Tag Archives: video game

First Impression: Pokémon Black & White (DS) ~ Late to the party.

Pokemon_Black_Box_Artwork

Official website

Before start this blog, I want to apologize for not posting for a while. I have been quite busy with my personal life. Follow me on my twitter if you need to know more. Anyways, I realize too that I am extremely late starting to play this entry in the Pokémon series. But I have distracted by other games. Yeah, that excuse will convince you. I hope. Anyways, I’m playing it now and as long time Pokémon fan I feel mixed about this entry. And I shall explain why in this first impression. Remember that these is what I think when first playing the game. Anyways, I’m going to play the sequel after this and I will probably buy the next installment on the 3DS. Anyways, let me know in the comments what you think of my opinion and what you thought yourself when you first started to play this game. Oh, and I place the Pokémon Black box-art here since that’s the version I’m playing through.

Updated yet step back.

516677-pokemon-black-version-nintendo-ds-screenshot-title-screenThis game has a few flaws. And I want to direct here. This game feels like how Pokémon Mystery Dungeon – Gates To Infinity cuts a lot of things. It’s a great game in many ways but I dislike many things. One major example is the unhandy menu.

Seriously, who thought of the menu? It’s such a neat idea for having some items like the drowsing machine on the bottom screen but the menu is also displayed on that bottom screen. So what happens is that you have to switch if you want to take something from your bag. This could easily have been avoided or solved if they used tabs in this game to easily switch between your items.

What I feel is a downfall in this game is that the creativity in the Pokémon design is a bit lacking. Some Pokémon don’t look as original as all the previous generations. I keep asking myself, why don’t they stop creating new Pokémon and just use the overflow of Pokémon they have? The legendary Pokémon don’t feel as legendary anymore either.

Also, they removed the ability of a Pokémon running behind you. A feature I extremely liked in Pokémon HeartGold and SoulSilver. It does make those games more unique and it gives them a reason to replay them yet the PokéWalker was doing that for Nintendo already.

And what I also find disappointing as well is the fact you can’t name your friends. This which such a nice feature in every previous game. Now they just have names already. Awn, no fun Game Freak.

More 3D

imagesVisually this game is extremely well done. In presentation of the world, it’s a great job. The seasons are such an amazing idea and the Pokémon that fly by, it pulled me into the game without a doubt. Yet, I wished that the seasons where set with the calender instead of somewhat random. Since it confuses me that it’s autumn in the game while it’s summer here for me.

Apart from some not so creative Pokémon, this game brings a lot of features I like to the table. A feature where you can quickly access often used features is such a great addition. I said earlier that the drowsing machine has gotten an amazing upgrade. The trainer card is what it’s supposed to be now. You can make a greeting, put your mood and your trainer style! Great work.

I love running through the new world. The camera is such a nice thing. In certain area’s it shows you the area’s from the side or from other directions. Something I felt that was missing from the series for a long time.

The battles, while not perfect, have gotten a major step in the right direction. The battle screen is more animated and the camera moves more with the attacks instead of standing still. The animation is one of the better I have seen in the Pokémon games and it really sets the bar high for the next games.

Nods to the older games

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This game does feel more realistic. But I doubt if this will make the game timeless. But that’s something that we will need to see in the future. But the game’s story is one that caught my attention. It’s different and it’s really fine from what I read now.

But the game has also nods to the older games. It like starting your journey at a young age or the guys of GameFreak putting themselves in the game. Nice easter egg guys.

The music is enjoyable but doesn’t have the magic that older music has. It’s probably the nostalgia factor for me but it’s not bad. The sound effects are what you are used to of Pokémon.

The game has a lot to offer. It seems that this game is extremely long too. And finally, there is now a good reason to choose between the two versions. Pokémon Black and White have a location that is exclusive to that game. The difference isn’t simply some Pokémon and the legendary one anymore. Thank the lords.

In conclusion, this game does a lot to pull you in. There are a lot of features I haven’t yet seen in the game. Like wild battles with two Pokémon instead of one, I haven’t messed around with that enough to give my full opinion. It’s clear to me already that this game is a good game but it’s far from perfect. It’s a step in the right direction for the series. So, another game I will have to review when I finally finished it. Oh dear, I better get back to playing so I can post my final thoughts on it. Take care and thanks for reading!

Review #011: Assassin’s Creed – Brotherhood (XBOX360) ~ Rest in peace.

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Link to the entry on the Assassin’s Creed wiki.

Well, what’s going on here? NekoJonez reviewing while he is at a friends place? It’s true since my good buddy Blindshot is a big fan of this series. We started discussing about games and I talked about my first review here, Tomb Raider. I saw it on the XBOX360 and it’s surely different. But now I give him the chance to review a game. He isn’t good at writing but I wrote the review, yet he provided me with the material. A fun writing challenge too. So, this game series has been on my to play list for such a long while. Yet, the stealthy gameplay is keeping me off since I am not that good in these types of games. I remember the sneaky part in Tomb  Raider, I was stuck there for quite a while since I can’t get passed the guards unnoticed. Long live “balls to the walls action” baby. So, now it’s time to review the 3rd game in the series. Are we going to rip it a new one? Or, the other possibility, give it some (more) praise. Let’s find out with this review. With the help of Blindshot. In this review, he tried to describe me the things without spoiling me too much since I want to play this game without spoilers. 

No ninja’s here.

assassins-creed-brotherhood-the-da-vinci-disappearance-achievements-trophies-guide-screenshot-clowning-around

The piece of Eden. Again a quest to get this artifact. Just like in some previous entries of the series. In this game it’s time to win it back. Like in one of my favorite game series, Broken Sword, those Templars are at it again. They are trying to take over the world. Unlike Broken Sword, they don’t try to get our asses burned with a giant dragon. Thankfully.

The pacing of the story is bad, wait no I meant good. Well, actually it’s at your own pace. You can start the missions whenever you feel like it. So, you can make the game linger as much as you want or go speedrunning it.

The story is accompanied by a nice looking world. The world is very detailed and a fun place to explore. But we shall dive deeper into the gameplay later. Everything is made with great attention to detail and draws you into the game even more. But the animation has a few flaws. Like ropes disappearing and the hay thingies are lacking the fine attention to detail then the looks of the game. But that’s the only thing we could find to sad bad about it. The murders and other animated jazz is done pretty well.

In almost every mission, you have different ways to reach your goal. The level design is very good. But Blindshot told me that he had some issues with the camera where his guy didn’t do what he wanted. Like trees that disappear. Oh jolly good fun. The level design is pretty realistic since the developers went on location to create this game.

Rest in peace, biches

611593-assassin-s-creed-brotherhood-xbox-360-screenshot-the-latest

The controls didn’t change from the first and second entry in the series. So, playing with this set of controls is extremely easy. Well, not meant that the game is easy. Nothing feels stiff or stuck. Taunting enemies is something Blindshot enjoys. But how is the difficulty of the game?

The game has an inconsistent difficulty. And this game takes the difficulty to a whole new level. It goes from difficult to less difficult. Of course this is the story but that’s a given. Blindshot told me that there are parts where the guards are super mega extremely attentive and other times you can just murder them in front of their face. This makes for confusing moments. Like some types of guards don’t do a thing when the see you running on the walls.

Some missions are nearly impossible to complete. For getting that lovely 100% mark that is. Thanks to the locations being to crowded or other things like that. And this might piss off several gamers who try to get all the 100% in every case.

 The game got shorter then the previous entries. The game isn’t extremely lengthy. Blindshot thinks that the gameplay for the main story gives you 30 hours. But thanks to the various side missions and other unlockables the game suddenly makes worth for your money and might give you a 50-ish hour game.

In the game there is a big variation. The game won’t get you bored easily. And thank god, the tutorials are free to follow. You can even disable them. This gives a nice welcoming door for new players. The gameworld is rather large but there is fast travel which takes out the boring parts of traveling the whole way. And the game saves often enough to not give you a big setback.

The music is super. The composer of the music, Jesper Kyd, made an amazing soundtrack. On each occasion there is another track. this really keeps you into the game and makes the game that more satisfying to play.  And the music isn’t stopped just like that. It goes gently from one track to the next. The sound design is extremely well done. There is no delay. But there is an issue with the hidden blades and the sounds. It sounds, wrong.

A gem of a game?

611570-assassin-s-creed-brotherhood-xbox-360-screenshot-some-missions

This game has a few flaws. Things like jumping into hay from many meters high and having not that much damage takes a way from a lot of the realism of the game. Like not being able to get stuck with the parachute.

Blindshot was also not pleased with the addition of the parachute. It takes a way a lot of fun he said.

The game gets easier thanks to the crossbow. Too easy since killing the guards and targets becomes just a breeze.

The death animations are slow, much too slow. Mostly on roofs. They are mostly like dolls and the animation is not there. Also when they hit the ground, then the animation starts.

And we are going to leave it here. Of course this game has a lot more to offer but we can’t talk about it all.

Conclusion

The good:

+ Story.

+ Sound & music.

+ Gameplay.

+ Nice locations.

+ Tight controls.

The bad:

– Animation is flawed in some parts.

– There are some bugs.

– Crossbow is overpowered.

– Parachutes.

– Difficulty.

Our advise:

We might not have completely gone in depth about the gameplay but this game is a nice title in your collection. It’s accessible for you new comers but also great for you veteran players. Compared to the previous games is it a good step up. It’s a lot better then the previous entries but it is still not perfect.

It’s an extremely enjoyable game to play, while you overlook the flaws.

Score: 77 / 100

Review #010: Pokémon Blue/Red/Yellow (GB) ~ Good old days

Blue-and-Red

Wikipedia entry

It’s the year 2000. Pokémon is extremely popular and the first game for on the gameboy is about to reach store shelves. And critics praised it for one of the best games for the system. And it was a launch game. As a child, I played this game an awful lot. Not understanding a word from what they were saying, but I continued on. My basic English comes from this game. But let’s review it now. Has this game given me some nostalgia goggles? Will I rate this game high because it has child hood memories or will I rip it to pieces now that I’m older? Well, let’s take a look into the cult classic Pokémon Red, Blue and Yellow for a proper review.

Shouting everywhere.

While writing this review, the game is running on the TV next to me. Thanks to the SuperGameboy and my trusty SNES. But what I noticed is that many things are shouted. Like “TEAM ROCKET” or any attack name. Image Pokémon like this in real life, each time something important is used, you have to shout it out loud.

pokemon_blue_02

What’s Pokémon about? Well, your goal is that you capture monsters living in the wild, train them to become stronger and so defeating the elite 4. On your journey you need to defeat the eight gym leaders to prove you are worthy to challenge the elite 4.

This concept is great and works extremely well. But in your journey you will have to fight the bad guys named Team Rocket and stop their evil plans. The plot, while basic, is great. It doesn’t go too deep and it’s great for a kids game like this. It’s understandable for the younger audience. At the end, there is also a plot twist. But I’m not going to spoil it since I’m quite sure most of you readers know what I’m talking about.

So, with a good story, let’s move on to the graphical side of things. The graphics of this game are great and not that great at the same time. While it surely looks pretty on the gameboy limited hardware, some sprites for your own Pokémon look bad. Take for example Metapod, he looks kinda scary when you use him as a Pokémon.

A battle of sounds

gfs_4611_2_27So, I said that the graphics look good? Yes, the caves look cave-y. The forests look forest-y. But it doesn’t do anything special. In the sequel, the graphics are way better, but there it’s improved for better hardware.

I can’t be too harsh on the graphics. The artwork and the design of the game follows the anime series extremely well and surely make you feel like you where actually travelling along side Ash. Especially when you played Pokémon Yellow, where Pikachu walked behind you. You were able to click on him for seeing his mood in a small animation.

There is a nice use of animations in the game as well. For the more powerful attacks, the screen can flash and or shake. But some effects have minor issues. For example, when your Pokémon is at low health, the sound effects and the music are having a sort of battle in terms of which sound-effect is allowed to play.

Let’s talk about the music and sound-effects. They are top notch. The music is melodic and sets the tone just right for any situation. Each track might just be around a minute or two long, but it rarely gets old. I even like to play the music when I’m on the road. And when the music plays, I truly can image being on a bike or on the sea.

The sound-effects are doing what good sound-effects are supposed to do. Draw you into the gameplay even more. The let you know if an item is used, when your Pokémon is getting attacked and so on and on. And the library of sound-effects is pretty expansive since all the 151 different Pokémon have their very own tune.

Walking and more walking

177467-pokemon-blue-version-game-boy-screenshot-rattata-vs-kakunas

Okay, we all know the complaint that psychic Pokémon where overpowered in the first generation. But the different Pokémon types are such an amazing addition to the gameplay. It truly makes you think in which Pokémon you are going to take in your party.

Pokémon is set up in such a way that it’s extremely replayable. You can set up yourself many different challenges like the Nutzlocke challenge. (Releasing a Pokémon when it fainted) or trying to catch all the Pokémon.

But you can only do that when you have a friend with the other version of the game. Which worked for friends to have some amazing trades and battles. If I remember correctly, one or two Pokémon only evolved when you traded them, but that could have been in later generations tough.

Is this game perfect, well no. There are some issues with this game I think bring this classic down. For starters, something I don’t see a lot on other reviews is that the characters are so bland. No one of the characters really gets depth nor explained. they are just there. And congrats to the writers making such an amazing tale with such “empty shells” of characters.

Another thing is that some Pokémon spam one status attack. Like attacks that make you sleep or steal health. It’s frustrating seeing this happen over and over again.

The inventory is a mess. Items are everywhere. Lucky for us, in the sequels they have addressed this issue and improved upon it.

Also, this game has hands down, the strangest glitches I have ever seen in a gameboy game. And there are a lot of them. Many glitches I wished where patched.

So, I’m going to leave it here for Pokémon. Let’s get on to the conclusion.

Conclusion

The good:

+ Nice tale.

+ Epic world.

+ Quite lengthy.

+ Highly replayable.

+ Memorable music and sounds.

+ Amazing gameplay.

The bad:

– Sound issues.

– Glitches.

– “Empty Shell” characters.

– Spamming of one attack.

My verdict:

You can’t escape the fact that this Pokémon game is pretty amazing. While it has it’s flaws, it still is able to keep up a certain charm. It isn’t old, and it will never be. Thanks to the various improvements of the sequels and later entries, this game looks dated.

Yet this game stays fun for picking up memories. It’s an easy RPG and it’s fun with the capital F. So, play it now and enjoy it.

Score: 90 / 100

My wishes for future updates of Minecraft

minecraft-logo

Website of Minecraft

It’s no lie that I like MineCraft. But as a player since Minecraft 1.4 Beta, I think there are a lot of things lacking. In this blog I tried giving my better idea’s a chance. Dinnerbone or Jeb, if you read this, feel free to take my idea’s and use them in whatever way you want. I just placed them here to share my idea’s since I felt like it. Anyways, feel free to write in the comments what you guys think about my idea’s. Are they good  or are they bad? And what idea’s do you guys have to implement in the vanilla Minecraft game? 

Idea #1: Better durability bars.

o0IuWIn one of the recent updates of Minecraft you can see the durability of an item by pressing F3 + G. Yet, you only can see this in the inventory. What would be extremely welcome is that if you also press that shortcut, the durability is displayed above the bar.

In my original survival let’s play, I had a mod enabled for this. It’s sadly discontinued now.  But it was a welcome mod to see how much uses there was on my pickaxe or sword left. It was buggy when it had the unbreaking enchant. But in the Durability 101 mod for Minecraft 1.5.1 everything works just fine.

Idea #2: More stuff in the ocean or less ocean.

300px-1.8_Biomes_Ocean

When I was gathering idea’s for this article, a convention happened where Jeb told us that they are going to revamp the ocean biomes. Finally, since  there are simply way to much oceans in one single Minecraft world.

But also, only squids in the ocean? What’s wrong with some ocean life? Some coral plants would be lovely to have. But like DocM77 on the MindCrack panel said and I agree an awful lot, is that there should be some sharks or more ocean life.

This might not really be my original idea but it’s a much requested feature in Minecraft. But thankfully in Minecraft 1.7 it’s going to happen. Or that are at least the plans.

Idea #3: Make the Creative mode more complete.

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There is a petition on the Minecraft forums and mods like Too Much Items include this. Mobspawners in the creative inventory. They are missing and that is a sad thing.

The new Minecraft creative inventory was a very welcome change but enchants like Sharpness I aren’t in the creative inventory. Why?

Also, the big mushroom blocks aren’t present in the creative inventory. Which I think it would truly benefit from.

And why isn’t the command block in the creative inventory? It would truly benefit from being there.

Also, a feature where you can create fireworks thanks to looking to a list and enchanting the same way would be welcome addition to the creative mode of the game.

Idea #4: (Let) silk touch (keep the color).

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Why does grass or leaves change to the default color when you pick them up with silk touch? I can understand that a block need to change from color when placed  in a certain biome but what if I wanted some darker oak leaves in my build? It would give more freedom.

Like Infinity, I would remove the “I” after Silk Touch. It’s simply extremely silly to have that number there. But as amateur Java programmer, I can understand why it’s easier and more efficient to put the number there. But I think it isn’t useful at all to have it since it confused some (not that bright) players before.

Idea #5: Potion arrows

brewing-05-add-glistering-melonImage being in a PvP battle and you create a potion of poison. But you missed throwing it. That sucks so much. But also, when you want to give a potion to one person in PvP, you need to have some distance and that’s not helpful in tight combat.

But what if there was a special bow that could shoot arrows together with a random potion from your inventory?

In PvP this would make things more random and challenging. Since you might shoot off a health boost for the other player instead of a damage potion.

I talked this over with a few of my friends and they thought it would make for some new gamemodes or open a whole array of new possibilities.

There are several mods already with ice, fire or electric arrows. While this is also a good idea, I still doubt about the crafting recipes.

Finally, the end of the article.

That are all my idea’s that I currently have. To be honest, I have more idea’s but I thought they weren’t good enough to make the cut. It’s possible that I might write another article on this here, so I hope to see you next time here.

 

Rant #005: Modern gaming never grew up.

Thanks to my girlfriend for making this for me.

Thanks to my friend for making this for me.

Let’s face it. The modern games makes the current gaming market a totally different market. You can’t deny it, it’s simply a fact that games lately are getting easier and easier and that you can’t go without a tutorial, even for an easy game. People always go nuts about the graphics and some things no longer matter for them. Is this current gaming market still as good as the old gaming market? Are retro games truly better or is it something else? Let’s rant!

Retro games are better!

Many claim that the original Mario is still better.

Many claim that the original Mario is still better.

Many gamers that are around the age of 20 or older will tell you that games of their childhood where better then the current games. Some will even stick with those good old games and play them even to this day, they are the so called retro gamers.

But if you ask younger gamers, they are going to look to games from 10 years ago and go bashing on the graphics or other things. Saying that they are old and actually saying they suck.

To make a long rant short, you can easily say that it’s a generation thing. Older people grew up with the old Mario and since it holds so many childhood memories, they say it’s the better game. Newer games don’t give that feeling of nostalgia that makes them prefer the newer games above the older games.

Yet, there are also gamers who always think the newer games are better. Graphics, gameplay, story telling… everything gets improved.  But what’s a better game? Surely, it’s personal preference. If I like to play older games, I’ll say that the older games are better. But it can work the other way around too. In addition to that, you need to look to the “quality” of the games too. Are the games actually good for that time period? Or are they garbage?

Flaws of the modern games.

Yearly we get a new Call Of Duty. Yup.

Yearly we get a new Call Of Duty. Yup.

Modern games aren’t perfect. Not at all. The biggest issue I have with them is that they are mostly focusing on the graphical aspect rather then the gameplay. Also, in one of my previous rants, I talked about how many modern games actually hold your hand and tell you what to do. There is no exploration in a game.

Straight or a limit amount of paths are the norm. Games with an open world like for example Zelda always have a certain way to stop you from progressing without an item. This way they manage to make the game extremely linear without you even realizing.

A big example for ranters to talk about is how the Call Of Duty campaign gets shorter each year. The game is a multiplayer game without a doubt. You basically buy it for being able to go online. One of my best friends was a fan of the series but got annoyed by it’s latest entries where his hand was hold for him to finish.

It would be stupid if we didn’t mention the fact that most gaming companies go milking the cash cow. If something sells, they make more of the same to get even more money from our pockets. Let’s take the cheap example of how many Mario games are sold. It’s an easy mascot that kids recognize and buy.

What mostly makes me worry is the lack of creativity in the current gaming world. Outside of the indy developers we barely see new creative work. It’s always the same thing and it the sequel the work out the flaws of the original, but it’s mostly the same idea. Or they cut out on things like Pokémon Mystery Dungeon – Gates To Infinity.

Let’s talk about the systems for a second. Give me one system that can’t run DVD’s or play your favorite music. The Wii & DS couldn’t do that, unless you illegally modified them. Modern gaming platforms are more aimed to the general multimedia lover instead of a gamer. This makes that games need to be aimed for a wider group so they can’t be too difficult.

Flaws of retro games.

Good old Metroid.

Good old Metroid.

One major issue is that some games are way too difficult. The infamous 1 hit death is a welcome example here. Also the fact that there wasn’t an internet to look for walkthroughs or cheats, makes games more difficult. Like some gamers say, when you couldn’t finish a game back then, that’s though luck for you.

In addition to that, there were many games that had cryptic area’s to make the game more difficult. In Zelda II – Adventure of Link for example you need to pass through a wall to finish one dungeon. Or Death Mountain, it’s a maze beyond belief.

Also, games were pretty fragile. Saving worked with an internal battery in the cartridge and when that one ran out, it’s no saving for you. Also when there was dust in the game’s connector pins, you had to carefully blow in the cartridge to make it work again. When the connector pins broken, your game was broken too.

Also the games where more flawed back then. The games where more buggy like the famous cartridge titling glitch. But I can’t count on one hand anymore how much internet memes are created because of the faulty translation of games. “All your base are belong to us.” is a very popular example.

The internet, a knife that cuts both ways.

A generic picture to fancy up the article.

A generic picture to fancy up the article.

If I had to point out something that is good and bad for the gaming community it’s the internet for sure.

The good thing is that indy developers now have more tools to release their work. If they make a website and do some promotion on Facebook, Twitter or YouTube for example; they are set. Another good thing is that (big) companies can now easier support their costumers. They can make FAQ (Frequently Asked Questions) on their website so that their Q&A (Question and Answer) staff doesn’t have to answer the same question over and over again.

Yet the internet is such a bad influence to games as well. Walkthroughs are such a welcome invention. But I can’t deny that I have finished some games with a walkthrough at hand. Above that, the internet is filled with spoilers. If you are tired of the game and you want to know the ending, you can simply look it up. This defeats the purpose of finishing a game.

Oh, and don’t worry, I’m going to talk about it. The amount of hacks and cheats in a game that you can download on the internet. An aimbot for shooters or a X-Ray for Minecraft. It all exists. And people enjoy using it online. And it ruins the experience for gamers that want to play the game legit. Abusing bugs, I can live with that. But using wall hacks or other things makes my blood boil.

I have to admit that after finishing a game, I messed around with programs a lot that made my character jump higher or that I had unlimited ammo. It’s fun to do once to see how the game is made and how things work. But if you try to finish it for the first time, a lot of the fun is taken away.

Spoilers are also everywhere. If you play a game alongside with one of your favorite YouTubers, the comments are filled with things that will happen in the game. Bye bye thrilling game.

Modern games never grew up.

It’s nearly “pick your poison”. Both games have flaws that make me go nuts. Old games can be too difficult and new games can be too easy or unpolished.

Thankfully there are exceptions to the rule. Some games actually aren’t that bad. Some old games can also be extremely easy. But in my eyes, modern games never grew up to a new gaming level. Many improvements are made to the graphics but does that make for better games? I truly don’t know and I will surely touch upon this subject again. But for now I’m going to leave it here. Thanks for reading and until next time.

Types of gamers

Thanks Nhi for creating this

Thanks Nhi for creating this.

Well, it’s a big pain if you always need to explain which games you like and which you don’t. You can lazily say that you are for example a casual gamer or a shooter guy. But if you think about it, there are a million names then. I started to look around and think about which types of gamers I think exist. Because this subject is mostly opinion based, feel free to give me your opinion. I’m not wrong, since it’s my opinion. I can be mistaken and needing to correct myself. That’s a totally different cookie to crumble. If I had to tell which type of gamer I am, I would have an issue. Be warned, the types of gamers I talk about are the main games they play, exceptions are always there. Also, let me know with which type you can relate the most. 

Type 1: Casual Free Timer

Finding a picture where they are both presented well was such a trouble.

Finding a picture where they are both presented well was such a trouble.

You mostly see these gamers at a busstop or in a doctor’s waiting room. They have a tablet or a mobile to tap away on.

You also could find them on Facebook playing games where you need to reach easy objectives like switching jewels or collecting coins.

Many other types of gamers don’t recognize these people as gamers. Sadly enough, since they are gamers. But they don’t devote their lives to games. While it’s possible that they buy an app here and there, it’s not the end of the world for them if they can’t play a game.

They also sort of avoid other games that require an other device or controller. It’s possible that you can also find them with an emulator on their phone to mostly play handheld games from their childhood.

Type 2: Die Hard Fanboy

call_of_duty_minecraft

Some minecrafters and Call Of Duty players are a major example.

These gamers don’t care much about other games. They devote their whole life at mostly one game. Games that dare to be similar to their “holy” game are called names and they give them bad rep.

I’m not going to get ranty about the Call Of Duty players so spare me there please. I don’t do easy targets.

What I mean by that is that these type of gamers are the best troll bait you can get. Since they go out of their way to be the best in the game they play. Some go as far as bullying or making somebody feel bad if they are defeated.

They are also the living version of WikiPedia about their game. Some even dream to go working at the company which produces the series/game they love so much. They also get extremely excited as soon as a new title in their series is announced. They are also the first to rant when there is too much change in the sequel.

It’s also possible that they are a fanboy of one company. And they praise everything that they release. Since for them, everything their developers touch turns into an emptier wallet for the fanboys.

Type 3: Old school & retro gamers

retro-consoles

Pixely retro-goodness?

This type of gamer doesn’t care about the time the game is released. They just play what ever catches their eye on various gaming websites and blogs.

For some retro gamers, the older the better. They are also the style of gamers that play in texture packs to make the game look older.

They always love the original and think that the new entries in a series are killing the series.

Many under them are big collectors, sometimes of one company or system. They start playing a game but sometimes don’t finish them since another game caught their interest.

Angry responses they give when somebody starts nagging about graphics. (I get even annoyed by graphic junkies) Since they don’t really care about that.

Most retro gamers want to know the ins and outs of the system so that they can explain what happened if a game isn’t working and that they maybe can fix it. Or replace something when it’s broken.

There is no real difference between old school and retro since they are pretty much the same.

Type 4: Platform/genre gamers

gamer-tag

It feels great to be a gamer.

I don’t mean here people who play platform games. Not only that, platform and genre gamers are people who only play on one platform.

They see other consoles as less worthy to play and often say bad things about them. Pointing out their flaws or saying that their platform is better.

You can also have gamers who only play on consoles or handhelds.

PC gamers are a prime example. Devoted PC gamers will build their own PC and buy the PC version of a game even when there is a console version.

The genre gamers try to play as many games from one genre as they can. Most (in)famous of these guys are the shooter fans. They have loads upon loads of games of the same genre and are mostly extremely good at it.

They also have a certain game in the genre that is their absolute favorite. They often compare other games to the holy game of them.

Type 5: Mainstreamer

The mainstream guys are the ones who sometimes buy all the consoles. Buy all the things. A new console by Google? Oh, that doesn’t stop them. They go out and buy it.

They follow the latest gaming news and always want to play the newest of the newest. If it’s not new, they don’t play it. If it isn’t hyped, it’s no point in the schedule for them.

Mostly triple A title (expensive games to create. Big name games too.) games. Indy games they don’t care much about.

Wait wait, stop there.

Hold on a second, what am I doing here? Something doesn’t add up here. If I continue with this, I can find a piece of myself in each type. To me it’s extremely pointless of trying to see which types of gamers there are.

Many issues raise up. First, personal preference. You can like a series and it suddenly dies out. Then you can go from a mainstreamer to an old school gamer.

There are in fact, three main types of gamers. Mainstream, Old school and Casual. Since let’s face it, if you don’t follow the mainstream you either play games on Facebook or your mobile. If that’s not the case, you play games on your DS or other platforms.

Secondly, you can always merge types of gamers. You can be an oldschool NES gamer. Does this makes the two types of gamers actually one type?

Thirdly, the gaming market changes so quickly that this article can go out of date in matter of months if I truly continued in this fashion.

Before I go on a big rant, finally there is the issue of time. Yup, the older you get, the less time you get to play games sadly enough.

All in all, I think it’s silly to put gamers into groups. We all have one thing in common, we play games to pass our time and enjoy them. Some might devote more time on it then others. Some will even go blogging or/and collecting them.

Anyways, what do you guys think? Let me know in the comments. But for now, NekoJonez out!

What’s a retro game?

Thanks Smashy for this.

Thanks Smashy for this.

Trying to come up with a definition for a retro game is extremely difficult. Many websites give different information. But which one is right? I did some research and broke my head about this question multiple times. After a while of thinking, I came up with my answer for the question. In this article I will explain more about my though process about this question. So even consider this to be a controversial topic, which I totally don’t get. But feel free to discuss in the comments down below and who knows, we might make the real definition of a retro game. Keep in mind that I try to make a definition here of what exactly is a retro game. Like “when is a game retro?”.

What’s a retro gamer? 

For answering that question we need to ask the question, what’s retro? When does a game turn retro? Is the previous entry in the series when the sequel releases a retro game? Or does it need to have a certain age? If we check WikiPedia on this one, there is an issue. They don’t give a clear definition. Also, they say when the most popular time period is. So, according to WikiPedia it should be 20 years old, looking to the popular period.

But then on other gaming blogs, they talk about games being 10 to 15 years old. So, there is some unknown things about retro gaming.

Promotional image for the DS game Retro Game Challenge.

Promotional image for the DS game Retro Game Challenge.

I think we can all agree that the Playstation 2 is now retro. Since it’s discontinued and the PS3 is out, plus the PS4 is soon going to be released. But let’s look at another console. Is for example the DS retro? I would say so, since the 3DS is out for a while and the mainstream gamers don’t really care about those games anymore.

Definition of a retro game.

So, are retro games, games where the mainstream doesn’t care about anymore? Yes and no, bargain sales don’t count. But I think I can say that whenever a game starts to get sold on second hand stores for low prices or not anymore on store shelves, it’s retro for sure. But wait, that isn’t correct since my local game store sells some old games and some of them are first hand.

Let’s look at it from a different angle. We are currently going to the 8th generation of consoles. The Wii U, PS4 & XBOX one. So, in my eyes, generation 1 till 6 is retro. But when does generation 7 turn retro? When generation 9 is released or announced? Or when generation 8 is well on it’s way?

Some might say that when something is discounted, it’s retro. When it’s not being sold anymore, it’s retro. And I disagree on one level. What if a company went bankrupt? Would their latest releases be considered retro? That would be a far stretch.

Yet, one thing is for sure. A retro game is an old game. But there is still a lot of debate when exactly a system turns retro. The issue we still have is about generation 7. Well, I think as soon as you barely see generation 7 games on the shelves, they are considered retro. When the first hand copies are becoming extremely hard to get. Since saying that games that need to be at least 10 years old to be considered retro, leaves one big time gap to be questioned. So, a game that is for example only a 5 years old, isn’t retro yet?

Is it even possible?

wii-u

In 2013, the Wii U is anything but retro.

For a while, I thought it would be impossible to make a definition for retro games. On all the forums I visited for researching this topic, everybody starts giving their own opinion. And some are very different then others.

Years are said, requirements or examples. What strikes me as odd is that many new questions start to raise. How do you call games that aren’t retro? Modern games? And why are always the handhelds left out?

It becomes even more difficult if we try to think about what games exactly you need to look at to make a definition. For retro games, do we need to take games like Android and iOS in a count? Or even the online flash games or Facebook games?

Let’s actually give a definition of a video game.  What is a video game? WikiPedia gives a great definition.

A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device.

So, actually we need to count games created online and games created for tablets or phones into our group of games. Sadly enough, many gamers will rage at me for saying that. Since they don’t see Facebook games as actual games. Yet, I would refer those people towards the definition that I gave. Okay, copied from WikiPedia. Plus, I don’t think the developers would like to call their product an interactive application or a game wannabee.

Flaws in the logic

And then you get creations like this.

And then you get creations like this.

Like I said in my previous part of this article, there are always flaws in somebody’s logic. When somebody says that the previous generation is considered retro games, I have a small question for you then. Let’s take the 3DS for example. The 3DS is released late 2011. Are games from 2011 retro or not?

Honestly, it’s a combination from factors that decides when a game is retro. But I think I found a great indication for looking if a game is retro or not. The sales graph.

Think about it, if you look to a sales graph, you first get the early adapters who buy the game without looking to reviews. They are extremely hyped and they want to product. If you look to an usual sales graph, there is a point where it goes down in sales. In my point of view, I think you can say that a game is then starting to get retro.

Mainstream games will continue to sell. Like for example Minecraft, it might be an old game but it keeps selling like crazy. Whenever a game starts to “die” in the interest of the general public, the sales will go down. With that, the developer starts to get more and more costs of supporting the game. And eventually they start to support the game. Around that time, the game starts to become retro.

So I think that you honestly need to look to how much the game is sold, for which price (compared to the original), how much general interest there is, if the developer supports the game…

But then again, there is a flaw in my logic as well. Games that are overlooked, aren’t really the issue since they get sold. But I’m talking about free games. Those can’t be sold.

Well, I think I’m going to leave it here. What do you guys think is retro? I look forward to reading the comments.

First Impression: Corpse Party – Book Of Shadows (PSP) ~ It’s not over just yet.

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Link to the official website

You thought it was over after Corpse Party? Well, think again, Corpse Party Book Of Shadows shows the tale extremely different. With the opening of this game, you get the impression that this game is a sequel but once you actually start with the game, it’s clearly far from a sequel. Corpse Party was an excellent visual novel horror adventure game for the PSP, I truly enjoyed playing it and directly got myself the sequel. And I have been playing it often. The game is extremely different from the original and in this article I’ll talk if those changes are for the good or for the bad. Be warned, this article is about my first impressions of the game. I have only played a major part of the first chapter. I’m also finishing up the bonus chapters in the original, since you can unlock content with it in this game. But enough talking in this introduction, let’s dive right into Corpse Party – Book Of Shadows.

Deeper story.

In the original game I would go far if I told you that the characters weren’t developed. While it’s true that you don’t get a lot of information about the characters themselves, the actions of the characters easily shape a picture of them. But this game takes it a step further. In the first part I played of this game, I have already gasped several times.

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In this game, things that you could suspect in the original return. What’s Seiko’s deal with Naomi’s ass anyways? Well, you get the answer in this game.

This game seems to have a deeper story. You can always check back on the previous conversations by the touch of a button. And here, it’s getting in the right direction. You can scroll up and down and get to the top and bottom rather easily.

A major improvement is the ability to save anywhere you want and there are even more then just one save file! The save system is greatly improved since the original.

One thing I didn’t like is that you have to watch the introduction movie if you start the game for the first time. I honestly admit that I forgot to save the game after the first time I played it and I couldn’t skip the long introduction. Before you can get to some gameplay you will have to go through huge parts of text. I’m sure that this first part took me more then a hour to get through. Man, I wish I had a speed-up button.

The original is a joke

617350_20130124_640screen001Yes, the original is almost like a joke to this game. The visuals are kicked up a big notch. You now run in a sort of 3D world. The graphics are extremely nice made for this game. You can see the cursed school from all it’s 3D glory. And this get a thumbs up from me.

The voice acting is extremely well done too. I have had the annoying part where you tapped the confirm button way to fast that the voices couldn’t follow. Yes, the original had that slight problem. This game doesn’t have that issue.

Also, the more the cure gets to you, the more blurry your screen gets. And this is such a nice addition. I actually don’t understand the mechanics of that just yet, but I’m sure that’s just a matter of time.

The controls aren’t explained but they are straight forward non-the-less. You can search each room easily and when you can get information about something, you cursor will turn blue. Also, the parts that are timed, don’t interrupt the gameplay at all. But those didn’t interrupt in the original game either.

Time to turn up the amazing dial. 

corpse-party-book-of-shadows-gameplay

I gave the original game already a high score, but this game seems to run past it with ease. And I have only played the first chapter. The music is tense, and memorable.

With hints to the first game everywhere, in the music and story, this game is an improvement of the first game. I can’t repeat that enough. With the save files you can now see when and what time you made that save file.

There is one step back though, with the name tags list, they were better organised in the original. There it was per chapter and you had a little picture for each corpse. Now, both aren’t there. Oh well, that’s a minor nitpick anyways.

I realize that my thoughts in this article are all over the place but what I forgot to mention with the story is that thoughts are now no longer simply between brackets. Oh no, they are now in a different colored box. That’s great for newcomers to the genre. What’s also better is that there are more visual pictures to look at while the story is unfolding. There is less use of a black screen with a box in this game.

Have I mentioned that this game is slowly growing towards my list of most influential games in my life of all time? Only my favorites get  on that list and this game is a big blast to play. I don’t mind the long waiting times between gameplay since the story is extremely well written. The voice acting draws you in even more. The sound design is one of the better ones I have heard in a game for a while.

Music that I want to listen daily too, memorable characters, great design and a challenge for every gamer. This game is getting a high score from me already, but is the game going to keep it this game throughout the whole game. That you will read in the review, when I am done with the game. But for now, NekoJonez signing out.

First Impressions: Another Code: R – A Journey into Lost Memories (Wii) ~ A mystery novel

425px-AnothercodeR

Nintendo version of the website.

So, I have this Wii sitting in my room. I got my Wii after I graduated high school. Before that I played a countless amount on my Nintendo DS. On there I played Another Code from the amazing developer Cing. They went bankrupt and they are no more. But when I saw that this game had a sequel for on the Wii, I didn’t doubt for a second, I had to play this game. I started to play it three days ago, and I have trouble putting it down. Yup, that’s my first impression in extremely short for you. But this wouldn’t be a valid blog entry if I didn’t explain myself. Otherwise I will look as a fanboy of this game to you guys, which I kinda am. Visual novels always interested me and I love playing them. They always have a better story then other games and this game is no exception. Let me explain why this game is great and you all should give it a go. But, I’ll also explain some flaws with the system. 

The story.

This game is a sequel to the great Nintendo DS game Another Code, it’s named that way in Europe. The American is Trance Memory. I actually advise you to play the DS game first. The Wii game takes place two years after this game. The story of the DS game is very often referenced.

The familiar characters from the original DS game are exactly the same in this Wii entry. There are also a lot of new characters and you can easily get a reminder in the menu. Which is an awesome option. If you forgot which character was who, a reminder is there in game.

There is no voice acting. Which is a shame in my view. This game would have had big benefits from voice acting. Now it’s only the text displayed on the screen.

From what I saw of the story, it’s an enjoyable tale. It made me think back at the days I played the DS game. The main thing is again about memories. What I truly praise in this game is that on the end of each chapter, you get a small quiz to remind you what happened in the chapter and it really helps when you forgot or didn’t play the game in a while.

01663042-photo-another-code-r-1 But enough about the story, I’ll dive more into that in the full review. The gameplay mimics a lot from it’s DS game. The controls, you’ll need to get used to them, are actually quite unique and the mapping is great. Although it’s a pity that the detection of the Wii Remote seems a bit uneasy to use sometimes.

In this game you can’t really run everywhere you please. It isn’t a step back actually. This mechanic is set up in such a way that you can easily explore certain area’s and view them. Probably this made the developers have time for some great visuals.

As you guys might know, I’m not that difficult to please when it comes to graphics. But this game blew me away. The location of the game is bright and colorful, detailed and well made. It feels great with the realistic story and nothing feels out of place. It’s detailed enough that it draws you into the story easily.

Can’t put this down.

screenshot_wii_another_code_r_a_journey_into_lost_memories005This game is also a puzzle game. And a great one. With some side quests like recycling, there is a lot of variety to the game. You can even choose how your character reacts to a situation. It adds some replay value to the game to see how it plays out if you react in another way.

I don’t know if there are different endings but I don’t assume there are. Otherwise I would be extremely impressed. Because in other games with different endings, this game is good in hiding it then.

One flaw in this game is how you can look back at the previous conversation. This is a very welcome feature but I haven’t seen a game get this right. I have to say, happy scrolling if you want to look for something.

There is no real tutorial. This is extremely welcome. Thanks to this you can explore and learn the game at it’s own pace. You don’t have to “learn” everything at the start of the game and you truly feel more free playing this game.

While exploring the area’s, things you can investigate blink in a yellow color. There is also a great indication on the screen to remind you. And pay attention, places you have explored, can also be of use later in the story. There are even various ways to control the game. Using the on screen buttons or the buttons on your controller, it both is fluent.

This game is easy and difficult. For new players to the genre, this can become quite a challenge in certain area’s. But, for advanced players in this genre or style of game, you can progress without getting really stuck anywhere.

Various story lines.

another-code-r-wii-035This game has various story lines running all at once. Thankfully, it’s never getting too much. When ever it’s too much too follow, a story line ends.

This game has also a very creative use of the buttons on your Wii remote. You’ll have to play the game to understand what I mean.

Before I close of this article, I want to mention the music. The music is pretty lighthearted. And it fits the tone of this game extremely well. You even have a music player in game to listen to the tracks or let them play as background music. And you can’t listen to tracks you haven’t heard in game yet.

That are most of my first impressions of this game. I’m nearly half way in this great game. The length is great from what I played till now. This seems like a game that will take you more then one day to complete. If you really want to enjoy it at it’s full potential. Whenever I finish this game, I’ll surely write a review for you guys. But until the next time, and happy gaming!

Game Diary #1: Craziness ~ NES games

Arpegibe Well, this is my game diary. In this series, I’ll write a story in a sort of diary style. Of course it’s fake. But why do I write it then? Well, in the story I’ll hide some game names or obvious references to games or game series. At the end I’ll post the solution and where you can find them. Can you find them all? I’ll try to give each entry a certain theme. In this article I’ll hide 10 (popular) Nintendo series. Are you ready? Let’s go then! Oh, leave in the comments how many series you found. Also, when I made a reference without noticing, feel free to put it in the comments. Oh yeah, if you play this game, be careful while reading the comments for spoilers. Oh yeah, all the references are NES games. 

The entry

Dear game diary,

Today I played several games again. It’s almost like yesterday when I met Troid. Man, he is a great guy. I played the whole day with him. I’m jealous of his job. He is a game reviewer for a magazine. It earns way more then my paper boy job at the local news store.

Troid told me that he wants to go to space one day. Sadly enough, we are bound to earth.

Mom bought a new vacuum cleaner today. I saw the name Kirby on the vacuum bag. The previous one broke. My dad told me that a metal gear in it went missing. Well, I don’t remember it exactly what he told me, and it doesn’t matter that much really. We have a new vacuum cleaner.

My dad came back from his duck hunt the other day and showed us the dog he found. Jokingly he said that he saw the dog laughing to him whenever he missed the ducks. I have such a crazy old man. My mother isn’t that crazy on the other hand, well she is crazy about him.

Felix, our cat, threw up on the carpet today. My brother had to clean it up. It has his fault. I know that it’s my cat, but hey, if it’s his fault; I’m not going to clean up his mess.

But I’m going to leave it here. The kick-off of the soccer match is about to start.

Cheers,

Jonez

The solution.

And now, in order. (Select the text to see it.)

  1. “met Troid” , come on, just paste that together.
  2. The holiday job is a title of a NES game. Paper-boy.
  3. The most difficult one: “bound to earth”. Earthbound. 
  4. Yes, Kirby is also the name of a vacuum bag.
  5. a Metal Gear is missing.
  6. Duck Hunt, the activity from which the dad returned. 
  7. “My mother” – Mother series. (Yeah, cheated a bit on this one. Thought it would be a sneaky one for some challenge.)
  8. The cat’s name. Felix the cat. It’s a NES game.
  9. “Kick-Off” is the name of a soccer series.
  10. And yeah, Soccer is a NES game too.

Closing

So, I created this story while sitting on the bus home from college. I had this series on my Dutch blog, when I still had it, and now I decided to revive it. I hope you enjoyed trying to find them all. Feel free to send me idea’s for next time. But until my next article guys!

First Impression: Tales Of Monkey Island (PC) ~ The pox.

250px-Tales_of_Monkey_Island_artwork

Game’s website

Since I finished Corpse Party, I started a new game. I got introduced the Monkey Island series by the PS2 game, Escape from Monkey Island. When I saw this game I had to play it. I started to play and really got into it. I finished the first chapter and then got distracted by guess, yeah, Corpse Party. This game is created by TellTale Games. The original creator of Monkey Island said it was probably his last game, since he feels he got to old to create games. Also, the original cast returns for the voice acting in this game. This game was released in episodes and my current progress is that I’m at the final part of the 2nd chapter. After that chapter, I’ll of course write a full review of this game. But for now, let’s dive into this game, and the first impressions it made on me. 

The pox.

This game is a nicely crafted adventure game. Yet, it annoys me that this game is in several episodes. When you save in episode 1, you can’t start that save in episode 2. It makes a lot of sense but here is the thing. When you install the game now, all the episodes are unlocked to actually you can start playing at the start of the last chapter and beat the game that way.

mi103_morganguybrush

This game’s story really made me think. What if the bad guy actually becomes the good guy, well sort of. Up until now, I found the story rather enjoyable. It’s funny like you expect from a Monkey Island game. It made me laugh several times. Not to sound like a soulless person but I barely start laughing with games. I makes me smile at most. Since it mostly uses American humor and I enjoy European humor more. But this game actually has some funny parts for each culture.

The way the story is told is classical adventure game. Lucas Arts (rest in peace guys) has perfected this trade and a big hint in this game is that you need to think literally and out of the box in order to continue.

One thing that is a let down is the control. Instead of clicking where you want Treepwood to go, you need to hold the left mouse button and you start to move. Awn, that’s a let down. Also, bad TellTale Games! Not making the ability to drag & drop items to combine them? Making a separate option for that. Tsktsk.

Oh noes!

monkeyislandtales_screen2What I like in this game is that the main story line is more then just the main story line. It has several side plots that I want to see unfold. I’m extremely excited to see where the story is going to take me next.

Is it going to take me towards new colorful places? I hope so. The gameplay is actually a long chain of manipulating items to fool or trick people. And yes, I find this a fun way to be a pirate. As unbelievable it may sound, you play as a pirate. Which I still have trouble believing that our main character is a mighty pirate.

The world of Monkey Island is well made. Graphically the game is colorful and inviting. But the islands, well, they could  use a bit more variation. The two parts I played now have both a jungle part. Come on! That’s recycling. That could have been avoided.

I’m extremely thankful that you can save everywhere you want. It also gives a short summary of what the story is currently about. For in case you took a break and want to replay the game.

The voice acting is good. Sometimes it feels a bit out of place here and there but most of the times, it works. I would personally have said some lines stronger or else. Maybe I have still the amazing voice acting from Corpse Party haunting my judgement now.

What I expect

full20090730213938I expect this game to rock me off my socks. For now, this game has successfully drawn me in to it’s world. If I’ll let me go, we shall see about that. It might actually, but that’s the way how I play adventure games.

The music and sound has been great until now. Nothing to remark at the moment.

The animation is actually where I love the game the most for now. The detail that went in the art is great. The camera work in the swordfighting scenes is amazing enough to display the hard work the designers have put in this game.

Now, I would give this game surely a 7 out of 10 points. I’m going to finish this article here and I’m going to play this game further. To further judge this game. Maybe it goes up in points and maybe it goes down. We will see. Alright, thanks for reading. But before you leave, what’s your favorite Monkey Island game or moment? Discuss it in the comments.

(16+) First Impression: Overlord (PC) ~ For you, master.

Overlord_pc_uk

This game is just Pikmin for adults. Nah, that’s a lie. This game has some Pikmin elements but the game is way different. It’s a game that I tried to finish many times before but somehow other games distracted me. But now I told myself that I have this game finished by end of the summer. I have so many games in my collection I want to finish in order to make a proper review. In this game you play as the bad guy that needs to restore his (or her) tower. Which first impressions did this game leave on me? That’s all what this article is about. Let’s cut the introduction short this time and let’s dive right into Overlord and my thoughts on it now. 

Mainstream?

Many of my classmates and friends pick the latest games on the shelves and talk about them if they are the only games that are out there. It’s so disappointing how games like these don’t get a lot of recognition.

The first impression was a good impression. It made a big flaw in the start with the menu, but that’s forgiven. The way how this game handles it’s tutorial really makes up for it.

But I like to play games, regardless in how old they are. And for a game from 2006, this game really holds up. The story doesn’t really feel developed at this point. Actually, it feels like it’s a long string of quests. It works though but I really miss an overall story in the game. But the missions itself are actually really enjoyable.

Where this game truly shines is the gameplay. The game is mostly liniair in the area’s but you can go where you want as long as you can fight through the area or you have the right minions. This game really feels open. Plus, there are two styles you can play in this game. Corrupted and hero.

For you, master.

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You don’t feel like giving the food to the villagers? Sure, you can keep it and strike fear in their harts. But are you more of a gentle person, then you can give the food back.

One thing that breaks and makes the game are the minions. The concept is quite unique in how it’s handled here, but they can be so extremely big derps. Like they don’t run where you order them unless you move back and forth in front of the place. This happens sometimes and got fixed and fixed each patch that came out but it is far from perfect. But it doesn’t break the game till an unplayable point. It just leads to frustration and sometimes loss of minions.

Now to think of it, there isn’t an update button in the game as far as I know. I have to look into that for my review maybe.

What I still find funny is how the developers added a small map inside the gamebox. It’s such a neat extra as game collector.

The game can be a challenge. Not only because of the derpy AI but because of the enemies that are actually smarter and stronger then you might think. I truly advise you all to sometimes farm out life force. A minion more or less can make a huge difference.

Beautiful

overlord_puzzle2To this day, I’m amazed in how pretty this game looks. Everything looks so nice, detailed and amazingly animated. It’s truly advised that you play this game on a computer that can handle this game. The lag otherwise will ruin your experience.

The music, soundeffects and voice work is something I really applaud this game for already. You truly feel as a bad guy. And your minions will cheer in support for you if you burn somebody alive.

The enemies are partially generic but some have an amazing twist. Like there are, yes, unicorns in the game. But they are “Bloody Unicorns”. Yes, that’s how they are called.

Well, I know this is extremely short but I think I’m going to leave it here. Consider this as a sort of teaser of what I think of the game right now. Plus I’m quite busy with finishing my exams these days and I wanted to write an article about this game. So, I did. Once I finished this game, be sure to find a review on here. I might also review the expansion pack together with this game. But for now, happy gaming. And leave in the comments what your first impression was of this game.

(16+) First impression: Corpse Party (PSP) ~ Elementary school gone bad.

Corpse Party (USA)

 Link to the site

!! While I do realize that the majority of people ignore age labels on games, I want to warn you that this game is a graphic game and contains elements that maybe can influence younger minds or weak hearted in the wrong way. !!

That how the legend went. Yeah, the red text is a warning. Or is it? Well, it’s true that this game isn’t for the “pussies” of gamers. This game has the potential to either make you shiver or somewhat scared. It has disturbing moments and it’s fun. In this new series I’ll talk about games you should play or you should try out. I found this game recently, sadly enough not the European box-art, and I find it sad that in so many top 10 lists of PSP games this game gets overlooked. This game is very well crafted and once I finish it I’ll put up a review for this game. So subscribe to my blog or one of my social networks to be kept up-to-date. But for now, let’s go on with my first impression. What do I think about the game? And why do I recommend it? Let’s dive into this game that’s based on an excellent manga that every horror fan should read. 

Why shouldn’t you play it?

corpsepartyreview12076101Well, let’s switch things around like you usually would expect these articles to go. The game has some issues and why you shouldn’t play this game is simple.

The game has a terrible saving system in my opinion. This game could have gotten way better in the save department.

Also, the music glitches are a big bummer. I sometimes had the pleasure of walking in a silent area when there was supposed to be music.

And sometimes you wish there was a “skip dialogue” button. That’s all I have to say about that for now.

And that’s about all I can say for now. I’ll go more in depth in my review of course.

Why should you play this game?

Corpse Party 4

This game can take adventure games of guard easily. Oh yes, because one of my major hobbies is writing, I normally see plots coming but the start blew me away. It’s one of the better starts to a game or story I have ever seen. It truly pulls you in.

The game has the feeling of a visual novel and the art style truly does this game justice. I’m quite happy that they have chosen for this style since it gives me memories of seeing people play those old NES games like Sweet Home, yet it looks modern and RPG-ish.

But it’s for the story you need to play this game. It’s a story that will keep you on the edge of your seat. I’m truly bad with horror since I can’t stand jump scares, and believe me, there are so few you wouldn’t even notice.

The gameplay is great. It gave me a vibe of exploring like Alone in the Dark & Broken Sword for example did. You need to find clues but the twist is, if you do sometime wrong, or take a wrong path, well; You get the wrong ending and you need to start the chapter over or from your last save point.

CorpsePartyMy advice.

I already said in the introduction that this isn’t my review yet. But for now I truly recommend this game. It isn’t flawless but the game is truly worth a play.

The start of the game I experienced at night, just before I went to sleep, with my curtains closed and my room all dark. I attached my old headset and put the volume on nearly the loudest volume it could go. And then the game truly shines.

It isn’t a game that will make you go call your mommy awake because you as teenager gamer got so scared, but it will make you feel awkward and uneasy. It also made me want to read the manga.

If you can look past a bad saving system, this game can be something for you. But for the weak of heart, I truly advice thinking twice about this game since some things can truly be scary for you. Maybe I’m overly cautious here but sometimes it’s better if you do that.

Keep out an eye for my review to know what I thought of this game and what score I’m going to give it. I like to finish the games to looked for other points I would like to mention. But yeah, this rambling isn’t doing this article any good since I wanted to talk about this game.

I’m going to leave it here. Continue my playthrough of this game. I’m currently about to beat the 2nd chapter and once I finish this hidden gem of a game, I will hunt the sequel down. That’s for sure for me. So, happy gaming guys and let me know in the comments if this game was actually a nice recommendation.