Game Quicky: The Legend of the Dark Witch (3DS) ~ Also on PS Vita!

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A little while ago, I posted about this game coming to the PS Vita. Now, I played this game on the 3DS. So, now that the game is released on both the 3DS and the PS Vita, it’s time to take a look at the game. Is it worth a purchase or is it should you avoid this game? Let me give you my opinion. And as usual, feel free to leave a comment in the comment section down below with your opinion on the article and/or the game. 

The good

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The soundtrack of this game is quite good. There isn’t any music track that I didn’t like in this game. If the developers would sell a CD with the soundtrack on it, I’m quite sure I’ll buy it.

Visually, this game has quite a lot of charm. Every world you visit has a certain theme and is decorated quite nice. The game is in my eyes, eye-candy.

This game has a lot of replay value. This is because you can choose the order to tackle the stages. There are 8 stages which you have to beat twice to beat a certain stage. Also, each stage has two hidden power-ups. So, you have a reason to go through each stage more then once.

Each stage is themed. And like I said earlier, the visuals are pretty nice in this game.

The controls of this game are tight and responsive. I rarely had any problems that I could blame on bad controls. The game isn’t the easiest of games, but all my deaths were my fault.

You can power up your character with points (called Tres) you earn during the stages. Something I really love is that you don’t loose your points when you die in the stages. This gives the impression of character growth.

You can downgrade the difficulty once. You can’t go back to the normal difficulty when you are on the easy difficulty. So, if the game is too hard, you can go from the normal difficulty to the easy one.

This game is extremely cheap. It was 3€ when I bought it, and you get your monies worth!

There is a challenge mode in the game. In this challenge mode you get a challenge like “Defeat boss X without taking damage.” So, more replay value for you!

You have infinite continues in this game. So, when you get a game over, the worst that happens is that you need to restart that stage. You don’t loose any Tes nor any overall progress. That’s a big plus in my book.

The in-between (not good but not bad)

darkwitch.jpgIt’s quite clear that this game is inspired by games like Megaman on the NES. And the difficulty shows that. On the hardest difficulty, I died so many times to very cheap enemy placement. Yet, when I started to memorize the level, I was able to avoid the enemies.

Something they also implemented in this game from the Megaman games are the knock backs when you get hit. Believe me, when you die on the same spot several times because you get knocked back into a bottomless pit, it’s annoying beyond believe.

The title screen isn’t a mixed bag in my eyes. The title card is very pretty but the bottom touch screen only shows “version 2.0” and it totally black. That’s a shame, since that’s a lot of unused space.

The bad

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There is voice acting in the game, and it’s done pretty good. Yet, it’s all in Japanese and there is no translation. I wish there was either a dub or English subs.

Due to the lack of an intro cutscene explaining the basic story, I find myself skipping the dialogue when a boss battle starts. It’s a shame, since what I have read so far, the story looks interesting.

In normal difficulty, health pick ups are so rare to non existent, it’s a shame. I played this game on the easy difficulty, and the health pickups do exist.

If you pick this game up, I advise you to read the in game manual before you start playing.

Conclusion

This game is a very good game. If you have a bit of money to spare on the 3DS eShop or on the PS Vita, go and buy this game.

When you enjoy old-school Megaman games and want a new challenge, this game is one for you. While the game is quite a lot of fun, it can be very irritating sometimes. This game lacks some polish in the enemy placement but overall, you get more then your monies worth.

The negatives of this game can be game breaking for some people. But, for each negative, there is a positive.

I haven’t finished this game yet, but I’m enjoying myself so far. This game is perfect to play while waiting for the doctor or while I’m on the train to work. If I have to give the game a score now, I would give the game a 3/5.

In any case, I hope you enjoyed reading this article as much as I enjoyed writing this one. I hope to be able to welcome you in another article on my blog but until then, take care and have a great rest of your day!

Review: Pokémon Ruby/Sapphire/Emerald (GBA) ~ Here Come The Horns

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Bulbapedia entry

My family and I take yearly trips to the seaside. I remember on the trip of 2003, we stopped in a big toy store. There was a Gameboy SP present with a demo version of Pokémon Ruby and Sapphire. I played it in the store and knew what I wanted to buy at the end of the trip. I wanted my own Gameboy Advance SP with the new Pokémon games. It didn’t take long before I got my very own copy of the games and that I started playing it. Now, after I have finished all three games, it’s time to take a look back to the games and decide if it was a good decision to buy and play these games or that these games actually belong in the trash. So, let’s review these games. And as usual, feel free to leave a comment in the comment section down below with your opinion on the article and/or games.

Plot and such

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This game starts like every other Pokémon game starts. You move to a new town where you are asked to help the professor to set out on a journey to explore the new region. In this game, the characters are rather interesting. For some reason, the rival characters and various other characters are one of the most memorable in the whole Pokémon series.

Truth to be told, I think most has to do with the fact that Pokémon was right at it’s absolute peak where I lived then. Everybody was talking on the playground about the latest Pokémon they caught and how the new anime season was running at the same time then you progressed in the game. This made the game more memorable to me. So, it might possibly be nostalgia blinding me.

So, I really think that the writing in this game is really well done. Also, the secrets you could discover in the game were fun too. There was a way to catch three new legendary Pokémon in a complete side quest. In this side quest, you had to read braille to enter a door. And I didn’t look it up on the internet, I actually used the guide provided to me in the manual to translate the braille into readable letters and figured it out that way.

What’s even more interesting, you can use these three Pokémon to trade them into the next generation and unlock a special Pokémon that way. That’s a big positive in my book!

Horns & flutes

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This game has quite amazing presentation. I dare to argue that even to this day, this game holds up quite good. Just think about it, this game’s engine is the basis of most Pokémon Rom Hacks.

It’s the last 2D Pokémon game, since the 4th Generation went into 2,5D. But, Pokémon Platinum, Pearl & Diamond are for another review.

Something a lot of people point out about this game is the soundtrack. In nearly every track, there is a (French) horn and/or a flute present. While I enjoy listing to the soundtrack, I have to admit that this soundtrack lacks variaty in its instruments. But back in the day, I didn’t really mind it. The jump in quality from the previous generation was just too big.

Visually, this game is bright and colorful. I really love exploring the Hoenn region. I love exploring it so much that I even explored it several times. Yes, I played through this game several times. Something that added even more life to the game are the animations in the overworld. Things like the rain and the sandstorm or the tracks you made riding your bike in the sand made the game come more alive then ever.

A lot to do

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So, this game introduces quite a lot of interesting new mechanics to play around with. Let’s first start with the new battle mechanics. This game introduced double battles. This is such a great addition to the series that to this day, spin off ideas are put into the main series Pokémon games.

That reminds me, the gameplay of this game is really good. The whole adventure in this game is one of the best adventures you can have on the Gameboy Advance (SP). But honestly, isn’t that a given with a main series Pokémon game?

So, in this game you also have secret bases. I have to admit that this was one of my favorite features ever. I wish they implemented into more Pokémon games. I had high hopes when they were re-introduced in the next generation as bases in the underground side-game.

And let’s not forget about the Pokémon contests, berry mini-games and the truckload of changes to the battle and breeding system. This game brought so much new things to the table, there is a lot to do in this game before you have seen and done everything.

Do I have something negative to say about this game? Honestly, one thing. That this game works with a battery. Now-a-days, the battery will have run dry and time based events won’t happen. If you can look passed that, you have a great game ahead of yourself.

This game’s difficulty curve is pretty great. Apart from the rematches of trainers. I rarely lost those. But that’s a nitpick, since you can choose when you do those rematches and I did them when my team was overleved.

The last thing I want to talk about is the controls. And guess what, they work brilliantly. I have nothing to complain here.

So, that’s everything I wanted to say about this game. It’s time we go to the conclusion of this article.

Conclusion

The bad:

-The internal battery can run dry.

-No multiple save slots.

-A bit more instrument variety would have been great….

The good:

+ … yet the overall soundtrack is pretty great.

+ Good writing and pacing of the story.

+ Good difficulty curve.

+ Interesting and fun side adventures can be had.

+ Trading with the next generation!

+ Secret bases

+ Pokémon Contests.

+ …

Conclusion

If you would ask me which generation is the best Pokémon generation. I would honestly doubt. Each generation has something I really love about it. And this game is no different. When I was preparing and when I was writing this review, I had trouble finding flaws in this game.

It might be because a lot of nostalgia, it might because this Pokémon game is that good. If you are a Pokémon fan and you haven’t play this game, I urge you to check this game out. It’s really good. I might not have mentioned a few things in my review, but you’ll find out soon enough. The post-game content is the best in Emerald by the way.

In any case, thank you for reading this review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to see you in another article on my blog but until then, take care and have a great rest of your day!

Score: 100/100

First Impression: The Legend Of Zelda – Breath Of The Wild (Wii U) ~ Hyping Hype

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Hype, hype and even more hype. That was the internet right before this game dropped onto store shelves. While many reviewers already finished the game, I’m only 10 hours into the game. But, I have played enough to talk about this game. While this game was in development, I tried to read as little press material as I can. To avoid spoiling myself. But I couldn’t avoid it, every social media I went to was full of the latest rumors and articles about this game. In any case, I picked up this game right after the launch weekend. During the launch weekend, I was out of town. For those who missed it, why I’m not playing this on the Nintendo Switch. Well, that’s because budget reasons and I’m waiting to buy the Switch until more games have been released on it. At the moment of writing this article, there are too few games being released on the Switch that I actually want to play. And because I already own a Wii U and the game has been released on the Wii U, why not.  Also, this article will be spoiler-free. Since, honestly, I haven’t finished the game myself. So, yeah. No worries about that. So, enough rambling… two weeks after the release of the game, it’s time to talk about my first impressions of this game. And as usual, feel free to leave your opinion on the game and/or the article in the comment section down below.

Stop that hype train?

 

When this game was announced, the hype train was real. Everybody and their dog were hyped for this game. An open world Zelda game that took inspiration from games like FallOut and Skyrim, what’s not to love. Well, To be really honest, I wasn’t hyped. I honestly was disappointed.  At first, I was afraid that Nintendo was making a Skyrim-clone in a Zelda coat of paint.

Maybe I’m unable to let go of the past, the at first, this game didn’t feel like a true Zelda game. In my eyes, a typical Zelda game was like the old-school Tomb Raider games. A linear adventure game with a big central world that you could explore. But after a few hours of playing this game, something started to click in me.

If you are skeptical of this game and you are afraid it changes way too much from the Zelda-formula; don’t worry too much. Since this game changes a lot of things but some changes are for the better. Something I truly love from this game is how you can do dungeons and quests out of order.

But, something that was truly lacking, a more alive overworld. Everything has been made more interesting in this game. But, I’ll talk more about that later in the article. Let’s take a quick look at the story first.

I was pleasantly surprised how this game is able to tell an interesting Zelda story. Especially since you can explore wherever and however you want. The story of this game has all your typical Zelda lore. The narrative is present wherever you go. You decide the pace of the story. When you want more story, you do the main quests. When you want to take a break from the story, you do side quests or explore.

Something I was both hyped and let down by is the voice acting. While the voice acting is very well done, I’m let down that it’s underused. It feels like every voice actor only had one or two sheets of papers with lines, and that was it. And so far I have seen, it’s all a monolog talking to Link. What a missed opportunity there. But, maybe I haven’t advanced far enough into the main story yet, but so far, I find that the voice acting is underused. But when it’s used, it’s amazing.

Run around

In the past, I stopped playing games like Skyrim because I was too overwhelmed by the skill and tech trees. Where was way too much to do in that game. But, in this game, you get a sort of tutorial in the first area. You get your first taste of the shrines, the world, the story, the gameplay and the controls. Right after you have beaten the first four shrines, you get the paraglider. And then, you can go out into the world and explore your heart’s content.

So, in this game, you play as Link. And in this title, he is equipped with a lot more abilities than before. You don’t have to wait to unlock the spin attack or something amongst those lines, Link can do them all from the word GO.

Honestly, I was able to learn the controls quite quickly in this game. The more advanced tricks were learned naturally or with a quick tutorial. The controls of this game are quite responsive and I rarely have trouble with them. Apart from some gyroscope puzzles in some shrines, I don’t have any issues with them. The only thing I always confuse are the buttons for your inventory and your map. I can’t count on one hand anymore how many times I have opened my map in the middle of a battle when I only wanted to change my weapon.

That reminds me, the combat in this game is almost perfect in my eyes. Apart from some weapons doing way too much damage, it’s quite alright. Something that frustrates be beyond believe as well is that some weapons do so much damage and when you pick them up, they are weaker then your current weapon. Annoying spears, ugh.

Time for nitpicking

 In general, I think this game is pretty great. While it’s not 100% Zelda in my eyes, it’s growing more and more in my heart every hour I spend on it. I start to notice the attention to detail the developers put into this game. To create a living and breathing world that every Zelda fan would feel home in.

Something that also helps are the gorgeous visuals and the amazing soundtrack. Seriously, the presentation of this game is perfect. But, it does come with a price. The frame rate isn’t always stable. In some cases, the game drops under 30fps. And one time, I almost had a game crash. While the game always quickly recovers itself, it’s a letdown. Maybe with patches in the future, this improves.

Oh, that reminds me. Something I wish is also improved in a patch is the loading times when you enter and exit a shrine. The loading time isn’t that long, but it breaks the immersion. If those loading times could be improved, I would be so thankful. Something like an unskippable animation like in the older 3D Zelda games would do just fine.

Speaking about loading times, I wish you had an option to have to press a button when you want to re-enter the game. I had more than once, that I was reading the tips and the game loaded and I was thrown right into the game. I wasn’t done reading those tips just yet.

While I have a lot more to say about this game, I think I’ll leave those things for the review when I have finished the game. But in conclusion, give this game a chance. Sure, this game has flaws and changes a lot of the traditional Zelda formula, but it presents the original Zelda formula with a lot of improvements. Veteran Zelda players will feel right at home and enjoy themselves with the setting and the story. Everything feels so alive and much more realistic. I recommend this game already, but I’m curious if the game holds up when I have beaten it. Like I told earlier, at first, I wasn’t a big fan of the concept of this game. But, it’s winning me over. The charm of this game, it’s something I didn’t know I was missing from my Zelda gaming life.

So, thank you for reading this article and I hope you enjoyed reading it. I hope you enjoyed it as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

First Impression: Tomb Raider 5 – Chronicles (PC) ~ Is Lara dead?

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Wikipedia entry

If my nickname doesn’t give it away, I’m quite a big fan of Indiana Jones. When I played Indiana Jones and the Infernal Machine, I wanted to play more games where I raid tombs and have large adventures. It didn’t take long for me to find a cheap copy of Tomb Raider 5 and install it. And, I wasn’t good at playing this game as a kid. I barely survived the first level. Yes, shame on me. But several years later, I decided to put the game in my Windows98 machine again. And I have to say, my feelings towards the game changed. But I’ll go more in-depth about that in my article. Nowadays, I’m a big Tomb Raider fan and I keep up-to-date with the latest releases. So, is this game any fun and good to play. Let’s take a look at it! And as usual, feel free to write a comment with your opinion on the game and/or the article in the comment section down below.

Let’s tell stories

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Usually, each Tomb Raider game has an overarching story. You go searching for a treasure and visit a ton of interesting locations. But in this game opens right after, what appears to be, the funeral of Lara Croft. Winston, her butler, and two of his friends recollect and tell stories of her adventures. Now, you might have guessed this, but the stories are the levels you play.

This is a very interesting way of telling the plot of this game. Since you go on little side adventures that might never get a full game. It almost feels like the developers had so many ideas for this game, they threw it all together in one nice flowing narrative.

The voice acting in this game is really excellent. As a kid, I was convinced that the characters were real. The voice acting is that good in my opinion.

While I know that the technology and animation were very limited back then, but the mouth animations weren’t that good in this game. Games like Half-Life and Deus Ex had better mouth animations. This might look like a detail that I’m talking about, yet there were moments that it distracted me from the game.

Less ropes!

tomb-raider-5-screen-2 Something I truly didn’t like in Tomb Raider 4 was the parts with the ropes. Thank god, this is way less present in this game. But, let’s focus on the gameplay of this game. In this game, you explore 13 levels filled to the brim with puzzles of the solving and jumping variety.

All levels are quite lengthy, apart from one…. and that one was quite difficult to finish in my eyes. Something I truly liked in this game is all the differences between the levels. You play through 4 different adventures and each adventure has its own gimmick. Like the levels I’m currently at, you play as a young Lara. So, she doesn’t have any guns.

Visually, this game looks dated. But, it looked dated in some places back then. But, if I compare games from that time period to this game, the reason why this game looks so dated are the character models. If there is anything that could have been improved back then were the character models.

But hey, the setting of the game and animation look all quite nice, apart from the mouth animation that is. Also, if you think that this game looks ugly, well… if it would be released today, it would. But, it doesn’t look ugly in my opinion. Even nowadays.

This game can be quite challenging. I have to admit, I have used a guide in some places to finish the level. If you play this game, I highly recommend that you save often. You will thank me for that.

If you look at a let’s play of this game, you might think that this game is quite difficult with all the jumping. But take it from me, an amateur when it comes to jumping puzzles, it’s possible and it’s so rewarding when you get a jump from the first try!

Pew pew pew

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As a kid, I always dreaded the rope sections in this game. Walking on the tightrope is a new ability of Lara Croft in this game. But, somehow my kid brain wasn’t able to beat the rope. I was so happy when I crossed it successfully. But when I played through this game as an adult, I have no problem with it.

The controls are almost always very responsive. I had a few times that Lara didn’t grab a ledge or didn’t jump in time. Perhaps, I didn’t press the right buttons in time.

Something that made me replay the levels I had finished are the secrets in this game. In this title, various golden roses are hidden throughout the levels. The sound that plays when you find a secret is as addictive as the sound of Link finding a new item.

Speaking of sounds, the sound design and the soundtrack of this game is excellent. I felt rewarded when I got a music cue or some music. Actually, that’s something this game lacked as well. There wasn’t enough music in this title. I can understand that this is done to build the atmosphere of the game, but I personally would be happy with a bit more music. The whole soundtrack is about 25 minutes long. And that’s quite short for an adventure game like this.

So, the sound design of this game is pretty well done. Like I said earlier, the voice acting is very well done. Also, there isn’t one sound effect I would have changed or that would improve the game. I played this game using a headset and thanks to the sound design, I was really pulled into the game.

If I was allowed to change one thing, that is the loading of save points right after death. It’s so annoying that the main menu first has to load and right after that, the default option is “new game”. I can’t count on one hand how many times I have started a new game when I wanted to load a game. Yet, I wish I was able to change two things. The second thing would be the autorun feature. It’s broken. It autoruns the game yet you are unable to save your game. That’s an annoying bug!

Also, I have to praise the game for something. The optional tutorial section is such a great idea. At the start of the first level, you can go straight ahead or to the left in a building. If you go to the left, the basic controls are explained in a quite safe area. If you go straight ahead, you continue on with the level. If my mind severs me correctly, there are no secrets hidden in the tutorial area. Yet, there are various useful items hidden there. So, I advice you all to go and explore there.

That is everything I wanted to say about this game for now. I have some other things I want to talk about with this game but I’m leaving those for the review. So, it’s time to wrap this article up. Thank you for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until then, have a great rest of your day and take care!

First Impression: imprint-X (PC) ~ Press That Button

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Today, I’m bringing you something special. Earlier this month, the developers of this game send me a mail with a review copy of this game. But due to a very busy week, I was unable to get this article out in time. Thank you Morgondag for providing me with a review copy of this game. So, in this article, I’ll tell you guys and girls my honest opinions on the game. Oh, as usual, feel free to leave a comment with your thoughts about the game and/or the content of this article.

Side note: This game is also available on iOS & Android

2nd side note: I wrote this article as a sort of feedback/review article for the developers and let you guys and girls know about the game!

Puzzle and reaction game

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So, the story of this game is rather interesting. The Steam Store page description tells us this:

A robotic virus is raging! Nano Bots called Wardens are enslaving people! You are one of the hacker clones, saving intellects by hacking into infected brains and defeating the mysterious Wardens; figuring out their correct button sequences.

The only issue I have with the story is that it should be more present in the game. I didn’t really know that this game had a story until I read the Steam Store page. I was able to make out some parts of the story with the visuals, but somethings make a bit more sense when you know the story. A little introduction movie could add so much in my opinion.

Something I really have to praise the developers of this game for is the UI. First of all, there are 6 worlds. The main menu’s background looks different when you beat a world. I seriously love that touch! Secondly, the developers use symbols instead of words in their options menu. Apart from the gameplay options, you won’t find any words! I would only change a few some minor things in the options menu and they have to do with the language options.

  1. I would sort them alphabetically.
  2. I would show the name of the language in their native name. Like my own mother language is Dutch, I would display that as “Nederlands”.
  3. The Chinese Traditional language doesn’t fit right in the box. The “L” is dropped off, this could be fixed by making that box just a bit larger.

But the rest of the UI is pretty well done. So, apart from the things I mentioned above, it’s perfect!

In this game, you have 100 levels to conquer. So, to win a level, you have to press the buttons in the right order. When you do it out of order, you loose a life. The goal of this game is to press the buttons in the right order and/or at the right time. In most levels, the visuals give you a hint in what orders to press. But this game is pretty forgiving. If you fail a level, you can give it another shot right away. So, this game isn’t frustrating at all. Some levels can be pretty difficult to get the timing right, but once it clicks, the solution will come to you.

Chilling with this game

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For a small developer team, this game looks amazing. The space theme that’s used in the game looks quite nice. It fits the story and atmosphere the game is trying to tell.

In terms of the visuals, I would make one change. You are able to zoom in and out with the scroll wheel. But, you can zoom so far out, that the background stops and you can see the edges of the level. I would restrict the zooming so you are unable to see that edge. Just look at this screenshot if you don’t understand what I’m trying to say.

The music in this game is really relaxing. I consider adding this game to my music library. This music is great to listen to when I want to relax or just chill out. Thanks to the music, I was in a sort of trance while playing this game. The music and the visuals click so well. It didn’t bother me that much that some sound effects sounded generic and sounded like stock sound effects, almost the whole sound design is pretty well done.

Something that is a big positive with this game is that the developers really listen to the players of their games. When I was preparing for this article, I sent them a bug report. And they fixed it before the game released. Also, when you write something on the Steam forums, they will reply and interact with the community! And that’s a big plus in my book.

Clicking away

screenshot16.pngThe controls of this game are quite simple. You only need the mouse for this game. I recommend playing this game with an actual mouse, since I tried this game with a laptop trackpad and it’s just too difficult to play. But, trackpads aren’t designed to play games with in the first place.

In this game, you have various powerups. So far, I have played with one powerup. And that’s the slow down time powerup. Honestly, this is one of the biggest issues with the game. The powerup system. In my opinion, it’s quite unclear when and how you receive a powerup. Sometimes something floats over the screen and when you click it, you receive the slow down time powerup.

My first impression of this game is pretty good. This game might look and sound boring and repetitive, but believe me… Once you give it a chance, it might grow on you. Like it did with me. At first, I wasn’t enjoying myself, but the more I played, the more I enjoyed this game. And I honestly think that with a bit more polish; this game could be even better. Also, if you like what you see and read, this game is pretty cheap to get… So, what are you waiting for?

So, that’s everything I said everything, I wanted to say about this game. I want to thank the developer again for giving me a review copy. I enjoyed the game a whole lot. I hope you enjoyed reading it as much as I enjoyed writing this article. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Game Quicky: SteamWorld Dig (3DS – eShop) ~ Diggy Diggy Dig

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Official website

So, last week I finished the eShop title SteamWorld Dig – A Fistful Of Dirt. At first, I was planning to write a full-length review, but after I found out that I was able to beat it in 5-6 hours, I honestly think that a Game Quicky is a better fit for it. I bought this game with some spare money I had after I bought a bigger game. So, how is this game? What is it about? I’ll get right ahead and review this game. 

The bad

526601_447804061976814_797694473_n.pngIn this game, you have to explore a cave where a family member has gone missing. You arrive in a small town with only 3 inhabitants.

So, one negative is that this game is way too short. It has so much potential.

The second negative in this game is that the map system isn’t perfect. I wish I was able to scroll through the map that’s on the bottom screen.

The third negative is that the final boss is very difficult if you aren’t prepared. I seriously advise you to upgrade your character as much as possible before you go and fight the final boss.

And the final negative is that you can’t carry enough ladders in my opinion. You can’t mine sideways, but a solution for that is you place ladders. Speaking about ladders, it would be extremely handy if you were able to remove them after you placed them. Since I wasn’t able to to that.

The good

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About two years ago, I reviewed an Android game called “Mine To Escape“, and the gameplay in this game is similar to that one. And really, this game is truly addicting in my opinion.

I loved exploring the caves to mine ores and minerals in order to buy new equipment and upgrades.

The writing in this game is also superb. I played through this game twice since I was too drawn into to the story. The writing and characters are very well written.

This game is can be easy but can be difficult as well. If you are not paying attention where you dig, you can bring yourself in trouble quite quickly. I love that there aren’t any health packs in the game so, you have to either be lucky that an enemy drops a health pack OR go buy it from one of the shopkeepers on the surface.

Visually, this game looks very nice. Together with an easy to understand interface and responsive controls, I loved exploring the depths of the caves.

The music & sound design is one of the game strong points as well. It’s really relaxing and atmospheric. I found that I enjoyed the game less when I wasn’t able to hear the sound & music.

In conclusion

So, I said everything I wanted to say about this game. If this game was longer, didn’t had problems with the ladders and map system, I would have given this game near perfect marks.

I said it before, the reason why I do this in a style of a game quicky is because the game is too short to have a full review.

This game is a real gem on the 3DS. But this game is multi-platform. So, you don’t have an excuse to not give this game a shot. If you like what you have read and seen, I urge you to give it a try.

The game is really well put together. But like I said in the negatives, there are some issues. They didn’t bother me too much but they were quite irritating.

In any case, I want to thank you for reading and I hope you enjoyed this article. I hope to welcome you in another article but until then, take care and have a great rest of your day!

First Impression: Paper Mario – Color Splash (Wii U) ~ A Quick Paintjob Should Fix It.

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Official website

So, last week, I bought this game. I tried to avoid as many spoilers as I could. After I play most of Paper Mario Sticker Star, I was rather curious what the next game in the Paper Mario series had in store for me. When I came home, I set up my Wii U and popped the game in. And then I started playing and I started to take notes. And with these notes, I’m now writing this first impression. But what do I think about it? Is this game any good? Should people buy it? Is it a better game than the mediocre-received Sticker Star on 3DS? Well, I’m going to tell you my opinion about it, so I hope you are ready. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article. 

Paint the world

paper-mario-color-splash-reveal-10.jpg

 Finally, a story that doesn’t start with Princess Peach being kidnapped in any way sort or form. This game starts with Peach and Toad going to Mario’s house during a storm. She brings a Toad that’s drained of its color. On the blank paper Toad, there a postage stamp that leads the gang to Prims Island. Here you discover that somebody is stealing the color from the world. After you meet a living paint bucket named Huey, your adventure starts to find the missing and stolen paint stars while also restoring the world’s color.

So far, the story in this game is rather enjoyable and light-hearted. I love the humor in this game and the writing is top-notch. While I could see that some people who have liked that some characters had a bit more development, I don’t mind it that much.

Something that really helps the story is the world design. For some reason, I’m drawn into this world. The setup of the story that you need to color certain areas of the world is just very interesting to me. But more on that later in this article.

Cardboard and effort

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I’m quite sure I’m not the only review who is going to say this, but this game is eye-candy. Sometimes I put my gamepad down and look at the game. This game is beautifully crafted from cardboard and cardboard boxes. It looks like an art project that came to life.

Also, the game knows how paper works. It flies away in the wind and you can roll it up amongst various other things. Also, the animation in this game is very well done as well. Take this screenshot for example. You see Mario running from the road that’s getting up. This scene is pretty early in the game but it’s one of the most memorable scenes in the game so far.

So far, I have played 5-6 areas. All of them had a certain theming. Also, all of them were as beautifully crafted as all the other ones. It really shows that the developers really put a lot of effort into the visual presentation of this game.

In any case, I think it’s time to talk about the music in this game. The soundtrack of this game is lovely. It even has some remixes of old-school Mario games. Now, pulling on the nostalgia strings; that’s something I really like! Like the vibrant presentation, the soundtrack is really upbeat. If you like Nintendo / Mario soundtracks, this one is worth a listen.

Now, the sound design is pretty good as well. It’s another element that helps bring the game to life. This game has almost no voice acting. Apart from some samples for the Toads. So, yeah, thanks to the sound design the character’s emotions shine through. To give one example.

Oh, now that we are talking about the presentation of this game, I would like to talk about the UI. The UI is decent. I would have made a few changes. One of them is that the options menu is more accessible. It’s a bit too buried to my liking.

And the final thing I want to say about the game’s presentation is that the digital manual of this game really takes me back to old school paper manuals. If you have this game, seriously, give it a look. It’s worth your time.

Battlecards and such

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 Ah, I’m forgetting to talk about the controls. So, they are pretty good. I had some minor issues with them, but nothing worth talking about in an article. For example, one or two times, my attack didn’t really land even while I pressed the attack button right on time. Also, the fact that you have to color the cards and after that swipe them to use them is just pretty annoying. But I got used to it.

So, I have avoided talking about it for long enough. How does this game play? Well, you have two styles in this game. The exploration and the battle segments.

Let’s start with the battle segments first. I have already talked about the control issues I have, so I won’t repeat that now. So, the battle system is really similar to Sticker Star. The only difference is that you have battle cards instead of stickers. Also, these battle cards aren’t that easy to find in the world.

A big flaw, in my opinion, is that it’s rather annoying to find the card you want to attack the enemy. Since they are all displayed in a horizontal fashion. The stickers were easier presented in Sticker Star!

In this game, there is something that makes the battles more interesting. In the world, you find blank cards. If you have enough paint, you can paint the cards to do more damage. But that reminds me of another issue I have with the battle system. And that’s that you can’t really choose on which enemy to aim your attack. If that feature is in the game, I’m looking over it.

Before I ramble too much about it, the battle system is flawed yet enjoyable. It’s interesting but I can understand why it puts people off. It can be annoying to back to the world map in the middle of a level so you can go to the shop to buy some new cards and etc. It could use a bit more polish, but the concept itself is interesting to me. It’s almost like PP in Pokémon.

In any case, I still want to talk about the exploration part of this game. So far, I’m enjoying myself. It’s a blast to run around in the beautiful world presented to me in this game. There are various side activities you can do to earn various rewards. Also, in most levels, you can try and pick up the stars in any order you like. Also, looking for the spots to color back in is fun. It’s also the basis for most puzzles in this game.

But I think I’ll go more in-depth about the exploration gameplay in the review. (If I ever write it) Otherwise, take it from me, the charm of the world fits the exploration gameplay perfectly. And with an interesting story, you can’t go wrong!

In conclusion, so far, the only big flaw is that the battle system has some annoying flaws. Flaws that could have been fixed by more battle card shops and a better way to sort and display your cards. If you can look past that, I honestly think that this game is worthy of a purchase. Otherwise, wait for a sale.

In any case, I think I said everything I wanted to say about this game. I hope you enjoyed reading this as much as I enjoyed writing this. I hope to welcome you in another article on my blog, but until then, have a great rest of your day and take care!

Review: The Legend Of Zelda – Phantom Hourglass (DS) ~ My first DS game

the_legend_of_zelda_phantom_hourglass_game_coverWikipedia entry

This game has a very special place in my heart. I love the Zelda series and Nintendo’s handhelds. In my eyes, they couldn’t do anything wrong. So, when the DS was released, I waited until the upgraded DS Lite was released  to buy it. My first game was this game. But, does it still hold up today? If you are a fan of the Legend Of Zelda series, should you play this game? Well, let’s take a lot at this game. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article. 

The Ocean King Temple

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While sailing with Tetra and her crew, you are talking about a ghost ship that’s sailing the seas. Wouldn’t you know it, you run into said ghost ship. Tetra jumps from her ship to the ghost ship. After you hear her scream, you want to you over the ship’s railing to try and rescue her. But, you fall into the water. A fairy awoke you and your adventure began. Your objective is to save Tetra from the ghost ship.

The story is refreshing in my opinion. Since it breaks from the usual Zelda story where you need to save Zelda from Ganon. In fact, Ganon only gets introduced in the opening. When the story of The Wind Waker is recapped.

In any case, the story consists out of two main quests. But, I’m not going to spoil them. Both quests take you on a big adventure and prepare you for the big final battle on the ghost ship.

The writing in this game is perfect in my opinion. I wouldn’t change anything about it. But I didn’t expect less from Nintendo. When I first played this game, I played some parts of the ghost ship late at night. I was supposed to be sleeping, but it was in the middle of the holidays. That night, I had nightmares. The story pulled me in that much. And the fact that I remember an event from almost 10 years ago, is saying something about the game.

If you talk to people who have played this game, a common complaint comes up. That’s the Ocean King temple. It’s a nice idea in concept, but it was done a lot better in Spirit Tracks. It’s a central temple you go through to get a new part of the ocean map. Yet, you have to redo the temple several times making it boring from time to time. Thankfully, some floors had shortcuts with newly acquired items. While the puzzles in this temple are great, the central dungeon in the sequel  had one major upgrade. You could skip to the last floor easily.

Draw on that map

gfs_74258_2_2The controls are not perfect. If you are used playing Zelda games with a controller in hand or by pressing buttons, you will be in for a surprise. Apart from some functions, this game is fully controlled with the touch screen. You can swap between the screens by tapping down on the direction pad. It does take some getting used to, but as a right-handed person, it works. But, it’s a bit awkward to control sometimes. Also, I had issues trying Link to roll. I wasn’t always able to roll him out of harm’s way, which lead to some cheap damage. But that might be just me.

So, in this game, you can make notes on your maps. A feature that returns in a few other Zelda games that followed. This is really helpful since you don’t have to remember sequences or where a certain treasure is buried. You can even find an unmapped island, where you have to draw your own map. This island has a special reward on it, so look for it while you are sailing on the wide sea.

So, you have two major gameplay sections. Firstly, I want to talk about the boat sections. While exploring the endless ocean can be relaxing and fun from time to time. I sometimes wished that the boat you sail on was a speedboat. In my opinion, it goes slow from time to time. Yet, if it had a speedboat feature, some parts of the story wouldn’t have been possible.

You can upgrade your boat by finding parts in dungeons or in caves. Well, honestly, customize the look for your ship. The more you had of a kind, the more hearts your ship has. Your ship gets automatically repaired as soon as you dock at an island. The sailing gameplay works similarly to the gameplay in the Wind Waker. You can jump, shoot cannonballs and similar things. You can also fish for fish and sunken treasure. The fishing mini-game for sunken treasure is different from the mechanic in the Wind Waker. In this mini-game, you have to avoid obstacles and guide your grabbling hook down to the bottom and back up.

The second gameplay part is the exploring of islands and the dungeons. Each area has two major dungeons. Apart from the Ocean King temple, I greatly enjoyed this part of the game the most. The puzzles were creative and they forced me to use some old-school Zelda items in new and interesting ways. It also has a puzzle that took me too long to figure out. One that is solved by a mechanic of your DS itself. That’s all I’m going to say.

Look at that

screen-1For some reason, when I got this game all those years ago, I was convinced that this was a port of The Wind Waker to handhelds. But, now I know that it’s set in the same universe. Visually, this game gives off a Wind Waker-vibe. And it honestly works amazingly well on the DS. I played this game on the DS Lite and on the 3DS. The game doesn’t look dated in my opinion now-a-days, if you have some love for retro games.

The world is colorful and bright. The color pallet makes the world pop even more. While some character models look a bit sharp and early 3D with a lot of polygons, I honestly don’t mind it. This game is eye-candy in my opinion. And the animation is even better. Before this game, I used to play the 2D Zelda games, and seeing everything animated in a 2,5D was amazing. And when the 3D cut scenes came on, man, I couldn’t stop watching them.

The soundtrack for this game is good yet… There were a few tracks that really got on my nerves if I listen to them for an extended period of time. But, these moments were so far and few, I’m not going to fault the game for it.

The sound design of this game really shines when you play this game with a good pair of headphones. Together with the visuals and the soundtrack, it helped to pull me into the game even more.

If you are a veteran Zelda player, this game isn’t too difficult. Yet, to first time Zelda players, this game might be difficult here and there. I think I have died 10 times tops in my whole playthrough. So, yeah. Most of the challenge lies in the puzzles you have to solve.

So, this game also has multiplayer. And I highly recommend it! It’s a lot of fun and it can be really hectic. It’s a two player game. One player controls phantoms and another player controls Link. Link’s goal is to try and get as many gems in the safe zone as possible. The phantom’s goal is to stop Link from doing just that. If you get Link gets hit by a phantom, you have to swap sides.

And that’s everything I wanted to say about this game. It’s time to wrap up this review with the conclusion and my final thoughts.

Conclusion

The good:

+ Great art for the DS.

+ Good soundtrack and sound design.

+ Great design.

+ Lovely story and writing.

+ Great puzzles and items.

+ Great multiplayer

+ …

The bad:

-Sailing can be boring sometimes.

-The Ocean Temple could have been so much better.

-The controls aren’t for everyone and need to get used to.

Final thoughts:

When I got my DS back in 2007, I got this game as a bonus present. I tried to avoid being nostalgia-blinded in this review, but I failed in my opinion. I played and replayed this game a lot. It’s one of the favorite DS games ever made.

While I admit that this game has flaws, I had an amazing time with this game. The flaws didn’t hinder my personal experience with the game too much. But, I can understand that some gamers are going to have less fun with this game today. Personally, I highly recommend this game to everyone who loves the handheld Zelda games since it’s a blast to play. There are a lot of collectables to keep you going after you finished the main story.

Also, if you want to play or replay this game… This game can be easily found as a eShop download on the Wii U! Just saying. You can easily start playing this game.

In any case, I hope you enjoyed reading this review as much as I enjoyed writing this one. Thank you for reading this review and I hope to be able to welcome you another time on my blog. Have a great rest of your day and take care!

Score: 90/100

First Impression: Ace Attorney 6: Spirit Of Justice (3DS-eShop) ~ Emotional Trip

ace-attorney-spirit-justice-logoAce Attorney Wikia entry

Of course! I was going to talk about this game. I kind of spoiled that on my Twitter. Actually, I was going to write about this game last week. Yet, my schedule didn’t clear up enough to be able to write this article. In any case, if you have read my blog before; you should know that I’m a big fan of the Ace Attorney series. It’s one of my favorite visual novel/adventure games ever made. I was hyped for this game. I tried to avoid the news about this game so I could go in without any spoilers. I’m currently mid-way the game. If you worry about spoilers, don’t worry. I tried to make this review as spoiler-free as possible. Oh, and as usual, feel free to leave a comment with your opinion on the article and/or the game in the comment section down below.

Go and visit (trouble)

pwaa_spirit_of_justice_screens_06_bmp_jpgcopy_thumbIn this game, Phoenix goes abroad and visits the kingdom of Khura’in. Phoenix is goal is to visit his old friend Maya after she finished her special training.

But you guessed it, it doesn’t take long before Phoenix finds himself in a courtroom. But in the country of Khura’in, there is a lot of hate towards lawyers.

The plot of the first and second case are amazing. While it’s a shame that the killer is spoiled in the first case in the intro, the build-up is very good. I loved the set-up of the second case. And the start of the third case made me tear up. If you played the whole Ace Attorney series over the years and then play the third case, you will understand what I mean. The character reveal and the music that starts playing is just lovely.

The writing in this game is very good. If you like how the other Ace Attorney games are written, you will love the writing of this game for sure.

Compared to the previous game, there is a lot less voice acting in this game. The voice acting is mostly reserved for some small scenes, the “hold it”/”objection” shouts and the anime cutscenes. The voice acting is superb in this game. Yet, there is one voice that I didn’t 100% like. It’s the prosecutors voice of the first case. He sounds too feminine to my liking. But hey, that’s nitpicking. So far, so good in the writing and voice acting department.

Familiar yet fresh

20160512_005526_thumbThe soundtrack of this game is in my opinion good. It offers a lot of remixes of older tracks, but it also offers some new tracks. So far, there isn’t one track that I didn’t like.

I think I might try and hunt down the soundtrack of this game to add to my collection. It’s lovely to listen to while I’m writing or researching for articles.

The sound design of this game is top-notch. The music sounds great and all the sound effects sound great too. They both add a lot to the atmosphere.

If you play this game, I personally recommend headphones. Since it adds a lot to the atmosphere of this game and it makes the impact of some scenes even better in my opinion.

Something I have to praise this game for is the visual presentation. The characters and environment are just eye-candy. The animation in this game is very good as well. There are even little details in the animation that make it even better. I have played only a little bit with the 3D feature on, so I’m not going to comment about that.

The only thing I would have changed is that some text boxes display their text a little bit too slow. I was mashing the buttons of my 3DS to try and speed it up. Thankfully, there is a message log so I can read the text again if I skipped it too fast.

The controls of this game are almost perfect. I would only add an option to move the investigation cursor with the D-pad, but that’s a nitpick. The controls in the Ace Attorney game have been and are always great.

Is it this statement?

010330s007There are two sections to the gameplay. You have the investigation section and you have the trail section. This is like every other Ace Attorney game. The special abilities of every character return in this game.

I’m so glad that this game doesn’t force experienced players to read and sit through an explanation of the mechanic. You get the option to get a “refresher course” or not. I personally choose to have the refresher course each and every time. The way the writers wrote the tutorial in… well, it made some rather funny dialogue.

There is one new game mechanic. I honestly think it’s a great addition. It mostly helps to build tension in the story. I’m looking forward to play around with the mechanic in the rest of the game.

I have one nitpick with the investigations is that some spots are so tiny and easily overlooked, I got stuck once for almost an hour because I missed one spot. But hey, after I found it… I could slap me on the head for overlooking it.

The difficulty in this game is very balanced. Each case gets more complicated and each case gets more difficult. When you are stuck during the trail, you can get a hint. Your partner will tell you which statement contains a lie. It’s for you to figure out which piece of evidence proves that the witness is lying. And if you don’t want this feature, you can disable it in the option menu.

The last thing I want to talk about in this game is the UI. And it’s good. The only complaint I have is that I don’t find the option easily to apply the costume DLC.

To wrap up, I think that the things I would change in this game are rather minor. So far, this game has been a blast. But, this game is not for everyone. If you dislike reading long dialogues between characters; stay away from this game. Because it has lots of that.

So far, the game is amazing. I hope that the second part of this game doesn’t ruin it. But hey, if it does, I’ll complain about it in my review.

So, I think I said everything I wanted to say about this game. Thank you for reading this article. I hope you enjoyed reading this as much as I enjoyed writing it. I hope to welcome you at another article on my blog. But until then, have a great rest of your day and take care!

First Impression: Dragon Quest IX: Sentinels of the Starry Skies (DS) ~ I’m An Angel!

dq_ix_esrb_dsLink to Wikipedia entry

Lately, I’m playing a lot on my old Nintendo DS. The game that I’m playing is Dragon Quest IX. I have played this game right when it came out, but then I stopped because other games got my interest. I played this game right around when I started playing Golden Sun: Dark Dawn. In any case, this article will contain mostly my current opinion of the game. I’m currently 10 hours into the game. But, enough stalling. It’s time to talk about this game. And as usual, feel free to leave a comment down below with your opinion on this game and/or the content of this article.

Slow start

Dragon Quest IX 2In this game, you play as a character you design and make yourself. Your character is a guardian angel of Angel Falls. At the start of the game, you get a small combat tutorial and introduction to the world.

Everything was peaceful until suddenly disaster strikes. Something happens in the sky palace and you fall down to the world and lose your halo and wings. You fall in the town of, you guessed it, Angel Falls.

After those events, a lot happens. The plot only thickens and gets quite interesting. Yet, the only negative is that the start is quite slow. I was 2-3 hours in before the main quest started.

The writing is very well done. The characters are memorable. While I noticed some minor spelling mistakes here and there, I didn’t mind them too much.

The story feels episodic. When you finish one quest, another path opens and you go to another village to go on a new quest. This works very well in this game. This game is pretty long. If you want to beat the main story, you will have to put in around 50 hours. So, I’m looking forward to the stories I still have to play.

In any case, enough talking about the story. The difficulty of this game is almost a negative in my opinion. If you have read my blog before, you might know that I don’t like grinding for levels that much. It gives the impression that the game is longer then it actually is. This game contains some grinding, but it isn’t too bad. But, the grinding gets old real fast for me.

Buy and wear this shield

dragonquest9_218826In this game, there is something that really every RPG should do. When you buy new equipment, you see your character visually change. Not only in battle, but also in the overworld. This is a great touch, since it gives you the feeling of progression and growth of your characters. I can understand that this could be annoying to some people, since they prefer everything to look a certain way. But I honestly like it.

Visually, the characters and enemies look very well designed. Sadly enough, this RPG suffers from what I call the “multiple paint bucket syndrome”. There are various recoloring of enemies to make new enemies.

While I can understand that it’s hard to always make new enemies for each new area, I believe there are other methods. If you give the recolored version some minor visual changes like make them longer, shorter, wider, bulkier… That would go a long way.

Or you use the same enemy, but you buff them up. Wait, scrap that. Game design wise, this wouldn’t be the best solution. Since that could confuse a lot of players.

So, we were talking about the visuals of this game. The world design is something that is deserves praise. Every area has charm and feels alive. The animation is stellar. In short, I really love the presentation of this game.

One thing to note is that in some battles, I experienced some frame drops. This happened mostly when there were a lot of graphic heavy attacks in a row. Outside of battles, I rarely got slowdowns or frame drops.

You have two options in the control department. You can either use the touch screen for everything or you can use the buttons. Both control schemes work every well. The only feature you miss in the touch screen controls is the ability to swing around the camera a little bit in the overworld. But I rarely use it, so I don’t mind it that much.

This game is a full blood RPG and it has a big world for you to explore and adventure in. A big plus in this game is that you can see the monsters running around on the overworld. This makes it a lot easier when you need a certain item drop or when you need to defeat a certain enemy to complete your monster index.

You can design your own party in this game. You can tweak your party to your heart’s and playstyle’s content. Take your perfect party in to battle!

I can only say one negative thing about the battles. If they would added a health bar for the enemies, that would be amazing. I found it very frustrating that I had to hope that a boss died when I was at low health. It would be very handy to change your tactics.

There is just too much

dragonquestIXIn this game, there are also side quests. I haven’t done many side quests, so I won’t go in-depth. But you can get a quest from a character when a blue speech bubble appears above their head. Most quests I encountered are fetch quests.

But that is just one thing of many things that can entertain you in this game. You can also do alchemy, complete your monster guide or collect party tricks. There is a lot to do in this game. According to some websites, to 100% complete this game, you would have to devote months to this game. According to various sources, you would have to spend over 770 hours. That’s overkill in my opinion. There is just too much to do in this game. But the positive about is that there is always something to do in this game. You shouldn’t get bored with this game if you love playing RPG’s.

The music and sound design in this game is good. It could have been better if there were two or three more tracks in-battle. Since always hearing the same battle music gets a bit old. It’s still a great track, but I wished I heard some other battle music in normal battles from time to time.

In this game, you can only save in churches. You can quick save, but the quick save gets deleted as soon as you restart the game. I don’t know what happens if you quick save and then don’t save. Honestly, I don’t feel like finding that out. One thing, there is only one save slot.

This game offers multiplayer. But, I’m not going to talk about that since I haven’t played this game in multiplayer. And without experience, it would be hardly fair to talk about it.

In any case, I think I said everything I wanted to say about this game. Besides, if I forgot certain things, I will talk about those if I ever review this game. So, it’s time to wrap up this article.

This game is a very fun game. It’s one of the best RPG’s out there on the Nintendo DS. It does some things that every RPG should do but it also does some things that shouldn’t be in every RPG.

I highly recommend this game if you are looking for a challenge, a big adventure and/or an interesting story. But be prepared to put a lot of hours into this game.

I hope you enjoyed reading this article as much as I enjoyed writing this. I hope I can welcome you in another article on my blog. But until then, take care and have a great rest of your day!