Tag Archives: updates

First Impressions: Ion Fury (PC) ~ Is it “Hail to the Queen” now?

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Official websiteSteam Store page

Once upon a time, there were a game engine. It was called the “Build Engine”. With that engine, a lot of masterpieces like Duke Nukem 3D, Blood and Shadow Warrior were created. Around 1999 – 2000, no new games came out that were made in the engine and the engine was sad. The King Duke Nukem had moved on to other projects. Well, sort of. It took FOREVER for his next game to come out. But, this year, something happened. A prince kissed the sleeping engine awake and it transformed into a new game. Wait, this isn’t working at all. Writing this introduction as a history lesson and a fairy tale isn’t working at all. Maybe we need a breath of fresh air. One were a Queen shows the ropes of the game instead of the king. So, shall we look if Ion Fury is successful in that quest or if it crashes and burns? This article is being written after I played the pre-release version until v1.02a. And as usual, feel free to leave a comment with your opinion on the game and/or the content of the article in the comment section down below.

Editorial note

Before I talk about the game, I want to acknowledge that I know about the controversy of this game. That the developers possibly made some trans phobic remarks and there are some homophobic jokes. Personally, I don’t want to spend too much time on this controversy since a lot has been said and written about it.

My personal stance on the whole matter is simple. I’m under the impression that some things were taken out of context or provided with the wrong context and cancel culture did the rest. Also, let me be clear on one thing. I think that you should decide for yourself. Take a step back and take a look at both sides of the story before you make a decision and come to a conclusion.

About the homophobic jokes, one of them is a word pun that fits perfectly in a 90’s throwback game. The other homophobic joke is something that you have to go out of your way for to discover. Where you have to enable a cheat and go out of bounds to a developer room where a slang is displayed. So yeah, is this something you should take offence over or not…? That’s up to you to decide.

And that’s everything I wanted to say about the controversy. I’m here to review and talk about games. I’m not here to write long articles about drama or controversies. My mental energy is best spend elsewhere, like on all the positive things in the world.

Bombshell, the next queen?

IonFury1In Ion Fury, you plays as  Shelly “Bombshell” Harrison who earned her codename defusing bombs for the Global Defense Force. Then everything changed when the fire squad attacked. The fire squad of evil cybernetic cult robots made by the equally evil transhumanist mastermind Dr. Jadus Heskel. Now, Shelly has to clean up the Streets of Neo DC that she knows so well.

The story brings up in several locations and area’s. While this game sort of works with different levels, the world is still interconnected. It feels like you are playing on one huge map instead. Speaking of the levels, each level is quite huge. Currently, the main story takes around 15 hours to complete. Now, this is the perfect length for a shooting game. But, that doesn’t mean that you are done after those 15 hours. You can still find a lot of secrets and easter eggs in the game. And on top of that, the Steam version will have Steam Workshop support which opens the floodgates for custom weapons and even custom levels.

While you play the game, the story takes a backseat. The story doesn’t take a lot of twists and turns or isn’t anything to write home about. Yet, the personality of Shelly is amazingly done. Her one-liners and personality is almost a carbon copy of Duke Nukem in female form. It’s great.

I love the voice work done in this game. The voice work for Shelly is done by Valerie Arem, who also did voice work in Final Fantasy 15, Zero Time Dilemma, Sailer Moon and many other series. She nailed it in this game. On top of that, Jon St. John, the original voice of Duke Nukem voiced the antagonist. It’s almost like the game is poking fun at the similarities between Shelly and Duke.

The charm of the voice acting and the one liners is amazing. It was one of the reasons why I got so drawn into the atmosphere of this game. Even the enemy grunts are well done. So, this brings me to the sound design of the game. I have no complaints about the sound design at all. Everything sounds amazing and there aren’t any sound effects I would change or tweak. The sound mixing is great as well, I never had trouble with it.

Old game design

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Let’s talk about something you might have noticed already. While this game released this year, it looks and feels like it was released in the late 90’s. For some people, this might be a turn off, but to me, it’s a breath of fresh air.

The game has this amazing retro vibe to it and makes me quite nostalgic to the times when I first played games like DooM or Heretic. Yet, the game manages to still look amazing. Every area is quite detailed and decorated. The color pallet is extremely varied and this makes the game easy to navigate while giving ample opportunity to hide secrets in various spots.

The gameplay of this game is quite simple. Like the old school shooters of yesteryear, you have to explore the level to find keycards to open doors in order for you to progress. When you reach the end of the level, you get promoted with a message that: “are you sure you want to leave this area? You haven’t found X amount of secrets.” This is an amazing feature and made me go back several times to look if I haven’t missed any cracks or holes that might hide a secret.

The gameplay of this game is quite simple. While you are exploring the map, you have to shoot through various waves of enemies. Some of these fly and other move around. Currently, the AI of this game isn’t that smart but that doesn’t make the easy. The game provided me with a lot of challenge on the medium difficulty setting.

I had to redo some sections over and over again because there was just an overload of enemies. At first, I was annoyed by this. While the weapons are easy and fun to use, I found it annoying that I didn’t see how many bullets I had before I had to reload. But, after a while I got used to the flow of the game and I was defeating these hoards of enemies. When you prepare yourself and really pay attention, the game isn’t that difficult. But, yeah, you will need to do some old school trail and error.

Something that I really liked is the fact that this game has an autosave and a manual save system. So, whenever you are faced with a difficult section, you can save in advance and have a point to return to when you need to retry. The save menu provides all the information you might need and is a perfect example of an UI done well.

I like the way you die!

Earlier in this article, I talked about the visual presentation of this game. Now, the animations of this game are amazing. Some of them are a little bit gory, but they are over the top gory. Bodies can explode when you hit them with a rocket launcher, and the added sound effects are amazing. The fact that some parts of the world are destructible is great fun too. You can blow up some walls.

Now, speaking about blowing up walls… Something I found a tad bit annoying were how bombs were handled. You can throw them with the left mouse button, but you only light and throw them with the right mouse button. The reason I found the annoying is simple, in the heat of a battle I keep clicking my left mouse button to shoot and use my scroll wheel to quickly and easily select the weapon I need for the situation. But, because I’m so drawn into the game, I keep clicking the left mouse button and waiting for an explosion that never comes.

This is the only issue I have with the controls of the game. All other controls work flawlessly. Now, sometimes it’s a bit of a struggle to jump into gaps while crouched, but I quickly got used to that. These controls are quite helpful to explore the expansive levels to find the keycards, items and ammo on the map. Some levels have a straight path forward but other levels have some branching paths with rewards for exploration.

It comes with the territory but there is some backtracking in the game. Once or twice I got lost in the level because I thought I picked up a keycard or found a keycard while I actually hadn’t done that. Oh well, these are things that happen in these old school 3D shooters. I think I have to pay better attention to the UI since it displays quite well which items you have.

Maybe that would help me to save up more ammo. Since sometimes I felt that I didn’t had enough ammo and other times I had

Speaking about items, this is were Ion Fury dropped the ball a bit. While the game is inspired on Duke Nukem 3D, the game doesn’t have a lot of items. In Duke Nukem 3D, you have a lot of different items to experiment with, like the Holo Duke and the Jet Pack. The two items that I found in this game are a radar and a portable med pack. If only this mechanic would be expanded in a DLC or an update, that would be amazing. Also, I found the radar item quite useless and barely used it. But, that might be because I don’t fully understand the purpouse of the item.

Everything comes together in a well designed game with expansive maps and fun challenges to blast through. Together with a great soundtrack, this game can be an rush from start to end. Now, the soundtrack of this game is more electronica/dance than the either rock/metal/orchestral focused soundtracks of the other games in the engine. I can totally understand why some players didn’t really enjoy the soundtrack, but that’s not the case for me.

While this game isn’t that long compared to other games I have played recently, I love to replay this game several times. Due to the updates changing the map layout since the pre-release, I love to find the added details since the updates or play through the game with the new mechanics and all the fixed bugs. And, as soon as I know the maps better, I might even play through the game on a higher difficulty setting.

Apart from the main game, there are also some additional gameplay modes. One of these is an endless mode where you have to survive wave after wave of enemies. This is quite fun since the better you do, the better drops you get to defend yourself. This is a fun distraction from the main game. The other modes are something that you will have to discover when you play the game for yourself. And let’s not forget to mention that in a future patch, we will have multiplayer!

In conclusion, this game is a well crafted throwback 3D shooter. Apart from some minor issues, I don’t have anything negative to say about this game. If you enjoy playing shooters or retro games, you should do yourself a favor and check this game out. Feel free to support the developers by leaving feedback on their forums. Personally, I think this game is that good, I might even buy the big box collectors edition for my collection.

And with that said, I think I’m going to close off this article. I might talk a bit more in depth about certain things or mechanics if I ever write a review but for now, I have said everything I wanted to say about this game. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

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NekoJonez’s October 2018 Update

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Dear lord, is it already October? This year has been flying by and it was extremely nuts. So, I think it’s time to update you guys and girls on what’s going on in my life and what you can expect for the future of my blog. This is quite a lot to talk about so, here we go. Also, feel free to leave a comment in the comment section down below. 

Personal life stuff

In a previous update, I talked about a few things. Let’s first start with my final project. That’s currently in full swing. Researching and writing this out takes up a lot of my time. For those who don’t know, I’m a college student and I’m doing Computer Science. I have finished all my subjects and now I have my final project to write. I’m taking the networking classes. My final project is upgrading and monitoring a school network. It’s quite a challenge and I’m learning quite a lot.

Because of that, I don’t always have the time to play new games to write about on my blog. In addition to that, I sometimes feel burned out on writing and then writing something for my blog is just a bit too much. So, if I skip a week, I’ll always announce it on my Twitter.

Besides my final project, my theater group started in the new season. Currently I’m working on some things for our open stage next week. It will be quite a lot of fun and I can’t wait to see it when it all comes together. But that has been eating my free time as well.

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On top of that, my family and I are raising two adorable little fluff balls. Since Sparta died in July of 2018, I really missed having a cat around to hold me company. In August of this year, we adopted these two little kittens. They are brother and sister. The left gray one has been named by my sister and this lady is called Dobby. The right brown one has been named by me. I named this man Troy. His name has been chosen as a reference to Sparta. Our bonds are slowly but surely forming. Currently, they have grown enough to learn to explore outside. That’s fun. It really melts my heart when Troy starting to meow when he doesn’t see me for a few minutes when we are outside. They rarely sit still, so I won’t be flooding my Twitter with pictures of them, but I’ll try.

So, it’s quite clear by now that I’m quite busy. I’m still working full time as well. In my last update I also talked about my bad mental health. Currently, the situation hasn’t improved a lot. But, huge changes are happening. Because of privacy reasons, I won’t be talking about them in public.

Before I start talking about the blog related things, I want to talk about the games I’m playing. Currently, I’m playing a lot of games I have reviewed in the past. Games like The Legend of Zelda – Breath of the Wild, Europa Universalis IV, A Hat in Time amongst a slew of others. I mostly want to wrap up those games so I can cross a few games of my backlog list. But, I’m still playing some other games want to review or talk about.

Blog stuff

So, something strange is going on with my blog. For some reason, my views are all over the place. While I have days that my blog is doing very good, I have also days that I barely get any visitors over.

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That said, if anyone can explain me why my views are so low, that would be welcome. Any feedback on my work is welcome. Also, if you ever have a suggestion for a review or a topic you want me to talk about, feel free to contact me on my Twitter or contact page.

A project I have currently running on my blog is the Tomb Raider project. Currently, we are extremely close in finishing it. I have to finish two articles, which I might do next week. I’m aiming to release it somewhere this year. I’ll update you guys on the release date on my Twitter.

In almost every update I talk about wanted to update my blog with new categories and updating older articles (Mostly removing typo’s, fixing broken links and images). For now, I won’t be doing that. I’ll mostly be focusing on the current running projects. The whole restructuring and updating of my blog will be for 2019.

What else can you expect from me in 2018? Besides the Tomb Raider project I don’t have any crazy plans. I have a few games I still want to talk about on my blog before the year ends. There are a few Switch, PC, PSP and PS2 games I still want to review.

I do have some plans for 2019. I have a few ideas for collaborations and other projects. But, I’ll only be able to work on them when the new year starts. Simply, because I don’t have the time for them now.

And that’s everything I wanted to talk about for now. This article has been a summary of my tweets in the past few months, so, if you want to know these things hot from the press; you should follow me on Twitter.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Gamer’s Thoughts: Super Mario Odyssey isn’t a perfect game.

Super_Mario_OdysseyOfficial website

I wanted to write a review about this game for quite a while. I have finished this game over a month ago and I haven’t written a first impression or a review about this game. I want to fix that today. But, instead of writing a review I wanted to do something special. While the game got praise from other bloggers left and right, I want to point out some of the flaws and issues I have with the game. Disclaimer, I don’t think this is a bad game but I want to explain my reasoning for why I wouldn’t give this game a 100/100. So, let’s get critical and look at this game again. As per usual, feel free to leave a comment in the comment section down below with your thoughts on the game and/or the game. 

Mini-review

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So, what do I actually think about this game? While it’s a very unique and enjoyable game, I found the game quite repetitive.

The music and sound design were amazing but I sometimes had trouble with the controls and more advanced moves.

The visuals are amazing and I loved running around in all the different kingdoms but I found the story lacking and I expected a lot more from the hype and praise it got.

If I would have to give my score for this game it would be an 80/100. Since in my eyes, the game could have done so much more and it left me disappointed in some areas of the game.

This game has a lot to love. Like I said, the visuals, the music, the concept… they are all amazing. The attention to detail is amazing. Cappy is one of the most helpful companions I have seen in a while. Yet, I felt like I enjoyed this game less then the other 3D platformers I played like A Hat In Time. So yeah, personally I felt that there was something lacking. Something that kept me from fully enjoying the game and that thought exercise resulted in this article.

Breath of the Wild did it better

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The story has one big issue and that’s the open world and the overkill of moons you can collect. Now, not too long before the release of this game, Nintendo released The Legend Of Zelda – Breath of the Wild. In this game, you were also able to run around freely and gather the things you need to finish the game.

Now, there is a big difference in how the story is handled in the Zelda games and in the Mario games. The big difference is in how the ending is handled. And if you don’t want either of these games spoiled, just start reading when the text is black again. If you don’t mind the spoilers, just highlight the next part in order for you to read it.

So, in each kingdom in Super Mario Odyssey, there is a story quest you can complete to easily get enough moons to advance to the next kingdom. But, this is an open world game so you can skip this story quest by collecting other moons. Fair enough. You can do the same thing in the Zelda game. You don’t have to defeat the divine beasts in order for you to go to the final boss. 

Now, here is the difference between the two games. If you don’t defeat the Divine Beasts in Breath of the Wild, you will have a harder time before you go and do the battle with Ganon. Since you will need to defeat them before you can fight with Ganon. The more Divine Beasts you beat, the easier you make it for yourself during the final battle. Since they bring down Ganon’s health to half if you have beaten all 4 Divine Beasts. This is not only good story writing, it’s also an amazing reward for the player. You helped free the souls from their prisons and they came back one last time to help the hero in his quest to defeat evil. 

In Super Mario Odyssey, this doesn’t matter at all. I haven’t finished the story quest in three kingdoms and it doesn’t have any difference on the ending scenes or on the final battle at all. So, why should I bother saving or helping people in a certain kingdom? When I entered a kingdom, I felt like I was dropped in a zone and if I found enough goodies I was allowed to go to the next zone. 

Another thing Breath of the Wild did better then Super Mario Odyssey are the Korok Seeds vs Moons. Now, you get both items as rewards for solving puzzles or doing small challenges in the world.  At some moments I felt like Super Mario Odyssey was the whole Korok Seed quest with a Mario skin. Now, I felt rewarded when I found a Korok Seed. Even when I had beaten the game. It gave me another chance to upgrade my bag so I was able to carry more equipment in the game and experiment more.

Now, besides needing them to continue in the main story, there are no additional rewards for collecting moons. Besides unlocking one more world/level, and maybe two small completion bonus things at the end of the game, I didn’t feel any incentive to collect these moons. I felt like I was on a fetch quest for them just because it’s a video game.

The final thing that Breath of the Wild did better is the towers and map mechanics. Yes, the towers. I loved climbing towers in Breath of the Wild and looking over the whole zone trying to find interesting areas to visit. I felt a lack of that in Super Mario Odyssey. Also, the mechanic where you could pin beams of light on the map as markers for you to visit later… man, that would have been great in Super Mario Odyssey as well.

And it would fit the visual theming of the game extremely well. The map of each kingdom is a travel brochure of the kingdom. And let’s be honest, how many times you wrote on the map of a travel brochure to mark certain areas you still want to visit.

And a final and possibly a minor thing is that Breath of the Wild felt more interconnected. The best way to explain here is, ask yourself this. You can walk over from region to region in Breath of the Wild easily. You need to fly over from kingdom to kingdom in Super Mario Odyssey. And while it’s on a planet, you are able to fall into a void if you reach the edge of a kingdom.

A Hat In Time did it better

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Now, I’m certain that people will disagree with me on this but I felt that the controls of A Hat In Time felt better than Super Mario Odyssey.

It’s no secret that I’m not the best in platforming games. So, the running up walls move in A Hat In Time was a godsend to me.

But, the issue is that nowadays, I miss various jumps because I try to rely on that mechanic. It gets better when I kept playing Super Mario Odyssey but I missed that mechanic. Not only that, I got so much used to the dive move in A Hat In Time. I was able to pull off more advanced moves than I ever could in a platforming game. With the 2nd dive/jump, you were able to stop at any time you want. So, if you noticed that you overshoot the jump, you can save yourself easily.

So, at that moment I started comparing the moves I was able to pull off in A Hat In Time to Super Mario Odyssey. And I felt like I was more in control in A Hat In Time. For example, I can’t pull off the Cappy Jump at all in Super Mario Odyssey but I’m able to defeat the hardest jumping challenges in A Hat In Time. I don’t know what’s going on exactly, but I think it has to do with the two things I said above.

Or it might have to do with me being more used to the XBOX360 controller I play A Hat In Time with compared to the first game I had beaten on Nintendo Switch. Maybe when I’m more used to the Switch controller, I might be able to do these more difficult moves.

Other things

Now, remember, I still enjoyed myself with Super Mario Odyssey and it’s still a great game. But, I have seen other games do certain aspects better. Besides that, are there other things I don’t like about Super Mario Odyssey?

The motion controls were also a big issue for me. I played a lot of this game on the go. On the train from and to work. And I think that I’m unable to get a few moons easily without those motion control moves. But, that’s mentioned in almost every review I have seen. And as pointed out by some, why weren’t they able to remap those moves to certain buttons that went barely used in the game like ZL/ZR?

Besides that, I think I have said my main issues with the game. I could go on and extremely nitpick, but that would make this article boring to read. Like I felt each world should have its own Rabbit mini-boss and not repeat them over several worlds with barely any differences…

In the end and I have mentioned this multiple times, I think that this game is wonderful, one of the best games Nintendo has put out in 2017. While it isn’t their best game from 2017, it’s in the top 5. While I feel that this game deserves a lot of praise, it could have done things a lot better and I hope I was able to point that out in this article.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in the next article but until then, take care and have a great rest of your day.

Publishing: NTales Grand Launch Comes Great Features!

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Updates to guilds, costumes & Challenging Coliseum!

Saviors are needed more than ever to keep the horde of monsters inside the Coliseum! Queen Laminia has released their latest research in Costume upgrade and enhancement to assist all Saviours in this challenge!

After a successful Global Launch; listening to feedback from players, and developing the much-requested features; comes the Grand Launch of 2D Pocket RPG NTales: Child of Destiny together with its biggest content update yet!

SOUTH KOREA — Queen Laminia is calling all Saviours to once again take up arms and save the Kingdom of Lancia as hordes of monsters amasses in the newly opened Coliseum! The Queen’s research team also released their latest Costume Upgrades and Costume Enhancements technology to assist all Saviours in their quest to save the world. These and more updates are coming as RuleMakr releases its biggest update to NTales to celebrate its Grand Launch! From the long-awaited guild features—increase in guild members, the availability of guild stores; too amazing costume updates; a challenging Coliseum to conquer; and plenty of powerful buffs!

With today’s major content update to NTales, guild members will be delighted to know that they can now change their respective Guild logo and clearly show everyone which powerful or coolest guild they call their family. In addition, Guild Masters can now post guild announcements and level-up their guild which grants an increase in their maximum membership and additional guild buffs!

What’s New in NTales Grand Launch

  • Much Requested Guild Features!
    • Increased Guild Levels
    • New Guild Medal and Guild Store
    • Change your Guild logo and post a Guild announcement!
  • Vital Costume Updates!
    • Costume Upgrade (2% increase in all stats), up to +10 upgrade
    • Costume Enhancement (15% increase in all stats), +10 upgrade max
    • Costume Dismantle
  • Conquer the Coliseum!
  • New Events with Awesome Rewards!
  • And many more!

NTales also announces the discovery of Upgrade Stones and Enhancement Stones which were found to give costumes 2% and 15% increase in all stats up to 10 grades! These upgrades and enhancements together with the new buffs, Saviours should be able to conquer the newly opened Coliseum full of mobs. The Queen has also declared rewards for those that vanquishes the most monsters and defeated the reigning Coliseum boss.

More Events and Awesome Prizes!

If that was not enough, the team prepared events for both new and old players. From daily login rewards to free costumes, and hot time rewards, players will surely have enough supplies for their mission to save the kingdom! Don’t miss out on these events and awesome prizes!

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There’s no better time to stop the evil encroaching on the borders of the Kingdom of Lancia than today! Get the latest NTales: Child of Destiny only at Google Play to enjoy these new and exciting features!

For more information on the Grand Launch content patch, players are invited to visit the official Facebook Page and join our PLUG Community.

Official Links

Download the game, TODAY!

Google Play Store: https://goo.gl/gtRo5s

NTales: Child of Destiny Official Website: https://goo.gl/tVf8r2

NTales: Child of Destiny Naver Plug Community Link: https://goo.gl/33Q4PE

NTales: Child of Destiny Official Facebook Fan Page Link: https://goo.gl/DYPa9D

NTales: Child of Destiny YouTube Link: https://goo.gl/29KdBE

ABOUT NTALES: CHILD OF DESTINY

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NTales: Child of Destiny is a complete take on MMORPG.

This new game offers the multitude of battles, exploration, and special features. Enjoy this new 2D Pocket RPG style! A linear storyline or get distracted with interesting sub-quests. NTales added twists of MMO by implementing Raid Parties, Guild War and PvP. Fighting along your side are adorable and powerful monsters with a PvP Mode of their own! A 2D Pocket RPG you surely can’t get enough!

Summon Pet, enjoy various PvE and PvP game modes! Classic hero classes to choose from but a wide variety of class builds to your preference.

Game Features:

  • Accomplish impossible missions and side-quests!
  • Gear up your class with great costume, wings, unique equipment and items!
  • Challenging Battle Modes – Boss Dungeon, Infinity Tower, Time Dungeon and Pet Island
  • Summon cute and powerful pets to fight along your side!
  • Tag along your friends to defeat Boss Dungeon, join guild and party with peer!
  • Choose from 3 Classic Hero Classes: Warrior, Magician, and Cleric!
  • Journey to over 200 Maps – Sharpen your skill to defeat the monsters!

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ABOUT RULEMAKR

RuleMakr is a Korean Development Company recently established and aims to bring forth quality and new games from Korea worldwide.

 

Publishing: NTales: Child of Destiny Welcomes Spring: Big Updates, the Grandest of Events, & Awesome Giveaways!

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In February, 2D Pocket RPG NTales: Child of Destiny had a memorable #ShareTheLove events where players showed the love they have with their friends, families, and fellow saviours. This Spring, NTales: Child of Destiny will launch much bigger events with an even greater rewards!

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MANILA, PHILIPPINES March 09, 2018 This March, as Spring Season begins, RuleMakr, the developer of hit 2D Pocket RPG NTales: Child of Destiny, reveals new exciting events, games, and giveaways to assist every Child of

Destiny in their adventure to save the Kingdom of Lancia!

NEW Content Update:
[NEW] Limited Costume: White Uniform

> Purchase Seeds and Get the Costume plus free items for FREE!

As the first of these awesome perks, saviors who purchase Seeds will receive a new limited costume, the White Uniform, among other free gifts and items! Queen Laminia, also made an announcement that saviours should get ready and to keep checking the official website, Facebook Page, and PLUG Community of 2D Pocket RPG NTales: Child of Destiny, for the biggest update and happenings to come this Spring!

What are you waiting for, Savior of Lancia? Login to 2D Pocket RPG NTales and fulfill your role as the Child of Destiny!

Official Links

Download the game, TODAY!

Google PlayStore: https://goo.gl/gtRo5s

NTales: Child of Destiny Official Website

https://goo.gl/tVf8r2

NTales: Child of Destiny Naver Plug Community Link

https://goo.gl/33Q4PE

NTales: Child of Destiny Official Facebook Fan Page Link

https://goo.gl/DYPa9D

NTales: Child of Destiny YouTube Link

https://goo.gl/29KdBE

About NTales: Child of Destiny

NTales: Child of Destiny is a complete take on MMORPG.

This new game offers the multitude of battles, exploration, and special features. Enjoy this new 2D Pocket RPG style! A linear storyline or get distracted with interesting sub-quests. NTales added twists of MMO by implementing Raid Parties, Guild War and PvP. Fighting along your side are adorable and powerful monsters with a PvP Mode of their own! A 2D Pocket RPG you surely can’t get enough!

Summon Pet, enjoy various PvE and PvP game modes! Classic hero classes to choose from but a wide variety of class builds to your preference.

Game Features

  • Accomplish impossible missions and side-quests!
  • Gear up your class with great costume, wings, unique equipment and items!
  • Challenging Battle Modes – Boss Dungeon, Infinity Tower, Time Dungeon and Pet Island
  • Summon cute and powerful pets to fight along your side!
  • Tag along your friends to defeat Boss Dungeon, join guild and party with peer!
  • Choose from 3 Classic Hero Classes: Warrior, Magician, and Cleric!
  • Journey to over 200 Maps – Sharpen your skill to defeat the monsters!

About RuleMakr

RuleMakr is a Korean Development Company recently established and aims to bring forth quality and new games from Korea worldwide.

NekoJonez’s December 2017 Update

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It’s almost the end of the year, so it’s almost time to wrap up 2017 here in my blog. Quite an eventful year it has been, from getting a price for best gaming blog of 2017 to the Zelda project. Those are just two of the big things that happened to my blog. But, in today’s article, I want to let you know what’s going to happen for the rest of December and what I’m planning for 2018. So, it’s update time! 

Quick reflection on 2017

This past year was an eventful year for me. 2016 was an amazing year for me personally, a year that won’t be easily topped. But 2017 brought only more interesting things to my life and my blog, I can say that this was quite a successful year.

Thanks to the retrospective Zelda project and winning the prize for best gaming blog of 2017, according to MarketInspector; I can even prove the claim I made in my latest sentence.

Besides those two things, I wonder, what do you guys think were my best moments in 2017? I loved the collaborations I did with other bloggers and the games that the devs asked me to play. I’m not going to write a reflection post on 2017, apart from one article I’ll talk about later. Since I think that the picks for “my best moments of 2017” aren’t always what the people think what “my best moments of 2017” are. So, I’m asking you guys. What did you like the most about me and my blog in 2017? I’m curious about the answers already.

I got, even more, traffic to my blog this year when I compare it to 2016. But, I’m inching closer to beating my biggest traffic record so far. I got 13,000 views in 2015. This year, so far, I got 12,000 views. So, what am I planning to get the previous record broken; well, here are my plans for the remainder of 2017.

What can you expect from me?

If you aren’t following me on Twitter, @NekoJonez, then this is going to be news for you. If you are following me, some of these things might be familiar to you.

First of all, I’m going to write an article about my favorite 10 games I played in 2017. Remember, these are the games I played in 2017 and not perse the games that were released in 2017. The only big rule I have on my list is that I have to start playing the game in 2017. If I started to play the game in 2016, the game isn’t going to get on my list.

Unlike the previous times, I wrote this article, I’m currently thinking about making them one article instead of a two-parter. Believe me, I had a difficult time putting this list together. Since I played so many great games, I honestly lost count.

Apart from that, I have 6 requests planned for December 2017. What do I mean by this? Well, as some of you know, I do take requests from developers to test out their game and write an article about it.

There are also a few games I wanted to talk about before the year ends. Those are another 6 on my list.

In addition to the usual two articles at the end of the year, I think I can say that if everything goes right, I might be able to publish an article each and every day. Apart from when there are delays.

But wait, there is more! I’m doing a collaboration with LaterLevels for Christmas. In this collab, I will also publish an article daily starting from the 19th of December.

Yes, this means that you will get a double article each and every day of December apart from the 25th and the 26th where it will be only one article. Thank the lord that I have two weeks off from work otherwise I might not be able to pull this off.

If anything changes or when I get too busy in my personal life, I’ll post a tweet for sure. So, if you don’t see the articles appear on a day, check my twitter, I’ll say why I wasn’t able too.

That said, December will be quite busy and get a lot of content on my blog. But, what will have 2018 in store? Let me tell you.

Looking forward to 2018

In 2018, I’ll start a project where I “clean up my blog”. And what I do mean with this? First of all, from time to time, I’ll clean up broken images & links from my articles. In addition to that, I’ll take out typo’s in older articles too.

Secondly, I’m planning to merge a few of my categories and archiving categories I’m not going to use anymore. Like articles, I don’t enjoy writing anymore. This means that my overview pages will get an overhaul as well.

This will happen during my usual weekly article schedule. Speaking about that, it’s possible that I publish more press kits in 2018. Articles that I haven’t written myself have the word publishing in the title. I’ll try and do my best that these articles will never replace the article I write at the end of every week.

Besides that, I’m planning to do more collabs in 2018. I’ll always tweet out when a collab on another blog happens, so that will be another reason why you should follow me on Twitter. In addition to that, I’ll be working on an overview page where all content is displayed I wrote on other blogs.

I have a few special things planned for my blog and my personal life in 2018; so I can’t wait to talk about them. Buuuuut; I don’t want to reveal too much, so stay tuned for my update articles and my Twitter for that.

It’s possible that I take a week or two off from writing in the first week(s) of January since December is going to be so hectic.

Wrapping up

Thank you so much for visiting my blog in 2017. I hope you had a great time here and I can’t thank you and my other blogger friends enough for the support and experiences you all gave me in 2017.

I know it’s quite cliché to talk about this, but the recent growth I got and all the interaction with you guys is the reason why I keep doing this and I enjoy it an awful lot. If you ever have an idea/suggestion for my blog, just talk to me. I open to suggestions.

This article is going on for long enough. Thank you so much for reading and I hope to be able to welcome you in another article on my blog. Have a great rest of your day and until then, take care!

(Oh, and before I forget; HAPPY HOLIDAYS!)

Publishing: Pocket Knights 2 updates: What’s new and what’s next!

Explore the secrets of Pocket Knights 2 with your fellows HK –October 24, 2017 – Pocket Knights 2 rolled out a new update that is a big adjustment since its release. Based on previous versions, the latest one introduces some interesting features (like the Country Flag and Personal Boss), it also adds more chapters to [New Chapter] and extends more floors for [Magic Tower].

What’s new

 Country Flags Players can choose a flag of their country on the setting.

These icons will be regarded as a symbol of Countries, Languages, and Alliances. Meanwhile, you can change your flag icon as you wish since there is no limit and it’s totally FREE!

Personal Boss The Boss Board will be added to the main page, which shows the info of personal boss, wild boss, and world boss.

Players can challenge the personal boss to get Exclusive gear to equip their main character or defeat the wild boss and world boss to obtain more rare items.

New Fight Mode 1+1 mode: Players can bring one hero to battle in the part of World boss, Wild boss and Personal boss to boost the chances of winning.

1+4 mode: All your four heroes will fight along your side in the Stage, Trail, Magic Tower, King’s Path and Arena to improve character’s reputation. 

Equipment Adjustment Unlike the summoned heroes, the main role will have their own Exclusive equipment, which includes eight parts: Weapons, Shoulders, Ups, Bottoms, Rings, Necklaces, Gloves, and Shoes.

What’s next

The 1.0.0 Version will remove gear reset, gear star transfer function. To avoid unnecessary loss, players need to use these functions before the 1.0.0 Version. (These two functions will no longer be needed due to the Gear Upgrade/Star level will be stuck with the gear slots in 0.9.0 Version)

The iOS Version will come out in Oct. 2017, please stay tuned for more news later!

The Global Registration of Pocket Knights 2

Register now! Players will be able to receive abundant in-game gifts. Looking for a community? Please enter it here: Facebook

Looking for a discussion forum? Please click here.

More fun videos here: Youtube Get Pocket Knights 2 on the Google PlayStore

PITAYA NETWORK Ltd.

PITAYA NETWORK is devoted to mobile game publishing with huge passion and full attention. We aim at delivering the most outstanding mobile games into the overseas market. Until now, we have achieved critical success with Dungeon Warriors, Pocket Knight and KungFu: Legendary Brotherhood. The following three games lightning improved high ranking and feature both in the Apple Store and Google Play Store. We are primarily striving to keep game oriented and force on player’s awesome game experience.

First Impressions: Suicide Guy (PC  – Steam) ~ How Do I Die This Time?

Suicide Guy 1Steam page

In most games, your goal is to accomplish a goal alive. Yet, there are a few games that challenge you to do the exact opposite. This is one of these games. Your goal is to try and die in your dream to hopefully wake up and catch the beer you dropped. So, will this guy be able to drop his beer before it hits the ground? Full disclosure, I got a review code for this game. So, with that said, it’s time to talk about this game. As usual, feel free to leave a comment with your opinion/thoughts on the content of this article and/or the game.

Note: for this review, I haven’t fully beaten the game, that’s why it’s the first impression. Also, I have played v1.2.1 released on September 18th.

The tavern hub

Suicide Guy 2Like I said in the introduction of this article, the goal is to die in each dream to try and wake up so you can catch your falling beer. The story is basic but it fits the theme rather well. This game is a hybrid of a puzzle, action, adventure and platform game. The story takes a backseat for most of the game and honestly, I’m glad for that.

I expected much worse things when I heard the title. I expected the story to be about a highly depressed man who wanted to die as quickly as possible. But the story is lighthearted and that makes the game even more enjoyable.

So, after the first dream that acts like a tutorial, you get sent to the hub world. The hub world is a big tavern with all the tables a separate level. The level you have to beat will have a light shining on it, all the beaten levels will have their icon without said light. I really like the hub world since on the monitors you still see your main objective, wake up and catch that beer.

The hub world also helps build the character you play as a bit more. I’m under the impression is a somebody who owns his own tavern at the side of the road who is on holiday watching TV. Or perhaps, I might be looking way too much into this.

The icons you see on the tables is also a quick representation of what the level is going to be about. You can also see if you have collected the statue of that level. When you have found the hidden statue in the level, it will be displayed on the table. I really like the design of the statues, since the pose has always something to do with the level theme.

I have two issues with this hub world and that is the in some occasions, the sound effect for the level doesn’t start playing when you quickly walk between levels.

The second issue I have is with the placement of the levels. Levels 1 to 7 are placed in such a strange order; levels 1,2,3 and 7 are placed on one row and 4,5,6 are placed on the other row. I personally place them in a more linear order. The reason why I talk so much in-depth about this is that from level 7 to level 25, it’s all placed in a linear order. So, why not the first few levels.

How shall we beat this level?

Suicide Guy 3The goal of each level is simple. Find the end of the level to try and commit suicide. Like I said before, in each level, you have a statue to find too. This is optional as far as I know.

Once you collect the statue, it stays collected. So, if you didn’t find the statue the first time, you can enter the level and find it. You don’t have to beat the level to keep the statue. Most of them are in plain sight and if you explore just a little bit, the statues are easily found.

I really love the theming of each level. Some levels are even a reference to other popular games or movies. There is even a level based on Indiana Jones, my favorite movie series!

Visually, this game is very pretty. I think it’s a quite impressive display. The only thing I don’t like about the visual presentation when you crouch and you look up, you see what I think are the tops of the arm models. I have seen this for the first time in the 8th level.

The animations are also great. You can see a big visual difference between the graphical settings. I ran the game on high settings since the normal settings had some elements that I didn’t like too much. The shadows for example where too blocky. If you can avoid it, don’t use the lowest graphics settings. The lighting engine goes banana’s then and makes the levels too bright. The game has rather low system requirements, so I think not a lot of modern computers will have trouble with it.

There are a few areas that could some polish visually. Some parts of decorative walls aren’t solid and sometimes the skybox is shown in-doors. Most of the times, these problems are quite minor and will only annoy you if you look for them. I have notified the developer of all instances I found.

Shall we catch that beer?

Suicide Guy 4This game has controller support. I haven’t tested it out with my controller, but I have played the game using a mouse and keyboard.

One annoying thing about the controls is that you can’t rebind them. This isn’t such a big issue if you use QWERTY-keyboards. Sadly enough, here in Belgium, we use AZERTY keyboards so I was annoyed that I had to change my keyboard language to QWERTY to easily play the game. If this could be fixed, I would be a very happy camper.

The UI of this game is pretty good. I have only one complaint, I think that the “select level” button in the main menu is not needed. The hub area covered that already.

The biggest problems with this game are the awkward items and jump controls you must get used to. The problem with the item controls is that the “pick up items” button is a physical button and the “use items” button is the left mouse button. I think it would be better if either both are buttons or both actions use the mouse.

The problem I have with the jumping is that you don’t always know if the character is going to grab and climb up a ledge or not. Maybe a bit more of a visual indicator would be helpful. In most levels, there isn’t a lot of jumping that you must do. So, it isn’t that big of a problem since you get used to it quickly.

Each level isn’t too long. If you know what you are doing, some levels can be beaten in 1 or 2 minutes. In addition to that, if you screwed up and got stuck somewhere, you can easily restart the level without losing too much progress.

If you commit to it, you can beat this game in an afternoon. The game doesn’t take longer than 2 and half hours to beat. This makes the game ideal for speed running. I think that this game would be better if there is a “speed running mode”, where there is a timer in the bottom of the screen and after you have beaten the game, you see a results screen that you could possibly share online, on how fast you beat each level and the entire game.

One thing that I missed in this game is a sort of hint system. One time, I was really stuck on the Mario level. I didn’t want to look up a walkthrough, but I did want a hint. It took a bit too long to figure out what I had to do to climb up to the second ledge.

The soundtrack of this game is excellent. You also can get the soundtrack for the game data folder. If you enjoy the soundtrack, you can listen to it everywhere you want. Something quite unique is the fact that the music plays through the radios scattered around the level. You can pick up those radios to take the music with you or shut them off if you don’t want to hear the music. Pretty great mechanic.

This game isn’t too difficult, once you figure out what you should do, it’s straightforward. This game can be challenging when you don’t see the solution, but overall, it’s quite simple.

There are also Steam Achievements and Steam Trading Cards for those who are interesting in those.

So, that’s everything I wanted to say about this game. I can’t wait to fully beat it myself. Currently, I’m halfway done. If I had to give a score of what I played so far, I would give the game a 7/10. This game is a very fun game but it’s rather short. It’s ideal for casual players or gamers who want to play something quick and different. Also, for the cheap price tag of 5€, you can’t complain. This game has a lot of polish and soul put into it and it’s a bargain for that price.

Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article, but until then, take care and have a great rest of your day!

Game Quicky: Game Dev Story (Android) ~ Still Updating

GameDevStory.pngWikipedia article

Before I started this blog, I used to write my reviews in Dutch on another blog. On that blog, I reviewed this game. Since I started this blog, I was convinced that I reviewed this game, but it turns out I was wrong. So, that’s why I’m going to review my first ever game I bought for my smartphone. Game Dev Story, I don’t remember how I found this game, but I do remember that I played this game for hours. But, what do I think about it? Let me tell you in this article. I have chosen for a game quicky since this game doesn’t have much else going on besides the basic tycoon gameplay. In a game quicky, I list all the things I like and don’t like about the game and then write a conclusion. So, as usual, feel free to write a comment with your opinion on the game and/or the content of this article. 

Introduction to the game

In this game, you are the boss of a game development studio. You choose what your team works on, a new game, a console or a contract. You also choose which employees work in your company and what training they have. You are also in charge of the advertisement campaigns. Each year you can attend GameDex (which is E3) and each year there is “Best Of” awards show.

This game is released for Android, iOS and in the summer of 2015, a Windows Phone port has been made. There is a Japanese version created for Windows computers. More details about the game can be found in the Wikipedia link at the top of this article.

The bad

GameDevStoryScreen.png

In all other Kairosoft games, you have more than one save slot, but in this game, you only have one save slot. So, if you want to restart your game without losing your almost finished studio, tough luck.

The music is pretty good, but there isn’t too much music in the game. That’s a darn shame since the music gets repetitive quite fast.

There is a lot of downtime in this game. There is nothing else to do when your team is working on a game or on a console. Besides managing your advertisements and training your team members, there isn’t a lot to do. But, the game is paused when you are in the menus…

On my phone and tablet, the words sometimes cut off unnaturally. This happens when the word doesn’t fit on the screen. It’s a detail that annoys me to no end. I don’t see this happening in other games from the developers, so why this isn’t fixed in this game… I don’t understand.

I think it would be interesting if you can split your team in two and give them separate tasks. For example, one part works on a contract to earn money and the other part works on the new game. That would make the game more interesting.

I haven’t tested this too much, but I think this game drains a lot of battery in some cases. One time I fully charged my tablet and I played this game on the train to work. It was the only app running in the background and my WiFi and such were all off. After my workday, my battery of my tablet was almost drained. But, it doesn’t happen every time, since a week later I tested the same thing and my battery was at 95% then. So strange.

The good

GameDevStory Screen2.jpg

This game can be challenging if you make too many risks. Sometimes I got lucky with my reviews and sales, but other times, I paid attention to what combinations worked and made my money that way.

This game is fun in short bursts but is really addictive in my opinion. I had play sessions of this game that took over 2-3 hours without a break. I’m so happy that this game has an autosave since I would forget that this game has a manual save button.

This game has some random elements, so the replay value of this game is very high. I have replayed this game several times and I enjoyed each and every playthrough.

The writing and humor in this game are amazing. There are a lot of pop culture references and some are really funny. I’m not going to spoil them but if you know a bit of gaming history, you will enjoy the humor as well.

Visually, this game looks adorable. It has the Kairosoft charm all over it. This game was my first introduction to their games and I don’t regret it. If you enjoy this style of gameplay, you will most likely enjoy all their other games.

The demo of this game provides the first years of the full game. But, the full game is rather cheap. I bought the game for 3€ and you get your monies worth!

There is a screenshot button built in the game that you can let it share with your Twitter or Facebook accounts. That’s such a neat addition to the game.

It amazes me that this game is over 10 years old but still gets updates from time to time. The last update was 25th April 2017.

Conclusion

This game is an amazing casual game. If you enjoy tycoon games or just enjoy games in general, I really advise you to give this game a go.

This game isn’t perfect. It has same flaws, but hey, who knows what future updates will bring. Maybe new gameplay mechanics get added and make the game more interesting.

But, I honestly advise you to buy the full version since it’s so worth it!

That’s all I wanted to talk about in this game. Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day!

Score: 4/5

NekoJonez Update Blog April 2014: Let’s look at the future

1gXjAIt has been quite some time that I spoke to my readers directly. It has been since the 10th of February when I announced I wanted to go on a hiatus. While I have some exciting news, I have some sad news as well. I would love to do these more often. I’m even planning to do an update blog each 2 weeks. Who knows. Anyways, in this blog I’ll talk about what happened and what’s going on for my blog and my website. In that way you don’t have to scroll through a ton of tweets to be up-to-date. (While it stays the best way to have the latest news from me.) So, yeah, let’s start.

To hiatus or to not hiatus.

Alright, through some magic I was able to write more articles then I thought I could. While I have written way less then before, I think I did a great job to maintain my blog. And thanks to my buddies over at ButtonSmashers, I don’t think my blog will be dead when I’m too busy to write an article.

My main goal is one article each week. While I’m still on a hiatus, I try to win time with different stuff. Like for example, my streams will be way less frequent. With that time, I write more articles. Also, I start writing articles in advance to make sure I have content ready for the upcoming week(s).

Some people may call me crazy but almost 100% of my free time goes to my website and blog now. In study breaks I make notes of what I could write an article about. But don’t worry, I relax as well by watching some TV. Sadly enough, it’s hard trying to keep up writing creative articles each week while having an extremely busy life. But writing and working on my website is what actually relaxes me.

So, from now on, take this hiatus with a grain of salt. What I mean with this is that it’s quite possible that nothing changes. That I have a new article for you guys each week and that I stream here and there. But if there is no content of me or when there is content from other people, don’t panic. It just means then that I didn’t had the time for writing that week.

What’s making this cat so busy?

So, why am I so busy? Let me explain that to you. First of all, college asks a lot from me. I have to write various assignments, study 14 exams AND create a lot of things. For those who don’t know yet, I’m studying to become a teacher in elementary schools. In my country, that means for children from the age of 5 till 12. I have done a lot of work in my Easter break already, which ends on the 22th of April,  I don’t not quite done with everything. But I’m close.

Secondly, I’m planning a move of my blog. Yes, I’m planning to possible move my blog to the server of my forum. This will have a huge advantage for me. That way it’s easier to link my articles to my forum and I have more features to play with. But I’m not quite sure.

The third thing that is keeping me so busy is my forum. I have done some big updates to it recently but there are some plans to update it even more. Most of the plans are mainly behind the screens. This will make the forum run faster and more efficiently. But there will be some updates for you guys as well. So, come on by. Make an account and start posting without problems. Since some time now, there is no admin approval anymore.

Also, I have some things in my personal life to take care of. They are private so I won’t go sharing them on the internet. But they are nearly all family related.

Changes in my life

In the course of the few months I haven’t posted an update blog like this, there has been quite a lot of changes. I honestly don’t remember everything I should mention in this update article.

One of my previous articles already mentioned it, I think it was my Alan Wake American Nightmare review, I had to fix my numbering of my reviews. I stupidly made some mistakes so that my numbering was off by 2. Now it’s all correct. So, no more issues there. For the people who linked to my articles, don’t worry, the URL’s didn’t change.

Another update is that I got a big chance. I was allowed to write for a company about gaming violence. I was first a bit unsure if it was actually real. So, I researched the company and the game. And as it turns out, it’s actually quite real. I’m thrilled when a company asks me to write for them but to avoid scams and such, I do research. I want to know for sure that I’m telling the truth and not lying to you guys.

So, if you follow me on Twitter, you probably already know that I have a new phone. I have a Samsung Galaxy Ace 3. While some people who recommend me a different one or say that it’s not a good one… Well, I honestly disagree. I find that this smartphone fits my needs perfectly. I’m quite glad that I got it.

And to wrap up here, I did quite a lot of work behind the screen of my blog and my forum. I’m trying to update all old information to the latest information and I try to make sure everything gets the content correctly. Yeah, tons of works have been done.

Before I go to the next, and last, part of this article, thanks for all the support you guys gave me. It truly motivated me to continue with this blog and with my studies. So, thanks to you guys, I’m finally able to close some unpleasant chapters in my life and live quite happily. Thanks for that!

Future plans

What is planned for my blog? Well, if it hasn’t been published already, an article about video game violence. Check it out, it’s quite surprising.

While I have deleted one draft of a creepypasta that I wrote, I’m actually planning to write a few new ones. Oh yes, I have quite some idea’s to write some creepypasta’s and some might be not game related.

I’m planning to revive a dead series of mine. I wrote some time ago about Android games you should try out. Since I’m playing a lot on my new mobile phone (to get used to it), I have found some games that I want to cover here.

Soon, I’m planning to write a new game quicky where I return to the first game that a developer asked me to review. Has it been updated and so, for the better or for the worse? In that same article I might also talk about the other game that SkyJoy asked me to review. Super Kid Cannon has been released worldwide, so it’s time to take another look at the final version.

I’m also in a podcast or two with the ButtonSmashers. As soon as they are posted, I’ll post or reblog the link here. So you guys can listen to it.

Last but not least, I have some games that deserve an article. I’m making a list of games that I want to review. But honestly, I want to write about something different as well. I mean here, articles about gaming in general.

So, I think that’s all. Thanks for reading this quite long update. I hope you enjoyed reading it as much as I enjoyed writing this. So, see you guys next time!

NekoJonez on hiatus and updates.

From February until early September.

Alright, I have said the most important thing above here. I’ll be on some sort of hiatus of blogging and the internet in general from this month until early September. In this article I’ll give you guys also a quick update about stuff. So, be sure to read it through. 

Podcasts

Gaming Goddess Podcast Season 5  – Episode episode 4: “NEKO THE HYLIAN”

And I will be a guest tomorrow at 10AM CEST at RetroNick Podcast. Follow their twitter and YouTube channel if you want to see me talk LIVE! I will be accepting tweets during the podcast, so tweet away. I’ll talk about piracy and about Extra Credits.

Update: Due to issues with both sides, new job and busy life, this podcast will be taking place on another date. I’m sorry for this news.

Blog stuff

Alright, I turned 21 the 7th of Febraury. In total got like 5 games, so candy, a ton of money and various things. I had an awesome birthday.

Since this will be a quick and short article, I won’t go in all detail what I did during my birthday but it was awesome. The only thing I can say is that I’m really enjoying some new games and that I can’t thank my Arpegians enough for the amazing birthday wishes.

But before I continue, I want to announce that some friends of the ButtonSmashers are allowed to write articles here on my personal blog until I’m fully back! So, no worries, my blog won’t be dead.

Oh, and I surprised a friend of mine with an invite to the ButtonSmashers blog. Keep a look out at that. Anyways, let’s talk about my hiatus.

And if you want to see which music I listen to, check my Last.FM account, neko’s.

Break?

So, like I said on the top of the post, I’m going to be on a hiatus. I also had to stop my acting this year. This is because of personal reasons and various things in my personal life.

I need to fix some things in my college life. That’s mostly why I’m taking a break.

Like I said in the podcast Gaming Goddess, I will write the Corpse Party – Book Of Shadows review shortly. So, keep out a look for that.

Anyways, I’m sorry for this short article. I’ll try to write an article 1-2 / month. But thanks for understanding. Follow me on Twitter.

My wishes for future updates of Minecraft

minecraft-logo

Website of Minecraft

It’s no lie that I like MineCraft. But as a player since Minecraft 1.4 Beta, I think there are a lot of things lacking. In this blog I tried giving my better idea’s a chance. Dinnerbone or Jeb, if you read this, feel free to take my idea’s and use them in whatever way you want. I just placed them here to share my idea’s since I felt like it. Anyways, feel free to write in the comments what you guys think about my idea’s. Are they good  or are they bad? And what idea’s do you guys have to implement in the vanilla Minecraft game? 

Idea #1: Better durability bars.

o0IuWIn one of the recent updates of Minecraft you can see the durability of an item by pressing F3 + G. Yet, you only can see this in the inventory. What would be extremely welcome is that if you also press that shortcut, the durability is displayed above the bar.

In my original survival let’s play, I had a mod enabled for this. It’s sadly discontinued now.  But it was a welcome mod to see how much uses there was on my pickaxe or sword left. It was buggy when it had the unbreaking enchant. But in the Durability 101 mod for Minecraft 1.5.1 everything works just fine.

Idea #2: More stuff in the ocean or less ocean.

300px-1.8_Biomes_Ocean

When I was gathering idea’s for this article, a convention happened where Jeb told us that they are going to revamp the ocean biomes. Finally, since  there are simply way to much oceans in one single Minecraft world.

But also, only squids in the ocean? What’s wrong with some ocean life? Some coral plants would be lovely to have. But like DocM77 on the MindCrack panel said and I agree an awful lot, is that there should be some sharks or more ocean life.

This might not really be my original idea but it’s a much requested feature in Minecraft. But thankfully in Minecraft 1.7 it’s going to happen. Or that are at least the plans.

Idea #3: Make the Creative mode more complete.

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There is a petition on the Minecraft forums and mods like Too Much Items include this. Mobspawners in the creative inventory. They are missing and that is a sad thing.

The new Minecraft creative inventory was a very welcome change but enchants like Sharpness I aren’t in the creative inventory. Why?

Also, the big mushroom blocks aren’t present in the creative inventory. Which I think it would truly benefit from.

And why isn’t the command block in the creative inventory? It would truly benefit from being there.

Also, a feature where you can create fireworks thanks to looking to a list and enchanting the same way would be welcome addition to the creative mode of the game.

Idea #4: (Let) silk touch (keep the color).

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Why does grass or leaves change to the default color when you pick them up with silk touch? I can understand that a block need to change from color when placed  in a certain biome but what if I wanted some darker oak leaves in my build? It would give more freedom.

Like Infinity, I would remove the “I” after Silk Touch. It’s simply extremely silly to have that number there. But as amateur Java programmer, I can understand why it’s easier and more efficient to put the number there. But I think it isn’t useful at all to have it since it confused some (not that bright) players before.

Idea #5: Potion arrows

brewing-05-add-glistering-melonImage being in a PvP battle and you create a potion of poison. But you missed throwing it. That sucks so much. But also, when you want to give a potion to one person in PvP, you need to have some distance and that’s not helpful in tight combat.

But what if there was a special bow that could shoot arrows together with a random potion from your inventory?

In PvP this would make things more random and challenging. Since you might shoot off a health boost for the other player instead of a damage potion.

I talked this over with a few of my friends and they thought it would make for some new gamemodes or open a whole array of new possibilities.

There are several mods already with ice, fire or electric arrows. While this is also a good idea, I still doubt about the crafting recipes.

Finally, the end of the article.

That are all my idea’s that I currently have. To be honest, I have more idea’s but I thought they weren’t good enough to make the cut. It’s possible that I might write another article on this here, so I hope to see you next time here.

 

Rant #001: Pokémon Mystery Dungeon – Gates To Infinity (3DS): Cuts and Adds.

PMGTILink to the game’s site.

This isn’t a review, but a rant about something in this game. I played the Pokémon Mystery Dungeon series a lot. I played all of them. I was so excited that I even got a 3DS in the hope that there would be a new entry in the series on the 3DS. And finally, we got one. But, now there is a major issue here. I’ll probably address this again in my review but I want to get this out of my system now. On my forum, there was a lot of discussions too, so I’ll add those complaints into this rant.

The adds.

The dungeons are way better now. You have parts outside and where you need to solve puzzles. It gives a unique twist to the game.

Now you can also farm berries. Yes, it takes some time though but it’s a neat addition. The Pokémon Paradise you are building is an amazing fun concept. It really gives the feeling of progression.

But wait a minute, this is becoming more like a review instead of a rant. Whoops, my bad. Let’s go ranting.

The cuts

First of all, a big let down is that you can only do 1 mission at a time. Yes, no multiple missions for you. You need to give the request to the Pokémon to open the request gate and after you are finished, the day ends. I can agree this makes the game a bit more realistic but it really gets annoying because of one thing. The game taunts you with a list of 5 pages long missions. Each page has about 4 missions. And when you finish a mission, the list doesn’t shrink. Oh no, one mission gets added. Oh, the joy of “infinity.” pokemon-mystery-dungeon-gates-to-infinity-screenshot-04

I often find myself trying to save by sleeping. But guess what, you can save now everywhere except in the dungeons. But they removed the ability to save while sleeping. For people who got used to the original formula, don’t change up the way how you save, please. I forgot to save twice thanks to this. But this is a minor annoyance.

Nintendo, why did you got rid of the hunger system? It made the game more challenging and now without the hunger system, you can get through dungeons as if it was a breeze. Agreed, the hunger didn’t really bother you in dungeons that much but it gave something to think about when you forgot to buy food.

DLC? Seriously now? 1,5€ for an extra dungeon. No thanks, I pass. This is a game where DLC is not really welcome. In my opinion, DLC should be for PC’s & consoles. Not handhelds. Let’s face it, how much credit cards do you have? Not much. But what annoys the crap out of me is the fact that the DLC is present as soon as you buy the game. DLC should come later as a sort of expansion. If this came later like when the game is nearly off store shelves, then I wouldn’t react this way.

This isn’t really a cut but a big annoyance. Which kinds of drugs have the Pokémon taken? They run extremely fast, nearly uncontrollable. And their dialogue boxes are so slow. And here is the best part. You can’t edit the speed of the dialogue boxes AND the running speed is already annoying on the normal speed. May the Lord help those who take fast speed.

Finish

I’m going to leave it here for this rant. Thanks for reading and I hope you enjoyed. I’ll write a review about this game when I find the time and when I’m finished with this game. But for now, I’ll get playing.

I feel odd when playing this game. so many nice new things, yet those cuts really bother my game experience. Maybe I’m judging this game too early. It will be very interesting. See you guys at the next post!