Tag Archives: update

NekoJonez’s December 2020 Update

NekoJonez176p_(long)We are in the final days of 2020 and my lord, what a year it has been. I think it’s high time to talk about my plans for 2021 and the future in the form of an update article. What has been going on in my personal life and what will the future bring? Well, let’s dive right into the updates!

Personal updates

Let’s start off with the personal updates. First of all, I have to bring the news that my car broke down after 10+ years of service. I bought myself a Citroen C3 in red. I’ll post pictures on my Twitter when it arrives next month. While I could get it serviced and fixed, the cost of the repair would be way higher than the value of the car if I would sell it today. So, that’s why I decided to purchase my very own car. The car I was driving was my mother’s old car which my sister and I used to learn how to drive.

Now, this car became my car when I moved to my apartment. Yes, I’m now living on my own. Honestly, I don’t live alone since Troy moved in with me. Currently, he is sleeping in one of my spare relax chairs while I’m writing this article. He keeps me company while I’m playing games, researching, writing articles and doing stuff in my apartment.

In earlier update articles, I talked about me starting my dream job last year. A year ago, I started working as an IT-admin at an art school. This is a dream that came true since I always wanted to combine my passion for technology and education and the fact that it’s in art secondary school is just an amazing bonus since I see so much great art that’s being produced by our students.

Currently, I’m doing this job full time. One of my bigger projects is revamping the website of the school, being a first line support for tech issues, automating and optimizing processes and many other things. Now, this means that a lot of my time and energy goes to my job that I love doing. I’ll talk a bit more on what this means for my schedule later in this update article.

The final personal update I can give is that I’m doing a tech clean-up. What I mean with that is that I’m upgrading everything from a better monitor and equipment to play (retro) games to throwing away things that don’t work anymore or don’t have any purpose being stored in my drawers.

For example, I tried to install Windows 98SE recently on an IBM PC I had laying around. Sadly enough, during the installation I discovered that the sound chip was broken. I don’t have the expertise nor do I have the knowledge to fix motherboards. On top of that, due to some malfunction in the case, one of the IDE cables decided to melt to the power brick and part of the motherboard. Yeah, that computer is dead now.

I’m also throwing out old spare laptops that I kept for spare parts. I did recover some laptops to give to students who don’t have the money nor the budget to get their computer. That way they could follow the classes during the COVID lockdowns. But some devices were too old for that, so they go to our local tech recycle center.

Now, in terms of upgrades I got myself a new computer monitor for example.  Currently, I’m using the ASUS TUF Gaming VG27VQ and as a second monitor I’m using an Iiyama Prolite GE2488HS. I’m considering upgrading my Iiyama monitor but on the other hand, I use this monitor since it has a VGA port I can use for my retro computers to play older games on. But I love the curved nature of my new Asus monitor and the high refresh rate give the games I play on it such a nicer experience.

Currently, I upgraded my router to an Asus ROG one and the additional security features it gives me in my next work are just amazing. And for obvious reasons I won’t be talking about how I set-up my network. Something I’m going to talk about is that I upgraded my Asus Zenfone 3 to an Asus Zenfone 7. And let me tell you, what a difference it makes. The Zenfone 7 is one of the best phones I ever used, it helps me to do work on the go and the battery lasts me such a long time it’s crazy. I also upgraded my TV and printer. Living alone is such a great experience. Now, I have total control over my network and devices to the extend I want.

With that said, I think it’s high time to shift the focus over to the updates in terms of my blog and what the future will bring in 2021. Since it won’t be a surprise that the remaining articles of this year will be my top 10 games of 2020 and the games I’m looking forward to play in 2021. Of course, it’s possible that I finish an article on a game and/or a developer request in the meantime and publish it.

Blog news

I turned 27 years old/young this year. That means, I have been blogging for 10 years this year. Yes, I started my Dutch blog that preceded this blog in late 2010. I rebranded myself in 2013 to this English blog and I haven’t stopped since. I haven’t done anything special since I really didn’t have the time nor a good idea to celebrate my 10 years in the community.

Maybe I’ll write something unique and special next year or when I hit 10 years of blogging on this blog but only time will tell. Since I can’t promise I’ll be able to write weekly anymore.

Due to my focus on my job and me living on my own, that means that the time I have to play games, research them, write and edit my articles is rather limited. I honestly thought that I wrote way less articles this year compared the to previous years but color me surprised that I wrote almost 52 articles this year when everything will be said and done. Granted, I wrote close to 90 articles last year but I publishing various press kits this year so I think that number is a bit inflated. Also, I put a lot more work and effort into the articles I write compared to last year.

So, I won’t promise that I’ll be able to write an article every week in 2021. I won’t be able to promise that I might be able to write more than one article during my vacation times. From a personal experiment I found that not forcing myself to write weekly and trying to push out an article in a weekend create a not-so-good article in the end.

Does this mean I have a more loose schedule? Well, I haven’t fully decided on that yet. Honestly, I don’t really think that will be case at this moment in time. I think you might see less articles when my personal life gets quite busy like when my acting group can restart after the COVID lockdowns and when things get quite hectic at work (like when we have an open school day).

I also want to do more community events in 2021. I felt that I missed a lot of amazing collabs and events in 2020 due to my busy personal schedule. So, if you are organizing a blogging community event, feel free to tag me on Twitter, DM or mail me. When I can fit it in my schedule I’ll.

The last thing I want to give you guys and girls an update about is the Pokémon Retrospective Collab. At this moment, we have 12 writers (including myself). We also have found a name for the collab. The name that we currently have agreed upon is “Creator’s Catch” and the current publishing date will be the 27th of February. That would be the 25th anniversary of Pokémon Red & Green in Japan.

Now, if you are still interested in joining this collab, there are still some spin-offs open. At the moment of writing, the Rumble series, Trozei, Puzzle, PokePark amongst one time spin off games are still open. Feel free to hit me up if you are interested in joining and join our lovely collab.

Oh, I’m forgetting about one thing. And that are the updates to the old articles. Currently, I’m updating these old articles whenever I have the time and feeling like updating them. As stated before, I don’t want to update these articles with new content, I only want to fix up grammar and spelling mistakes, broken links and images. But, they will be less of a focus of mine. It’s like keeping my overview pages up to date. I still have to work on those…

Phew, that has been everything to update you guys and girls about. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

First Impression: Terraria (PC – Steam) ~ The Adventure Of Digging

headerSteam storeOfficial website

I know I was going to write another article this week, but I felt that I was pushing myself creatively too much so I decided to let my readers decide on which game I was going to write next. Twitter polls only give me 4 options and Terraria won. So, Terraria. A game that quite recently got it’s “final content update” not too long ago. So, in it’s “final form” is this game (still) worth playing? Let’s take a look at the game together in this article while I talk about my own opinion on the game and invite you to leave a comment with your opinion on this content of this article and/or the game. 

Editorial note: Review written while playing v1.4.1.2

The Adventure of Digging

There is no real story in this game. This game is an open world sandbox game. This game gets compared to games like Minecraft. Some even call(ed) it Minecraft 2D. But let me tell you, there is a lot more to this game than just a “simple Minecraft clone in 2D”.

The amount of differences in gameplay mechanics is so huge you can’t really compare Minecraft and Terraria a whole lot. I only use the comparison to say things like: “If you don’t know what Terraria is, think of Minecraft in 2D with some extremely interesting mechanics, richer combat, more bosses…”

I think it’s high time to talk about the “story” that exists in this game. Since there is some sort of a story in this game. I’m not going to talk too much in-depth about it, but if you want to know more… then I invite you to read the lore page on the Terraria Wiki. While in-game, you won’t really encounter this story so it’s an interesting additional piece of content for this game.

I’m going to apologize in advance if I compare this game a lot to Minecraft since this article comes from somebody who has been playing Minecraft for years upon years (since Beta 1.4 in 2011) and only recently got into Terraria. I have played it with some friends in the past but rarely on my own.

Now, I think this puts me in an position where I can take an interesting angle while reviewing/talking about this game. I think that’s it’s going to be very clear as soon as you read the following paragraphs. Now, this might mean that some things won’t get reviewed too in-depth to keep true to the theme of the article.

Terraria outdigs Minecraft

20201206145644_1I honestly enjoy Terraria more in the music department. While Minecraft has an amazing soundtrack, I feel that Terraria uses it’s music in a better way. Honestly, it has been quite some time since I played Minecraft with the in-game music simply I find Minecraft a bit too silent. But it’s quite rare to have a silent moment in Terraria. Also, it has a lot of unique music for each type of biome, boss and if you are underground or above ground…

Something I adore Terraria for is the fact it solves the issue a lot of players have with the early game grind. So, it works like this. When creating a character and when you create a world, you have to choose if you either play on Journey, Easy, Medium or Hardcore. If the world and character matches, you can enter the game. And here is the thing, you take your items and inventory with you.

So this means that you can take your strongest gear to a new world if you want to. That also means you can skip over the whole early game grind and directly get into the good stuff if you want. The only thing I could complain about this mechanic is that the menu UI is a bit clunky in that regard. I would have loved if the character selection screen and the world selection screen where combined. That would help switching between Classic and Journey mode so much easier. It also means you can play both Crimson and Corruption worlds with the same gear and character.

If you use a character created in the “Journey” difficult, you can even duplicate items when you have collected enough of a certain material. For example, if you collect roughly 400 pieces of a certain wood type, you can duplicate it. And guess what, this mechanic also transfers over to other worlds with the same character. You also have more control with this duplication mechanic like controlling time, weather, strength of the enemies among other things. Compare it a bit to commands in Minecraft with the duplication mechanic as an additional mechanic.

At first, I was afraid that this duplication mechanic was going to be overpowered. But I enjoy trying to collect every single variant that there is. There are a lot, but I mean a lot of items in Terraria, it’s not even funny.

Exploring and adventuring in Minecraft can be a lot of fun. Yet, at the moment of writing I feel that Terraria has a lot more to explore and do. Don’t get me wrong here, since it’s only by a slim margin. I feel that the dungeons and the progression is just a bit better implemented in this game than in Minecraft. But, I’m afraid that more big content updates like the Nether Update and Cave & Cliffs might give this point to Minecraft.

Now, something that Terraria nails over Minecraft is the combat. I find that the flow of the Terraria combat mechanics are a lot better than Minecraft’s. Also, there are much more way to fight your enemies than in Minecraft. From swords, throwing knifes, bows, morning star… In combat I love to use my sword for close by enemies and my bow for enemies further away.

There are also more bosses and enemies to fight in this game than in Minecraft. So, you can experiment with the different weapons that you can collect. Some weapons even have a special effect where you can spawn an ally and/or a pet. And then I haven’t started talking about the special armor that allows you to double jump, fly, climb walls….

Since that changes the gameplay quite a lot. There are various items that give you additional movement options and they all are unique and fun to play with. There is nothing to compare it with, since the enchantments in Minecraft compare more to stronger pickaxes or pickaxes of a certain material. Things like a double jump, wings, rocket boots… You have to juggle these items since you have a limited amount of slots to use. You also have the “social slots” that can also change your character’s appearance without showing your armor. The downside to it is that the effects of those items aren’t applied to you during gameplay.

One of the biggest advantages in my opinion is the fact that Terraria is on Steam and can use the Steam Cloud feature. This means that you can easily back-up your saves to the cloud and you don’t have to move files around when you play on another computer. I can only wish Minecraft had a similar system. I’m toying around with saving my worlds in my Dropbox folder but I don’t know how stable that will be.

Both reach the end

20201206145605_1Of course, there are things where I can’t pick a precise winner. There are things were I can’t say which game does it better. One of these things are the controls. Both games have amazingly solid controls. I’m purely talking about the PC versions since I haven’t played one second of Terraria on a console platform and I find Minecraft’s interface on console like the PS4 and Switch extremely clunky to use. But that’s my opinion and beyond the scope of this article.

The only minor nitpick I have with the Terraria controls is that I have a bit of trouble getting the grappling hook to work the way I want. But, I rarely use it so I haven’t given myself time to get used to it so yeah, that’s nitpicking.

If we would talk about difficulty, then you could either ask which one is the easier game but I rather ask the balance and progression. Both games have different mechanics and punishments. Both games have amazing difficulty settings so you can play the game at your own pace and difficulty. Both games have very different ways of punishing the player. Both games use beds to skip time and set spawn points of the player. The “biggest” difference is that there are items in Terraria that allows to warp to your spawn points when things get to hairy or your inventory is full. But this is only a one-way trip.

Minecraft has it’s hunger system to juggle while you have to juggle your mana use in Terraria. So picking a winner for who has the best difficulty system and things like that is impossible. Even when you are geared out the nose in both games, there are still things that can ruin your day so yeah.

Also, both games have a sort of achievement system where they teach you the game and nudge you in the right direction.

The next things were I can’t decide a winner is the visuals. While Terraria has a lot more items and animations than Minecraft, I feel that the smaller block pallet in Minecraft pushes the players to be a bit more creative with the items you have.

On one hand, the fact you can dress up your character to whatever you want in Terraria is an amazing feature but the skin layers in Minecraft is something that I have found something amazing to play around with too.

Also, I think it’s not even possible to pick a clear winner in terms of visuals and animations since both games aren’t even played on the same plain. Minecraft’s art needs to look good from every single angle while Terraria’s art “only needs to look good up front”. And both games pull it off extremely well. Biomes feel give the right feeling and the color pallet used in both games give them their own unique feel.

The villager system is something that I can’t find a winner for. Since Minecraft’s Village & Pillage update, the villager trading system is completely reworked with profession blocks and them having to restock. This makes trading now quite interesting since you need to level up your villagers by trading with them. In Terraria, there is this social system. You need to build houses for NPC’s to come and you have to puzzle them together. If you place certain NPC’s close together, it’s possible that you get locked out of certain items. And it also depends on your biome you build the house in. So, yeah. It’s a puzzle on it’s own.

Minecraft outdigs Terraria

20201205163138_1Now, there are somethings I prefer Minecraft’s way of doing over Terraria. Also, let me be clear here. The things that, in my opinion, Minecraft does better don’t mean that Terraria’s way of doing it is bad or broken perse. In terms of certain mechanics, there are things where I prefer Minecraft’s way of doing things over Terraria.

One of these things it the fact there is an infinite world in Minecraft and not in Terraria. Terraria’s world is large but when I created five different worlds, I found structures that weren’t there in my other worlds. Maybe it’s just me but I enjoy the fact that everything in the game can be found in the same world. Well, Terraria does have a more enjoyable map-system since you can more easily see everything you have explored so you can easily find your way back to a certain place…

Also, I miss some information from the F3 menu in Minecraft. Things like my coordinates, which biome I’m in… Those aren’t really present in Terraria. There are a few items in the game that give some information like your depth, but it takes up a slot in my inventory… So yeah.

Earlier I said that Terraria has a lot of items. I can also mention that Terraria also uses a ton of crafting stations. Now, if only there was some sort of recipe book like in Minecraft that would tell you which items you can craft and what the recipe is and which crafting station you need to use… That would have been great. I’m so glad that I have a second monitor attached to my PC so I can have the Wiki open when I quickly want to look up something.

But I find that Minecraft teaches the players a bit better with some landmarks and the recipe book on how the game works. For example, when you touch the water, you get the recipe for a boat. Or when you punch down a tree, you get the recipes for the wooden tools.

In Terraria, you have the guide explaining some of the recipes but I find that interface quite clunky to use. Especially since you can’t place workstations to see which items you can craft with them and the text can be barely readable since it’s one color. This UI isn’t the best.

Now there are three nitpicks I have with Terraria. The first is that when you press “esc”, you don’t pause the game. You don’t pause the game when you loose focus either. This let to some deaths, and even one while I was writing this article. But hey, this isn’t such a big deal when you get used to open the settings menu.

The second nitpick is that when you exit the game in Minecraft, you enter at the exact same location when you click the continue button. This isn’t true in Terraria. You enter at your spawn point.

And the 3rd and final one is that I would love to see or hear some drowning damage when you are drowning. Since now it simply slowly costs you health until you go above the water to breathe.

So, I think it’s high time for a conclusion since this article is getting rather long don’t you think?

Is Terraria a good game? 

To answer your question, yes. Terraria is a VERY good game. Is it better or worse then Minecraft? That’s a wrong question in my opinion. If you would ask: “if people who enjoy Minecraft will enjoy Terraria”. That would be a better question. The answer is yes by the way since I’m a great example and I know that there are a few other examples in my friend group as well.

Terraria and Minecraft are two very different games but they have some similar elements. Exploring their world and adventuring in it is an amazingly rewarding experience to play through.

Terraria is an addictive game with it’s amazing visuals and it’s freedom. I have sunken quite a few hours into it before I decided to write this review but I feel that a lot more time will be spent in this game before I decide to give the game a break.

I highly recommend this game to everybody who enjoys sandbox, adventure, RPG-games like Minecraft or Starbound. If even anything sounded remotely interesting to you, I encourage you to give this game a shot. Since I find that the negatives heavily outweigh the positives for Terraria.

So, with that said I think it’s time to wrap up this article. It was certainly an unique experience to review a game while comparing it to another one. I hope you enjoyed reading this article as much as I enjoyed writing it. I would love it if I would be able to welcome you in another article but until then, have a great rest of your day and take care!

Review: Dusk (PC – Steam) ~ Spinning Guns

headerSteam store page

I think I’m unable to hide the fact that I love playing retro-style shooters. I love the fact that a lot of new games are coming out in the genre since I like the genre quite a lot. I’m also crossing my fingers that no overload will occur. But, in any case, I think it’s high time to introduce the game I’m going to take a look at today. It’s name is Dusk, developed by New Blood Interactive. And let me tell you, I have set the bar quite high for since game since the producer of this game was the director of the Rise of the Traid (2013) reboot. Well, let’s get into the town of Dusk at dusk to shoot some monsters. But before we do that, I want to invite you to write a comment with your thoughts on the game and/or the content of this article in the comment section down below.

Editorial note: this review has been written after the Dusk Halloween 2020 update. 

Spinning guns

DUSK-GameplayMost of the story of this game is told through the environment. Yet, some details are told the DLC comic. Let me give you the gist of it. This game takes place in the fictional rural town Dusk, Pennsylvania. A huge network of ruins are discovered underneath the town. Those who were researching these tunnels got possessed and it’s up to you, DuskDude, to save the town from destruction. Yet, you are a treasure hunter and you want the riches that are rumored to be hidden in the town.

The influence of the original Doom is quite clear. In terms of story, this game takes the Doom story/setting and puts an Lovecraftian spin on it. I could talk more in-depth on the story but I want to keep this review as spoiler free as possible. The only thing I’ll say is that the story is an amazing homage to several famous horror movies and amazing shooters.

Now, let me tell you. If you expect a deep story with a lot of lore… I think you might have to look elsewhere. Don’t get me wrong, the story and setting is extremely well done but this game focuses more on the gameplay and creating unique scenario’s then on telling a deep story.

Something that’s quite interesting to note is that there is some voice acting in this game. Something that surprised me is that the voice actor for this game is the legendary Andrew Hulshult and he is also the composer for this game. I heard his work before in Nightmare Reaper and now I have the pleasure to hear more work of his. But more about the soundtrack later. The voice acting that Andrew did in this game is amazing. You can feel that he leaned into the role and made the characters come alive.

While the story doesn’t have a lot of depth, the voice acting and the pacing the story was able to draw me in. Something that this story does quite well is that giving you the smallest amount of details that are enough to let your mind wonder and fill in the details and the rest of the story yourself.

Anyways, I have been rambling a lot about the story for now. I think it’s high time to talk about the gameplay. Is this game fun to play with a DuskDude that doesn’t have to reload his guns and spins them when you reload them.

The running slide

950313-dusk-windows-screenshot-fighting-an-enemy-in-the-fields-earlyYour goal in this game is to get to the ending of the level without dying. In order to do that, you have several weapons at your disposal. You start off with the sickles, these are your melee weapon if you are out of ammo. In my playthrough, I rarely used these. I found that they weren’t effective enough to conquer the various amount of enemies in this game.

Before I continue to talk about the weapons, I want to mention the cigar. This is an item that’s in your inventory at all time and you can use it to slowly recover health. I discovered that fact through researching this game. So, rest assured, this game can be beaten without the use of the cigar. To be honest, it’s annoying to use since it’s slow and has a cool down, which is a good thing mind you. Image having a health pack to quickly heal you, on you at all times. That would break the difficulty curve so fast.

Anyways, the weapon selection in this game has your standard pistol, shotgun, assault rifle, hunting rifle and rocket launcher guns. There are two types of shotguns and rocket launchers. On top of that, there is also a sword and a crossbow in this game. Managing these weapons and deciding when the use them is the biggest mechanic of this game. Also, don’t forget that DuskDude can pick up items that you help you to save ammo. Also, some items may be stronger then you think. 

So, you can fight your enemies by shooting or throwing stuff at them. Earlier I talked about the fact that you can spin your weapons. Hitting your enemies with a spinning weapon does ten points of damage to them. Of course, there is also the possibility that you can let them start in fighting. But I have seen this happen quite rarely during my playthrough. But, the crystal of madness holds some secrets about that.

During your quest to find the keys that open the doors to the ending of the level, you can also find various secrets. Some of them are in plain sight and others are hidden behind fake walls. If you are secret hunting, pay close attention to the environment and don’t destroy boxes since they can be used to jump higher. And each secret is worth it, let me tell you. Some secrets saved my skin during my playthrough. 

There is one mechanic in this game I’m honestly missing in other shooter games and that’s the slide mechanic. When you are running and press the crouch button, DuskDude does a slide. This feels so gratifying to pull off and helps quite a lot during combat. 

There are also power-ups in this game that enhance the gameplay quite a lot. My two favorites are the Fast Fire Totem and the Wall Climbing power-up. The Fast Fire Totem just reduces your weapon cool down to 0. It’s ridiculous and using it on a large group of enemies felt so enjoyable to do. Also, the Wall Climbing power-up is used in excellent moments and set pieces that made it a lot of fun to use. 

In terms of gameplay, this game is a well built shooter and it controls amazingly well. I never had a moment where I felt that a death was the game’s fault. The only nitpick I had with the controls is that picking up items and moving them is sometimes a bit tricky when you are getting things from between tight spaces. 

The Steam achievements were fun to get while exploring the various landscapes in this game. Visually, this game looks right out of the early 90’s. The visual style has been nailed perfectly with blocky models and everything. Yet, surprisingly, the game is quite detailed and feels like a real dystopian landscape. 

In terms of animations, this game hits another nail on the head. I highly advise you to learn the attack animations of your enemies since they can save your life in certain spots. Some enemies are a big pain to deal with but when you learn their patterns and animations, they can be worked around. 

To top this all off, you have an amazing soundtrack by Andrew Hulshult. This soundtrack adds so much to the game, it’s amazing. While the game gives off a horror and Lovecraft vibe, you can rip and tear with the epic metal soundtrack in the background that even gets moody at certain moments. That in combination with great sound design makes it fun to hunt down your enemies, avoid their attacks and shoot them. 

So far I have been praising this game, like the additional fun I had when I messed around with the cheats in this game, but I’m sad to report that this game does drop the ball in some area’s. Let’s talk about them. 

Nostalgic loading screen

950317-dusk-windows-screenshot-many-weapons-can-be-dual-wielded-earlyLet me first start with the biggest bummer of them all. I wanted to try out the multiplayer in order to be able to write about it. Sadly enough, the multiplayer is quite deserted at times. I’m not the best in shooter games but I felt that the balance was all over the place. In the few matches I was able to play, I got spawn killed quite often. Maybe I need to give it another chance but I have a bit of a sour taste in my mouth so I don’t think that will happen anytime soon. Thankfully, the single player is more then fun enough to play through and there is were the focus is at. 

I was about to complain about the lack of the weapon wheel, but this is coming in a future patch when the console versions are released. In addition to that, we are also getting custom weapons, co-op and mod support. So, these things might help in fixing some of the issues I have with the game. 

Something I didn’t like is that this game is quite short. There are 30 levels in this game and you can finish this game in give or take 10-ish hours. This game has so much potential and it’s over before you know it. I was really getting into it nearing the end and then I was fighting the final boss. Oh well, this game is somewhat replayable due to the secret hunting you can do and trying to beat your fastest time. 

You know, I don’t want to do this but this game does drop the ball in something that’s a big pet peeve of mine. This is the UI. While it works and is easy to use, there is some major polish that needs to happen to it. Let’s start with the lack of a map. I got lost several times in some levels because I was unable to bring up a map. Some of these levels are huge and without a map, you can get lost if you didn’t pay attention during a fight. 

If you use your mouse wheel to scroll in some menu’s like the save/load menu or in the language menu, the scrolling up is quite broken. Sometimes it works and other times it refuses to work. 

Speaking of the save/load system, the save and load system isn’t good. I hate the fact that the list of save files is alphabetical and not sorted by the latest save you made. I always had a hard time finding my most recent save when I wanted to continue the game. Also, when you saved the game for a second time in a level, it doesn’t ask you to overwrite your latest save… It takes the name of the latest save and starts adding lines to it. 

When selecting a save file to load, you get the level name and the time stamp of when you saved the game. I wish I was able to see how long I was in the level as well. That way I would how far I was in the level. 

Now, this game doesn’t do an autosave when you enter a new level. You have to save manually each and every time. Thankfully, you can start at the beginning of the level through the main menu quite easily. 

All of these things are such a shame. Since it puts a blemish on quite an interesting game. A game that does a lot right like an enjoyable endless mode where you have to keep being fast and efficient since there is a huge lack of health pickups. Something else this game does well is setting the atmosphere with the fake DOS-loading screen and sound effects. 

But then strange mistakes happen like your controls settings not carrying over from single player to multiplayer. Or the custom cursor not working all to well in the multiplayer menu. 

Also, there are things like when you use your double barreled shotgun and you have only one bullet left, you can’t shoot your shotgun. But here is the thing that annoys me, when you are out of ammo for all your other weapons, DuskDude switches to another gun. And guess what he doesn’t do in the situation I described earlier? But of course, switch weapons! 

Now, there are moments where DuskDude flips upside down. During swimming moments or in certain levels. And let me tell you, the sudden camera movement was quite disorienting for me sometimes. One timing during my playthrough I even had to stop playing since I got a major headache… But that might be just me… 

So, with all of this said, I think it’s high time for the conclusion of this article. Time to wrap everything up in a nice TL;DR and give my final thoughts on the game. 

Conclusion

The good:

+ Addictive and fast gameplay.

+ The amount of homages and easter eggs are amazing.

+ The audio and visual design is excellent.

+ Andrew Hulshult’s soundtrack is a big plus.

+ …

The bad:

-Can be a bit short if you don’t go 100% it.

-The multiplayer is a bit eh, in my opinion.

-Some UI issues.

-The save/load system is somewhat broken. (The UI)

Final thoughts:

Dusk is an amazing game that takes you back to the times of the original Doom, Quake and other old school shooters. It’s an enjoyable shooter to play through and I had to a lot of fun from beginning to end. 

It’s clear that a lot of polish and love went into this game and it shows. This game is a labor of love that turned out quite well. It’s a shame that some UI issues (especially in the SAVE/LOAD system) are a blemish on an otherwise amazing game. 

I can forgive the game being rather short since you can go secret hunting or try to beat the game on a higher difficulty or beat your fastest time. Also, for the price of only 25€, you get an additional 26 page comic and the whole soundtrack by the amazing Andrew Hulshult. That dude has the shooter soundtrack creation nailed to a T. 

Would I recommend this game to fans of (retro-style) shooters? I think that’s a no-brainer YES, OF COURSE! The positives highly outweigh the negatives for this game. And with some updates on the horizon, this game might only get better and maybe some of the UI issues I mentioned in this article might be fixed in the future. Who knows? 

So, if you would excuse me… I think it’s high time I continue to shoot some of these enemies that are calling me a heretic while I wrap up this final paragraph. I want to thank you so much for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Score: 90/100

 

Game Quicky: Pixel Gladiator (Switch) ~ Defend Your Base!

H2x1_NSwitchDS_PixelGladiator_image1600w.jpgSteam pageNintendo.com pageDrageus page

It’s a well-known fact that a lot of games get ported to the Nintendo Switch. Drageus Games is a studio that ports various indie and small scale games to the Nintendo Switch. Today I’m taking a look at Pixel Gladiator. The original game is called Flying Island Team. I was unable to find much more information on this team. In any case, Drageus Games provided me with a review code for this game and gave me the freedom to give my 100% true opinion. So, let’s take a look at Pixel Gladiator and feel free to leave a comment with your opinion on the game and/or the content of this article. 

The good

pixel gladiator 1

This game is quite easy to pick up and play. While there is no tutorial present, the game is easy enough to understand.

The audiovisual design of this game is extremely well done. Visually, the game has pretty nice pixel art and the animations are quite rich for the low price point of this game.

The music is totally my style of music. The techno and trance melodies in the game are that good that I actually want to add them to my library. I’m so glad that the soundtrack is on Steam so I can buy it and listen to it whenever I want.

The gameplay loop of this game is very enjoyable. You have to buildup your base with the earnings of the defeated enemies. You have to buildup your base to defend your core. When your core is destroyed or if you run out of health, it’s game over.

The UI is one of the better I have seen in Drageus Games their ports. The only minor complaint I have is that there is no test noise when you adjust the volume of the sound effects. But the menu’s are quite easy to navigate and work with.

There are a lot of different languages in the game. So, if you want to play this game in your native language and you speak English, Russian, Ukrainian, French, German or Spanish… Well, you are in luck.

Not every round is the same. I noticed that a lot of different enemies can spawn in the survival mode at random times. So, you can’t form a strategy for the next time you have to go through the same route. You have to guess and prepare yourself and your base.

The bad

pixel-gladiator-xbox-one

Even when the game has a fun gameplay loop, looks and sounds nice; that doesn’t mean that the game is good. There are some major flaws in this game.

First of all, while there is a leaderboard, there is no way to easily see your own personal high scores. To make matters even worse, it’s unclear in which sort of stage those people achieved that high score and how long ago. So, it’s a big guessing game.

Secondly, this game has no save feature as far as I can tell. Yes, you are reading this correctly. Whenever you exit the game or go to the main menu, you have to restart everything from the beginning of the game in survival mode or Arena mode.

Thirdly, the controls are decent but make some mistakes. The aiming is too sensitive for my liking and not only that… You don’t have an option to invert it or adjust the sensitivity. Oh, but it gets even worse! Jumping is done by holding the left stick up. And so, if you want to jump over the barrier on the left side… You have to hold the joystick to the upper left. If you don’t adjust the position of the joystick, guess what, you keep jumping up left. And if you made a turn with that jump, your crosshair doesn’t move with you.

The fourth issue I have with this game has to do with the randomness of the stages. While it keeps you on your toes, it does make the game unfair at certain stages. Because in some cases, you have to survive a meteor storm. In other cases, there are a ton of spring balls attacking you. It’s quite impossible to prepare and this means that a lot is based on luck.

The 5th issue with this game has to do with the difficulty scaling. This is broken beyond belief in my opinion. The difficulty wraps up so fast, it’s quite tricky to keep up with. In addition to that, not every enemy drops money. So, this makes it even trickier. Add on top of that, that there is no tutorial… and you have a recipe for disaster. I had to learn every small mechanic in the game. From not being able to heal during waves to the reactor core healing itself at the end of the wave. From being unable to do a melee attack and how to survive those meteor storms. Oh, and let’s not forget that the tougher enemies look the same as the regular enemies so you don’t know with which one you are dealing with!

Something I also missed in this game was the fact that there wasn’t some sort of radar. It would be quite helpful to see where and how many enemies were coming from the other side of the screen. This would help me to avoid various enemies that appeared a bit too quickly from off-screen to avoid.

And finally, this game has a story, but you only know that story when you either read the press material or the store description. And the story has a lot of potentials. Why was this unused?

Verdict

While this game looks great and can be enjoyable to play, the various amount of issues that this game has will appear quite quickly. The game doesn’t have any bugs and the audiovisual presentation is quite decent, I’ll give it that. But, the lack of a tutorial, balanced gameplay, floaty aiming controls, the inability to save your progress… It all adds up.

Now, do I recommend this game? Well, I don’t really know. The game can be a really fun timewaster and fun to play, but I don’t think that I can recommend this game in its current state to a lot of people.

I felt that this game has been released too quickly. Since it’s such a shame to see the potential that this game has gone to waste. Maybe this game can be improved with various patches. If the game gets a patch, I would love to see a better aiming system, tighter controls, the ability to save and a better balance in the gameplay. A tutorial and a radar can be added in a later patch.

So yeah, if you are interested in giving this game a try, by all means; go for it! But keep in mind that this game is quite rough around the edges and can get quite frustrating. Know that this review has been written after playing the Switch v1.0.0. Maybe in the future, we might see a better version and maybe the PC version plays quite differently…

You might notice the low score I give this game. Maybe this game was not my cup of tea. But I felt that the negatives of this title far outweigh the positives here. If this game ever gets an update that changes a lot about the gameplay, I might change that score. Other reviewers give this game a higher score, but I feel that the score is a bit too generous.

And that’s everything I wanted to say about this game. Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Score: 40/100

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Game Quicky: One Person Story (Switch) ~ Reflexes At Work

SQ_NSwitchDS_OnePersonStory

Official Nintendo subsiteDrageus Page

Just like the title of this game, this blog is mostly a one-person story. Most of the articles you can read on this blog are written by NekoJonez, now with that said, I think it’s high time we focus on the game that this article is going to be about. It’s One Person Story by Lampogolovii Leric and ported to the Nintendo Switch by Drageus Games, who provided me a review code for free for this review. This article will have me 100% honest opinion of that game and feel free to leave your opinion about the game in the comment section down below about the content of this article and/or the game.

The good

NSwitchDS_OnePersonStory_02

This game is a puzzle game where you have to guide a square through a pathway. The only control you have is switching between two states of the level. While there isn’t a lot of interaction with the game, the game is rather calming and relaxing to play. It’s a perfect game to wind down or to relax.

Visually, the game is pretty basic but pretty nice to look at. The visuals don’t get too much more involved than what you see in the screenshots but it does the job perfectly. It adds to the atmosphere and the relaxing feeling of the game.

Together with that, you have rather calming music and sound effects. The audiovisual presentation has been nailed in this game. It’s a joy to play and listen too. The music doesn’t restart between levels, which is a great plus. I have seen games that have a similar price point that makes that mistake.

The UI and options menu is just perfect. While you have only one other language to play around with, you can adjust the music and sound effects. The is no way to enable or disable the voice acting, but that’s no big deal. Since the voice acting is pretty decent. I’m able to overlook the fact that there is only one other language in this game, which is strangely enough: Russian. Adding too many different languages would increase the scope of the game and the amount of work as well.

Now, there isn’t a lot of story in this game. It tells the story of how life is. The moments when life is painful, joyful, blissful, annoying, irritating… Losing friends and working together. It’s quite relatable even when my life is far from the same as yours.

It’s amazing to see that this game barely needs any time to load. Thanks to that, you can easily restart a level when you died. You restart right away like in games like Super Meat Boy.

The bad

NSwitchDS_OnePersonStory_01

Now, this game is a rather pleasant game but I don’t think that the Switch is the correct platform for this game. This game is rather repetitive and it would be better suited for the mobile market.

That said, the game also introduces unique mechanics that would be quite interesting for more complex puzzles, but the developer only chose to use them for one or two levels. After that, new or other mechanics get introduced. There is barely any depth in this game or anything else besides pressing the button to move the obstacles out of the way at the right time.

I’m under the impression that this game could have done so much more with the concept but choose to stay this minimalistic. It stays true to the atmosphere and the feel of the game but the game became repetitive and dull for longer play sessions.

There is a sort of level select in this game but it’s rather limited. You can only choose to start at a chapter. It’s quite unclear when a chapter starts and ends. To make matters worse, when you choose to start at a certain chapter and you leave the level… Well, you are in for a nasty surprise. It overwrote your autosave file! I was at level 33 and I was messing around with the chapter menu for this review. When I choose the beginning; before the level even started, I left the level. Then I choose “Start”, fully expecting that I would be able to resume my level 33 progress. But nope, it started me at the beginning.

I can be pretty short about this, but I find this a minor negative worth mentioning. The credits just list the name of the original creator and then that the port has been created by Drageus Studios. But who developed that port in that studio is unknown.

Conclusion

This is a decent game on the wrong platform. This is an excellent game to play in short bursts since the levels can be solved quickly and easily. It’s a perfect relaxing game to play on the bus to school or on the train to work. But, I don’t think that the Switch audience is the correct audience for it.

The game is just too basic, too repetitive for my liking on the Nintendo Switch and that makes it quite difficult for me to recommend. If you enjoy casual games or games that tell a unique story in an easy way, I think that this game might be right up to your alley.

If the game interests you after reading this review, I would say: give it a go! It’s only a few bucks, so it isn’t that expensive. If you didn’t get interested while reading this review, I would skip this game.

Personally, I’m glad that I gave this game a chance since this game pleasantly surprised me. But, I’m quite sure that not everybody will be able to tolerate this kind of casual games. Even while the game shows a lot of promise and just needed a bit more mechanics and polish.

And with that said, I have said everything about this game I wanted to say. I want to thank you for taking the time out of your day to reading my blog! I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you to another one, but until then, have a great rest of your day and take care!

Score as a Switch game: 60/100.

Score, ignoring that its on the Switch: 70/100

NekoJonez’s November 2019 Update

Hello there, dear reader! Thank you for checking out my blog and taking time out of your day to check out this post. 2019 is coming to a close but not only that, a new decennium is going to start soon as well. I’m quite excited about it and I have a couple of plans for the future. But, I think it’s best that I mention a few things in an update article to keep my readers up to date. So, that’s why we are here. Let’s dive right into the updates about my personal life and my blog. And as usual, feel free to leave a comment in the comment section with your opinion and/or suggestions.

Blog updates

Something I have been promising in a lot of update articles is the fact that I’m proofreading my blog and trying to get rid of as many typos as I can. Now, I understand the argument that there shouldn’t be any, to begin with, but I’m human and spell checking isn’t my strong suit.

Now, I’m happy to say that since writing this update article, I have updated every article that I published in 2019 and a part of 2018. I’m also fixing broken links and broken images.

So, whenever you see a typo or a sentence that doesn’t make sense, feel free to hit me up on Twitter, in the comments, on Discord or on any place you catch me. I’m always happy to receive feedback and even when it’s a small typo that I have overlooked. I’m also going to do my best in the future to avoid as many mistakes as I can.

Apart from that, I have also started working on various other things like improving the overview pages, updating outdated information on the about me page and various other pages. I’m planning to somewhat merge a few pages and I have started working on that as well.

Besides that, I’m also thinking about creating new artwork and new logos for my blog. On top of that, I’m trying to work out a new theme for my blog as well. I have been using a similar site theme for so many years now, I think it’s high time for something new. But, before I do that, I want to finish reworking all the pages, categories and fixing the typos and grammar mistakes.

Lately, I’m quite busy with my personal life. I’ll talk a bit more about that in a later part of this article. This means that I’m running behind on developer requests and I even had to scrap a few. But, I’m going to try and catch up. Instead of publishing them on the weekends, I’ll publish them whenever they are done.

Now, I have a few major plans for December. Of course, I’ll publish the usual end of the year spiel but besides that, I have a few games in mind that I want to write about. In January 2020, I’m planning various nostalgic posts to look back at the past 10 years in gaming.

Before I got to the updates about my personal life, I think it’s time for the usual “update”. That is: I’m quite active on Twitter. So, when I have to skip a week or when I have updated a page or when I want to share something, you can follow it on Twitter. Most of these updates in this article are tweets I have posted in the past few months.

Personal life stuff

So, one huge piece of news is that my girlfriend @notthatalice94 started her own personal blog. You can find her on NotThatAlice’s Creative Space. On that blog, she will be mostly writing about her creative projects like photography or sewing but also about things that happened in her life. If you enjoy lifestyle blogging, be sure to check her blog out. Sure, the blog is still a work in progress, but I’m helping her out. And maybe, I’ll be writing a few guest posts on there. These posts will be mostly about things that have nothing to do with games. Of course, NotThatAlice might still write gaming-related articles on this blog as well.

So, 2019 was an extremely crazy year for me. My mental health wasn’t the best during this year but thanks to amazing friends and family I have been improving slowly. I’m also recovering from a major writing burn-out which caused me to skip several weeks. This means that I wrote fewer articles this year and my stats really show that. Last year, I had over 25k visitors to my site. In 2019, I currently have 13k. Which isn’t bad, but it’s a major decline in readers. Yet, it is better numbered then the number of people who read my blog in 2017, which were just over 12k people and we still have a month and a half to go.

Since I met NotThatAlice in March of this year, my schedule became filled pretty quickly. We have been doing so many different activities together and I have been enjoying my time quite a lot. I could write a very long love letter, but I don’t think this is the right article for it. Anyways, the reason that I mention this is that in the future my reviews might have her viewpoint as well.

Something else I have been doing is a major cleaning in my collection and my gaming room. I noticed that I had a lot of unused cables, broken handhelds, empty batteries, books I don’t read anymore… Because of this, I have a lot more room in my gaming area but this also means that I came across a ton of games I haven’t written an article on and I want to replay.

In the past few months, I have also been playing games I have started in the past but never finished. A lot of games I have written a first impression article on but never a review. So, maybe I’ll write a few follow up articles on games I have wrote first impression articles on. I have an interesting format in mind, so that might be fun.

And that is everything major that’s been happening in my life. I’m sorry for the shorter article this week, but there are a lot of events going on in my personal life and I have been reorganizing and decluttering my life. And I think that this made my last few articles even better.

In any case, thank you for reading this update article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Publishing: How to Tell a Hardware Problem From a Software Problem

Jonez note: This article has been written by the fine folks over at https://businessservicesweek.com if you are interested in various topics you should surely take a look at their site. I found this guest post article quite interesting, so I decided to post it. I found it so interesting, I might revisit this topic in the future with my personal advice.

A computer is made up of various different layers and components, all put in place to perform specifically for the computer’s needs. When a computer breaks or has malfunctioned, it can be a big pain and cause various different issues – especially if you use the computer for work.

save

When we are subject to a computer issue, it can be hard to determine where the problem is coming from. We have been groomed to just instantly turn it off and on again and pray for the best. But, it is more than likely a hardware or software problem. But, to anyone that isn’t very educated in computer makeup, it can be tough to know which is causing the problem.

The Difference Between Hardware and Software

Computer hardware can be defined as any physical attribute used in or with your machine. So, the hardware inside the computer, or the components on the outside such as your mouse, keyboard, server, and workstation. Hardware is anything that can be physically touched. Without these components to your computer, the software wouldn’t have anything to run on.

Software is a collection of code installed onto the computers’ hard drive, that allows the device to perform. Many systems will divide software into 3 different categories. These are system software, programming software, and application software. These major classes are sequenced in a way that will be able to change the state of the hardware of the computer.

Common Hardware Problems

Most common hardware issues are actually caused by your device overheating, and not being able to dispose of that heat to cool down. This can cause issues with all the components and their performance inside of the computer, disrupting workflow. Other than the underlying cause being heat, another way many hardware issues occur is because of physical damage. For example, dropping or smashing your device can cause the component to shift or even break themselves.

Some noticeable hardware problems can be as follows.

Blue Screen

A blue screen occurs when your computer encounters a failure called a ‘stop error’. The coding of this error causes the computer to completely crash and stop working. They can come onto your screen and produce all manners of information and coding that is being saved into your hard drive disk as it is happening. If this happens, the only way the laptop can be saved is to restart it entirely. This can lead to a lot of data loss, as the applications that may be open as the blue screen happens, do not have enough time to save all of their data.

Noisy Hard Drive

Hard drives, unknown to many, have a limited lifespan and these are something you do need to update every few months or years to have optimum performance. So, if there is clicking or disruptive grinding sounds coming from the inside of your computer, then it is highly likely the hard drive needs to be replaced.

Blank Screens

Having a blank monitor is one of the most common hardware problems. A blank screen is something that is most likely to occur at least once in your time when using a computer. This can be an annoyance if the computer is being used for work purposes or important work, so it’s an issue that would really need to be fixed fast. This problem can usually be caused by loose cables in the back of the computer such as the supply cord or video cable. A simple fix would be too check all of these and ensure they are securely plugged in, to decipher if these are the culprits.

Common Software Issues

Most common software issues are caused due to a bug in the coding sequence or because the system is not working as expected due to an external issue. Software problems can cause a lot of frustration as the software coding in your device is what runs your hardware to work smoothly.

Computer Freezing

A very common software issue in many devices is the incessant freezing of applications or the screen whilst it is in use. As the laptop will now not be able to be controlled by the mouse and no clicks are doing anything, the only option left is to restart the computer. But, instead of flicking the main supply to rid the laptop of complete power, just holding down the power button for 5-10 seconds will allow the device to restart without losing power – hopefully leaving any opened work untouched.

App Command Not Working

Another confusing and troublesome software problem that could occur is apps on the device are not loading or responding when opened. This can be caused by the software trying to load too many applications at once, and it just doesn’t have the power to configure them all. On the other hand, it could be the app compatibility with the strength of the software in your device. It may be possible that the device being used does not have the appropriate coding or sequence in its software to run the app.

Ways around these issues will be to either reboot your device and start on a clean screen with no additional applications running in the background – then start up the app you want to see if it loads. Or, it will be to research the chosen application and the environment it needs to work and compare that to your own device.

Your Computer Boots Extremely Slowly

Although a slow computer can be much of an annoyance, it is luckily one of the easiest problems to fix. The most common cause of the system taking its time to boot up is because there are too many applications trying to load at once in the background as your computer is trying to start too. The best way to avoid this issue would be to set all of the applications on the computer to only load when they are being used. This will stop new downloads sticking to their factory settings and loading as soon as the laptop starts – hopefully allowing your device to start a lot faster.

Conclusion

It is an annoyance for almost everyone when a device has problems or isn’t working properly – especially when it is of great importance to everyday life. It is hard to be able to configure by yourself why the problems are happening and find the cause. Therefore, the most beneficial decision would be to take your device to a repair shop, if the issue continues after reading through the tips and tricks of this article.

NekoJonez’s August 2019 Update

Hello there, it has been a long time since I spoke to my readers directly. It has been since April that I have written an update article. So, yeah, it’s time to talk about the rest of 2019 and what that means for my blog. Now, if you are wondering who these two people are on the picture. The right guy is me. And the girl in the picture is my girlfriend who already wrote two articles here. Soon, she will write another article here too. If you want to follow her, you can do so over on her Twitter. Without further ado, let’s get into the updates because there is quite a lot to talk about!

Personal things

2019

I think that 2019 will be the strongest year so far. A lot has been changing in my personal life making my schedule and day to day life quite unpredictable.

In the past four months, my work schedule changed. I had to work on Saturdays, but I had Thursdays off. I spent most of these Thursdays with my girlfriend.

For those who don’t know yet, since late March 2019, I met NotThatAlice and it didn’t take long before we became a couple. I mean, two retro gamers who are into waiting YouTube, exploring cities and nature, working on creative things… It’s a match made in heaven.

Now, starting from next week, something quite big is happening in my professional career. I signed a contract to work as an administrative and IT guy in one of my local schools. This is a personal dream of mine. A lot of people in my family have worked or are working in the education sector. From science teachers to mentoring of new teachers. I’m 5 generations in succession. Now, yes, I’m the first who isn’t going to be teaching… But, I’m honestly considering to start those evening classes again to get my teaching degree. But, that’s something I’m considering. If I’m going to start classes again, I’ll surely update you, readers.

You might have noticed that since late 2018 the number of articles that I’m writing and publishing is dropping. Usually, I write 4 articles each month, but lately, it’s only three articles a month or even fewer. This has a few reasons. Earlier I said that for the past 4 months, I have been working on Saturdays and spending time with my girlfriend on my day off. That meant that I only had Sunday to write and publish an article. This didn’t always work out.

On top of that, I’m still recovering from my bad mental health that started last year. A side effect of that bad mental health is that I actually had a writing burn-out making it even more difficult for me to focus on my writing. I have scrapped quite a lot of articles because they didn’t turn out quite right or weren’t up to the quality I wanted them to be.

While I could take a break from writing, I don’t think that’s the right solution for me. I just love writing a bit too much. Thankfully, I think I have a solution. You might have noticed that in the last few articles that I have written, that my writing style has changed a bit and that I’m experimenting with a few unique ideas to change things up. This is having a great effect on me and I’m getting back into writing.

Anyways, before I start talking about the blog updates, I want to mention that a lot has changed to my personal set-up in the past few months. I have upgraded my personal gaming rig with a new graphics card. I upgraded my GeForce 660 to a GeForce 1050. So, I now have a 4GB graphics card in my gaming rig. I also use a newer monitor that supports a newer standard of HDMI and things of that nature. Apart from that, I have bought myself a mouse mat and a wrist rest. This helps me to not have RSI issues while I’m writing or while I’m gaming.

In terms of my old retro computers, I have outfitted my Windows XP machine with an old WiFi card, so I now can mess around with those titles and get the latest version of all the drivers without having to use some sort of crazy setup. I also refurbished an old computer to a spare Windows XP machine. On top of that, I busted out all my computers and consoles to make them run more quite and have a longer life.

Blog updates

Before I get into the updates to my blog, I want to mention something about collabs. If you are interested in being a part of a big collab like my Zelda and Tomb Raider retrospective, I have good news. My friend, the Well-Red Mage, who organized the Final Fantasy retrospective together with OverThinkery is organizing a new one. It’s almost like Red and I take turns in doing one big retrospective. I guess that it’s my turn at the end of next year.

In all seriousness, the reason I’m talking about this is that I’m actually going to be a part of this big collab. It’s going to be about Mario and we are still looking for writers. More information can be found in the linked article. But this time, I’ll be helping Red with the admin and behind the scenes work in this whole collab. So, yeah.

Speaking off collabs, I’m also going to be a part of NormalHappenings’ Characters That Define Us. I’m going to write a special article about my love for the character of Lara Croft. While I have sort of done that already with the Tomb Raider retrospective… I have an idea to make the article still quite interesting to read. More information can be read here.

More information about both of these collabs will come in the future. Because these two things are still in the works and are subject to change, I don’t want to say things that might not even happen to avoid disappointment.

So, we are entering the final 4 months of 2019. As said earlier in this article, this year has been quite crazy for me. But, I still have a plan for the ending of 2019. Now, before I talk about that I want to mention like in every update article that the best way to keep up-to-date with me is to follow my Twitter feed.

With that said, here is a preview of the things I have been planning for the ending of 2019. For this week, I’m going to publish two reviews on two developers who requested my feedback. I have a couple of games I want to talk about in the final four months of 2019. As usual, I’ll end the year with my top 10 games of the year and the games I’m looking forward to playing in 2020.

My girlfriend also has a few articles she wants to write. From what she told me, they are going to be extremely interesting to read. It’s going to be a very different look at how games are played. I’m quite excited to read it actually.

So, I’m planning to use the remainder of 2019 to write about games I love to reference but of which I haven’t written an article yet. While also talking about a whole boatload of amazing new games I have been playing this year, it’s going to be challenging.

Still, due to me still recovering from a writers’ burn-out and my bad mental health, it’s possible that I’m going to write and publish 3 articles each month, excluding guest posts or press kits. Yet, if I’m in the mood and when I have the time, it’s possible that I’m going to publish more than 3 in a month. It all depends on the time and energy that I have. Yet, I’ll be writing a minimum of 3 articles each month.

The final thing I want to talk about is something that also always returns in these articles. And that’s the reorganization of my blog. I have been thinking about a lot of different things. From merging series into one to moving to a self-hosted website and changing the URL. Now, I have decided that the blog rework will be a focus of mine in 2020. This year has been so rough, I think it’s best that I’m first going to settle in my new job and make a great plan of action so that I don’t make mistakes if I decide to make major upgrades.

So, with that said, I think you guys and girls are up to date with the latest happenings in my life and the future for this blog. A lot of fun things are going to come to this blog and I’m already working on a few projects for 2020. It’s going to be so much fun and I can’t wait to see what you will think about it. Anyways, it’s time for my usual last words to close off this article.

I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Publishing: Suicide Guy gets updated AND a bundle on PS4!

ChubbyPïxel is writing to you to let you know that they are celebrating the 2 years release and the 40.000 copies sold for their latest game “Suicide Guy” on Steam with a new Update 1.60 and a 60% Sale!

Thanks to the support of the gamers, Chubby Pixel is able to continue the development with more content in the near future for the game.

https://store.steampowered.com/app/303610/Suicide_Guy/

The Update includes:

– Improved physics interactions with the items
– Better and more refined graphics
– Higher FPS and faster loading times
– Bugs and Glitches fixes

But wait… there is more news!

ChubbyPixel is also proud to announce that to celebrate the success of our 2 PS4 games Suicide Guy” and “Suicide Guy: Sleepin’ Deeply”, today Chubby Pixel is releasing a bundle of the 2 games!

https://store.playstation.com/en-gb/product/EP2659-CUSA11105_00-SUICIDEGUYBUNDLE

The games in bundle contains a total of 34 challenging levels for 6+ hours of gameplay!

NekoJonez’s April 2019 Update

It has been quite some time since I wrote an update article. A lot of things are happening and I think it’s high time that I update you all on my life and all that. There are going to be a lot of changes and big updates in this article. Especially because I’m nearing my 8 year blogging anniversary next month. Also, if you want to keep up-to-date with my latest updates on my life and the things I do, I highly advise that you follow me on Twitter. Since that’s the platform I use the most to communicate with my readers and other bloggers for updates and things of that nature. But, some of these updates haven’t appeared on Twitter yet, so, let’s not stall any further and let’s get into the updates.

 Personal life things

 So, a lot of things are happening in my personal life. I wrote this update article on Friday the 26th of April. Today is the night of the premiere of the play I have been practicing since late December last year. We play it 6 times. Tonight, tomorrow night and on Sunday in the afternoon. We also play next weekend. Because of the frequent amount of rehearsals, I focused my attention more on the play then on playing games or working on my blog. That’s why articles have been so slow lately. On top of that, this whole week I have been out with a nasty cold. Luckily, I have been recovering quite well.

Another big change in my personal life is a huge job change. On Monday, I’m going to start working in a local computer hardware store. I’m quite excited to start in my new workplace. Because I’m starting in the upcoming week, I’m not going to talk too in-depth about my new job yet. So, that’s also a huge focus of mine. I’m preparing myself to start working there by reading up on the latest tech news and things of that nature for what I think are obvious reasons.

But it doesn’t stop there! Another huge change in my personal life is the fact that I met someone. She is my special someone. We met each other through a closed Facebook group and after a bit of talking… we started dating and since the 21st of April, we have been a couple for one month. So yes, I have been spending quite a lot of time with her. While it isn’t her main hobby, she also plays games. So, it’s highly possible that I’ll ask her for a second opinion when I’m writing articles about certain games I think she will enjoy as well.

Now, another huge change in my life is the fact that I’m not going to college anymore. The reason for that is that I got my degree. I’m now a graduate computer scientist with my specialty in networking and repair. This actually happened in late December of 2018, but I haven’t written an update article since then, so I wanted to mention it here.

Last year, I wrote in various update articles that my bad mental health. So, because of my new job, my finding a girlfriend, completing my degree and various other things, I’m happy to announce that I’m finally out of that bad mental health state. A lot of my friends are telling me that I made a 180° flip. While I’m not going to talk too much in-depth on my blog, but let me say it like this; thanks to the support of friends, family and my support network… I have been looking for solutions to tackle the things that were making me unhappy in the first place. I’m so thankful for everybody’s kind words and advice that I can’t thank you guys, girls (or whatever gender you prefer) enough for everything. 2018 was extremely rough for me, but 2019 looks like it’s going to be an amazing year.

With all of that said, I think it’s high time to talk about the updates concerning my blog and things of that nature.

Blog & brand updates

 First of all, if you go to my YouTube channel, you might notice that I have a lot fewer video’s then in the past. That’s because I have unlisted most of them. The reason for that is, I didn’t feel happy or content with the quality of those videos anymore. From low frame rate footage, badly edited videos to horrible microphone quality… I might have been happy with it when I was creating these videos, but nowadays, I feel they don’t represent me or the quality I want to bring now. So, that’s why I also deleted the video’s from my blog as well. Now, will I put these videos back publically? Well, at the moment of writing I think that the chances are quite low of that happening.

In the future, I’ll be using my YouTube channel to upload glitches or weird things that happen in the games that I have been playing. So, if I want to share a bug, exploit or something of that nature, I’ll create a video about it and share it on my YouTube channel. I won’t make an article for each and every video I create, but I’ll tweet the video out. Now, will I search for these things to have some sort of consistent upload schedule? No, not at all. I feel that I’m way better in writing articles and maintaining a blog then I’m at creating videos. Besides that, I don’t have enough time to create videos, write a blog, work full time, spend time with my girlfriend… I think I’ll exhaust myself too quickly that way.

Now, something that will happen sporadically in the future streams. Because I bought an AverMedia Live Gamer Portable 2 Plus (what a mouthful), I’m now able to stream almost everything from the original hardware. At the moment, you can find a few archives on my Twitch channel of test streams I did. So, whenever I fell like sharing my gameplay experiences with my you guys and girls, I’ll be doing that over Twitch. Thanks to this, I’ll be able to create better screenshots and video’s to support future articles.

You might have noticed that I have been publishing fewer articles in 2019 when you compare it to last year. This has a lot of reasons. One of the main reasons is that I have been focusing on improving my bad mental health state. The results of that, you already read earlier in this article. Another reason for a fewer amount of articles is one that you might have noticed already. My articles are getting longer and longer, more in-depth. It’s simply because I’m spending much more time and effort into writing each and every article. In the past, I have been able to research, draft, write and finalize an article in 2 or 3 evenings. Now, it takes me at least 3 evenings to complete an article.

I have been thinking about reducing the number of articles I write as well. I have been thinking to reduce the number of articles to 2 articles each month instead of 4 articles. So, I can spend even more time on each article instead of rushing 4 articles through the door. While I tried doing that, I miss writing articles so much, I write 2 additional articles anyways.

Usually, I write during the evening or on the weekends. Because at those times, I’m able to focus on the creation of an article. But, this is also going to change. I’m going to work on Saturdays. Now, I do have another day off and this is Thursday. So, it’s quite possible that I’ll be publishing articles on Thursday in the future. Because I’ll be starting an article on Sunday and then being able to finish it on Thursday. I’ll have to wait and see how it’s going to turn out. It’s also possible that I’ll still be publishing on Sunday as well. Only time will tell.

Another thing I want to mention and talk about are the collabs. A lot of blogging collaborations are happening on a lot of my friend’s blogs. But, because I have been so busy with other things, I have missed a lot of them. So, until I have been able to get used to the new rhythm of my new job and the big life changes, I’ll be keeping the number of collaborations I’m contributing with to a real minimum. That way I can grantee I’m able to give my all during the collaborations and not burn myself out.

So, a good summary of what I have been saying in this article is that I have been cleaning up my blog to make it look more professional. There are also a lot of big changes in my personal life, a new job, a girlfriend, a degree… so I’ll have to get used to the new rhythm. This might cause scheduling changes, fewer or no collabs for the time being and possibly fewer articles. I’m also putting more time and effort into writing the articles as well. And because I bought an AverMedia device, I might live stream some gaming sessions of games I’m playing.

I have to admit that it has been strange writing an update article when I haven’t written one in almost 6 months. In any case, that’s everything I wanted to talk about. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Review: Atelier Rorona -The Alchemist of Arland- DX (Switch) ~ Crafting The Adventure With Alchemy.

atelier-rorona-featureWikipedia page

On my top 10 games list of 2018, I talked about Atelier Rorona. I talked about how this game got me interested in playing the Atelier series. Now, it’s time to give my full opinion on the game. Why did I place this game on my top ten list and why wasn’t it higher on the list? I think it’s time to talk about crafting and exploring. Adventuring and RPG’ing. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article in the comment section down below.

Get off your lazy bum

atelier rorona screen 1The story of this game has a simple premise. You play as Rorona, a young girl who is an apprentice at a local alchemy shop in the Arland Kingdom. Her master Astrid is so lazy that business isn’t going well at all. As a matter of fact, she didn’t get off her lazy bum for so long, the kingdom is considering to close down the shop. Rorona doesn’t want this to happen so she takes on the challenges provided by the kingdom. She gets a deadline of three years. During these three years, she has to prove that she can run the alchemy shop and make a profit. If she fails one of these challenges, the shop will be closed without any further questions.

On the surface, the story of this game isn’t anything special. It’s one that has been done various times before. Yet, the story actually changes a lot in your actions. It depends on who you take with you on your journey, how good you craft your items, how you interact with the characters and how you run your alchemy shop. The one that lazy Astrid sort of gave to you because she wanted more sleep but didn’t want the shop to be closed.

This makes the story quite a lot of fun to play through. Because each and every playthrough is going to be different, you will have a different story. This game has various endings that all depend on how good you did during your missions provided by the kingdom. When I had beaten the game for the first time, I got a very generic ending that didn’t give the closure I felt that the story deserved. Because of that, I feel motivated to replay this game with so I can get an even better ending.

The writing of this game makes replaying this game even more enjoyable. While I was playing this game, I posted a short clip on my Twitter showing off the voice acting. The game has a lot of funny and charming moments. I actually fell in love with the characters of this game. Now, depending on how good you play this game, the characters you interact with getting more character development.

Now, during my playthrough, the story was quite enjoyable. While it didn’t have a lot of moments where I sat on the edge of my seat, it was quite relaxing. Maybe the other endings have more thrilling moments, but overall I enjoyed the story quite a lot. The writing, the pacing, and the voice acting make for an enjoyable experience. I can’t wait to see how the game plays out on my next playthrough.

With that said, how do you actually go about saving the shop? For that, Rorona needs to gather ingredients from various locations and craft various items. Depending on the quality of the items, you get better items. Now, I do have one thing I felt mixed about in terms of the gameplay.

Running that shop

atelier-rorona-the-alchemist-of-arland-dx-screenshot-01-ps4-us-04dec2018

Yes, this is a screenshot from the PS3 version, but the Switch version looks the same apart from the different buttons.

While the story pacing is quite good, the pacing of the game is … let’s just say, strange. Because the game gives off a relaxing and casual vibe, the game can feel extremely slow. But this is very misleading. Because you have a strict time limit; you shouldn’t waste time at all. You have to play every move extremely carefully. The more mistakes you make, the worse your ending gets. The depth in this game is crazy. You do get an assistant at the middle point of the game. This mechanic saved me various times. You can assign this assistant to go and explore for you or craft items for you.

Be warned, the tutorials of this game only scratch the surface of the mechanics of this game. Something I recommend is that you use the save system to your advantage. I had various saves at various points. So, I can go back when I felt I was able to finish the missions with better results.

Talking about the save system, the fact that this game got ported from a PlayStation system really shows in the UI. If you have played a game on a PlayStation you will recognize the typical save and load UI easily. The only thing that annoys me is that I’m unable to name my saves. This would have helped quite a lot.

So, you have to explore, fight monster and craft items. This sounds like your typical RPG fare. You do have side quests that can help you to get a better relationship with a certain character. Some of these side quests have the potential to improve the reputation of the shop which also has a big influence on the ending of the story.

All in all, the biggest challenge of this game is time management. Use your time wisely and try to waste as few days as you can. I always tried to finish the assignment of the kingdom as fast as I could. When I finished that, I used the remaining days to explore new areas and improve my relationship with the other characters.

The gameplay immersed me quite a lot. I really felt like a shop owner trying to find the best strategy to get my shop up and running and to try to get as many customers as I can. While the game isn’t too difficult to get the most basic ending, the challenge for this game hides in trying to get the best endings.

A normal playthrough of this game will take you somewhere around 20 hours. But, if you want to see all the endings, you will get a lot more out of this game. On howlongtobeat.com, there are reports of players taking 60 to 100 hours to fully complete this game. Now, this is for the PlayStation 3 version. At the time of writing this review, the website has no listing for the Nintendo Switch version.

Now, the meat of this game is in exploration and crafting. First of all, let’s go a bit more in-depth about the exploration. During your exploration, you can take two allies with you. Certain allies require a certain price to hire. This price needs to be paid upfront. So, make sure you have enough gold in the bank to hire them.

During the exploration, you can go to various locations. Each location has several areas you can explore that provide different items. These items aren’t randomized, so if you find herbs in a certain area, you will be able to find those herbs every time there.

One thing you need to keep in mind is that you have an inventory limit. If you reach that limit, you have to throw out items. Also, you need to keep in mind that certain items can lose their freshness. For example, if you collect berries and don’t put them in your storage in the chest in the shop, the quality will drop.

During your exploration, you can see certain spots where items can be gathered. In the meantime, you see the enemies roaming around. When you interact with them, you can start a fight with them. The battles are turn-based. It’s the system you see in a million other RPG’s. But there are a few differences.

One difference is that only an alchemist can use items. So, only Rorona can use healing items during the battle. Another difference is that you can use certain characters to defend you and make combo attacks. In each battle, a meter builds up. When that meter is full, you can use the shoulder buttons to defend Rorona. A similar mechanic counts for the combo attacks.

One thing you need to keep in mind during the exploration is that moving between locations and areas takes valuable time. So, make sure you know which items you need and where you can find them and plan accordingly. Otherwise, you might get into trouble and you aren’t able to craft certain items.

In addition to that, keep in mind that you have a limited amount of MP. MP is also used to craft items. And this brings me on the second part of the gameplay I want to focus on, the crafting. This is something I didn’t always pay attention too. Each item can have certain properties that make a huge difference during crafting. Each item has also a quality level that changes the outcome quite a lot as well.

Something I found extremely tricky was looking for high-quality items. For some reason, I always found a mid tear or low tier quality items. I’m quite sure that this was one of the reasons that resulted in me having a mediocre ending. Now that I know that, I know what I should look for in a second playthrough.

Anyways, the crafting system itself is a bit basic. You can select various ingredients to craft an item. If you don’t have a certain sub ingredient that is craftable, you get forwarded to the crafting menu of that item. One thing that I found really annoying was that it wasn’t always clear which ingredients were missing. For example, the icon of the missing ingredient was a flame. But I had a few ores that looked extremely similar. Yet that wasn’t the ingredient I needed. It turns out I needed oil.

Something I really liked was that in the crafting list, you were able to sort ingredients in terms of quality or rarity. Also, you had various symbols that gave information if you were or weren’t able to craft a certain item. For example, a triangle means that you are able to craft the item but you have to craft a sub-item first.

One thing that I would like to mention is that this game can be repetitive. It’s quite easy to fall in a loop for every assignment or mission. Explore, craft, rest. Explore, craft, rest. Explore, craft, rest. And repeat. Each assignment has a different theme like preparing for a festival or helping to craft medicine.

I didn’t mind too much, but I feel that a bit more variation in the gameplay would do the game some good. For example, a bit more assignments where you needed to defeat a certain number of monsters or collect a certain amount of ingredients would do the trick.

Arland is saved

atelier-rorona-the-alchemist-of-arland-dx-screenshot-03-ps4-us-04dec2018Let’s talk about the visuals. This game looks quite nice in my opinion. While the game could have benefited from a free camera, I actually didn’t mind too much since the camera allowed me to watch the nice city and fun dungeons in great detail. Some enemies suffer from the recolor syndrome, like the slime enemies. There are at least 3 variants and only the color has been changed. I wish those games added a few extra details. Oh well. At least I never had slowdowns during gameplay and I was able to play the game at a decent frame rate.

In terms of animation, this game is good. While the cut scenes would have benefited from some more character animation instead of gorgeous looking 2D artwork. Now, if the game came out in a previous generation, I would excuse this…. oh, wait… that’s right, this game is a port of a PS3 game. Then again, the PS3 is capable of so much more. Oh well.

Now, something that bugged me a bit is the rather awkward jumping animation. I think it’s missing a few frames near the end where Rorona’s feet almost snap into place. It also looks strange when you adjust your jump in midair. Since Rorona sort of floats awkwardly. It’s hard to put into words but while the jump works great, it feels off and looks a bit off.

Jumping in itself is easy to do and control. You just press the jump button and voila. I don’t have any complaints about the controls. I really like how there is a dedicated button to cycle through Rorona’s animations. The game controls great and I didn’t have the need to spend time getting used to them. The UI explains it so well, I got the hang of it right away. One minor nitpick is that the prompt for running is a tad confusing. When the UI shows a button for “running ON” and you press that button, Rorona actually starts walking. So, that prompt in the UI actually shows the status if you are running or not.

Now, the UI has some amazing things I really liked. Like how easy it is to sort items or the great and easy to use crafting system. But I have a few complaints. First of all, I wish I was able to see which ingredients were at a certain location before I actually traveled there. I would have been able to save so many days…

Secondly, while I totally understand why the developers did this; I wish I was able to see how many days it would take to go to a newly discovered gathering area. The reason why they don’t tell you this is most likely for immersion reasons.

And my final and third complaint is when you buy armor, you can’t see if it would increase somebody’s stats or not. This was quite annoying, especially when the armor shop rarely has new items because the game really wants that you craft it yourself.

The music and sound effects for this game are good. The soundtrack really fits the mood of the story quite well. It’s relaxing and rather melodic. It helps to get immersed in the game. I even added the soundtrack to my playlist for when I want to relax. Now, the sound effects are great but I wish there were a bit more of them. For the whole crafting system, the use the same effects and I would love some different ones for food or bombs. Also, one for days passing, while the clock ticked over, would be the cherry on the cake.

Oh, and here is something nice, you can totally change the whole soundtrack. Yes, while interacting with the book in the atelier, you can change each and every track to another track. You can choose between a pretty long list of other games in the series. Now, this is an amazing feature but it could have used some additional features. Like a reset to default option and one where you easily see which song you have selected since in that menu there is a lot of unused screen space. And the biggest missing feature is, in my opinion, a preview of what song is currently playing. Oh dear, they were so close.

In that same menu, you can access the different costumes for Rorona. As far as I know, these are only cosmetic. You can do save file management and decorate the atelier to a certain degree. You can also access the options menu where you can adjust the sound mix to your liking. Here, you can also change the language of the voice acting to Japanese or English. So, if you want Rorona to greet you in Japanese on the main menu, you can do that.

After you have finished the game, there is a post-game chapter. I won’t spoil what the chapter is about but it adds some additional story. But after this post-game, there is no free-roaming. So, you can’t experiment with the game… This is a real missed opportunity since I would have loved to try and experiment with the game to learn and have a better run next time. Yet, on the other hand, I totally understand why they did this. Because the game has so many different endings in which different characters aren’t present, it would have been a hell to program.

Interestingly, during my writing this review and posting it; the game got a small update. I have no clue what has been added, but I wanted to mention it, just in case something in my review doesn’t make sense anymore.

With that said, I have said almost everything I wanted to say about this game. I did leave some things out for you as a surprise if you decide to play this game. But, it’s time for the conclusion of this review and my final thoughts.

Conclusion

The bad:

  • The jump animation looks awkward.
  • The game can be repetitive.
  • There is no free play in the post content.

The good:

+ Enjoyable story, writing and voice acting.

+ Amazing charm.

+ Great UI.

+ High replay value due to the different endings.

+ Relaxing soundtrack and you can change it to your liking!

+ ….

Final thoughts:

I don’t know exactly how this game compares to other games in the Atelier series. Since this game is the first game in the series I have played. Nevertheless, I did enjoy my time with this game quite a lot. The game is on the surface of a relaxing game with a lot of charm. But, don’t get fooled, this game can become quite hectic in a good way.

The game is quite enjoyable to play but difficult to master. You really need to plan every single move to make sure to you get yourself in a difficult situation.

This game is perfect for everybody who is looking for an RPG with a crafting system or somebody who is looking for a shop simulator. While I can totally understand why some people won’t enjoy this game too much, it did click with me.

But the game is far from perfect. Don’t get me wrong, this game is quite good but it has some flaws that hinder the gameplay in my opinion. Like the strict deadlines and the repetitive nature of the game.

Personally, I recommend that you give this game a try. If only there was a demo of this game you could try out and judge for yourself if this game is for you are not. I bought this game because the screenshots and descriptions looked interesting on the Nintendo eShop and I wasn’t disappointed.

Now, I can’t wait to play the other games in this trilogy to see if they improved the mechanics in the other games. Maybe they crafted an even better adventure while they kept everything that worked quite well in this game.

Do keep in mind that I’m not saying that this is a bad game. It’s a good game with some flaws. It’s up to you to decide if these flaws would hinder your enjoyment of the game or not. Since this game has a lot of depth so you will be able to have a lot of fun with this game.

With that said, I want to thank you for reading this article. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in a different article but until then, have a great rest of your day and take care.

Score: 70/100

NekoJonez’s October 2018 Update

DSC_0957

Dear lord, is it already October? This year has been flying by and it was extremely nuts. So, I think it’s time to update you guys and girls on what’s going on in my life and what you can expect for the future of my blog. This is quite a lot to talk about so, here we go. Also, feel free to leave a comment in the comment section down below. 

Personal life stuff

In a previous update, I talked about a few things. Let’s first start with my final project. That’s currently in full swing. Researching and writing this out takes up a lot of my time. For those who don’t know, I’m a college student and I’m doing Computer Science. I have finished all my subjects and now I have my final project to write. I’m taking the networking classes. My final project is upgrading and monitoring a school network. It’s quite a challenge and I’m learning quite a lot.

Because of that, I don’t always have the time to play new games to write about on my blog. In addition to that, I sometimes feel burned out on writing and then writing something for my blog is just a bit too much. So, if I skip a week, I’ll always announce it on my Twitter.

Besides my final project, my theater group started in the new season. Currently, I’m working on some things for our open stage next week. It will be quite a lot of fun and I can’t wait to see it when it all comes together. But that has been eating my free time as well.

Troy and Dobby.jpg

On top of that, my family and I are raising two adorable little fluffballs. Since Sparta died in July of 2018, I really missed having a cat around to hold me company. In August of this year, we adopted these two little kittens. They are brother and sister. The left gray one has been named by my sister and this lady is called Dobby. The right brown one has been named by me. I named this man Troy. His name has been chosen as a reference to Sparta. Our bonds are slowly but surely forming. Currently, they have grown enough to learn to explore outside. That’s fun. It really melts my heart when Troy starting to meow when he doesn’t see me for a few minutes when we are outside. They rarely sit still, so I won’t be flooding my Twitter with pictures of them, but I’ll try.

So, it’s quite clear by now that I’m quite busy. I’m still working full time as well. In my last update, I also talked about my bad mental health. Currently, the situation hasn’t improved a lot. But, huge changes are happening. Because of privacy reasons, I won’t be talking about them in public.

Before I start talking about the blog related things, I want to talk about the games I’m playing. Currently, I’m playing a lot of games I have reviewed in the past. Games like The Legend of Zelda – Breath of the Wild, Europa Universalis IV, A Hat in Time amongst a slew of others. I mostly want to wrap up those games so I can cross a few games on my backlog list. But, I’m still playing some other games I want to review or talk about.

Blog stuff

So, something strange is going on with my blog. For some reason, my views are all over the place. While I have days that my blog is doing very good, I have also days that I barely get any visitors over.

Opera Snapshot_2018-10-07_200020_wordpress.com

That said, if anyone can explain to me why my views are so low, that would be welcome. Any feedback on my work is welcome. Also, if you ever have a suggestion for a review or a topic you want me to talk about, feel free to contact me on my Twitter or contact page.

A project I have currently running on my blog is the Tomb Raider project. Currently, we are extremely close to finishing it. I have to finish two articles, which I might do next week. I’m aiming to release it somewhere this year. I’ll update you guys on the release date on my Twitter.

In almost every update I talk about wanted to update my blog with new categories and updating older articles (Mostly removing typos, fixing broken links and images). For now, I won’t be doing that. I’ll mostly be focusing on the currently running projects. The whole restructuring and updating of my blog will be for 2019.

What else can you expect from me in 2018? Besides the Tomb Raider project, I don’t have any crazy plans. I have a few games I still want to talk about on my blog before the year ends. There are a few Switch, PC, PSP and PS2 games I still want to review.

I do have some plans for 2019. I have a few ideas for collaborations and other projects. But, I’ll only be able to work on them when the new year starts. Simply, because I don’t have the time for them now.

And that’s everything I wanted to talk about for now. This article has been a summary of my tweets in the past few months, so, if you want to know these things hot from the press; you should follow me on Twitter.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Personal: What’s on my phone

asus zenfone 3 max.jpg Product page

About a year ago, I wanted a new phone. My first smartphone was a Samsung, which was my 2nd and 3rd smartphone as well. I always wanted to try a different brand and since I bought an Asus Zenpad 8S in 2016 for my birthday, I wanted to give the Asus Zenfone a try. I’m quite content with my Asus Zenfone 3 MAX. I have the 5.5-inch version, so it’s quite a big phone in my opinion. So, a while ago, there was a tag challenge in the tech community to tell your audience what you have on your phone. I wasn’t aware of it at the time, but I still want to do it. So, here we go. Also, I invite other bloggers to do the same thing. What is on your phone? If you write an article about it, feel free to tag me on Twitter or link to this article. Or feel free to leave a comment here as well. 

Mini review

So, before we go to the main event, I first want to give a mini-review on the Asus Zenfone 3 MAX. What are the things that I love and dislike about the phone? I have been using this phone for a year now. If you want to read up on the specs of my phone, you can read it here on gsmarena.com.

There are a few things I dislike about this phone. If you use the screen at max brightness and either WiFi or 4G, the phone’s battery drains quite fast. Lowering the brightness helps quite a lot to save battery. Another thing has to do with the call quality. Sometimes the microphone doesn’t pick up my voice too well and the other end doesn’t hear me, but if I reposition the phone a bit, that fixes the issue. Another thing I dislike is that buttons like home or back aren’t backlit. But, that’s all I really dislike about this phone. While other reviewers would find other things wrong with it, I really like this phone and it fits my needs perfectly.

So, what are the things I really like about this phone? It’s my first phone with a fingerprint reader. This makes life so much easier. More on that later. Another thing I really like is how this phone seems to get frequent updates to the latest version of Android and all the latest security patches. I prefer the ZenUI over TouchWiz any day of the week. The camera on the phone is really good for family pictures in my opinion. But, the biggest factor for this phone is that it’s priced at 250-280€ and you get an amazing phone for that price.

What’s on my phone?

Now, what’s on my phone? Quite a lot actually. I nearly always carry my phone with me since it’s a handy tool when I need to look up something quickly or snap a quick picture of something I need to remind myself of.

Since I’m rarely at my desk at work, I always have my phone with me. So, they can call me whenever there is a problem. Also, I love listing to music while walking and I use my phone as an old school music player. So, my music app is one of my most frequently used apps.

First of all, I won’t talk about every single app that’s on my phone. There are quite a few games I have installed on my phone for when I’m in a waiting room or have some time on the train and the batteries of my 3DS or Switch are out. I’ll only talk about the apps I placed on my home screen since those are the apps I use the most.

Whenever there is an app I use often, I place it on my home screen. If I stop using it frequently, I remove it from my home screen and replace it with something else I use frequently.

Screenshot_20180930-145935.jpg

This is my first home screen. This screen greets me when I unlock my phone. For obvious reasons, I won’t show how I unlock my phone. On the left of my main home screen is the Google Assistant/Google Now. This way I can catch up with the latest news of the subjects I’m interested in. On the right, there is a 2nd home screen with additional apps. More on that later.

At the bottom, I use the classic vanilla apps. From left to right, you have the dialer, my text messages, a button to see all apps, Chrome, and my camera. On top of my home screen is a big clock with the date displayed. Besides that clock, I have the messenger app. I talk quite often to friends over messenger and if I want to share a link, Messenger is the easiest way. Underneath that, you have the Play Store. Each morning, I update all my apps and check the store if there isn’t anything interesting that I could review on my blog.

Then, you have three rows of 4 apps each. The first row is my calendar, my finder app, Discord, and Dropbox. The calendar app is Google Calendar. I use this app often to remind myself of things I need to do. I put more than just my appointments or birthdays in my calendar. Things like: “Article day”, “Write the time for the final project”, “Write a piece for collab” or “Release of thing X” are things that appear in my calendar as well. Appointments have a red color and things I need to do have either blue or yellow. Blue if it’s something I could delay and yellow if it’s urgent or if it can’t be delayed.

The file explorer is the one that comes with Asus’ ZenUI and I love it. It gives me Windows-vibes and it’s really great to use. Whenever I download a file, I can quickly find it with this app. When you open it, you can select to view all images, videos, music, documents… on your phone or just explore the phone. An amazing feature here is that I can set up a wireless method of accessing the files on my phone. When my phone and the device I want to access from being connected to the same network, I can wirelessly access the files on my phone. It creates a link I can visit and I see the same thing as the file explorer app. This app saved me various times.

I use Discord to talk to other bloggers and friends from over the whole world. I’m also part of some servers where game developers look for bloggers to promote their games. If you want to add me on Discord, just shoot me a message over Twitter. But, an app I use really frequently as well. I actually have Dropbox Pro, since I use this as a backup method. I have close to 500GB stored in my Dropbox. Everything from files I need for work to my final project is in there. So, I never worry too much about dying hard drives or losing my files. I also use the Photo Sync feature of Dropbox. This feature saves all the pictures I make with my phone in my Dropbox so I can use them directly on my computer or all the other devices I connected to Dropbox.

In the second row, we find Instagram, WordPress, YouTube, and WhatsApp. I do have an Instagram profile, but don’t frequently use it. I enjoy browsing Instagram to see what my friends are up to. If you can’t guess why I use the WordPress app, well, I use it for checking and fixing things on my blog on the go. So, I’m quite a big fan of YouTube. I love watching tech channels, retro gaming channels, game development channels and various other channels relating to creating things. The final app on that row is Whatsapp. I mostly use that app to keep in contact with my family or my theater group. That’s all I use Whatsapp for.

The final row on my main home screen is the row with the most used apps on my phone. Twitter, since I’m quite active on Twitter. Outlook to check my mails and “Nationaal” is the app I use to check the train schedule to get from and to work. I know that I skipped an app. That’s “Pulsar+“. In one of the firmware updates of my phone, Asus removed the quite excellent ZenUI music app. So, I searched high and low for a great music app on the Play Store. First I used Pi MP3 Player, but I started to run into issues. For some reason, no apps wanted to update on my phone after I installed that app.

Not too long after, I found Pulsar. I liked the app so much, I actually bought the premium version. It includes additional themes and some neat additional features. I can’t recommend this app enough if you enjoy listing to music on your phone. It’s one of the best apps I have used in a while.

Screenshot_20180930-153105.jpg

So, on my 2nd home screen are the apps I use less frequently but I want quick access too. Let’s start with the first row. This has the Facebook app, the UEFA soccer app, a weather app, and the Nintendo Switch Online app. The weather app, AccuWeather, is an amazing weather app. It’s quite accurate in my area and I use it to check if I need to take an umbrella on my walks or not. I use the UEFA soccer app since the soccer app of my local sports channel doesn’t have the UEFA Nations League tables built-in. I use the Facebook app since I dislike the website on mobile and I find that it was quicker and easier access to certain features. And finally the Switch online app, I use that app for if I want to voice chat during online Switch play.

The next row has the Steam app, for when I want to check the Steam Store and to have an additional layer of security for my Steam account. Besides that, the Easy Banking app is the app I use to check my finances. Then, you have the Sporza Soccer app. I use this app to follow my local soccer league and to see what the Red Devils, our national soccer team is up to. And Bancontact is used for quick payments, once you set up this app, paying for the doctor goes so quickly.

Oh, before I continue, quick side note. If you are American, I mean football when I say soccer. That said, let’s continue.

The next row has my gallery. When I need to show a picture of somebody. I find the way that the gallery app sorts pictures better than how my finder app sorts them. Besides that, you have the calculator app. Strangely, this is one of the only apps that doesn’t have its name translated in the ZenUI to Dutch. It such say “rekenmachine”. Oh well. It doesn’t bother me that much. Then, you have the Maps app, I use it as a GPS. And finally on that row, you have Imgur, for quickly uploading pictures and since I love this website.

The final row has the Telenet Mobile app. This app is from my ISP and I use this app to check on how much mobile data I have left. Besides that, you got Reddit. I have periods when I get very addicted to Reddit and go on the site a lot and there are moments I rarely visit the site. The final two icons on that row are the Patreon app and the Grumpy Cat game.

I use the Patreon app to check on posts the creators made that I support on Patreon and the Grumpy Cat game is just one of my favorite games on my phone at the moment.

You might notice that I leave one row empty. This row is my temp row. On this row I place apps I just installed and I want to test or if a developer asks me to review them. So yes, that screenshot might be a teaser for an upcoming article. Whenever I tested them or wrote the article, I usually remove them from my home screen.

A few apps that I want to mention that aren’t on my home screen are:

Ringtone Maker – MP3 Cutter – One feature I miss from Samsung is that when you select a song as a ringtone, it searches the best part of the track to start the ringtone. This app solves that and I can even choose from where start my ringtone.

Datasize Explorer Pro – Whenever I’m running low on space on my phone, I use this app to check which apps take up a lot of space and I should remove or clean the cache of.

WiFi Analyzer – If you are a techie or a networking person, this app is a must on Android devices. It helps you to visualize WiFi to help you troubleshoot issues with WiFi.

And all the other apps, outside of games, are apps from local stores here in Belgium or the Netherlands I use to shop or to buy my retro games from. Or your typical apps that almost everybody has like Shazam. And a few apps I don’t think are worth mentioning.

So, that was quite a lot. I’m quite curious to see which phones you guys have and for what you use it and what apps are on your phones. I hope you enjoyed reading this article as much as I enjoyed writing it. It was something different from what I usually do, but next time I’ll get back into gaming stuff. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Gamer’s Thoughts: How to play mobile games on your PC.

CaptureOfficial website

For some people, it isn’t easy to buy the latest and greatest phone to play the newest and greatest Android games on. Thankfully, there is a solution for that. It’s a solution I often use myself actually. There is a program called “BlueStacks” that allows you to play any Android game on your PC. I use this tool when I want to take screenshots when I want to review an Android game. To my big surprise, the folks over at Bluestacks contacted me with more information about BlueStacks 4. So, that’s what I’m writing about today. Before I begin, feel free to leave a comment with your thoughts on the program and/or the content of this article in the comment section down below.

What’s new

Currently, BlueStacks got a huge update. In v4, a lot of work has been done to make BlueStacks an even better platform to play Android games on. In this infographic created by the developers, you can find an overview of the changes and improvements in this new version.

If you want to download the program for yourself, just go to the official website that’s linked higher in the article and install the program. The installation is extremely easy. Just follow the on-screen steps and the installer does the rest for you. It gets even better, when you log in with the same account you use on your phone, you will be able to download all your purchased apps and install them in BlueStacks.

It’s quite impressive how far this program has come. Back in 2011, the first version of BlueStacks was released and today it’s one of the best programs on the market to play Android games on. With this program, you can easily stream, record or create screenshots from all Android games. And you can even play them.

If you don’t like the Google Play Store, BlueStacks also has its own AppCenter. This center is a new skin for the Play Store. Each program takes you directly to the corresponding page in the App Store.

Here is the best thing of all, using BlueStacks is completely free. There are some ads in the program and you can’t customize your wallpaper. If you buy a premium account, you will be able to change your wallpaper and have no ads. You also got priority responses from the support team, if you need them. This subscription costs only 40 dollars yearly. The only annoying thing is that there aren’t too many payment options.

By doing various tasks, like loading up a game and returning daily, you earn BlueStack Points. With these points, you can buy themes and various merch prizes. At the moment of writing, there isn’t a list of which actions award you points. You can also buy BlueStack Points as a sort of microtransaction. But, these points are totally optional.

Playing games in BlueStacks

Thanks to the developers over at BlueStacks, I already got the chance to play around in a development build of version 4. Since BlueStack now supports the mapping of joysticks to keyboard buttons, I decided to try it out in Corpse Party – BloodDrive. Thankfully, there are cloud saves so I can pick up from where I left off.

screen 1

When I first installed the game, for some reason, the game closed to the desktop twice. But, the 3rd launch, the game just works perfectly fine. After mapping the joystick to the ZQSD (WASD in AZERTY, since I’m from Belgium and use AZERTY.) and the other joystick to the arrow keys, I was surprised at how accurate and fluent this works.

After that, I tried to map my keyboard keys to my wireless XBOX360 controller using a program called XPadder. With this program, you can map keyboard keys to one input on your controller. It’s quite a neat program actually. BlueStacks and XPadder work just fine together. While I wish that BlueStacks works with controllers like the wireless XBOX360 controller; then again, for how many games will you be able to only use the controller and not have to use the mouse to tap/click on a spot? So yeah.

If you want to set this up for yourself, you need to click on the keyboard icon in the righthand corner. This brings up a new menu where you can choose between controls for various actions. Currently, the following things are supported: a tap spot, d-pad, zoom, aim/pan & shoot, Moba Skill Pad, Swipe & Tilt. You click on what you need and drag it to where the button is on screen. If you want to change the keymap, you click on the button and press the key you want. It’s as simple as that.

screen 2

After you click save, you can start playing. Now, you can hide those keys. If you click on the eye icon that’s next to the keyboard icon, have a slider to choose how transparent you want those keys to be. I have set them all as invisible for the next screenshots in this article. I usually play on BlueStacks with invisible controls actually.

The next game I tested was the port of Sword of Mana, I played this on my tablet a while ago and it’s a very great port actually.

screen 3

I quickly got used to the controls I set up for this game. While I could set up a whole lay-out for the menu system for this game, I found that the clicking through it with the mouse works just fine. Also, I found this game easier to play, since now my hand didn’t cover up parts of the screen. I think I’m going to switch to BlueStacks to finish this game since it’s a more enjoyable experience than playing this on my actual tablet.

The final game I tested was Minecraft Story Mode. At first, I was annoyed that I was unable to login to my TellTales Account. But, I quickly realized why. Since I used to enter to confirm my password, I went back to the login screen. When I clicked “OK”, the login actually happened. Curious, I took my own tablet and tried the same thing on there, and I had the same problem.

Anyways, I was surprised at how quickly I was able to download and install the episodes on BlueStacks. I actually tested the download speed of episode 5 on my tablet and on BlueStacks and I found that the episode was downloaded and installed faster on BlueStacks than on my tablet.

The reason I wanted to test this game on BlueStacks is that I wanted to check if this game also has the graphical issues I experienced on my tablet or if it’s a problem with the graphics chipset of my tablet. Besides that, I wanted to test a game that didn’t have a d-pad for moving the character but relies on pressing the screen to move your character.

BlueStacks_ScreenShot

Surprisingly, this game works perfectly. I actually placed a hidden dpad and the game reacts perfectly to that. Also, I didn’t notice any graphical issues. But, the graphical issues happened so rarely on my tablet, I can’t say it’s totally fixed. Something I did experience was a small audio desync in the 5th episode. The voice acting started a second after the characters opened their mouths.

The quick-time events were easily done with the mouse. It did require me to get a bit used to the new way of playing this game but it didn’t take long. It reminded me that I want to finish this game.

So, now that I tested 3 different games on BlueStacks, I invite you to test out different games. Please, tell me your experiences with BlueStacks in the comment section. What games work and where fun to play on BlueStacks and which games gave you issues?

And with that, I want to thank you for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Review: Age of Mythology Extended Edition (PC) ~ And on the 7th day he gamed.

ageofmythologyextendededitionSteam store page

Ah, Age of Mythology. I got introduced to this game when I wasn’t able to understand English. It was at a co-worker of my mom’s house. I was playing the games on the PC I didn’t own. The first time, I played with the Egyptian culture, since I have quite a fondness for the old Egyptian culture. A few years later, I found Age of Mythology in a garage sale. It was a French version, but I didn’t mind. I was finally able to play that one game I played for myself. Back then, my French was better than it is now. It didn’t take long before I found a copy of the Gold Edition with the Titans expansion pack. I played the game quite a lot back then. I even dabbled in online play. Fast forward to 2014 and Age Of Mythology Extended Edition releases. Overjoyed, I start it up and have a nostalgic wave. But, is the game any good and does it still hold up. Let’s find out. 

Tale of the Dragon

To my surprise, in 2016, the game received new content. This new content isn’t too well received if you read the Steam reviews. But, I’m running ahead of myself here. First, let’s take a look at the story of this game. In this game, you play as Arkantos, an admiral from Atlantis. Something strange I have to point out is that the Atlanteans were added with the expansion pack “Rise of the Titans”. 

Anyways, Arkantos gets a mission where he has to help Agamemnon in the Trojan War. Things go south right away and Arkantos’s fierce enemy Kamos tries to boycott him. The story of this game is quite long. It has over 30 missions and it will take you 30 hours to finish the main campaign. If you decide to play the additional campaign the DLC brings, you get a 10 hours additional playtime.

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During the story, you come across various allies and go on a big adventure. The writing in the game is good. Personally, I prefer the stories in this game more than the stories that were told in Age of Empires I & II. The way how they used the mythologies and stories to create one huge story is just amazing.

Something that still holds up from the original is the voice acting. During the story, you come across Greek, Egyptian & Norse missions and each character feels and sounds unique. My favorite missions were Egyptian missions. The reason for that might be because I’m really fond of Egyptian mythology.

But, would I say that the voice acting is actually good? Oh, no. The voice acting is cheesy and over-the-top. And to be honest, I love it. It adds to the craziness of the story and atmosphere. I get the impression that the voice actors had an amazing time in the recording booth. The voice acting just clicked with me and actually made me laugh out loud sometimes.

The two base campaigns of the game are a blast to play through. I’m also glad that the downloadable short campaign “The Golden Gift” is also added in the Extended Edition. This was a 4-mission long campaign you were able to download from the official website as a sort of update/free expansion.

So, I also played a bit through Tale of the Dragon for this review. While I can understand the negative reception of this DLC, I would still recommend it. Now, there are some balancing issues and the multiplayer with the new Chinese civilization is sometimes quite unstable. But, it provides some new and fresh challenges in the game. I have to admit that I haven’t experimented with them too much since I love playing with the Egyptians the most, but from what I have played; the Chinese look like a lot of fun to play with. If you want a more in-depth review of the DLC, I would recommend that you read Moshfish’s review on it. It’s an amazing summary of what’s good and what’s bad with the DLC and I agree with a lot of it.

I want to add one thing to the Tale of the Dragons review. I don’t know if it’s just me or if other people experienced it as well, but in some missions, I didn’t have background music. Also, I found it a missed opportunity to add additional Asian tracks to the soundtrack.

Something minor that I experienced as well is that when you use a God power, usually a name is display who uses it. In the main campaigns, that’s Arkantos. In Tale of the Dragon, it’s nobody… No name is displayed.

God powers and such

age-of-mythology-extended-edition-windows-screenshot-arkantos

This game plays like your typical RTS game. If you have played games like Age of Empires II or Rise & Fall – Civilizations At War, you will feel right at home. Your main goal is to build your civilization. You do this by assigning villagers various tasks to collect resources or create buildings. With these resources, you can create more units to improve your economy or create an army to defend from enemies or attack them.

There are, including the DLC, 5 different civilizations to play with. The Norse, Greek, Atlanteans, Egyptian and Chinese. Each civilization has it’s unique units and quirks. For example, the Norse has a special cart, the Oxcart, that is a sort of movable drop off point for resources. The Greeks need to have villagers praying to great favors while the Egyptians need to build statues of their gods to create favors. 

The best way to learn how to play with these civilizations is to play through the campaign. By the end, you will know the basics and some advanced mechanics with each civilization. But, if you are totally new to RTS games, there is a “Learn To Play” map where you get the basics of RTS gameplay. You learn how to play with the Greek civilization. The unique elements for each civilization are explained in a cinematic. Now, there is no Greek one and in the Chinese one, some bits take a bit too long.

If you ever want to know more about a unit or a building, you can just click on the portrait. You get a very detailed screen with a lot of information. This information contains the unit’s or building’s things like strengths, weaknesses, and uses. You can also click on “contents” to read a full in-game Wiki. Too bad it doesn’t have a search feature or a better menu system. If this was expanded upon, this would have been an even better tool.

You can play through the campaign on 4 difficulties. I mostly played through the campaign on the normal (moderate) difficulty. I would recommend that you play the game on the Normal difficulty first and decide if the game is too easy to too hard for you and switch if needed. Overall, the game is quite balanced and I rarely had moments where I found the AI was quite unfair.

There are a few unique mechanics in this game. First, let’s talk about a new unit class. Besides your typical triangle of sword, bow, and horse; there is a 4th unit class. Myth Units. These units can be trained in temples and are effective against human units. Each civilization has unique to the mythology of that civilization. For example, centaurs for the Greeks and sphinxes for the Egyptians.

The second unique mechanic is the Titans. When you reach the last age, you can start building a Titan Gate. When this gate is completed, a titan unique to that civilization is summoned. These are huge and powerful units that can be used as tank units to attack the enemy. Now, you can only place this Titan gate once, so if it’s destroyed, though luck. Also, the Titan is quite weak to Hero Units and siege units. So, be careful if you use the Titan.

Now, if you have played Age of Empires III, this mechanic might be sort of familiar. When you advance to the next age, you can choose between various advisors who give you a certain reward when you advance. This isn’t different in this game. When you advance to the next age, you can choose between two minor gods. The god you choose decides which myth unit you can create at your temple and which god powers you can use.

Yes, the final unique mechanic is the god powers you can use. Each civilization has it’s own unique god powers which range from offensive to defensive powers. You can summon earthquakes, spy on the enemy for a limited time, summon a healing spring, have a moment where nobody can attack… There are a lot of them. Most of them can only be used once during gameplay. Some can be used more than once, but they all have a limit.

If you want to read more in-depth about how this game works, I recommend that you take a look at this website: http://aom.heavengames.com. It’s a huge website containing very detailed information and strategies on how to play this game.

Most of my time has been spending in this game playing random matches versus the AI of this game. In the past, I was quite skilled in this game. I knew most of the keys to quickly and efficiently create my base and build up my army. While I love the economic play in this game, I’m horrible when it comes to balancing my army. Since I played a lot with the Egyptian civilization, I don’t know a lot about the other civilizations.

If it’s not clear by now, I think that the gameplay in this game is excellent. The campaign has quite a lot of challenges but just playing on a random map versus the AI is quite a lot of fun as well. There are some things I would love to change about this game but there is a very active modding community providing a ton of mods in the workshop fixing bugs and fixing most of the issues I have with this game.

Let’s dance

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The soundtrack of this game is amazing. The soundtrack is orchestrated and uses an amazing mix of various instruments.

Each civilization has it’s own unique theme and unique tracks. Also, the developers enjoyed themselves way too much with naming these tracks. The main theme of this game is called “A Cat Named Mittens” and one of the most relaxed and most chill tracks is called: “Eat Your Potatoes”.

Together with very good sound effects, the audio of this game is a hit. To this day, when I listen to the soundtrack casually, I remember how the villagers sound and other sound effects. Something I really like is how the sound effects are played in stereo. So, if you move a unit from the left to the right, you will hear your unit in your left speaker.

Now, the rest of the presentation of this game isn’t that great. Don’t get me wrong, the game looks great and the theming is very well done but some character models look out-dated. While I personally don’t mind that much, I feel like this extended edition could have done a lot more than just simple widescreen support. The additional visual polish isn’t much to write home about. Just look at this Imgur library created by NecessaryDerp from 2014 where the graphics from the original are compared to the Extended Edition: https://imgur.com/gallery/L8WEE

Am I saying that the game looks ugly? No, I’m not. Like I said before, the game still looks great. The improved visuals for the liquids like water and lava are quite pleasing to the eye. And to be honest, the only moment I find the graphics dated is when you are extremely zoomed into the map. Also, thanks to the magic of Steam Workshop ingratiation, you can use a lot of mods to improve the visuals to your liking.

In the past, the online community of this game was quite alive. There were a lot of people playing this game. I remember that were at least 100 different lobbies. Nowadays, the online community of this game is dying. The day I publish this review, there were only 5 lobbies. It’s a shame since I played some great game mods online. From King of the Hill to a sort of Dota clone.

There is one thing I really dislike in this game and that’s the save and load menu. Now, it works fine but I wish it displayed more information. For example, if you were playing a random match or if it’s a save in a mission/scenario. I haven’t found a mod that’s able to solve the issues I have with it.

A nitpick I have with this game is with the map. I love how you can rotate the map holding the CTRL-key down, but there is no identification on what position it was originally in. It’s a minor thing.

Something that frustrates me the most is that this game doesn’t receive additional patches. The updates stopped in 2016. Yet, the developers keep updating Age of Empires II HD. This game could use a lot of minor polishing updates but the focus of the developers is on their other products.

So, that’s everything I wanted to say about this game. I think it’s time for a conclusion.

Conclusion

The bad:

-The visuals are just okay.

-The Tale of the Dragon DLC misses some polish.

-The in-game wiki could have been so much better.

-The save menu should display more information.

-Dying online multiplayer community.

The good:

+ A lot of unique mechanics like Titans and God Powers.

+ You can use mods.

+ Amazing and addictive RTS gameplay.

+ Amazing soundtrack & sound design.

+ Cheesy and over-the-top fun voice acting.

+ Good story.

+ …

Final thoughts:

I might be blinded by nostalgia and quite biased while reviewing this game. But, I think this game still holds up well. Yet, I fell in love with this game the first time I played it. I have a lot of fond memories with this game and reviewing the game just makes me want to replay the game some more.

This game isn’t perfect and could use some polish to fix those last bugs and improve some models, especially the human units. Yet, the charm of this game is something else. The over-the-top voice acting and endless replay value make this game a must-play for every strategy and RTS fan.

The original reception of this game was poor, but thanks to the patches, this game has improved quite a lot already. If only Skybox Labs kept updating the game, then I would give this game a higher score.

Now, that’s everything for this review. Thank you so much for reading and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Score: 70/100