Game Quicky: Space Max (Android) ~ Go To Space

Space Max iconGoogle Play link – Developer’s press release – Official website

So, today I want to take a look at an Android game called Space Max. The developer asked me to give my honest opinion on this game, so here we go. This game is developed by CrySoft Development and published by TinyGames. This game is available on Android and iOS devices. Because I don’t own an iPhone, I have played this game on my phone and my tablet. In this article, you will find my thoughts about this game. For those who don’t know how a game quicky works, I list what I like and dislike about the game and give my final opinion in the end. Feel free to leave a comment with your opinion on the game and/or the content of this article. 

The good

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The tutorial for this game explains how this game works perfectly. It teaches the mechanics in a heartbeat.

While there are microtransactions, the first upgrades aren’t too crazy to buy. I have played various Android games where you get directly into a paywall, and this game doesn’t have that.

While this game has ads, they aren’t placed in annoying places. Also, they are used in a way how I think ads should be used. When you die, you sometimes get the chance of watching an ad to continue for free. This is a great idea!

The art for this game looks pretty cute. This game is adorable in my opinion. In that extend, the interface is designed in a great way. I have nothing to comment on that, besides that, it’s good of course.

This game doesn’t take itself too seriously, and it shows. The fact that you have to fart your way up and the crazy costumes you can unlock. It makes this game humorous to a certain extent.

Something I really like in this endless jumper is the fact that when you can go down for a little while. This is great to pick up bananas or bolts you just missed. In most other endless jumpers, this means instant death.

The bad

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While I realize that it’s this game’s gimmick, but I got pretty annoyed by the farting sound effect rather quickly. After a few minutes of playing, I stopped playing for a while since I found the farting sound effect immature. It would be a great idea to have some option to mute the fart sound effect for people who get annoyed by this but want to play the game.

The controls can be annoying sometimes. While I understand how they work, you have to tap in the middle to go up, left to go right and right to go left. But, I think these two things would improve the game:

  1. Give players an option to invert the controls. That when you tap left, the ape goes left. And when you tap right, the ape goes to the right. That would be great since my brain is hardwired to do that.
  2. Place transparent buttons on the screen that make it clear where the straight up, go to the left and go to the right sections begin and end. That would make the controls of this game less frustrating and fairer.

The game seems to hang sometimes in the menus and during gameplay. Often when I press a button to go back to the game after I bought an upgrade, the game hangs for 4-5 seconds before it goes back to the game. A little waiting animation would be great.

I think that the blocks directly at the start of the game are overkill. It feels like this is an obstacle meant for in later parts of the game. I would honestly remove them or place them higher up.

I also found 2 bugs:

  1. In some cases, when I died, I saw powerups and bananas underneath the starting area.
  2. When you press left or right at the start instead of in the middle, you die in mid-air.

Something I wish the game had was a pause button. I played this game at breaks and when my break was over or when I had to pick up a call, I had to either quit the game or let myself die so that I don’t loose any progress.

Conclusion

The idea of this game is pretty interesting. At the surface, this game looks like an interesting game. But, as soon as you start playing it for while, the flaws start to show. The fart sound effect, the lack of proper controls, the game that sometimes hangs and the lack of a pause button can be a deal breaker for some people.

I honestly think that with a bit of polish, this game would be so much better. But how the game stands now, at the time of writing this article, this game is mediocre and lacks any punch to make a difference in the sea of endless jumpers that exist on the Android Play market.

Like I said, the game has a lot of potentials, but the flaws drag the game down. I’m sure that a few patches to this game can fix the issues I mentioned. Since this game does some interesting things to change up the usual endless jumper gameplay.

Thank you for reading this article and I hope you enjoyed reading this article as much as I enjoyed writing this article. I hope to be able to welcome you in another article, but until then, have a great rest of your day and take care!

Score: 3/5

The Legend of Dark Witch is coming to Playstation Vita!

banner_small.jpgQubicGames S.A. has not forgotten about PlayStation Vita fans. Fairune hit the stores just before Easter break and next week it’s time for another game to entertain you on spring afternoons – Inside System’s jRPG Legend of Dark Witch is coming your way. The game will be available on PlayStation Store from April 25th.

Every PS Vita lover knows that the best productions are those which take you on an adventure. That’s why you can’t go wrong with The Legend of Dark Witch, an action game that lets you play as Zizou the witch. Search for the stolen crystals as you fight anything that gets in your way in this classic “run and gun” game.

Thanks to the magical Segya crystals, the inhabitants of the Legend of Dark Witch universe have been granted magical powers. When they are stolen, Zizou has to embark on a journey through 6 picturesque levels where she will face unique bosses. Defeating enemies grants you much-needed experience which in turn lets you gain additional abilities.

In addition, successfully repeating a level gives you resources necessary to improve your equipment.

The Legend of Dark Witch is:

– A magical world beautifully depicted in the game

– Varied and challenging levels

– Bonuses for repeating levels

– 3 difficulty settings

Game available on PlayStation Store from 25.04.2017

Price: $9.99

Developer: Inside System

Publisher: QubicGames S.A.

Gamer’s Thoughts: Gaming Expos and Conventions

IMG_5853-1940x709.jpgThis week, it’s time for something completely different. The people over at Vegas.com inspired me to write an interesting article about my experiences on the various expo’s and conventions I went to. Why do I talk about them in my introduction? Well, they offer quite interesting Las Vegas travel deals if your planning on going to the LVL UP Expo! The LVL Up Expo is celebrating its fifth year in Vegas bringing some of the best gaming and technology experts. So, like I said before, in this article; I’m going to share some stories and experiences from the conventions I went to. In the comments, I would like to hear what experiences and stories you have from going to cons and expos. Feel also free to write a comment about the subject and or the content of this article. 

Sidenote: this isn’t a paid article.

What conventions did I go to?

gameforcethumbailcalendar.jpgI have been to quite a lot of conventions and expos. The last one I went to was in late 2016. That was GameForce in Mechelen, Belgium.

Conventions I went to are: Made in Asia, Minecon (Twice, in 2012 and 2015), an expo about gaming and education amongst others. If I’m allowed to count the number of garage sales I went to, I honestly lost count. They are quite popular in Belgium. As in,  in the spring-summer time, there is a garage sale almost every day somewhere in Belgium.

Storytime with Jonez

Let me share two stories. The first story is about one of the first expos I ever went to in my life. I wish I could the name of the expo, but it has been over ten years and I can’t find the name on the internet.

It was an expo where you went through the history of gaming. How the first games got made and how games are now. In each time period, you could buy games from other collectors. It was quite fun.

So, after we visited the area of the 80’s, one of my friends was quite thristy. Let’s call him Alex. So, Alex and I went to a soda machine. It was 1€ for a soda. But he only had a piece of 2€. So, he inserted his piece of 2€ and pressed the numbers of the soda he wanted. Instead of getting his soda and 1€ in return, he got two sodas and to make matters even worse, he got the wrong sodas. That actually happened. It was a moment I wished my mobile had a camera. So, I was able to film it. But alas, I was sporting an old Nokia back then without a camera.

Other things happened with that same soda machine, but my memory is quite fuzzy on it. I remember somebody getting two sodas with paying 1€. So, Alex got annoyed because he felt he got robbed.

The second story is more recently. So, my friends and I were just too late to pay for VIP tickets to go to a certain convention. So, we paid for the normal tickets. Fast forward to the convention itself and one of my friends saw some boxed with bags sticking out. She took one for each of us. We continued to walk and when we returned ten minutes later, a security guard was standing there and stopping people from grabbing bags.

It turns out that it was the VIP Loot bags that she grabbed. The SMITE-figurine is standing on my desk from that day on.

Going to a convention or expo?

What are some important dos and don’ts you’d suggest to someone attending their first convention?

Don’t…

… go unprepared to the convention or expo. Read up about the history, events, and exhibitions of the convention or expo. Also, this way you avoid buying duplicate games/items.

… take pictures of people cosplaying without asking. Some people don’t like to have their picture taken without them knowing.

… take too many valuable items. At cons and expos, there is always a big crowd and things can happen.

… go spending right when you enter. Take a look around before you spend all your money. Otherwise, you are out of money before lunch.

Do…

… plan out your route. But don’t overdo it. Give yourself the chance to distract you.

… enjoy your time there. Be yourself! For example, what I did at Minecon was one day to see the con and one day to see some panels.

… read up about the rules of the expo and/or con. Are you allowed to take drinks and snacks?

… go with friends that are also interested in the subject of the expo and/or convention.

What items should you bring along with you?

A wallet with some cash, a bank card, a mobile phone, a camera, a water bottle (if allowed), a snack (if allowed), a good mood, a 3DS (man, the Streetpass hits you get are crazy!).

Also, some advice, if the con or expo has an official app. Download & install it. It usually contains the map and planning of the convention. You never know when you need it.

What should you wear?

Comfortable clothing and good walking shoes. Unless you want to cosplay, then go in your costume.

Believe me, you will do a lot of walking at the convention or expo. Get a good rest the day before the convention.

Speaking about cosplay, research your character. I have seen various times that people didn’t know a lot about the character they are cosplaying and they fall out of character. This is a no-brainer of course but look at the rules of the convention or expo. Don’t go cosplaying with a gun if they aren’t allowed.

What are your favorite activities and exhibits?

My favorite activity at expos or cons are the ones where you can hear your favorite group has a panel. I attended the MindCrack panel at Minecon 2015. I was just too late to attend the panel in 2012. The room was full, so we were unable to attend.

My favorite exhibits are the ones where I can buy merchandise of my favorite games. Since I live in Europe, it isn’t that easy to get merchandise of Japanese and/or American products. Since I have to pay a big shipping fee and things like that. So, that’s why I go to cons.

And of course, I love exhibits where I can see an upcoming product I’m excited about. Oh yeah, before I forget, exhibits, where I can buy games to add to my collection or complete my collection, are great too.

Wrapping up

After the convention and/or expo is over. Feel free to take a look back at the past day(s). What have you learned, bought, experienced… I always had a strange lonely feeling the day after a convention or expo.

Usually, after I went to a garage sale, I post a picture of my loot on my personal Facebook or on my Twitter.

But, I think I’ll wrap up this article here. Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Publishing: Gamers to battle sleep in 72-hour charity challenge

Committed video-gamers Gamely Giving are gearing up to burn the midnight oil from 28 April to 01 May 2017 to raise £1,000 for people with disabilities.

They’ll be gaming continuously for 72-hours from 16:00 GMT as part of GameBlast17 and are aiming to raise £1,000 for SpecialEffect, a charity that puts fun and inclusion back into the lives of those with physical disabilities by helping them play video games.

Gamely Giving are a team of friends and bloggers from all over the south of the UK. They’re asking people to help them reach their target by sponsoring them via their online fundraising page.

“We love what SpecialEffect does. They make it possible for people to play the games we enjoy and take for granted by providing them with controllers custom-built to their needs so they can join in with friends and family,” said Kevin, a member of the team. “As gamers, we believe in the healing power of gaming and how it brings people together. GameBlast gives us a chance to put this belief into action by playing to raise money so SpecialEffect can deliver a bit of joy to those who need it.”

“Playing for an extended period is a big challenge, but we’re asking people to attempt it to help thousands of people who, because of a disability, can only sit and watch other people have all the fun with family and friends,” said Mark Saville, the charity’s Communications Officer. “GameBlast is an opportunity for people to do what they love best and level the playing field for individuals with disabilities at the same time.”

The charity is inviting teams of friends, family members, and work colleagues to join the GameBlast event, which has been likened to a Children in Need for gamers. It’s backed by big names in the industry including GAMETwitch and FACEIT, and aims to raise £150,000.

Gamely Giving’s efforts will help people like John who never thought he’d be able to play video games again because his muscular dystrophy stopped him using a controller,” said Mark. “The sponsorship raised through the GameBlast event will change the lives of much more people like John through the gift of gaming fun and inclusivity.”

Anyone can sponsor the team online at www.justgiving.com/fundraising/GamelyGiving2017 and can watch the event at www.twitch.tv/GamelyGiving. More details about the GameBlast17 event can be found at www.gameblast17.com.

The Blogger Recognition Award

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Three years ago, I got an award from Allaweh. In 2014, I got an award as well. Last year, I was put onto a list of the top 100 bloggers according to FeedSpot. And now I have been selected for a new award! I have been selected by GamersUnitedGG for the Blogger Recognition Award. So, thank you! Go check GamersUnitedGG out. So, give them some love! 

A word of thanks

It might sound like a cliché, something that every blogger or content creator will say. Thank you for the recognition. Thank you for all of this. I seriously mean it. Remember, I write this blog as a hobby of mine. I spend a lot of time researching and playing games so I can write about them on my blog.

You get a special kind of amazing feeling when you get selected for an award from a fellow content creator. Since, in my opinion, those are one of the pickiest audiences out there. They always have things you could improve amongst other things.

But that’s beside the point, now it’s my time to shine a bit. So, yeah.

Here are the award rules:

  • Thank the blogger who nominated you and provide a link to their blog.
  • Write a post to show your award.
  • Give a brief story of how your blog started.
  • Give two pieces of advice to new bloggers.
  • Select 15 other bloggers you want to give this award to.
  • Comment on each blog and let them know you have nominated them and provide the link to the post you created.

How did my blog start?

I’m quite sure I explained this story several times before. But hey, it doesn’t hurt to tell it again.

As a kid, I always dreamt of making something to entertain people. Around summer 2010, I was surfing on the internet. That evening, I had a party to attend to. There were a lot of people, I hadn’t seen in years. And I had to tell the same story over and over again. When I got home, I got so tired of it and I decided to create a blog so I can share stories from my life without having to write essays on Facebook.

But, blogging got it hooks placed its hooks into me pretty fast. It didn’t take long before I decided to write game reviews amongst other things about games. I even got into an argument of some sorts with a TV-station. But that story, I have already told in an interview I did some time ago.  I have already told in an interview I did some time ago.

Due to some personal things, I had to remove my blog. According to my archives, I started that blog in July 2010 and I deleted May 2012. But I was never really able to let it go. So, after a break of a year, where I mostly created YouTube videos (that got deleted as well because they were too bad), I restarted writing. All thanks to the reboot of the Tomb Raider series!

My advice to (new) bloggers

Because I felt like it, I will give a bit more advice to new bloggers. This is what I think could help new bloggers out!

  1. Stay true to yourself. Seriously. Don’t force yourself to write or to create content. People will start to notice when the soul of your content leaves your content. Also, don’t always write about something because it’s a hot topic and other people are talking about it. Unless you want to do it professionally. Because you only get some temporary attention. For example, I’m a big Legend Of Zelda fan. It would be very easy for me to write about every new detail about the upcoming Zelda game. But, I would pull in a lot of Zelda fans that are only interested in the Zelda content… And I would betray myself since I avoid news about the content of upcoming games as much as I can since, spoilers man! And yes, when you don’t make it fun for yourself, I can guarantee you that you will burn out on blogging.
  2. Buy a notebook or a tablet. I have explained this before, but take notes and organize them well. I honestly choose a tablet since I can write notes on it pretty easily and I can take quick reference screenshots or make small reference videos. Those are synced to my Dropbox so I can use them for research or for writing the article.
  3. Develop a writing ritual. I always write an article in one go if I can. I always listen to the game soundtrack while reviewing or writing about a certain game. It helps me to stay in the atmosphere of the subject I want to write about. But, if you want to know more about my process for writing reviews and first impressions, you can read more here.
  4. Lay-out is so important! Seriously, I have given up on reading so many articles when it looks like one wall of text. Use images, a nice to read font and test if everything is enjoyable to read before you publish it.

Who deserves this award as well?

So, here we go, these bloggers deserve this award as well.

  1. Shinju Forest – I got to know you on Twitter, and I read your blog several times. Great stuff! Keep it up!
  2. the Well Red Mage – After I got interviewed by them, I kept coming back to their blog.
  3. PewPewCat – Okay, a gamer who loves cats as well? I’m sold! She started blogging on her own last year, so show her some support!
  4. LaterLevels – Just check them out, I think they are awesome!
  5. United We Game – There is a lot of great stuff on their blog! Check ’em out.
  6. Drakulus – I enjoy interacting with him. We both read each other’s articles and I think that’s amazing.
  7. The Otaku Judge – Thank you for reading my blog mate! Your blog is a nice read as well!
  8. Hundstrasse – An interesting blog that takes a look at new and retro games.
  9. Killer Robotics – As a student in applied computer science, I get very interested in people building robots. I’m quite jealous since I wish I could build them, but I’m too clumsy to make one. But, I love his tech and game content the most.
  10. I love Old Games! – I do love reading about oldschool retro games! So, this blog is awesome in my book.
  11. Takuto’s Anime Cafe – As you guys know, to relax, I watch anime. And this blog is one of the best anime blogs out there. I love the layout of his articles.
  12. ButtonSmashers – Hi mates! How are you guys doing?

While I know that the rules say that I need to nominate 15 bloggers, but at the moment of writing, I’m not following many other blogs. In any case, I’ll notify everybody of their award. Thank you for reading this article and I hope you enjoyed it as much as I enjoyed writing it. I hope to welcome you in another article on my blog, but until then… have a great rest of your day and take care!

First Impression: imprint-X (PC) ~ Press That Button

bg.pngOfficial website

Today, I’m bringing you something special. Earlier this month, the developers of this game send me a mail with a review copy of this game. But due to a very busy week, I was unable to get this article out in time. Thank you Morgondag for providing me with a review copy of this game. So, in this article, I’ll tell you guys and girls my honest opinions on the game. Oh, as usual, feel free to leave a comment with your thoughts about the game and/or the content of this article.

Side note: This game is also available on iOS & Android

2nd side note: I wrote this article as a sort of feedback/review article for the developers and let you guys and girls know about the game!

Puzzle and reaction game

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So, the story of this game is rather interesting. The Steam Store page description tells us this:

A robotic virus is raging! Nano Bots called Wardens are enslaving people! You are one of the hacker clones, saving intellects by hacking into infected brains and defeating the mysterious Wardens; figuring out their correct button sequences.

The only issue I have with the story is that it should be more present in the game. I didn’t really know that this game had a story until I read the Steam Store page. I was able to make out some parts of the story with the visuals, but somethings make a bit more sense when you know the story. A little introduction movie could add so much in my opinion.

Something I really have to praise the developers of this game for is the UI. First of all, there are 6 worlds. The main menu’s background looks different when you beat a world. I seriously love that touch! Secondly, the developers use symbols instead of words in their options menu. Apart from the gameplay options, you won’t find any words! I would only change a few some minor things in the options menu and they have to do with the language options.

  1. I would sort them alphabetically.
  2. I would show the name of the language in their native name. Like my own mother language is Dutch, I would display that as “Nederlands”.
  3. The Chinese Traditional language doesn’t fit right in the box. The “L” is dropped off, this could be fixed by making that box just a bit larger.

But the rest of the UI is pretty well done. So, apart from the things I mentioned above, it’s perfect!

In this game, you have 100 levels to conquer. So, to win a level, you have to press the buttons in the right order. When you do it out of order, you loose a life. The goal of this game is to press the buttons in the right order and/or at the right time. In most levels, the visuals give you a hint in what orders to press. But this game is pretty forgiving. If you fail a level, you can give it another shot right away. So, this game isn’t frustrating at all. Some levels can be pretty difficult to get the timing right, but once it clicks, the solution will come to you.

Chilling with this game

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For a small developer team, this game looks amazing. The space theme that’s used in the game looks quite nice. It fits the story and atmosphere the game is trying to tell.

In terms of the visuals, I would make one change. You are able to zoom in and out with the scroll wheel. But, you can zoom so far out, that the background stops and you can see the edges of the level. I would restrict the zooming so you are unable to see that edge. Just look at this screenshot if you don’t understand what I’m trying to say.

The music in this game is really relaxing. I consider adding this game to my music library. This music is great to listen to when I want to relax or just chill out. Thanks to the music, I was in a sort of trance while playing this game. The music and the visuals click so well. It didn’t bother me that much that some sound effects sounded generic and sounded like stock sound effects, almost the whole sound design is pretty well done.

Something that is a big positive with this game is that the developers really listen to the players of their games. When I was preparing for this article, I sent them a bug report. And they fixed it before the game released. Also, when you write something on the Steam forums, they will reply and interact with the community! And that’s a big plus in my book.

Clicking away

screenshot16.pngThe controls of this game are quite simple. You only need the mouse for this game. I recommend playing this game with an actual mouse, since I tried this game with a laptop trackpad and it’s just too difficult to play. But, trackpads aren’t designed to play games with in the first place.

In this game, you have various powerups. So far, I have played with one powerup. And that’s the slow down time powerup. Honestly, this is one of the biggest issues with the game. The powerup system. In my opinion, it’s quite unclear when and how you receive a powerup. Sometimes something floats over the screen and when you click it, you receive the slow down time powerup.

My first impression of this game is pretty good. This game might look and sound boring and repetitive, but believe me… Once you give it a chance, it might grow on you. Like it did with me. At first, I wasn’t enjoying myself, but the more I played, the more I enjoyed this game. And I honestly think that with a bit more polish; this game could be even better. Also, if you like what you see and read, this game is pretty cheap to get… So, what are you waiting for?

So, that’s everything I said everything, I wanted to say about this game. I want to thank the developer again for giving me a review copy. I enjoyed the game a whole lot. I hope you enjoyed reading it as much as I enjoyed writing this article. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Gamer’s Thoughts: The struggles of a game blogger

wp1_1920x1080.jpgMy name is NekoJonez, at the time of writing this article, I’m 23 years old. Apart from writing this blog, my hobbies are playing games (duh), watching anime, going out with family and friends and acting on stage. Also, at the time of writing, I work full-time in the education sector and I also follow evening classes in applied computer science. I have quite a busy and eventful life in my opinion. And I’m enjoying it. All the high and low points. But there are a few struggles I want to talk about, and here they are. Feel free to leave a comment with your opinion on them in the comment section down below. 

I have to play a new game each and every week!

gaymers

Usually, I write about a game every week. And I try to take a look at a different game each and every week. Thankfully, I don’t care if the game is old or not and I also collect games, so I don’t have a shortage of games.

The struggle is in managing my personal life, playing the game and writing the article. It’s not the easiest of things to do in life.

I have to admit, that there are a couple of games I haven’t finished after I had written my first impression. Games like Elebits, Okami, Rachet and Clank and Magical StarSign are a few examples. In the past, I continued playing the game until I had finished it. But now, I stop playing it sometime after I have written the first impression.

But since the start of December, things are sort of changing. I have been playing games I haven’t finished or I have finished in the past. Games like RollerCoaster Tycoon, Hyrule Warriors and Fantasy Life come to mind.

We could possibly start a discussion about how I might be burning out of writing or something along those lines, but the reason is quite simple. I just felt like playing those games again. Trying to finish them up. I made a text file with games I have finished and can review when I haven’t played a “new” game in that week.

In the past, I asked the question if a reviewer can review a game twice. And I want to add a little bit to that section of the article. I think an updated review is possible, but should only be created if something huge changes. For example, a (fanmade) patch for a (very old) game that improves quite a lot or adds a lot of content. Another example is that a game gets an expansion pack that changes the whole game. Or games like Minecraft can be review twice in my opinion. Some updates change the game quite a lot and make old reviews… well, be out of date.

But for my blog, I have made a promise with myself. I won’t review a game twice since I still keep true to this statement from the original article:

But I try to only review a game once. While I replay games from time to time, also the ones I have written about, I think it’ll only create confusion for your readers. Or it would look like you have an article that praises and bashes the game. And that’s not a good idea.

Professional or not?

eJa4GAr

It’s not the first time I have asked myself this question. Should I go more professional with my blog or not. I have received a couple of emails from ad companies that offered me to be paid for writing my articles.

Currently, I think I will stay the way how I am doing things at the moment. While I would enjoy it when my articles would reach a greater audience, I wouldn’t enjoy writing anymore. I’m afraid that I will loose my passion and my creativity when I go professional. So, I choose to continue to write this blog as a hobby. Oh, and before somebody gets confused, what I mean by “going professional” is that I’m writing this blog for a living. I’m still going to try and make the best content I can make for this blog, no matter if I do it professional or not.

I see my blog as a sort of weekly diary of my gaming life. A lot of people strive to make their hobby their job, but I think that’s not the best thing to do. Since when you get bored with your job, you also get bored in your hobby.

Besides, I don’t want to give up my current job. As a child, I have dreamt to either work with computers, become a teacher or do something with writing. And as an adult, I can tick every box in a sort of way. I’m doing something with my love for writing stories and that is this blog, I’m doing something with computers and that are my evening classes. While I haven’t become a teacher, I work in the education sector, so I have come pretty close. My life is going the way I wanted and like I said in the introduction of this article, I don’t want to have it any other way.

When people from all around the world read my article, even when only 5 to 10 people read my article about a certain game I played, I’m happy. Because I was able to entertain and/or inform somebody about a game.So, I’m even more honored when developers use my contact page to offer me a chance to review their game. It gives me a special feeling inside. It’s hard to explain, but I feel like that somebody thinks that my writing, opinions and such are good enough to take time out their day to email me and give me a chance. So, thank you for all those opportunities.

Also, my biggest fear is that I’m going to burn out on gaming. Since my childhood, gaming has been one of the biggest ways to relieve stress and enjoy myself. It’s an amazing medium to connect with people and enjoy myself with friends and family. It has so many positive memories connected with it and honestly, it’s something I don’t want to loose. Ever. And the reason why I think I’m going to burn out on them is quite simple. Because I will see every game I play as work. Even when it’s not. Also, I’m convinced that game reviewers have to review games that they don’t enjoy and have to put on a face. Or companies pay for a good review to drive sales. And I want to say true to my opinion. Without any censor or editor. I just want to be me and nothing else. And that’s one of the biggest reasons why writing this blog will be a hobby of mine. A hobby that I love doing, I might add.

Conclusion

If I had to say one thing I could try and improve on, I have to say the ending of my articles. Since that’s the part I rewrite the most. I seem never able to close my articles in such a way that I think I wrapped it up.

So, in conclusion, what I tried to talk about in this article is that I might take a look at a game I have played in the past because I tried to finish a game I already reviewed. Also, I’m not going professional with this blog because I’m afraid I’ll loose gaming as a hobby and/or I’ll burn out on it.

In any case, thank you for reading this article. I hope you enjoyed reading it as much as I enjoyed writing this article. Next week will be an article on a game again, so stay tuned for that.

I hope to be able to welcome you in another article, but until then, have a great rest of your day and take care!

NekoJonez is interviewed.

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So, hello there. Thank you for dropping by this week on my blog. Usually, I try to write an article each week, but this week I have something special for you guys and girls.

The Red Mage has interviewed me in his Blogger Interview series. So, I’m writing this small post to link you guys and girls to the article. Also, because I want to promote him, I’m not going to reblog and/or post the article on my blog. So, if you want to read it, you will have to click on this link:

Link to the interview

In any case, next week will be the first article in a two-parter! But I’m going off topic. Go to the Red Mage blog and read the interview and let us know what you think about it! Also, show the Red Mage some support since I would love it that his blog grows!

Thank you for reading and I hope you enjoyed this as much as I enjoyed writing it! I hope to be able to welcome you in another article on my blog, but until then, have a great rest of your day and take care!

Review: Pokémon Sun and Moon (3DS) ~ New Generation!

sun-moon-box-art.jpgOfficial website

Well, you might have seen this one coming from a mile off. Because I love playing on my handheld, I was ,of course, going to play Pokémon Sun and Moon. Well, I choose to play Sun. Also, I played on the old-school 3DS.  Because I haven’t bought a New 3DS just yet. I might do that next year when I have a bit more budget. In any case, it’s time to take a look at one of the biggest games from Nintendo this year. Is it any good or is it a failure? Is this game worthy enough to start a whole new generation of Pokémon or should we all shout to Nintendo to stop? Here is my opinion on the matter. And as usual, feel free to leave a comment with your opinion on the game and/or this article in the comment section. One little note: I have written this review as spoiler free as possible!

Childhood of Pokémon

pokemon_sun_3ds_screenshots_2.jpgI have been playing almost every Pokémon game from the very first Pokémon games. I owe a lot to the Pokémon series.But, let’s not go into a whole personal story about how this series influenced my life. That story is for another time. Speaking about stories, usually, the story in these kinds of Pokémon games is pretty generic.

The start of this game is almost the same as all the other Pokémon games. You move to a new place and you meet the Professor of that area. He gives you your first Pokémon and you go on a quest. But it doesn’t take long before new and fresh story ideas get introduces.

To avoid spoilers, I’m not going in-depth about the story of this game. Honestly, I think that the story could be been written better. I can’t put my finger on why, but the story didn’t pull me in like other games can. I have a theory, though. This game tried to do something new with the Pokémon-francishe. They tried to stay away from the usual “8 badges, defeat evil team, capture legendary and defeat elite four” story. Yet, various story elements make a return.

I think that the story would have been better if some main characters referenced the older games. It would have been interesting if the Professor said: “Gyms, we don’t have that here. Here, you do various trails to earn Z-Crystals.”  Something I truly like in the writing is that it’s variable. The reactions after a big battle can differ if you have used something or not. Like characters can get impressed if you defeat them without using any Z-Move.

But that’s enough talk about the story. Since otherwise I might go into spoiler territory. Let’s keep it at: “It’s a decent story, but could have been polished a bit more.”

The visuals of this game are pretty good on the New3DS. I have seen various people on the train playing the game but the visuals on the old 3DS take a pretty big hit. I honestly think that some parts of the game look a generation behind on the old 3DS. If you want the best visual experience, I think it would be for the best that you play this game on the New 3DS.

The visual presentation of this game is pretty well done. Everything looks pretty colorful and pops out. It’s clear that there has been put a lot of care into the visuals. That brings me to another reason why I recommend to play this game on the New 3DS. The framerate. I’m under the impression that the game sometimes slows down more on the old 3DS systems then on the New 3DS systems. I had several times where I had to wait before Pokémon started attacking each other.

So, I’m really glad Nintendo didn’t implement any 3D in this game! Otherwise, this game would go in the single framerate digits. Which it sometimes comes pretty close too. Especailly in double battles for me.

Just a bit too much…

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This game adds a lot of new mechanics. It also upgrades some old mechanics to create a whole new experience. The clothing customization is back from Pokémon X and Y, and it’s still as expensive as in those games. The Pokémon Riding mechanic is also back, but now with a twist. You can page Pokémon in. These replace the HM’s from the previous games. Yes, HM’s aren’t in this game anymore. And no HM returns as a TM, so these moves can’t be learned in this game.

In this game, you can also have that Pokémon petting minigame and you have a Festival Plaza you manage. You can also take pictures from hidden Pokémon and receive likes. You can maintain an island in Poké Pelago and fight in a Battle Royale. So, with all these distractions, don’t forget you have the main story to complete. Oh, and let’s not forget that Pokémon can call for backup during battles. (If only you can bring in a second Pokémon at that stage…)

There is so much to do in this game, which is a positive in my book. While I can understand that it’s overwhelming for some people, where some mechanics get glanced over, but I think it’s handled pretty well in this game. The only nitpick I have is that the new features and mechanics are introduced too fast. You barely learned about the “picture taking” mechanic and ten minutes later, you learn how Pokémon Rides work. It can become a bit too much sometimes…

Which brings me to another point. In my honest opinion, there is sometimes just too many animations in the battles. Opening doors now require you to press “A”. You go into an animation to open the door, the screen goes to black and it shows you entering the building while the screen fades back in. But that isn’t the worst of it.

I wish they added a feature where you can easily skip the “Z-moves”. I stopped using the Z-moves since they take way too long to play. Here is an idea, what if after you have seen the animation one time, you can skip it the upcoming times.

But what bugs me the most is that when you capture a Pokémon. The amount of menus and visual flair you get is interesting and all, but sometimes I’m frantically pressing “A” to try and get back into the action.

Some familiar features also get a downgrade. The new fishing feature is lame in my opinion. You can only fish at a few spots. And sadly enough, some features like a Safari Zone and triple battles are absent from this game. Also, double battles are barely present in this game. Also, I haven’t encountered any hordes in this game.

Newcomer friendly

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So, I’m going to come out and say it. This game isn’t too challenging. I was able to get into the end-game without being defeated once. Sometimes there is no challenge. Once or twice, a fight got pretty dicey since I forgot to heal my Pokémon. Something I dislike a whole lot is that most trainers you meet in the routes don’t have more than three Pokémon. Not even the bosses. That’s such a shame. It’s improved when compared to the previous games (OmegaRuby and AlphaSapphire) but not enough.

This could have been easily fixed. Introduce difficulty modes in Pokémon. One for newcomers to learn the mechanics of the game and enjoy the games like it’s now and one for long time players like myself were everything is more difficult.

The game has too much handholding in my opinion. These things wouldn’t happen in the harder difficulties too.

One feature I love a whole lot is that now you get the result of an attack before you do it. So, you don’t have to remember which attack is effective to which Pokémon. The catch here is that you had to do the attack at least once against that opponent. So, when you do attack X to Pokémon X… you won’t see the results if you use attack X on Pokémon Y. Unless you have used attack X on Pokémon Y.

The controls in this game are pretty great. Apart from some minor menu issues, I never had any problems with them. Speaking of the menus, I love how you can choose the order of the buttons yourself. This way I can finally choose in which order I want my buttons. I love customization like this! If only the “B” button worked every time I pressed it. Yes, sometimes the “B” button didn’t cancel an option, it rather didn’t do a single thing.

The music and sound design in this game is amazing. While it’s not the best soundtrack in a Pokémon game, in my opinion, it’s one of the better ones. The sound design is pretty well done. I love the ambient noise in caves. You can sometimes hear Pokémon chirping in the background. It adds so much atmosphere to the game.

 So, I said everything I wanted to say about this game. It’s time to wrap this article up.

Final thoughts

The negative:

-The pacing of the new features could have been better.

-The game is too easy. A harder difficulty mode would have been welcome.

-Visuals aren’t that good on older 3DS models.

-Slowdowns on older 3DS models.

-So things would have too much visual fluff.

-Some animations should be made skippable or run faster.

-Sometimes the game is too cutscene heavy.

The positive:

+ Great visuals (on newer models)

+ Great soundtrack and sound design.

+ The story is decent. And there is finally a bit more story focus! Also, different actions mean different reactions.

+ There is a lot to do in this game, so this game is pretty lengthy.

+ …

Final verdict:

I’m somehow certain that this is an unpopular opinion but here I go… I think that this game is a step in the right direction for Pokémon games but there is so much missed potential. The game tries to please everyone. It adds so many new features to please longtime players but they make the game easy and accessible for newcomers.

The game could have been so much better if there was more content aimed towards the long time fans. Since due to the easy difficulty, this game is over pretty quickly.

Also, I think I’m going to buy a New3DS to play this game again in better visuals and have better performance. Since that’s something that really brought the game down for me.

I recommend this game to anybody who loves Nintendo, Pokémon and 3DS games. And to a lot of other people of course too, since it brings old and new fans together. And that’s something that makes me overlook a lot of the shortcomings of this game.

The game is great, but not perfect. The game could have used some more polish, but what we got is an amazing fun time and a great way to end the year. I’m so looking forward to what the Nintendo Switch port will bring.

So, that was everything I wanted to say about this game. Thank you for reading this review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until then, take care and have a great rest of your day!

Score: 80/100

Preview: Asylopole (PC) ~ Press Release

retest4 2 blanc taille ks 1024.jpgOfficial website

Today I have the honor to take a look at an adventure game, that’s still in development, called Asylopole. I wanted to write an article earlier about this game, since the developer mail me in the beginning of this month. In any case, before I give my own opinion, I first of all want to link you guys and girls to MrLiamMills his video about it! Go and check it out here. In order to talk about this game, I took at look at the DRM-free playable teaser. Because this is a teaser, I also took a look at all the material published by the developer. So, enough stalling. Here we go. And as usual, feel free to leave a comment with your opinion on the game and/or the article. 

Keep in mind that the game is still subject to change, since it’s still in development. 

Postives

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The story is described by the developer himself:

The game take place in a dystopian future where it’s a daily struggle for the population just to stay sane. Under the huge dome that covers the megalopolis and all its inhabitants, you play the role of Adam Murdock, a psychiatrist working in an insane asylum, a gigantic building that supports the center of the dome.

When treating patients, you are able to access their inner most thoughts and help fight the phobias and other mental problems that exist in a virtual world that’s known as Mentalis.
Get inside your patients’ heads to find out what’s gone wrong. Experience totally new universes and fight your patients’ worst demons…

 I love adventure games and I have played my fair share of them like Broken Sword and Monkey Island to name a few. There are a lot of adventure games I have started but never finished. The reason why I choose to finish an adventure game is the story. Without a good story, I can’t find the motivation to continue.

The story that’s currently shown in the playable teaser and in the press material sounds very interesting. While at first glance, it looks like a story that has elements thrown together from popular adventure games, I honestly think this can be very epic. The basic idea for the story reminds me of an underrated shooter called DreamKiller.

It’s quite impressive that this game is created by one person. Of course, he got some help from other people, but most work is done by one person. I’m honestly always impressed when somebody designs a game from top to bottom. Many years ago, I tried to create games myself and I didn’t get any further than simple 2D-casual games. So, it’s quite impressive.

The atmosphere & soundtrack is very nice too. The animation and visual presentation fits the story and setting quite well. From what I have seen from the press materials, I honestly think that this game has the potential to pull me in when it’s finished. And not only that, the developer went out of his way to make the world a bit more alive. Things like a social network and references to the latest popular trends are all pretty nice to see.

Improvements?

rue9pnj53 US.pngSo, what do I recommend to the developer to improve or take a look at? Well, here are a few suggestions from me. Things that the developer should improve in a demo version and/or the full version.

First of all, I would honestly take a look at the UI. While it’s still in development, I haven’t seen where you would place the options menu. Or is the plan to only put that in the main menu? Just a side note, I got a crash while trying to save my game in the playable teaser.

What I would improve the most in terms of the UI is the fact that most menu sections lack “back buttons”. I know that you can press the “escape key” but those things aren’t always common knowledge. What I’m trying to say is that you should make the UI as accessible as possible. A good UI doesn’t need any explanation from a manual or an in-game tutorial. The developer is already doing a great job by using universal icons for most functions.

Also, try to implement support for screen sizes. My laptop resized the game to a screen as big as a screen on the Nintendo 3DS. I wish I was able to play in a bigger resolution.

While I know that developing a game is hard and asks a lot of time, I wish you had a bit more to do in the playable teaser. One mini-game, one inventory puzzle and/or a bit more action would have been lovely. Since now, I’m a bit bummed out. I want to play more. Since this game certainly caught my attention.

And honestly, that’s all I can say about this game. I encourage you guys and girls to support this developer. Since it’s quite clear this game is a work of passion and I see that there is a lot of potential in this game.

The foundation is already present, so dear developer, build on it. And I’m looking forward to in a more finished build to test out. And if you want, I’m willing to take a look at it and write another article about it.

Before I forget, congrats on the award man. I can say out of my own experience that getting a reward for your hard work is really motivating.

This game is one I’m going to keep an eye out for. I followed the developer on Twitter and I like I said earlier, I can’t wait to see more.

So, that is everything for this week. I hope you enjoyed reading this article as much as I enjoyed writing it. Thanks again to the developer of this game for giving me this chance to write about this game. This will be another game I’m looking forward too in 2017! I hope to be able to welcome you in another article on my blog, but until then: take care and have a great rest of your day!