Is that Pacman’s Liver You’re Wearing?

thepinmans.jpgLondon, United Kingdom: The Games Collector, a UK-based producer of both modern and retro gaming-related products is running a crowdfunding campaign to bring the music of Mel Croucher to the masses.

Who is Mel Croucher? Only the father of the British gaming industry. At a time when most computers were being used to calculate the compound interest on the revenue from a year’s worth of potato sales, Mel was selling his eclectic range of games for the ZX Spectrum through eye-catching adverts on the back pages of the popular computing magazines of the day.

What made Mel’s games particularly memorable (for those who do actually remember them) was that they often included audio tracks on the reverse side of the game cassette. From original compositions to hilarious parodies, there was something for everyone. Leider of the Pac told the tragic tale of Pacman’s lover, who wears the yellow character’s internal organs as a memento after witnessing his death in a car crash (yes, really). Put Cat Out Mother, It’s on Fire Again surprised no-one with its mention of a cat on fire, and Three Point One Four Two sounds vaguely familiar but none of us actually remember it.

Now The Games Collector has decided to inflict these sonic gems on anyone willing to part with a reasonable amount of their hard-earned wages, making the collection available on vinyl, CD and even a cassette tape for real fans of the era. In total there are five albums (two are in fact doubles) that make up Insπred: The Collective Works of Mel Croucher.

The sequel to Mel’s most famous game – Deus Ex Machina – featured a cast including Christopher Lee and Joaquim de Almeida, and one of the highlights of the collection is a real life ‘Evil Laugh Off’ between the two of them – almost but not quite justifying the asking price by itself.

Interested parties can reserve their collection through the campaigns crowdfunding page at https://igg.me/at/pimania A preview of Mel’s music is available on Soundcloud at http://bit.ly/2oHZlae

About The Games Collector

The Games Collector Ltd is the result of decades of playing and creating games and the obsessive collecting of memorabilia by its founders. With a product line-up featuring exclusive, exquisite and highly desirable collectibles, the company aims to bring fans the items they long for, and maybe even a few they didn’t know they wanted!

First Impression: imprint-X (PC) ~ Press That Button

bg.pngOfficial website

Today, I’m bringing you something special. Earlier this month, the developers of this game send me a mail with a review copy of this game. But due to a very busy week, I was unable to get this article out in time. Thank you Morgondag for providing me with a review copy of this game. So, in this article, I’ll tell you guys and girls my honest opinions on the game. Oh, as usual, feel free to leave a comment with your thoughts about the game and/or the content of this article.

Side note: This game is also available on iOS & Android

2nd side note: I wrote this article as a sort of feedback/review article for the developers and let you guys and girls know about the game!

Puzzle and reaction game

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So, the story of this game is rather interesting. The Steam Store page description tells us this:

A robotic virus is raging! Nano Bots called Wardens are enslaving people! You are one of the hacker clones, saving intellects by hacking into infected brains and defeating the mysterious Wardens; figuring out their correct button sequences.

The only issue I have with the story is that it should be more present in the game. I didn’t really know that this game had a story until I read the Steam Store page. I was able to make out some parts of the story with the visuals, but somethings make a bit more sense when you know the story. A little introduction movie could add so much in my opinion.

Something I really have to praise the developers of this game for is the UI. First of all, there are 6 worlds. The main menu’s background looks different when you beat a world. I seriously love that touch! Secondly, the developers use symbols instead of words in their options menu. Apart from the gameplay options, you won’t find any words! I would only change a few some minor things in the options menu and they have to do with the language options.

  1. I would sort them alphabetically.
  2. I would show the name of the language in their native name. Like my own mother language is Dutch, I would display that as “Nederlands”.
  3. The Chinese Traditional language doesn’t fit right in the box. The “L” is dropped off, this could be fixed by making that box just a bit larger.

But the rest of the UI is pretty well done. So, apart from the things I mentioned above, it’s perfect!

In this game, you have 100 levels to conquer. So, to win a level, you have to press the buttons in the right order. When you do it out of order, you loose a life. The goal of this game is to press the buttons in the right order and/or at the right time. In most levels, the visuals give you a hint in what orders to press. But this game is pretty forgiving. If you fail a level, you can give it another shot right away. So, this game isn’t frustrating at all. Some levels can be pretty difficult to get the timing right, but once it clicks, the solution will come to you.

Chilling with this game

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For a small developer team, this game looks amazing. The space theme that’s used in the game looks quite nice. It fits the story and atmosphere the game is trying to tell.

In terms of the visuals, I would make one change. You are able to zoom in and out with the scroll wheel. But, you can zoom so far out, that the background stops and you can see the edges of the level. I would restrict the zooming so you are unable to see that edge. Just look at this screenshot if you don’t understand what I’m trying to say.

The music in this game is really relaxing. I consider adding this game to my music library. This music is great to listen to when I want to relax or just chill out. Thanks to the music, I was in a sort of trance while playing this game. The music and the visuals click so well. It didn’t bother me that much that some sound effects sounded generic and sounded like stock sound effects, almost the whole sound design is pretty well done.

Something that is a big positive with this game is that the developers really listen to the players of their games. When I was preparing for this article, I sent them a bug report. And they fixed it before the game released. Also, when you write something on the Steam forums, they will reply and interact with the community! And that’s a big plus in my book.

Clicking away

screenshot16.pngThe controls of this game are quite simple. You only need the mouse for this game. I recommend playing this game with an actual mouse, since I tried this game with a laptop trackpad and it’s just too difficult to play. But, trackpads aren’t designed to play games with in the first place.

In this game, you have various powerups. So far, I have played with one powerup. And that’s the slow down time powerup. Honestly, this is one of the biggest issues with the game. The powerup system. In my opinion, it’s quite unclear when and how you receive a powerup. Sometimes something floats over the screen and when you click it, you receive the slow down time powerup.

My first impression of this game is pretty good. This game might look and sound boring and repetitive, but believe me… Once you give it a chance, it might grow on you. Like it did with me. At first, I wasn’t enjoying myself, but the more I played, the more I enjoyed this game. And I honestly think that with a bit more polish; this game could be even better. Also, if you like what you see and read, this game is pretty cheap to get… So, what are you waiting for?

So, that’s everything I said everything, I wanted to say about this game. I want to thank the developer again for giving me a review copy. I enjoyed the game a whole lot. I hope you enjoyed reading it as much as I enjoyed writing this article. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

First Impression: Minecraft Story Mode (Android) ~ Tappin’ That Adventure, yo!

Minecraft_Story_Mode_Logo.pngOfficial website

Back in 2015, when I was at Minecon, I saw the trailer for Minecraft Story Mode. I actually attended the panel as well. And truth to be told, the game didn’t interest me at all. Which is really strange since I enjoy adventure games a whole lot, but this game didn’t grab my interest enough for me to put it onto my “to play” list. But in November 2016, I bought this game in a sale on the Android store. And now, I have to explain why it made it on the list of best games I played in 2016 as an honorable mention… So, let’s dive right into my first impressions of this game. When writing this article, I’m halfway into episode 4. There are 8 in total. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article.

This isn’t Minecraft!

Minecraft-Story-Mode-9-840x525.pngFor those wondering, I’m playing this game on my Asus ZenPad 8S. So, yeah. In any case, let’s talk about the story as spoiler free as possible.

At the start of the game, you get to choose how your character looks and the gender. Right after that, you are thrown into the game. In this game, you go to a building competition to decide who goes to EnderCon. But, it doesn’t take long before something horrible happens. A monster gets loose that tries to destroy the world.

Before I take a better look at the story, I have to say, that I find it sad that people bash the story and the game because “it isn’t Minecraft”.  Minecraft is a sandbox game, a game where you have full control of the situation. But that’s a rant for another time.

This story is made more interesting thanks to the subplots that are going on. Since for most of the story that big monster “takes a backseat”. The whole story is written pretty well in my opinion. I enjoy how the dynamic works between all the characters. And how each action you take, changes the dialogue of the game. And something I truly like is that at certain points, the story branches off. Like you could choose between two heroes you could save, and your start of the next episode would be totally different. But that’s to be expected with a TellTale game.

Something that makes the writing even more interesting to me is that the developers made an interesting attempt into trying to implement all the subcultures of Minecraft into one story. The Redstoners, YouTubers, Builders, Adventures… they are all present in some way in the game.

About the story, there is one thing that I think would improve the game, in my opinion, is a sort of skip button or speed up button. I think that would be a great option for people who are playing through an episode again.

Sit through this game

Minecraft-Story-Mode-51-840x525.pngSomething I saw other people be disappointed with is the fact that this game has way less gameplay than Minecraft. But, that isn’t a bad thing in my eyes. That isn’t the main focus of this game. The main focus of this game is to tell a story using the Minecraft setting and lore.

The gameplay is your typical adventure genre gameplay. It’s very close to point and click gameplay. So, the first gameplay element is the dialogues. You can choose between 5 dialogue options to react to a certain situation. The 5th option is pure silence. That isn’t available in every dialogue, but hey, it’s there. The only nitpick complaint I have with this is that in some cases, that time runs out way too quickly. By the time I have read the options, the time is nearly up and then I still have to decide which reply to go with. Thank you for the pause button at least!

The second element of gameplay is the exploration. I have to admit, I would have loved a bit more exploration in the game. The exploration parts are way to easy in my opinion. Yet, I can forgive the game for that, because you can beat various situations in different ways. This gives the game more replay value. You also solve puzzles in this game and so far, no puzzle has really stumped me. Maybe in the later episodes, I have some harder puzzles, but so far, I haven’t gotten stuck at all.

And the third gameplay element is the quick time events. Oh dear lord, the quick time events. I have nothing more to say that they are sometimes pretty annoying to play.

So, the final gameplay element is the combat. And I have to say, this isn’t great on Android. The combat is slow and when you miss an attack, you can’t attack again before the animation is finished. I don’t enjoy the combat sections very much.

The rest of the package.

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Now, let’s talk about the other parts of the game. First of all, the music and sound design. The music is good, but this soundtrack isn’t one I would listen to outside the game. It loses its charm without some visuals.

The sound design is pretty well done. Because most of the sounds are from the great sound design by C418 for Minecraft. So, no complaints there. Also, the sound packs way more punch when you play this game with a headset.

The voice acting in this game is pretty good. I have played this game once while I was on the train and I forgot my headset, and I truly missed the voices. Yeah, they are that good in my opinion.

Visually, this game is pretty good but not perfect. Maybe it has to do with my tablet, but sometimes things didn’t render for me. I remember one scene pretty well.The gang was feeling on horseback, and the horse for the main character didn’t render always. So, the main character was floating away. Apart from the very few creative liberties the designers took, the game looks like an adventure map built in Minecraft. And I have to applaud the designers for that!

The atmosphere and visual presentation of the different areas you visit are pretty great. There isn’t a place I would change or adjust.

So, I have to praise the controls for the most part in this game. I was afraid that this game would control pretty poorly on Android, but I was surprised. This game controls pretty great on my tablet. The only problems I had with the controls were during the quick time sections, but thankfully, I was able to redo those sections and not make my mistakes.

Oh, before I forget, there is something truly annoying in this game. The download speed for the episodes is just way too slow. At first, I thought it had to do with the download speed of my tablet, but no. I have tested it with various speed tests and downloading large files from the internet. It has to do with this game, I’m sure of it.

I think I said everything I wanted to say about this game for now. There are a few things I have left for the review, but nothing that special. In any case, it’s time to wrap up this article up.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article, but until then… have a great rest of your day and take care!

My TOP 10 games of 2016 – Part 1: 10 – 6

2016.jpgJust wow, 2016 flew by so fast. I barely noticed that December started. So, it’s time to look back on a great year in my life. 2016 was something else. Both on my blog and in my personal life, a lot of things happened that will make 2016 extremely special to me. In my opinion, it’s one of the best years I had so far. So, this week I want to take a look at the bottom 5 games of my top 10 games  I played this year. Oh, one major footnote here. These games are games I started this year. If I started or played a game in another year, it’s not on my list. Also, since I play a lot of retro games, the games on this list didn’t have to be released in 2016! In any case, enough stalling with this intro. It’s time to take a look at a difficult to make top 10!

 #10: Ratchet And Clank (PS2)

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First impression article

Past summer, I took two weeks off from work and I was home alone. In those two weeks; I chilled, updated my blog, worked on some personal things, watched some anime, spent some time with friends and family and above all… I played a lot of games.

My goal was mostly to play the games I had bought in the last years at garage sales but never really gave a chance. One of the best titles I played in that summer was Ratchet and Clank.

This game is a platformer, but honestly, I don’t really like platformers all that much. So, it’s double surprising to me I enjoyed it that much. I haven’t finished the game just yet, but I’m planning to do that in the near future! Also, I heard a lot of good things about the sequels of this game, so I’m looking forward to playing those. Now, I have to look for a copy of the second game in the original trilogy since I don’t own that one. So, I can’t wait to continue to play this enjoyable and charming game.

 #9: Lego City Undercover (Wii U)

lego_city_undercover10Article on the 3DS sequel

Back in 2013, I watched a let’s play of this game. I watched it from the first episode to the last episode. I enjoyed it that much that I decided to go and buy the game… Three years later. The main reason that I delayed my purchase was because I knew all the plot details and I thought that I wouldn’t have as much fun with the game when I bought it. So, three years later, I see the game at my local game shop for 10€ and I thought to myself, why not.

So, when I returned home, I started playing this game and honestly, I enjoyed myself a whole lot. Thanks to the open nature of this game, I can explore and play the game how I want. And I discover new things and have a unique experience.

I’m halfway through the game and I dare to say that this is one of my most favorite Lego games I have ever played. The humor and charm of this game are just so well made, I have a tough time putting this game down. Here and there I play for a few minutes and those quickly turn into a play session of two or three hours. So, yeah. Oh, and during the play sessions of this game, various memories come back of me watching the playthrough. This game is so worth it to play it!

 #8: Rise Of The Tomb Raider (PC)

2000900263Link to my review of this game

So, this year a sequel came out of the reboot of the Tomb Raider games. The Tomb Raider franchise is one of my favorite franchises ever made. Since they are an amazing adventure and exploration games. I love exploring caves and having a big kick-ass adventure. It’s one of the reasons why I’m thinking about upgrading my video card.

But this game has personal meaning for me too. I reviewed this game to celebrate my 3rd year of blogging on this blog and my 6th year of blogging.

If you want to know my thoughts about this game, I recommend that you read my review of it. Since I go more in depth on this game in that article.

But this game is one kickass ride and I can’t wait until my desktop is fixed later this month so I can start playing the DLC and finish up this game. But seriously, this game is one of the most kickass games I have played all year. It’s only surpassed by one…

 #7: Mirror’s Edge – Catalyst (PC)

mirrors-edge-catalyst-pc-pc-boxTalking about the original

Mirror’s Edge Catalyst is one of the first games that nearly flew under my radar. If I didn’t check the pre-order list in one of my local game stores, I might have missed the release of this game completely.

Now, if you know me, I’m very bad at parkour. So, now you might wonder why I play Mirror’s Edge and it’s sequel. Well, that’s quite simple actually, the gameplay is just amazing.

I have gotten quite far into this game, but then the problems with my desktop started happening. Sadly enough, when your PC shuts down and you haven’t saved in this game, your save file corrupts and you have to start over from the beginning. So, yeah. When I get my fixed desktop back, I’ll surely start playing this game again.

Playing this game gave me a liberating feeling. I started improving my parkour skills and I started to miss fewer jumps. Even outside this game, I started improving in the parkour sections. After I played this game for over 10 hours, I was convinced. This kick-ass game had to get a spot in my top 10 games I played in 2016! So, that’s why it’s here. It’s just a very enjoyable game in my opinion and it gets a recommendation from me!

#6: Rayman Legends (Wii U)

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Link to the review

Each year, we do a secret Santa in my family. This game was on my wishlist. Honestly, I had hoped that I got one of the other games on my wishlist. Since this game didn’t interest me that much.

But, when I got it as a New Years present, I was happy and thankful that I got it. But, the moment I started playing it with my friends, then… my whole opinion changed.

The game started to grow on me. The charm, the visuals, the gameplay, the excellent use of the gamepad and the soundtrack are just a few things that make this game great. Honestly, I think that this version of the game is one of the best to play with friends. Since you have two playstyles that perfectly complement each other.

The most fun with this game, I had on my trip to Germany this year. The countless soccer matches we had, the adventure through the whole game, the music levels and so much more. The memories with this game are going to stay with me for a while! So, playing this game is truly worth it!

The end of part 1

Oh yes, the top 5 games I played in 2016 is even harder for me to make. But, you will have to wait until next week in order to find out which ones I think were the best games I have played in this year.

I’m so disappointed that 2016 is nearly at an end. Since this year wasn’t only filled with great games and amazing things for my blog, it was also filled with a lot of amazing personal things. Just scroll through my Twitter feed and you will see why.

In any case, thank you for reading this article and I hope you enjoyed it as much as I enjoyed writing this! I hope to be able to welcome you in another article on my blog. But until then, take care and have a great rest of your day.

 The rest of the list can be found here

First Impression: Golden Sun – Dark Dawn (DS) ~Sunny Weather

Goldensun3.jpgWikipedia entry

It’s time that I talk about a Golden Sun game. I have been putting this off for way too long. After I listed it in my favorite DS games ever made, I never talked about it. Apart from some music tracks here and there. It’s time to correct that. This week we are going to take a look at a game, I honestly thought I talked about before. In any case, the title and the box art here already gave it away.  It’s the 3rd game in the series, Golden Sun Dark Dawn. And as usual, feel free to leave a comment with your opinion on this game and/or the content of this article. 

(Note: to make this article more readable and understandable for everybody, I didn’t to use the lore of this game and used a generic term.)

Special powers

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The story of this game takes place a few years after the original two games. The story starts out simple with two children getting into some trouble with a sort of magical hang glider. But rather quickly, this story changes into your typical “save the world from doom” story.

While the story is your typical RPG story, it’s the journey and the writing that makes it memorable in my eyes. Each main character and side character has his or her own personality.

But what I really like about the story is how all the lore is explained in a non-intrusive way.  As you may have guessed, this game is a JRPG and because it’s the 3rd game in the series, there is a lot of lore.

But instead of the characters explaining the lore in some dialogue or some boring exposition dump, it gets underlined. When you tap that word, you get an explanation on the top screen to get you up to speed. Also, all those words go in your encyclopedia so you read them at your own pace. This is something that all other RPG’s should do! That way, there can be more focus on the story instead of explaining everything so newcomers can enjoy the game. This mechanic can also serve as a nice reminder for hardcore fans when he or she has forgotten the meaning of a word.

Fighting like on the GBA

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The gameplay, in general, hasn’t changed a lot compared to the GBA games. But in this game, some mechanics are tweaked for the newer hardware.

First of all, I want to talk about the exploration part of the game. The world this game takes place in is huge. I love exploring in this world. Since each town has it’s own unique feel to it.

The puzzles in this game are amazing in my opinion. The puzzles use the special powers you have in creative ways. I had to think outside of the box sometimes. And when you are stuck, one character gets a special power which allows you to see what objects you can interact with and which powers you should use.

Secondly, the battles are quite interesting as well. Since you have three possible attacks. You can fight with your weapons, use your magic and/or Djinn. Djinns are special creatures you find all over the world.

The mechanic of Djinn is one of the most interesting things in this game. I love trying to find them in towns, dungeons and in the overworld. But after you found them, a rather tricky meta-game starts. Depending to who you equip which Djinn, you can make a character even stronger or even weaker. Not only that, which magic powers they can use will also change. This makes for an interesting balancing exercise to make sure you have the perfect build to advance the plot.

When you use Djinn, they go into, what I like to call, the summing pool. When you have enough Djinn of a certain type, you can summon a more powerful creature. But beware, when a Djinn is in the summoning pool, the character it’s attached too, will lose its perks.

If this sounds interesting to you, this page on the Golden Sun wiki will explain it in more depth.

This world is golden

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The presentation and design of this game are top notch. While some animations take a little bit too long, I have no other complaint.

The world looks colorful and really pops out. The visual presentation in this game is one of the best I have seen on the system.

There is one issue I have with the design. And that’s that the menu system can sometimes be very annoying. It’s difficult to explain, but I felt that could have been done a lot better with more traditional menus. An example is the inventory system. It’s quite messy in my opinion. When you are looking for example for some herbs and you forgot to which character you have given them too. But it’s something I got used to.

The music and sound design of this game are excellent. The sound design gives this game the right charm it deserves. And the music, well, I have the soundtrack in my music library and I play a track here and there. It’s a very nice soundtrack.

The controls are great as well. Since you can use both buttons and the stylus. So you can choose and use the playstyle you prefer.

This game isn’t easy but isn’t difficult. But, I will give my final verdict on that when I finish the game. Since I know that there is another DS game that is rather easy but the final boss is extremely hard.

Something that could have been improved in this game is the frame rate. In some parts of the game, I saw some great frame rate drops. It mostly happens when there is way too much happening on screen at once. But it doesn’t happen very often thankfully.

Something I have to mention is that I had this game crash on me twice at the same spot. In the first cave you visit, I had this game crash on me. It was a great lesson in saving this game often. Also, thumbs up for having three save slots. Really helps!

In any case, I think I said everything I wanted to say about this game for now. When I beat this game, I might write a review. I hope you enjoyed reading this first impression as much as I enjoyed writing it. I hope to welcome you at another article on my blog, have a great rest of your day and until then: take care and game on!

Review: Rayman Legends (Wii U) ~ Amazing Platformer Gem

O1353925798.jpegfficial website

As a kid, I had a PC game called Rayman M. I enjoyed it from time to time, but my real interest with Rayman started when I heard so much about it from the YouTubers I watch and the other blogs I read. When my family was asking me what I wanted for Christmas, I gave them a whole list of Wii U titles I’m interested in. Honestly, I placed this game as an afterthought. But on the 1st of January, my grandparents surprised me with actually buying this game for me. I played a few levels just for fun, but then I stopped playing. But at the start of February of this year, I was together with my friends for a whole week and this game… Man, it changed the whole week. I think it’s time to take a good look at this game and talk about what I think of this game. Oh, and as usual, feel free to leave a comment with your opinion on the review and/or the game in the comment section underneath this article. 

Teensies & lumps

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This game is a platformer. I haven’t played a lot of platformers, so in this review, I’m going to judge this game purely at what experience it gave me.

This game’s story, was in my opinion, a sort of an after-thought. The story is rather absent. Because this game is a sort of gallery of smaller separate games. Compare it to Kirby Super Star on the SNES. It has a compilation of different Kirby games which each have a separate story.

If you are into platformers with a decent story, you aren’t going to find it here. But it’s no negative for this game. The reason for that is, the game’s charm and presentation is enough to make a fun experience.

Everything in this game has meaning. Every collectable, every level and every challenge. When you beat a level or collect a certain amount of teenies and/or lumps, you unlock something or something happens. And sometimes, more then just one thing unlocked.

This makes the game very replayable. Since it’s very easy to miss a teensie in a level. They are hidden quite well. Too bad that missing one doesn’t stop you from reaching a golden cup on the level.

That touchpad

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This game is made with multiplayer in mind. Since in some levels, you can really benefit from a helper character.

Also, this game is one of the few games I have played where the Wii U gamepad isn’t used as a sort of second screen for the game or something among those lines.

When you play with more then one person, the person playing with the gamepad is a sort of helper character that needs to pull switches, move platforms or keep the characters from harm. And honestly, this can get pretty though. Sometimes, you need to react very quick.

At the other hand, the people who are playing as the non-helping characters have some separate levels that tests their reflexes. These are mostly time challenges or stages where a whole building is collapsing.

The two completely different playstyles is something I haven’t seen before that much. Surprisingly, it works flawlessly. I have beaten most of this game in multiplayer. And I can’t imagine how the singleplayer plays in some levels. Since this game is better played with at least one friend.

Something I really liked about this game is the presentation. Each area plays and feels very different. You have stealth sections, you have fast moving sections, you have sections where you need to “eat through candy” and so much more. Every area is extremely colorful and some stages felt very creative.

The animations of the stages and characters reminded me of the previous times I saw a Rayman game. They are really well done. I have no complaints there.

There is one part of the design that I didn’t like that much. While you have a lot of playable characters, there are just too much clone characters. They don’t play a lot different on the surface. They are just the same character in a different skin to me.

Jump that music

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The levels that were the most creative to me are the levels where you needed to you were playing through a music song and famous songs at that. Black Berry by Ram Jam is one of the first I came across. They were so much fun to play.

Speaking about music, the soundtrack and sound design of this game is very well crafted. The help to build the atmosphere of the game. In some levels I was actually sitting on the edge of my seat, cheering my friends on.. so we could beat that one level.

The difficulty is something I’m on the edge about. Some levels are pretty cruel and are impossible to win when you make one mistake. But there is a problem in there. Sometimes the controls work against you. But then again, the punishment for dying is just restarting the stage or starting for the last checkpoint. I always felt like we could try again when me and my friends failed a level.

Something that also provided hours of fun was the one true mini-game in the collection. The soccer game. It’s truly chaotic and it makes for hours of fun matches with friends. While I struggled with the controls sometimes, when I got the hang of them… It was extremely fun.

Until now, I was mostly praising the game but there are some things that could use some improvement. The digital manual is way too basic in my eyes.This is something that could help inexperienced players. But the biggest issue I have with it, is that it’s so barebones. I miss the color, screenshots and various other interesting things that other companies put in those manuals. Like Nintendo and Hylure Warriors or Super Mario Maker.Also, why is there a separate help function in the game and the manual. That help function gives information that isn’t in the manual…

And honestly, that is the biggest “issue” I have with this game. While the main campaign might be a bit short, the content that unlocks during the main campaign and the things you can collect gives this game a big replay value and makes the game have an amazing length.

The last thing I want to say about this game is that for 20€ here in Europe, this game is a steal. The amount of content is just mindblowing.

In any case, I think I have said everything I wanted to say about this game. It’s time for my conclusion.

Conclusion

The bad:

 – The manual isn’t the best in this game.

– This game loses a lot of its value in singleplayer.

– Some clone characters.

The good:

+ The amazing replay value.

+ This game has an amazing design. From the visuals to the sound design.

+ You get a lot of content for your money.

+ The gamepad isn’t used as a gimmick.

+ …

Final thoughts:

This game is one of the best and creative platformers I have every played. It brings some new ideas to the table for me. This game such serve as an example as an amazing platform game.

Most of the issues I have with this game are nitpicks. I honestly had trouble saying any negatives about this game.

If you want a real fun game for you and your friends, dust off that Wii U (or the console you have this game for) and play some Rayman Legends. For the cheap price of 20€ here in Europe, this game is truly a steal.

I wasn’t expecting this much polish in a Raymam game of 20€, but I was more than surprised. Play this game for yourself! I highly recommend it to each and every Wii U owner.  It’s really good.

Score: 99/100

First Impression: Tarzan (GBC) ~ Hide and SEEK.

TARZAN_gbc_E_IGN entry

So, one day on a garage sale, I saw this game. Since one of the very first games I ever played was Tarzan on the PC, I had to have this. I enjoyed this game quite a lot. And now, after all those years, I still have the same cartridge and the instruction booklet. I’m quite happy that I still have it since I have fond memories of it. Now, I have never finished this game since I couldn’t get passed the tiger battle as a kid. That’s why I’m writing a first impression. Anyways, enough stalling, let’s dive right into this game and let’s take a look at it. As usual, feel free to leave a comment on the game and or the content of this article. 

Collect-a-banana gameplay.

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The story in this game is amazing. They made it work on the Gameboy Color! They follow the movie quite perfect. The levels and stages are designed around some amazing scenes of the movie. As a kid, I watched that movie a lot.

While the characters don’t have a lot of development in the game, I still enjoyed this story quite a lot. I’m so glad that they know what the gameboy color was capable of doing.

The game is surprisingly longer then you would think. This game consists out of 23 stages. Which is quite long for a movie game. It’s actually quite good too. This game is a platformer, but not in your traditional sense. You need to collect a certain amount of banana’s before you can advance to the next stage. The amount of banana’s you need to collect are shown when you start the level.

You don’t always play as Tarzan, there are levels as Tuck… but…

The bad things.

Tarzan_GBC_ScreenShot2

… There is barely any variation between the characters. They all play the same. Apart from Tuck’s hitbox being slightly bigger then Tarzan’s.

While the controls are really solid, the jump animation is a bit broken. Sometimes the jumps, well, don’t work. You can’t grab a ledge you see clearly in front of you or you clip right through the edge.

I don’t know it was my copy or not, but the sound was messed up. The music had like a missing line of melody. The noise it added was rather annoying.

A disappointment was that you couldn’t multiplayer the hide and seek mode. You had to pass your gameboy to your friend after you had hidden one of the characters. That was a major let down for me. Thankfully, this allowed me to play this game with my sister. Since we only had one copy of the game back then.

Another annoyance is that the checkpoints aren’t clearly indicated. Suddenly, you get shown that you reached a checkpoint, but it looked like a usual ledge or platform to me at first. Also, if i remember correctly, once taken is always taken.

Oh, don’t get me started on the password system. It’s quite creative by using symbols but why do they have a password system in place for this game? There were games like the Legend of Zelda who showed that they can make a saving system work on the Gameboy color!

 Is it bad?

Tarzan_GBC_ScreenShot4

So, I have talked about most of the things this game does wrong. But it isn’t that bad. Thankfully, this game has some other good things. The animation blew my mind, and it still does today. What Disney displays here, is just amazing. The game feels tense and nice.

Looking at it now, you could argue that this game has the problem of design over gameplay. I mentioned earlier that some jumps didn’t work correctly. I think the culprit is that the animation is too good.

The difficulty curve is just perfect. While some parts might be a bit unforgiving, I don’t think that is such a bad thing. Do you seriously expect games from that age to be forgiving.

Visually, this game is nice to look at. The game is sometimes a maze… Oh, yeah, I forgot to mention that a map would be nice. But at the other hand, I understand why there isn’t a map. Since you play inside the jungle, which is unmapped terrain in the first place. Also, Tarzan doesn’t know the whole jungle like the back of his hand.

Another thing I forgot to mention is how you go to the next level. As soon as you got all the required banana’s you don’t go to the next level automatically, you have to find your partner. He is hidden in sometimes a hard to reach area. This tests your knowledge of the level and you have to use all your skills.

What I don’t understand, and I can’t test it since I don’t have one, is that this game supports the Gameboy Printer. Yes, you can make images and print them. This is wasted potential in my eyes.

Before I wrap up this article, I think I should talk a bit more about the controls. Since there isn’t any tutorial, I liked it that you can find out what each button does on your own. But, as soon as you play, you will understand that this isn’t the best choice. You’ll have to play that in order to understand it. Otherwise I ruined each surprise.

Anyways, let’s wrap up this first impression here. I almost wanted to start the conclusion as I was writing a review. But I haven’t beaten this game, so I can’t write a review. Anyways, I think this game deserves a play. It isn’t perfect, but it’s good. It isn’t polished, but it’s fun.

Thanks for reading and I hope you enjoyed this article. I wish you happy holidays and I look forward to seeing you guys soon. Since the Gameboy and Gameboy Color month will still go in January. I had a way more busy time then I expected, so I couldn’t write enough articles as I wanted for this theme. That’s why I decided that. But anyways~ Take care!

Review #027: Tomodachi Life (3DS) ~ Compare That Review

TomodachiLifeOfficial site – Forum review

Note: this review is longer then my usual ones. 

A while back, I was planning to take a break with my blog. A hiatus as it were. I would use the reviews the amazing people of Arpegi wrote and give them a nice place on my blog. Yet, it has never come to that. Yet, I have not forgotten about it. I had too much fun writing my article about Bravely Default and comparing it to the opinion of my friends over at GamersHive. Now, I’m going to compare my opinion of this game with Inu’s. So, I’ll be quoting her review through-out this review. While I haven’t beaten this game, I think I’m allowed to review this game. Why? Since you can’t really beat it. There is always something you can do. It’s like a sandbox game. Agreed, I don’t own this game for too long yet. Actually, I own it for 3 days now. But by then, you have seen most of the game. So, I hope you can understand why this isn’t going to be a first impression. Don’t worry, I played this game for over 10 hours. So, I think that’s a solid base to review it too. Anyways, time to get reviewing. Feel free to leave a comment on the article and or the game. And if you really liked it, consider making an account on our forums so you can talk to us. (Ps: all screenshots I use, are the screenshots made by Inu. They are amazing Inu) 

Is that me?

WoASG3QWhile Inu was writing her review of this game, she noticed that my Mii was on the box-art. It’s true. The Mii eating a hamburger next to “Life” looks a whole lot like my Mii. I don’t think I should look for a reason behind this, since I think it’s nothing more then a pure coincidence.

Story

Anyways, that said, let’s go on with the review. First section is the story. Yeah, the story. So, about the story…

Though there’s not much to the game in terms of backstory, there is one thing. You own an island.

– Inu

Thanks Inu. That’s exactly it. In this game you own an island. Compare the idea to a game like Animal Crossing. In that game you own a town. And that’s it for the story. You create the rest of the story yourself.

Now, the big difference with Animal Crossing and Tomodachi Life is control. You are more of a observer then a major in this game. You can control some things like if two Mii’s should start a friendship or not, what they eat or where their room is. But that’s really it.

So, in terms of story, Inu said it perfectly. She said, and I quote:

You made a resident that looks like yourself. You can make more residents. Everyone calls you <your Mii’s nickname>’s look-alike. Fun is to be had. But seriously, most of the “story” comes from just watching the Miis interact with each other and have fun. They make friends, go on dates, get married, play with the things you give them…and maybe, someday, have children of their own.

– Inu

Gameplay

gEr5xCqHonestly, this is part Sims, part Animal Crossing, part ‘sit and watch to see what they do’. A lot of the fun just comes from watching them.

– Inu

So, how to describe this game? Honestly, I would describe it more as a sort of Island Simulator – Nintendo Edition. This game is not for everybody. Like Goat Simulator, this game is only for you if it looks interesting to you. If it looks boring with reading reviews or looking at video’s, don’t buy it. You won’t have much fun with it.

I enjoy looking at how my actions and suggestions to the problems of my Mii’s influence my inhabitants. Now, is there more you can do? Well, honestly, I feel like this game has a solid foundation but didn’t build further.

There is quite a lot you can influence, but I feel that this game is lacking quite a lot. What is lacking you might ask? First, the fact that kids go on a part time job. How crazy is that? Well, that’s not really a lack of something, but it’s a complaint at least.

So, this game got a day 1 patch. And yet, I was able to find a strange bug in the game. After a few minutes of play, I saw that my clock was running a minute or two behind. So, I adjusted my clock in-game and continued playing. When I closed my 3DS, I noticed that my whole system clock was messed up. It was suddenly 1st January 2005. And the game adapted that.

To add to the confusion, the game didn’t like me changing the time. And here who go at a strong point of this game. You can’t simply cheat with time in this game. You will get punished. From not receiving new items to not having donations. That’s a great addition to the game.

A great feature in this game is how there is no real “dead time”. What I mean here is not that there aren’t any moments there is nothing to do with your Mii’s… rather, there is no time in the day where every Mii is sleeping OR where every shop is closed. Thank you Nintendo, this made the game trip friendly. This way you don’t have to wait to play this game when you are travelling by car to somewhere.

Lacking?

XIpVQqLSo, first of all, the treasures. It’s nothing really more then a way to earn money. You simply sell all your treasures at the pawn shop and done, you have a ton more money. Come on Nintendo! This is really lame. At least in Animal Crossing you have a museum!

A minor complaint is that you can’t use the down arrow to go your max amount of items in the pawn shop. Oh well, that’s a small annoyance.

Another thing that I really find lacking is in the controls. The controls aren’t very good.

The game controls about as fantastically as you can expect from Nintendo. Since the game is mostly menus, there’s not much you can screw up, though. They use the gyrowhatsit in the 3DS perfectly, too.

– Inu

Like I said earlier, I disagree Inu. The big issue here is that there is no button to take a screenshot of both screens. This makes you having to make a screenshot of the top screen and the bottom screen just seconds after each other and hope they match up. While this shouldn’t be that big of an issue, it still is an annoyance.

Also, I wish you could control the menu’s with the buttons. Yup, without a stylus, you’re pretty much screwed. Or you don’t mind pressing your touch screen with your fingers. There are some menu’s you can use with the buttons, but not everything. But in terms of the menu’s there is one huge issue. If you made a mistake, eg: giving the wrong present to a Mii, you can’t revert it. That’s a big annoyance.

Quickly about the rest

kPnJHnMOkay, before I end off this review, I want to quickly talk about the other things in this game. I can’t talk about the difficulty and the length since that’s not playing a major part in this game.

The game is pretty cute. The synthesizer voices add a lot of character to the Mii’s on your island. The graphics are quite nice too. But the strong point here is the animation. The Mii’s act just like a real person would react. And I admit, I believed once or twice that this were real people.

Now, the music is pretty basic. Don’t get me wrong, the music is quite well made but I have heard Nintendo do a lot better with it’s music. It’s just that this music isn’t memorable at all. It’s not as catchy as their other tunes.

Anyways, I think it’s time for the summary.

Summary

The bad:

– The music could have been better. More catchy.

– Gameplay, it’s a bit lacking… (See positives for the rest of this sentence)

– Issues with the time settings.

– Some more use of the buttons would made the controls perfect.

The good:

+ … but what you get is really addicting.

+ Amazing atmosphere. You really feel that you’re living on an island.

+ A build in screenshot feature!

+ …

Closing thoughts: 

Inu and many others give this game a high to a near perfect score. Now, I find this a bit too high. This game isn’t a bad game, far from it! But this game lacks depth. I wish I could change the music of the lyrics of the Mii’s singing or see the pets run around while actually interacting with the Mii’s. (Once you enter their room, the pets disappear in thin air.)

We got a solid game by Nintendo, but I think they could have done more with it then what got got. Maybe they are making a sequel already with more things to do and more to explore and experience. I’m crossing my fingers at least.

Notice how I haven’t talked too much in depth about this game in this review. This is because I want some things for you guys to find and experience without being spoiled here on my blog.

Anyways, this is the end of the review. Thanks for reading! I hope you enjoy this one. I really loved writing this one. I hope to see you another time here on my blog. Until then!

Score: 70 / 100

Update Time: busy NekoJonez is busy!

T-Shirt-Not-Now-Im-Busy-705334

With a random image picked from Google Images, I introduce the new series on my blog. It will be listed under vlogs since this will be basically just that but in text format. How frequent I’ll do these, I can’t tell. But in these blogs I’ll go over everything and tell you Neko’s and readers what’s going on, what I have planned, how much time I have and all that cool jazz. Basically an update of my life and what’s going to come and what has been done. I might repeat these things in a vlog or I might mention that I have written it here in a vlog. I’ll have to work that out. I work on a very “on the moment impro” for them. Anyways, let’s get right to it.

Who are the Neko’s?

You have Arpegians, which are the people of my forum and my better friends. The Neko’s is the name I give my subscribers and frequent readers. Basically my followers. But if you don’t like to be called a cat person, then I have no problem with it. If you call yourself something else, go ahead. I don’t mind. I encourage interaction/laziness/creativity.

Well, let me give you the current state of affairs. First of all, I’m glad there is some movement in the issue of the missing channel icon. It’s back. Yippie! Besides that, nothing really changed that big at my channel so I can sleep on both my ears.

Also, I have been playing a lot of games lately. It has been quite a while since I played Minecraft. I think I might need a break from it. I played Minecraft a bit too much. I now play a lot of games on PC and my DS to have the games I reviewed on my old Dutch blog reviewed again on this blog. This’ll be exciting.

Also, in class yesterday, people had some interest in my blog. I have even shared my link here and there and hello there if you follow the same college as I do. Glad you found the right spot. I’m happy that I’m not a weirdo. And that some people call me nerdy now, I actually kinda like it since I’m basically a nerd in a way. It’s not a bad word you know.

To close off, I have to mention that a lot of tasks are already given in college. Each course wants to join in the action and give us some work. Nothing too big yet, but various small tasks can become one big thing to do. I can promise much new content this weekend since I’ll be concentrating on my college work so I can work on new content less stressed so it becomes better.

The future

Arpegi

Yes, the next few days, I might concentrate myself more on fixing bugs on my forum then making new content. Some things should have been done a month ago but I delayed them.

On the forum there is a long list of things I still need to repair or work on. So, it’s time to tackle a bunch of them. I have a rather big update planned so I hope that when I get to updating, everything is done so we have a smaller list.

Blog

I’m considering either moving my blog under my forum or moving it. To be able to have plug-ins running. But that’s something I’ll discuss with Misery since that might affect the stability of our forum.

Apart from articles, I have no big new blog updates planned. Not at least for this blog. Over at ButtonSmashers, I earned my own page. That’s rather awesome. A lot of updates are also planned for over there so that’ll be nice too look forward too.

YouTube

I’m going to finish my Dream Chronicles series first. I have a new episode recorded, rendered and uploaded. I have only to change the tags of the video and publish it. With publishing I mean posting it on the blogs and updating the pages and playlist. I’ll publish this new episode soon. It’s the episode before the last episode! Then we finished the first game. It’s possible that this blog is published right after when the video goes live. We’ll see. I’ll record the last episode soon too. There might be a second season in the future also where we LP the second game.

The long promised description update is also worked on. I have done a few other video’s. And I plan to do a lot of the work during college when I have a course nothing to do.

Corpse Party, to be honest, I haven’t talked to Hetty about it yet. I’m planning to do that really soon though. Hopefully the mic works out so we can record more. Or I will need to find somebody else to continue the series. Or I might just do it on my own and return Hetty as soon as she can. I’ll look into that.

About the new series, yes, I have 2 planned. A new season of Minecraft Survival in the new snapshots and another one of Saints Row III if you guys want it. But I’m really considering to not do series anymore. Or less. Since I stopped doing some series in the past and I don’t want to end up with dead series anymore. So, I might do random LP’s and gameplay video’s. I don’t know for sure.

Other things

I’m going to work on various other things soon as well. My Tumblr and such need some tweaking. Also I have to do some behind the screen work like cleaning up my laptops, upgrading my software and things like that. I have this boring work gets done soon.

Also, my mom and I are trying our hardest to get our internet stability fixed. Since at certain periods of the day it disconnects more then it connects and it’s really annoying for recording and things like that. We already talked with our ISP.

Closing words

Now that I finished writing this blog, I have to do the boring stuff of publishing it. It’s more then just clicking the “publish” button for me. Since I have to update the vlog page, reblog it, post links where the links don’t automatically post… The most boring stuff to me. I rather make and polish content then posting links.

But now I updated everybody again and all news has been told. Thank you so much for all the support I’m getting and I hope to see you all in the future. Let me entertain you.