh, be warned, this is a long article. So, yeah. 

Remember, the choices are my opinion. I haven’t played all games on each system and some soundtracks are picked for personal reasons. I’m not saying that my choices are the best soundtracks on the system, I’m saying here which soundtracks are my favorite on the system.

Side note about the honorable mentions:

  • I limited myself to only list 5 games as honorable mentions. To avoid this article’s length getting out of hand.
  • While I know that some games are multi-platform. When it’s listed with a certain console, that means I played that game on that console. Or if I played the game on more than one console, it means I prefer the soundtrack on that console the most.
  • I only list games that I own and/or have played for an extended amount of time (at least 5 hours or more)

Favorite PC soundtrack: Rise & Fall – Civilizations At War

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First Impression

Long time readers of my blog know before I started blogging, I used to write fantasy stories. One of my favorite stories was a nature fantasy medieval world where a lot mattered upon the value and amount of land you owned.

When I bought this game, I was right in an RTS-period. My favorite games were Age Of Mythology and Age Of Empires II/III. On that moment in time, I was writing a climax in the story I described earlier. Just give the soundtrack a listen and try to imagine a story like I described. Doesn’t it write itself?

Also, it helps a lot that this game had a gimmick that I find amazing. You can control your main hero during battles. I wish that this was in more games today. Well, with controlling I mean, you control your hero in first-person! Yup, first-person. This game is such a hidden gem. I rarely hear it mentioned when people talk about old-school RTS games. I even have a virtual machine setup just to play this game. Since the annoying copy protection is a real pain in the backside when you try to run it on Windows Vista or newer. But, recently I fixed an old PC and installed Windows XP on it and now I play the game on that machine.

Just listing to the soundtrack while writing this segment makes me very nostalgic. I wonder, has anybody played this game? Let me know! Since I barely find let’s plays or reviews from other people online.

Honorable mentions: Halo: Combat Evolved, Tomb Raider Legend, Indiana Jones and the Infernal Machine, The Elder Scrolls III – Morrowind and Europa Universalis IV

Favorite Gameboy/Gameboy Color soundtrack: The Legend Of Zelda – Oracle Of Ages & Oracle of Seasons aka The Oracle Games

260px-OracleofagesYouTube playlist with both games’ soundtrack

Oracle of Ages review

Oracle of Seasons review

Well, before you call me a cheater, hear me out. When you finish one game, you get a code to transfer some data over to the other game. In that game, you play through the whole game to see the real ending of these games. So, technically, this is just one giant game split up into two big standalone games. So, TLOZOOSthat’s why there is sort of, kind of, two games for this entry.

 In any case, this was one I was pretty certain about. While I have a lot of soundtracks I enjoy listing to from the Gameboy & Gameboy Color period, the price must to go to my favorite games on the system. In my eyes, these games are nearly flawless. Apart from some bad sound effects and sound mixing here and there, this game is flawless.

So, these are my favorite Zelda games. I love the story, gameplay, music, art design and the memories attached to these two titles. But, that are stories for another time.

Honorable mentions: Pokémon Gold/Silver & Crystal, Harry Potter and the Chamber Of Secrets, Super Mario Land 3: Warioland, Kirby’s Dreamland 2 and Tetris

Favorite GBA soundtrack:  Pokémon Ruby/Sapphire & Emerald

Ruby_EN_boxartYouTube playlist

My review of this game

So, I decided to give the GBA a separate entry on this list because the sound chip of the GBA is so much different than the Gameboy & Gameboy Color’s so it wouldn’t be fair to put them all in one entry.

In any case, it’s time to talk about my 2nd favorite Pokémon games ever made. And the soundtrack in this game might use a lot of trumpets and French horn, but I honestly don’t mind one bit about it. The soundtrack is enjoyable to listen to it.

The secret bases in this game is a feature I messed around with a lot. As a kid, I always imagined that it was my own gym. And wouldn’t you know it, they use exactly that blur when they advertise the remakes of that game. “Build secret bases, build it like your own gym.” The childhood nostalgia is strong for this one.

Honorable mentions: Nicktoons – Battle For Vulcano Island, The Legend Of Zelda – Minish Cap, Golden Sun, Mario & Luigi – Superstar Saga and Sims 2

Favorite DS soundtrack: Pokémon Mystery Dungeon – Explorers Of Darkness/Time & Sky

Full OST250px-MD_Sky_EN_boxart

Review of the game

So, the DS is my favorite portable system ever. The follow-up system, the 3DS is an amazing replacement. I had the hardest time choosing my favorite soundtrack for this system and even deciding on only 5 honorable mentions.

In the end, I went with a soundtrack of a game that brings back a lot of memories. From both playing the game and the memories of the events that happened in my personal life.

And that “I don’t want to say goodbye” track. Honestly, when I listen to it nowadays, I get teary eyes sometimes. The writing of that part was done so good. It’s a great piece. I love hearing remixes of it since the structure of the song is just so recognizable. Just play the game until the end and I think you will understand why this song has so many emotions for everybody that played this game.

Honorable mentions: Ace Attorney Trails & Tribulations, 999: 9 Hours, 9 Doors, 9 People, Time Hollow, Suikoden Tierkreis and Clubhouse Games

Favorite 3DS soundtrack: Stella Glow

SGCoverRGBYouTube Playlist

My review of the game

I’m glad that I choose to separate the DS and 3DS library for this article. I wouldn’t have been wise to combine those two for one entry. I would never be able to choose one soundtrack.

But, I’m getting off topic. Why is Stella Glow my favorite 3DS soundtrack? Well, because the game’s story is just so well written, I love it to bits. When I downloaded the demo for this game, I was hooked on the story. I placed a note in my budget of the upcoming month to buy this game. But then, thanks to ButtonSmashers, I got a free review copy of this game. Thanks again! Since I discovered this amazing gem of a game.

I know that the game has flaws, but in my eyes; it’s one of the best games I have played on the 3DS. If somebody asks me for recommendations to play on the 3DS, I always mention this game. Just read my review if you want to know why I think this game is so good. Oh, and I decided to replay the game from the beginning. To relive the whole experience again. But this time, I’ll pick different options! A story heavy RPG with replay value, what do you want more?

Honorable mentions: Zero Time Dilemma, Etrian Odyssey Untold 2 – Fafnir KnightProfessor Layton vs Phoenix Wright Ace Attorney, Fire Emblem Awakening and Kirby Triple Deluxe

My favorite Wii U soundtrack: Hyrule Warriors

WiiU_HyruleWarriors_BoxartSoundtrack

First Impression

To pick the best soundtrack on the Wii U was quite a tricky one. While there are so many great games released on the system, why did I choose for Hyrule Warriors?

First, because this is one of the best Zelda spin-off games I have ever played. It introduced me to a whole new genre I never really paid attention to. And now, I’m playing Destiny Warrior games when I have the time.

Second, this soundtrack is so fun to listen to. It brings back personal memories from when I was writing fantasy stories.

And my last reason, it has amazing remixes of existing Zelda songs. So, the nostalgia is strong in this one.

While I have finished the main campaign for a long time now, I haven’t finished adventure mode yet. But, writing about this game reminds me, I should review this game and give my final opinion on it… One thing is for sure, this game has an amazing soundtrack!

Honorable mentions: Captian Toad – Treasure Tracker, Lego City Undercover, Rayman Legends, Bayonetta 2 and Tokyo Mirage Sessions #FE

My favorite PSP soundtrack: Corpse Party Blood Driven

Corpse Party (USA)

Soundtrack playlist (Includes soundtrack of sequel)

Review of this game

If you haven’t seen this one coming, shame on you. Corpse Party Blood Driven is one of the first gore horror games I ever played. I own this game one several different platforms.

The story and setting of this game are just amazing. I’m just so happy that this game is getting the recognition it deserves after famous YouTubers did a let’s play of it. The only thing I wish is that there were more new games made instead of the remakes. But hey, more Corpse Party is more Corpse Party. So, I’m not complaining that much.

Honorable mentions:  Shadow Of Memories, Legend Of Heroes – Trails in the Sky, Jeanne D’Arc, Ape Escape – On The Loose and Castlevania – The Dracula X Chronicles

My favorite PS1 soundtrack: Tomb Raider II

Tomb_Raider_II.png

Full OST

My review

As a kid, I heard a lot about the Tomb Raider franchise. My first Tomb Raider game was Tomb Raider Chronicles. I fell in love with the gameplay and it reminded me of all the adventure games I played.

Fast forward to 2014. I got my hands on an old desktop and I fixed it up, formatted the hard drive and installed Windows98 SE on it. Now, I started playing all the old Tomb Raider games. While I play all 5 Tomb Raider games on that machine in any order I feel like playing them, Tomb Raider II is a special case. Since I’m trying to beat that game too on the original PlayStation. Yup, I’m playing the PC version and the PS One version. For my playstyle, I prefer the computer edition since I am not too used to the PlayStation controller, to be honest.

The only thing that I dislike about this soundtrack is that it’s rather short. The whole soundtrack is just a half hour to forty minutes long. It’s a shame since the soundtrack for TR II is pretty great. It comes recommend when you love early adventure games’ soundtracks. But, to be honest, I don’t really mind too much about the short length of the soundtrack since the lack of music sometimes sets a great atmosphere for raiding tombs. Maybe we are too spoiled nowadays with music in every single area or event.

Honorable mentions: Rayman, Time Crisis, Final Fantasy 7, A Bug’s Life, Tarzan

My favorite SNES soundtrack: Lufia II

Lufia_II.jpg

Full soundtrack

First Impression

So, I love the SNES. It’s one of the earliest consoles I played over at my cousin’s house. But, my favorite SNES soundtrack is a game that I played in recent years.

The name of the game is Lufia II. Why is this my favorite soundtrack on the SNES. Well, because I own the boxed copy that got translated to my own mother language. Yes, Lufia II got fully translated into Dutch. The fact that I can play a classic RPG in my native language is just mind blowing to me. Dutch isn’t a widely spoken language, so it amazes me that they translated an RPG into Dutch. So, when I think about the SNES, I often think about that fact and the soundtrack comes right along with it.

Maybe the fact that when my uncle gave me his SNES, this was the first game I started playing has something to do with it, I have no clue. But hey, this game is really awesome and I should try and finish it.

Honorable mentions: Secret of Mana, StarWing, The Legend Of Zelda – A Link To The Past, Chrono Trigger and Super Mario RPG – The Legend Of The Seven Stars

My favorite Wii soundtrack: Okami

okami-wii-boxart

Soundtrack part 1Soundtrack part 2

First Impression

Do I think that Okami is a Zelda clone? Interesting question. Well, it’s a Zelda-style game, but the unique mechanic of the brush is enough for me to make it stand out.

The visual presentation, the setting, the music and the gameplay are all things that make me love this game. I think that Okami is one of the best games ever made on the Wii without a doubt. I honestly think that the game is better with the mention controls. At least for me, since I can’t imagine drawing with an analog stick. But hey, that’s my opinion.

I really have to finish this game, since I finished the sequel Okamiden. I also secretly hope that Okami 2 or a new entry in the series will be a reality one day. So, please be true rumors that went around at E3 2016. Please.

Honorable mentions: The Legend Of Zelda – Skyward Sword, BoomBlocks, Pandora’s Tower, Kirby Epic Yarn and Super Smash Brawl

My favorite PS2 soundtrack: Dragon Quest 8: Journey Of The Cursed King

Dragon_Quest_VIII_Journey_of_the_Cursed_King

Full soundtrack

First impression

I know that this game got a remake/port on the 3DS last year. I bought the game, but I honestly enjoy it more on the PS2. Just my nostalgia speaking, I guess.

So, I learned about the Dragon Quest series when I played Dragon Quest IX on the DS. I was so hooked on that game, I wanted to play more Dragon Quest. So, when I was in my local game store and saw this game second hand, I bought it. I played it here and there but never got really far. But, last summer, I played a lot of this game during my break and I enjoyed myself a whole lot. It brought back memories of me playing Dragon Quest IX on my DS when I was younger.

At the moment of writing, I’m in Peregrin Quay. I know that isn’t too far, but hey, this game is quite grindy. But, I want to finish this game but that’s gonna take a long time.

Honorable mentions: God Of War, Shadow of the Colossus, Rachet & Clank, Escape From Monkey Island and Grand Theft Auto Vice City

My favorite Android soundtrack: Game Dev Story

YouTube playlistGameDevStory

Review of this game

Well, I think it’s no secret that I like the soundtrack of this game after you have read my review of the game.

There are times I listen to different music when I’m playing this game, but I play this game more with the actual soundtrack playing. It’s quite good and I recommend it to everybody who enjoys catchy tunes.

Honorable mentions: Quell, Monument Valley, Lara Croft Go, The Room and Thomas Was Alone

Final thoughts

I promised a special article, so here it is! A quite lengthy article, I know. At first, I was going to limit myself to a top 5 soundtracks, but then I decided… Hey, let’s pick for each game system one soundtrack. I had to limit myself to 5 honorable mentions/system, otherwise, the honorable mentions of some systems would be longer than the talk about the game and soundtrack itself.  So, I still have a lot of tracks and stuff to talk about for another couple of gaming music articles.

I think it’s quite clear that I love game music. I often listen to soundtracks while I’m at work or while I’m writing articles. I can’t really explain why. That love for gaming music is the reason why I love writing these articles.

In any case, it’s time to wrap this article up since it has been going on for way too long! I hope you enjoyed reading this article as much as I enjoyed writing this article. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day!

Preview: Pillars Of History (PC) ~ Time for History!

poh_logo

Official website

Today, it’s time to take a look at a game that’s still in development. A game that interested me as soon as the developer emailed me about it. Tritan Studio presents an Action RPG in medieval Europe. And in this article, we are going to take a look at the game and I’ll tell you my wishes for the game as well. As usual, feel free to leave a comment with your opinion on the game and/or the article. 

Personal note

Before we start, I want to stress that this isn’t a paid article. This game interests me so much, that I decided to write an article about it.

Also, the studio is going to start a KickStarter campaign for this game. I advise you guys and girls to take a look at it. Since this game is going to be worth it from what I have seen in the trailers and screenshots they released on Facebook.

Check their website/facebook page on the 20th June 2017 for more information about their KickStarter.  The KickStarter will run for a bit more than a month. So, please support them. Game development is hard and costs a lot of money.

You can also follow the development on their YouTube channel and their Twitter.

What is this game about?

poh_scrnshot_04

So, you choose between one of seven characters that each have their unique storyline and background. Since this is an RPG, the actions you take decide the fate your character.

Your character development is based on your level progression. There will be also a class-system. Each class has its own basic stats, perks, and weaknesses.

But, you can also develop skills. You can improve these skills with skill points you earn from leveling up. So, you will have to choose wisely on which skills you spend them on.

POH 2.jpg

There will be an exploration system. Since this is an RPG, this is a given.

Remember, like I said in the introduction, this game is set in the Medieval times. What were we doing back then? Of course, we were exploring new territories, nations, acquiring knowledge and such things.  In this game, you will be able to explore settings based on the Balkans and Eastern Europe. And here comes the first interesting catch. When you treat somebody badly, he or she can be serious trouble if you enter their homeland. So, be careful who you anger.

Of course, since we didn’t have the same technology back then, then we have now, exploring is a risky business. You will have to take care of yourself, your horses and your stock. Also, you might have to rely on a pathfinder or other people. So, that will be interesting.

What would an RPG be without interactions? A boring one, no? Like I said before if you anger somebody, it’s quite possible that you aren’t allowed access to a rich town that sells strong weapons or great items. Also, it will be possible in this game that if you play the nice guy, you will receive great rewards and serious discounts.

You will also have to survive from the land. That’s why the Tritan Studio focused heavily on this aspect. There will be a stamina system that can be recovered by rest and food. Nowadays, this might sound easy, but remember, we are back in the time of castles and knights.

So, what happens when you die? Well, you get robbed. Sort of. You lose part of all of your belongings. It’s better than losing your life isn’t?

Finally, let’s talk about the equipment. This will be quite important to your quest. Since, what’s the point of putting so many points in a sword skill, if you aren’t carrying swords? That’s common sense. But be careful, since the class that you choose can change which equipment you can use. For example, priests can’t use the heaviest armor, since they lack the training for that.

My wishes

POH 3.jpg

So, this game has elements from games I really like. For example, the survival and stamina mechanics reminds me to the stamina and survival mechanic in The Legend Of Zelda – Breath Of The Wild. The losing of money and gear upon death reminds me of Pokémon Mystery Dungeon games. Other games that come to mind are the Elder Scroll games, FallOut, Europa Universalis IV and others.

The reason why I’m so interested in this game is that it mixes elements from games I like to play. So, I’m quite sure it will turn out quite fun.

Another reason is that I’m interested in the history of Europe. When I go on a city trip or on vacation, I love to visit historical sites. As a child, I often imagined living as a sort of superhero in those times. Yeah, those were fun times.

Because the concept of this game interested me when I read the mail, I wanted to write an article about this. But as soon as I saw the screenshots, development videos and other released material… Well, I think I’m getting somewhat hyped for this game.

So, here are something I hope that will happen in the game. The following things are my suggestions to the developers. This might or might not be in the game.

I think it would be amazing if there was mod support for people to create their own quests. This would be an amazing way to give the game some love and make it more alive.

Also, I think it would be great if there is a system to “sort quests”. The mechanic in The Legend Of Zelda – Breath Of The Wild is perfect in my eyes. You have a list of main quests, a list of side quests and such. And you can select a (side) quest and this will give you a marker on your map.

If there is a map system in place, it would be amazing if the map system looks like a map drawn on old parchment. Maybe even a feature where you can draw on the map. But you can’t erase your mistakes, since how are you going to erase ink in those times? So, that would mean that you have to buy a certain map again if you messed up.

A fast travel system would be interesting as well. But make it risky. I think it would be an interesting mechanic if you gave the fast travel mechanic seen in this kind of games a spin. For example, you might loose a horse traveling to a far off location in the mountains. Or, that you need a certain amount of resources to travel to a certain place.

The developer told me that this game will help you to learn a thing or two about history. I think it would be a great idea if you were able to play through some of those stories instead of finding scrolls of those tales.

What I have seen so far, the game looks amazing. The game will be playing in a 2,5 top down view. I can’t wait to play a demo build of this game. This game is certainly going on my wishlist.

Check out their social media and their website if you think that this game looks interesting. Help the developer out by sharing and giving a like if you like the content. I’m looking forward for more screenshots and maybe even a demo. All their links are at the top of this article. But, here they are once more:

WebsiteFacebookTwitterYouTube

So, that’s is everything I wanted to say about this interesting game. I hope you enjoyed reading this article as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

The Legend of Dark Witch is coming to Playstation Vita!

banner_small.jpgQubicGames S.A. has not forgotten about PlayStation Vita fans. Fairune hit the stores just before Easter break and next week it’s time for another game to entertain you on spring afternoons – Inside System’s jRPG Legend of Dark Witch is coming your way. The game will be available on PlayStation Store from April 25th.

Every PS Vita lover knows that the best productions are those which take you on an adventure. That’s why you can’t go wrong with The Legend of Dark Witch, an action game that lets you play as Zizou the witch. Search for the stolen crystals as you fight anything that gets in your way in this classic “run and gun” game.

Thanks to the magical Segya crystals, the inhabitants of the Legend of Dark Witch universe have been granted magical powers. When they are stolen, Zizou has to embark on a journey through 6 picturesque levels where she will face unique bosses. Defeating enemies grants you much-needed experience which in turn lets you gain additional abilities.

In addition, successfully repeating a level gives you resources necessary to improve your equipment.

The Legend of Dark Witch is:

– A magical world beautifully depicted in the game

– Varied and challenging levels

– Bonuses for repeating levels

– 3 difficulty settings

Game available on PlayStation Store from 25.04.2017

Price: $9.99

Developer: Inside System

Publisher: QubicGames S.A.

First Impression: Venture Forth (PC) ~ Alpha Peek

logoOfficial website

First of all, this is an impressive project. This game is made by a small indie developer and has been in development for over two years. They mailed me because they wanted me to take a look at this game after I wrote about Delver. Since this game is in the same style, they thought I might be interested in it. Indeed, I am. While it took me a while to take a look at this game since I was extremely busy, I finally found the time recently. So, let’s dive right into Venture Forth. This article is written on an unfinished build of the game, this is also mostly meant to hype the game a bit and give some feedback to the developers. Ready, let’s go! Alpha build of the 4th July, here we come!  (And as usual, feel free to give me a comment with your opinion of this game and/or the content of the game.)

Warning: This game is in one of my favourite genres. Also, I wasn’t able to make time to write this article, so I had to push it back for almost two months. And also, when I’m asked to write an article, I try to give the best feedback possible. So, prepare yourself for a longer article then you are used of me.

What needs more work?

Labyrinth 2015-03-02 00-47-36-09

The developer said to me that some of the visuals are place holders. So, I’m not going to talk too much about that. While I honestly think that some items and 3D textures look mighty fine already, others like a potion is just an arrow in this current build.

Most likely, the fact that we are missing a menu for options like key-bindings, starting a new game and all that is something that is still in development. If it’s not, please would it be possible to give the player the option to change how they want to control the game? I live in one of those weird keyboard countries where the lay-out of my keyboard is not qwerty, but azerty.

An annoying bug I found in the game is that when you want to switch from full screen to windowed mode, it kept running in full screen. This game uses the usual enter+alt method, which is no big deal. But they might want to look into this bug. Hopefully it’s not because of my own made pc.

This is just a feature suggestion of mine. The map is set up quite interestingly, but what if you give each area a different colour on the map. Makes it easier to see which area ends where. Just a minor thing.

Something that’s not that minor is the lack of lighting in some areas. Don’t read me wrong, I think it’s nice that they went for the realistic approach and make the areas where natural light can’t come through, it’s extremely dark. But when you use a torch, it gives off barely enough light to even properly navigate the dungeon. The area “The Nest” was a perfect example of this.

Labyrinth 2014-10-22 02-49-56-15I could complain about the lack of a tutorial yet, the game controls and plays like any other typical dungeon game. One thing I think they should really change and that is the starting area. You start out having to jump down a ravine. Not once, but if I recall correctly, about three times, you loose some health and this will set off a handful of players to not play the game. It’s not really inviting and it gives the game the first impression of using cheap tricks. At least in my opinion.

Same with some puzzles. This game uses a few puzzles where you barely get any hints. Without spoiling too much, let me tell you. When you are stuck and have nowhere to go, try a staff. It took me way too long to figure this out. I’m not saying it wasn’t rewarding to find this out, but a subtle hint when you enter the area would be nice. But really subtle. In the current version of the game, it was a nearly see-through wall. Hinting that there is something at the other side. But before you got there, it was a long hallway. Maybe put in the rocks an image that looks like the staff somewhere in that hallway? That’s what I mean with subtle, something you wouldn’t notice or easily miss.

Before I move on to the more positive parts of the game, I want to talk about something that won’t help with the first impression as well. The first enemies you encounter are a bit too strong in my taste. Actually, that’s just a nitpick, since if you know what you are doing, the enemies can be quite the pushovers.

What is already good?

Labyrinth 2015-06-04 19-04-46-54

I’m not going to give criticism on the music. Well, honestly, the ambient music that’s playing in the background. The reason is that it helps building the atmosphere quite well. That there is only one melody/track that plays, I can understand. It’s an Alpha after all. If they weren’t planning to add some more music, then a problem could arrive. Some players would get annoyed by the repetitive music and this would turn up as a negative in various reviews.

Earlier I talked about the map system. As a fan of these style of games, I could start complaining about the difficulty to see rooms and all that… Honestly, I think the map is one of the best features in this game. It’s a fully 3D view of the world you play in. It also shows some hidden things in the map, most likely put there from the developer to control the game. (read: spawning enemies or helping with the lighting of an area.) Which is a really cool touch.

That the enemies aren’t shown on the map is something I’m on the fence about. On one hand, you could say it’s annoying since you can’t plan your strategy. On the other hand, it really helps build fear into the game. You never know if an area is safe to cross or not.

The game runs quite smooth already. I got a steady 60fps, which is quite nice. The sound effects are actually perfect for this game. There weren’t many sound effects I would change. I would add a few here and there like for when an enemy switches equipment.

Yes, that’s a thing. Later in the game, the enemies will switch weapons. Long range combat, they will use a bow. Short range? Well, prepare for a sword fight. In this game, you can also prepare a few load-outs. Choose carefully though, since this game doesn’t offer an inventory system. So, that means, when you want to use your potions, you will have to use a load-out. You can also equip two items and armour. Logical, since we only have two hands. This is the reason why you need to plan out your strategy quite well.

Labyrinth 2015-05-10 05-04-07-93

So, the actual controls are mighty smooth. While I think they should add a run button in the full release, the aiming and such is extremely nice for an alpha. Also, this game would benefit from a crouch move where you can’t fall off ledges, like in Minecraft.

I think I talked about everything I wanted to talk about so it’s time to wrap up this article.

Conclusion

I really love where the game is going. I understand that this game is still in alpha and needs some polishing. But truth to be told, the base game is there. The core idea is present and it puts a new spin on exploration. It’s not simply a clone or just an explorer game. It tries to do something new with the different load-outs you can easily switch between and the amazing map.

It can become a great game, if they worked on expanding the first impressions that the game gives you. If I would give it a score in it’s current state, while keeping in mind that it’s an alpha build, it would be around a 7/10.

Thanks for letting me play this game, I actually enjoyed myself. Don’t be afraid to send me a review copy when it’s fully released guys, I will for sure write a full review about it then.

Anyway, I think I will leave it at that for this article. I hope you enjoyed reading it as much as I enjoyed preparing and writing it. And please, give their official site a look, they deserve it.