Game Quicky: Superliminal (Switch) ~ Objects are differently shaped than they appear.

Nintendo.com micrositeWikipedia entry

I remember seeing a game floating around on the internet many years ago. I even bookmarked the page I saw it on, since I wanted to keep myself up-to-date on future updates. It looked extremely cool and had a lot of potential to have amazing puzzles and mind binding twists. But that was in 2014-2015 if I remember correctly. Then, I honestly forgot about the game, and it fell off my radar. Not too long ago, I was cleaning out my overload of bookmarks and I suddenly found that game again. That reminded me about the game and when I suddenly saw it on my Nintendo Switch eShop that evening, I knew that I had to buy it right away. So, the game released a year ago, and I totally forgot about it. Oh well, that’s no big deal. Since, now, I have a lot of time to find out if my expectations were correct or if I shouldn’t have started playing this game. Now, while I have beaten the game now, I’m going to review this game in my game quicky style of articles since it’s rather short. But more on that later, let’s find out if this game is good or not, while I invite you to leave a comment with your thoughts and/or opinions in the comment section down below.

Objects are better shaped than they appear.

In this game, you are taken on a trip to the Pierce Institute to help test a new technology. This new technology is to help people with therapy using dreams. In these dreams, you can manipulate objects in some very strange ways. But, since this is a video game, something goes wrong. Instead of waking up, you get stuck inside the dream world due to Emergency Exit Protocol failing for whatever reason. So, it’s up to you to figure out why and to leave the dreamworld.

Now, I wish I could say more, but it would spoil the amazing story and strong message that this game has. This game is, give or take, 3 hours long if you only want to beat it and not 100% complete it. The story telling and voice acting in this game is so well crafted. The game spoke to me on a personal level several times. The game is also filled with some amazing life advice, and I’m so glad I played through it.

The main mechanic in this game is that perspective matters. A lot. You can enlarge or shrink certain objects in this game, so you can reach higher ledges or jump over huge gaps. The best way I can explain it, is if you go away from objects, they appear to “shrink” and when you get closer, they appear to “enlarge”. Now, image that when the “shrinking” or “enlarging” is happening, the object actually takes those dimensions. So, suddenly the cheese wheel can become a giant ramp for you to walk on. If you don’t really understand what I’m trying to explain here, take a look at these gifs, I think they might explain it way better.

I’m not going to show more or explain more of the mechanics since, it would ruin the surprises and the unique and amazingly crafted puzzles that this game has. This game can become quite tricky, but remember, it’s all a matter of having the right perspective and understanding the space you are in. Each section introduces its own unique spin or mechanic on the perspective puzzle theme, and it’s just great. I had so much fun trying to figure them all out.

Something that surprised me is that with the various elements that this game has and with the unique shrink/enlarge mechanics, it’s so well optimized. I didn’t experience any slowdowns nor did I experience any graphical glitches. Now, this is when you play the game normally. And why am I saying this? Well, it’s because the game actually encourages you to speedrun it once or twice. The Steam achievements of this game are ported over to the Nintendo Switch version. And I think I might give it a go myself one day. The controls of this game are solid enough and I think they are responsive enough for me to speedrun this game. I learned them extremely quickly and mastered them fast as well.

It would be an amazing way to dive right back into this amazing adventure and to go through the well detailed levels again. Visually, this game is stunning. While I think that the game has some moments that might trigger players that aren’t too good with flashing lights, I was amazed with the detail and visual presentation that this game has. The game also has a lot of triggers, so you don’t softlock yourself. For example, if you shrink the exit door and throw it in a trash can, the exit door spits it right back out. One animation detail I loved is seeing all the different jokes the developer made with the loading screens. You’ll have to see it to understand what I mean, but they were a nice way to do something unique with a loading screen instead of having a boring static or short moving image…

Apart from the objects you can interact with, this game doesn’t have a lot of animations. But, the animations it does have pulled you into the game so much more. Including with the enjoyable sound design. It has been at least a month since I have beaten this game since I’m writing this article and I can still remember the sound effects, how the voice acting sound and how the music sounds.

Speaking about the music, most of the soundtrack of this game is extremely relaxing and sounds extremely dreamy. The great use of the piano and, which is the center instrument in this soundtrack, and it’s just lovely. It’s that lovely, I actually bought the game again on Steam since it includes the soundtrack and some official Lo-Fi remixes as DLC.

Objects are worse shaped than they appear.

So far, I’m talking quite positively about this game. While I enjoy this game an awful lot and I even dare to say that it wouldn’t surprise me that I put it on my top 10 games of 2021 list, I do have several things that I disliked about this game and that made the experience less enjoyable.

While I barely experienced any bugs, I did fall three times through the map in similar ways. Once, I was pushed out of the map when I made a way too big object fall on me. Another time I fell through the map when getting on the roof of a building and trying to get onto the wall (which wasn’t the solution, by the way) and I don’t remember what triggered the 3rd time. Thankfully, the game autosave quite often, so I didn’t lose too much progress. But, it was a bit annoying that there is no death plane underneath the maps that automatically reset you to the latest checkpoint. So, thankfully, you have the “reset” option in the game.

Something I feel extremely mixed about is the game’s length. This game is so short but the mechanics it has, have so much potential, it’s a shame. I really think that this game should have a sequel where even trickier puzzles are introduced. On the other hand, due to the short length, the story has barely any bloat or unneeded sections and flows extremely nicely. Let’s just say that I’m quite jealous of the Steam workshop features that the PC version has. While it’s amazing that I can take this game on the go and show it off to other people, I’m also glad I bought the PC version to not only have the DLC but play more of this game.

Now, while I personally had a ton of fun with this game… When I really look at the game and take a step back… In terms of gameplay, this game could have been so much stronger. I honestly have to agree with what other critics are saying about this game to a certain degree. That some mechanics are seriously underused. Not to say that the puzzles in this game are bad, far from it. I think the biggest issue is that the games’ hooks are so good that the short length to conserve the story flow actually hurt it somewhat. I do heavily disagree with the “lackluster” story. But that’s maybe because it spoke to me on a personal level.

But, yeah, the underused mechanics are such a shame. Yet! Don’t care because it’s over, be happy that it happened. And maybe play some custom-made workshop levels via the Steam version. Meanwhile, I’m crossing my fingers for a sequel or DLC content to expand on the universe and lore of this game.

Objects’ true sizes

So, in conclusion. What do I think of the Switch version of this game? Is it worth your time, or should you buy another version or totally skip this game? Personally, I would highly recommend this game. But, do play it in one sitting. I personally think that the message that the story has it that much stronger when you get it all in one go.

The big novelty of the Switch version is that you can easily take it on the go. Of course, with the right laptop you can also take this game on the go, but the Switch is more convenient. But know that this game’s short length might annoy you, since like I explained earlier, the hooks of the game are that good. If you want to get the most out of this game, I think that the PC version might be the better option here, since it looks like it’s more actively developed, and it has the Steam Workshop with custom content!

Overall, this game does do a lot right. It has a strong story, fun and unique mechanics, amazing atmosphere, great visual presentation but due to some minor bugs and especially the short length, this game might be a difficult sell for some people. But if anything sounded interesting from what I have said in this article, please give this game a go. I really meant in what I said earlier. I wouldn’t surprise me if this game turns up in my top 10 games of 2021 list.

If you are interested in this game, I highly recommend going as blind as possible in this game. Reading too much about this game will ruin various surprises and twists this game takes. It’s like the Stanley Parable. A great short game that leaves so much impact on me as a player, and maybe it does with you too. And if it doesn’t have the same strong impact on you, you might have played a unique puzzle game that challenge your perception abilities and skills. Since, I think this game found the right perception.

What that said, I have said everything I wanted to say about this game. I hope you enjoyed reading this article and much as I enjoyed writing it. I hope to be able to welcome you in another article, but until then, have a great rest of your day and take care!

Score: 90/100

Want to read another review of this game? Well, visit my friend Indiecator, Dan or Magi and read his review here: https://indiecator.home.blog/2021/11/11/indietail-superliminal//

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Gaming Nostalgia: Mario & Luigi – Bowser Inside Story + Bowser Jr.’s Journey (3DS) ~ It’s inside me, Mario!

Wikipedia entryNintendo Microsite

Remember the Zelda project, Final Fantasy project, and the Tomb Raider project? Well, today a new project drops all about Mario! The mad man, The Well-Red Mage found over 100 bloggers to write about the Mario series in the style that I found several bloggers for talking about the Zelda series and the Tomb Raider series. In any case, of course, I’m a part of this collaboration of fine bloggers! Now, you can find the hub article where you can find links to all the other articles here: [LINK TO ZE HUB BABY!] And in this article I’ll talk about my adventures and thoughts of Mario & Luigi’s Inside Story + Browsers Jr.’s Journey. So, let’s go with this Mario RPG!

It’s a me, a remake!

This game tells the same story as the original Nintendo DS game released in late 2009. From what I can see, most of the changes in the game are focused on the graphics. While the original game has a more 2D look to it, the remake has a more 3D look to the visuals. You can see a great comparison in the video created by aWiibo where both versions are set side by side.

On top of that, this game has an additional story mode telling a story about Bowser Jr. This mode adds 7-ish hours of playtime if I compare the times on howlongtobeat.com. But, the game almost doubled in playtime for people who want to play the game to its full completion.

There is another writer taking a look at the DS version of this game, but I’m focusing on the remake of the game. While I haven’t finished the game for this article due to time constraints, I did some research to make this article interesting in another way.

Some random facts

So, did you know that this game is one of the final games released by Nintendo for the Nintendo 3DS? It wasn’t the last Nintendo published game on the 3DS however, that honor goes to another remake: Kirby’s Epic Yarn a bit later in March of 2019.

The title of this game in development was Mario & Luigi RPG 3!!!. Since it was the 3rd Mario & Luigi game. Before this game, we got Mario & Luigi: Superstar Saga on the Gameboy Advance and Mario & Luigi: Partners in Time on the Nintendo DS. So the title makes a lot of sense since it’s the 3rd game in the series.

For some reason, Nintendo skipped over remaking Mario & Luigi: Partners in Time and remade this game. Partners in Time is the only one of the three first games that didn’t get a remake on the 3DS.

Something that I found quite strange is that there are a lot of leftover sound effects from Yoshi’s Story and Mario & Luigi: Partners in Time in the rom for the original DS version. This isn’t the case in the 3DS version.

This game got two updates. The first update fixed an issue where you could soft-lock yourself with Luigi. In the second patch, a sound issue was fixed in the Music menu under records.

According to the TCRF (The Cutting Room Floor), there are various test rooms left in the final version. You can read about them in more detail on the page of this game.

After releasing this game, the developer AlphaDream filed for bankruptcy protection. Which is a shame since we might not see a Mario & Luigi RPG on the Switch. Maybe Nintendo can get the IP to another developer?

My thoughts

So, apart from those interesting facts about the development of this game; let’s give my opinion on this game. I won’t give my full opinion on this game just yet since I haven’t finished the game and I’m planning to write a review about this game in the future anyway.

Now, the tricky thing is that I had almost finished the DS version. I was close to reaching the final area. But then disaster struck. I lost my save file and I felt a bit too discouraged to restart the whole game to get to the point I was at.

It’s a darn shame since the game is quite a lot of fun to play. If you have played the two previous games, you know what to expect here in terms of gameplay. It’s an RPG where you play as Mario & Luigi, where the A button controls Mario and the B button controls Luigi. This is also the case in the battle mechanics where you have to rhythmically time your button presses to do more effective attacks.

The annoying thing is that I’m anything but rhythmic. So some battles took longer for me since I wasn’t able to do all the attacks at full damage. I did improve the more I played the game, but I rarely got consistent.

Yet, I did enjoy the game for silly and unique storytelling. In this game, something strange happens with the toads. They swell up like a balloon getting the nickname “The Blorbs”. After some investigation, all the affected toads act a strange mushroom created by the mad scientist Fawful. So, Princess Peach orders Mario & Luigi to set out and try and find a solution. But, then Bowser tries to kidnap Princess Peach. When this fails, Fawful lets Bowser eat a vacuum mushroom and this sucks Mario, Luigi and various other characters from the mushroom kingdom inside Bowser. Mario & Luigi have to help Bowser to regain his strength in order to escape and find a cure for the Blorbs.

The multiple layers of the story are something I truly love. The writing is rather humorous and lightweight. There isn’t a lot of voice acting, but the voice clips that are used help a lot to understand which emotion is in that certain part of the dialogue.

Bowser Jr.’s story takes place during the events of the main game. So, the additional story is a bit of a side story. Currently, I’m playing through it and I’m going to keep my opinions and this quite interesting side story a secret.

Now, I much prefer the visual upgrade from the remake over the original. I have looked at various screenshots and video comparisons of the original game and the remake. I think that the remake’s visuals feel more alive and pop that much more. It makes the original look more like a sort of Saturday morning cartoon from a decade ago.

Anyways, I think I’m going to end off this short look back at Mario & Luigi’s Bowser Inside Story + Bowser Jr.’s Journey. That’s a mouthful. That said, I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Wahoo! You are a Super Reader! But the adventure doesn’t stop here… There’s more of this project in another castle! This article is just one level in an entire Super Mario Multiverse, a galactic collaboration between writers around the world sharing a bit of our hearts and memories about our favorite Mario games. Visit the Center of the Multiverse to see more:

https://thewellredmage.com/2020/03/10/center-of-the-mario-multiverse/

Gamer’s Thoughts: Questions of a gaming blogger

Arpegi BackFrom time to time, I look at my list of articles I want to write about. At the bottom, underneath all the games I want to write about is a section with questions. Today I’m going to talk about a few of them. I have chosen a theme for this article as well. How I think when creating these articles and all things related to that. If you ever have a question for me that you want to answer, put it in the comments of a relatable article, mail me or tweet me. Who knows, you might inspire me for a future article. 

Should I review the game on the best specs?

 Yylf2y5This is an issue I have mostly when I’m reviewing PC games. Should I play all my games on the highest settings and review or write with the highest settings in mind?

This is a tricky one to answer. How I honestly see it, I don’t think that’s a great idea. When I’m reviewing newer games that demand a very beefy PC, I try to play it on the highest settings that my PC will allow. While I have rather decent specs, I don’t have THE best specs for playing the newest games on the highest setting. I have a 3.8 GHz CPU, 16 GB RAM and a Nvidia GTX 660. It can run most of the newer games on medium to high settings.

You could argue that a reviewer always should play the game on the highest settings. I honestly believe otherwise. Why play the game on the highest setting? Like I said, I try to play it on the best settings for my PC. In the end, I’m reviewing a game; and there is more to it than high or low-quality graphics.

Besides, not every who reads reviews has a beefy PC to play on the highest settings. So, I think it’s best to play on medium settings. That’s the in-between zone for everybody.

Can a blogger review a game twice?

classically_trained_nintendo_40x40cm_vc_0273_retro_gaming_style

Can a blogger review a game twice? Well, I do that with some games. For some games, I first write a first impression and when I have beaten it, I write a full review with my final opinion.

When I write my articles, I try to write them in a way how I experienced the game on that playthrough. It’s how I feel about that game at that moment after I have beaten it and did my research.

When a blogger changes his/her opinion after playing the game a second time or years later… Well, you have two options. Either you edit your original review or you write a new review. If I would change my mind on a game, I would write a new article in reference to the original article. Since then you can talk about how your opinion changed.

But I try to only review a game once. While I replay games from time to time, also the ones I have written about, I think it’ll only create confusion for your readers. Or it would look like you have an article that praises and bashes the game. And that’s not a good idea.

 Does a blogger need to stick to a certain generation?

Game Boys Advance

What I mean by this question is that a blogger or a review needs to stick with a certain platform or genre of games?

Well, in my opinion, the answer to that question is yes… But to a certain extent.

The games I write about are the games I have played or I’m playing at the moment. It’s a sort of gaming diary of my gaming life. So, I write about the games I buy.

When you write a blog or have a YouTube channel, it’s always a good idea to have a theme. For example, you review PlayStation games or talk about everything XBOX. But, talking or review about something else wouldn’t hurt.

The reason why I write these gamer’s thoughts is to be able to talk about something else. Since writing about the same or similar subjects can feel restrictive sometimes. I admit, it’s fun to write this kind of articles, but they are a lot more work to prepare.

In any case, there is one big argument that I haven’t addressed and that’s the audience. People who read my blog are either looking for a review of a certain game or want to read what I’m up too or what I’m playing. When I would change that, I would loose readers. But then again, I would create a new audience.

So in short, it’s a matter of finding a right balance between what your blog or channel is about and where you want to go with it.

Closing off

While some questions I have talked about in this article might have an easy or obvious answer… I think it’s fun to think about them from time to time.

It helps me to think outside the box and write some interesting articles. Besides, they make for interesting conversation topics between creators.

In any case, I hope you enjoyed reading this article as much as I enjoyed writing it. If you have any questions or ideas for future content… Feel free to leave a comment.

I hope to welcome you at another article but until then, have a great rest of your day!

Game Music – My favorites #16: A Special One

video game illustration.jpegMore gaming music articles!

It’s time to talk about some more amazing tracks from games. Normally, I have a rule that I have to use the original music from the game. But in this article, I will also talk about some tracks that are related to games but aren’t in any game. So far example, a song with various quotes from a game. In any case, the rule that one track per game still applies. So, I hope you enjoy these tracks. And as per usual, feel free to write a comment with your opinion on the tracks, games and/or your opinion on the content of this article! 

(Hardstyle) Markove – Reawaken (Quotes from Bioshock Infinite)

162247_frontBioshock Infinite review

So, around the one-minute mark of this hardstyle track… You are greeted with a quote from Elizabeth from Bioshock Infinite. When I heard that quote, the memories of this game came flooding back to me.

Hardstyle is one of my favorite genres. I love melodic hardstyle. And honestly, when it’s combined with quotes or references from one of my favorite game series, then it’s even better.

When you like hardstyle or music with a lot of bass; you owe it yourself to check this track out!

(Trance) SkyMarshall Arts – Monkey Island (Quotes from the Monkey Island series)

250px-Tales_of_Monkey_Island_artwork

Review of Escape from Monkey Island

First Impression of Tales From Monkey Island

SkyMarshall Arts is a DJ that makes a lot of different game-inspired music. He made songs about various games like Portal, DooM, Resident Evil and Monkey Island.

This song appeared on his “Nintendo Generation” album. On his own website, he explains the history of the album.

The song is really catchy and is quite fun to listen too. As a Monkey Island fan, it’s one of my favorite songs.

It’s a nice compilation of some great quotes from the games and the actual theme song.  Honestly, I have the impression that this could be used right at the end of a game in the series; when the credits are rolling.

(Original) Undertale – Hopes and Dreams

 header.jpgSo, I wanted to talk about Undertale for so long… So, here I go. The reason I’m not writing a review or a first impression for this game is because this game has been covered well enough.

Also, I haven’t finished the game yet. I know, shocking. But hey, it’s on my “to finish” list.

Undertale doesn’t need an introduction. It’s a very well known game. Maybe in the future, I’ll write an article about it. But for now, we have this amazing track from the game to listen to. Seriously, this track is very lively and one of my favorites in the game.

(Original) Rise Of The Tomb Raider – The Observatory

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So, recently I have finished this game called “Rise Of The Tomb Raider” on PC. I wanted to finish this game sooner but there were just so many good games coming out in early 2016.

This game was an amazing sequel to the original Tomb Raider reboot from 2013. I’m very happy that this game finally came to PC since I had a blast playing this game.

I’m going to try and not talk too much about this game since I’m planning to write a review about this game.

But seriously, I played this game with some amazing headphones and that made the music even stronger. The atmosphere that this track brings while exploring tombs and various other locations is just amazing.

During this track, I stopped exploring and just moved the camera slowly around Lara. The visuals and the world design is pretty well done in this game and is a sight to behold. Thank you, Crystal Dynamics and Square Enix for this amazing adventure and the amazing music that came with it!

(Techno) Basshunter – DotA (Song about playing DotA)

Dota-3-1.jpg

Okay, time for a disclaimer. I haven’t played DotA, nor am I playing to play DotA. But why do I bring up this song?

Well, because this track from Basshunter introduced me to electronic music which is has been my favorite genre since.

This song made my 13-year-old mind interested in electronic music and got has its hooks in my since. So, yeah this song has some strong childhood memories for me. Now, I wonder… Which game(-related) track has some strong childhood memories for you while you have never played the game it’s about? Feel free to tell me in the comments.

Wrapping up

It’s time to wrap up this article. Something became quite clear to me. When I want to talk about a game without writing a separate article about it, I write about it in this series.

In any case, I hope you enjoyed reading this article as much as I enjoyed writing this one. I’m quite curious to see which tracks you guys & girls like.

Have a great rest of your day and I hope to be able to welcome you in another article. But until then, game on!

Gaming Nostalgia #4: (3)DS month

ss (2012-10-24 at 11.45.23)Looking to my blog, you might have realized that I review in general handheld games. So, logically, Q didn’t realize that this month was a special month for my blog. I focused only on DS and 3DS games. I wished I could have written more articles about it. Sadly enough, I was able to predict that this month was going to be busy. In general, the amount of articles I write in one month dropped. But hey! Quality over quantity, am I right? Anyways, maybe next month I might write about games that aren’t on handhelds. That will be hard for me for sure. In the future, you might be sure that I’m going to release around 7-10 articles a month. When I do have the time though. I think the best idea is that you follow my twitter. Since I talk about my updates a lot there. Okay, that has been a quick blog update. Now that, that is out of the way, let’s write a new article in the game nostalgia series. A series I wanted to write a new entry for quite a while. I said multiple times on my scheduling Tumblr updates that I was going to write a new one. So, because this month is the special DS and 3DS month, let me tell you a story. A story about how I got the handhelds. Also, feel free to leave me a comment with your thoughts on this article. 

My first DS.

Nintendo ds reparatie groningen

Me and my family were on a trip. It happened on that trip where I was a leader for the first time, remember that story? On that trip, a boy had a black Nintendo DS Lite with him. The game he had on it, was Pokémon Diamond. When I asked kindly if I would be allowed to play on it, he agreed. In exchange, I had to give my GBA to him, because he never played Pokémon Ruby.

It wasn’t until I saw a commercial on TV about the Legend Of Zelda – Phantom Hourglass, I wanted a Nintendo DS. This very commercial. Keep in mind that it’s a Dutch video. So, you won’t be able to understand anything if you aren’t English. The other commercials, I wasn’t able to find. It showed Link following the stylus on a white background.

Then I begged my parents to get me a Nintendo DS. It was around December of 2007. I still remember it quite well, how we went to the game store to buy me one. But, I wasn’t allowed to play on it until New Year’s Eve. A day or two before I was going to get it, I was at my aunt. She was charging it in advance so I could play on it. But I wasn’t allowed it touch it. Not even the box where it was in.

My family surprised me that day. They knew that I was a big Legend Of Zelda fan. When they went to a garage sale with me on our yearly trips to the sea side, I always said to them that they needed to look out for any stuff from the Legend Of Zelda. That day, I got two presents. I was quite confused, what could that second present be? Well, it was the Phantom Hourglass game. Yes, my family bought me Phantom Hourglass on the DS. I was so happy. My first game, a Zelda game. It couldn’t start any better.

On that moment, I was allowed to play on my DS. Apart from eating dinner with my family, I put myself in my grandfather’s office and played the whole night. I even missed the countdown to the new year. 2008 started with something I will never forget. Until this day, the Nintendo DS is the best handheld in my eyes. Without a single doubt in my mind.

Blast From The Past: The Legend Of Zelda – Phantom Hourglass

The_Legend_of_Zelda_Phantom_Hourglass_Game_Cover

Official site

I haven’t done this the two previous articles, but this part of the game nostalgia series will be a nice separation for the next part of the story. So, in “blast from the past” I take a look at one of the games that means a lot to me. A game that has a personal story behind it, more then “I simply bought it in a game store.”

You should have seen this one coming from paragraphs away. Get it? Since I mentioned it a few ones ago? Oh, it’s not funny? Ehrm, sorry. I guess.

Anyways, joking aside, this game was the game that gave me the feeling that my family accepted my gaming hobby and my love for the Legend of Zelda. It’s a shame that I haven’t reviewed this game or talked about it. In my review of the follow up, Spirit Tracks, I asked the question which my favorite game of the two would be.

After some careful thought, I think my answer is going to change a little bit. In terms of nostalgia, my favorite game is Phantom Hourglass. But the better game is Spirit Tracks. Since the improvements over Phantom Hourglass makes it a better game.

But this game is on my list to review for such a long time, I might just start writing a review after I finished all the articles I have planned for this month! So, keep an eye out for that.

Getting my 3DS.

royal_purple_nintendo_3ds_open_comparisonI can’t believe that the 3DS is 3 years old this year. The time flies even faster then I thought before. For me, the 3DS has still that “new” feeling. It isn’t old and mostly of all, my library and knowledge isn’t that big about the system.

When I look at the shelf of 3DS games, I think I own around 25 games for it. It’s actually not that strange. Since I got the 3DS, I started to expand my library of other systems as well. So, I’m not focused only on the 3DS.

Anyways, I’m missing the point of this article here. I wanted to talk about the time before I got my 3DS. Since that has a story as well. Back in 2009 – 2010, I saw a trailer of a man holding what looked to be a DSi in front of her. She showed it from side to side. On the screen, there was a 3D game playing. I looked around for this trailer like a mad man, but I wasn’t able to find it. Until now, I found this video back!  Thanks to me looking it up on another search engine.

I was extremely hyped. Since I first thought it was going to be a game. It looked so interesting! But I was afraid that it was going to be a Japanese exclusive. Remember, at that time the video leaked, there wasn’t anything known about the 3DS in my country. And since I only read Dutch news sources, I didn’t know about the 3DS until a year after.

Then the 3DS was announced. I was so jealous of all the journalists that were at E3 of that year. They could have their hands on the system before I was able to get my hands on it. While people started to say that the system had a bad line up for release games, I didn’t care that much actually. It was a new portable system by Nintendo and me being such a big Nintendo handheld fan, I had to get it.

So, I pre-ordered it. The system was going to be 250€. Quite expensive. It’s the most expensive thing I bought in my whole gaming life. When I saw Nintendo was having events at certain cities to be able to play on the device, I was planning to go to them. But in the end, I didn’t went to it. The simple reason is time. I didn’t had the time to go to one.

A few days before the system was released, I was at school. At the afternoon break, we were able to leave the school and go eating in the town. So, I went down to the town with my friends and we ate. When I looked at my mobile phone, I saw I got a text message. My local game store said: “Your pre-order of the Nintendo 3DS Cosmo Black is ready to be picked up at the store.” My mind was blown. I was going to be able to play the system a few days prior to it’s official release?

I called the store, asking when they close the store. After school, I even sprinted to the bus station so I would arrive earlier at the station to take an earlier train. My hype was growing even bigger. When I was home, I emptied my bad, took the money I saved up and jumped on my bike. I think I never rode faster on my bike. I was hyped.

NintendogsCatsBoxArt2When I arrived at the store, I couldn’t believe my eyes. The system was actually there. They gave me the box, I payed the money. I still remember giving it cash. Because I saved up all that money from jobs I had to do for my family.

I put the box in my bag and I walked out of the store. When I arrived home, I started playing on my 3DS. I still remember opening it in the living room and showing my mom.

I did forget one detail though, I didn’t had any 3DS games. Whoops, totally forgot about that. The same aunt who charged my DS for the first time, was actually so kind to me that when her daughter was going to get a new game, she picked me up and drove with me to another game store. At that game store, I was allowed to pick up my first 3DS game. Because there wasn’t any Zelda game released on the system, I bought myself Nintendogs + Cats.

I could have bought a ton of other games then, but I made up my mind. I wanted this game. Soon after, I bought the remake of the Legend Of Zelda – Ocarina Of Time. But why did I bought Nintendogs + Cats? Well, because there were cats in the game AND the Nintendogs series has a special place in my hart. Why is that? Well, you will have to wait until the finale of special month. I will talk about it in that article!

Closing thoughts

So, that has been a new article in the gaming nostalgia series. In this article I talked about how I got my two most favorite handhelds ever. I still both have my silver DS and my cosmo black 3DS. I play on them nearly every day. Sadly enough, my microphone of my DS recently stopped working. I don’t know what’s wrong with it, but I’m talking to my friends over at Gamers’Hive to look for solutions.

Thanks for reading this article, hopefully you enjoyed reading it. What are your stories? Do you have any special story before you bought a certain console? Let me know, with a comment maybe?

Anyways, I think I’m going to end this article here. Until another time on my blog! Thanks for reading.

NekoJonez: Game Diary #4: Sick day ~ PSP Games

It’s finally back! The blog game created by yours truly NekoJonez. I came up with this game when one day I realized that some game titles were generic words and they could be hid in a story. So, I played around with the idea in my mind and I forged this game. In this game, your goal is simple. I have hid 10 game titles in a made up story. Can you find them all? Don’t worry, I always mention a list from where I got the names so there can be no real debate. If I left one in that I didn’t mention in the solution, feel free to drop a comment. In this entry of Game Diary, I hid 10 PSP games. I created my list using this WikiPedia list. I admit this list is going to be tricky. Keep in mind that I used words that can be hidden in a sentence. That is a great tip to find some. So, feel free to leave a comment saying how many you found and which ones. And if you enjoy this, hop on over to my blog, I have more of them there. Anyways, here we go! 

The story

Dear diary

Today, I think I got infected with a virus. Not on my computer, thankfully. I got really sick today. Finally some rest after all these days. I was getting sick of the rush of every day. Trains, cars, motorcycles… It was giving me a serious headache. Besides, they had a strike in Brooktown High today, I couldn’t go to college anyways.

I couldn’t get into the flow of things. Of course, I was sick. My temperature gone up big time. I decided to try and play some games. But I couldn’t do it. My concentration was there. I switched on the TV and I noticed that I got some background noise.

The beats from the music from the neighbors next door was loud enough to play through my movie. The movie was about cars without a driver. A simple idea but I wish I could crush the music installation of the ones next door. But I wasn’t able to exit my home today to actually do it.

That’s all for today. I hope to write more later. When I’m healed.

Blaire.

Solution

Wow, this story was short. Well, that makes it a bit easier I think. Here follow the games in order of appearance.

  1. Infected
  2.  Rush
  3. Cars
  4. Brooktown High
  5. Flow
  6. Up
  7. Beats
  8. Driver
  9. Crush
  10. Exit

So, I hoped you enjoy this article and this game. I enjoyed writing this one a lot. It’s an old series that made it’s return. Hopefully I have new idea’s for future ones soon. Tell me from which library I should write a new article in this series.

Anyways, I’m going to try and write some nice new articles in my break so keep an eye on my Twitter feed for updates!