It has been quite some time since I wrote about my favorite music tracks in video games. So far, I have written 23 articles in this series. Today I have a special spin-off article in this series. I was a guest on the “Untitled Game Music Podcast” by Alexander Sigsworth. Today it’s finally live and to give it some publicity since this series is amazing and I highly recommend that you all listen to it, this week’s article is simply going to be an embedded version of the podcast. Please enjoy and feel free to leave a comment here or on Alexander’s channel!
So, a few days ago, I got asked on Twitter how I was able to write an article each and every week. In that same tweet, I got asked how I found the time and energy to even write two articles a day for two weeks. That kept me thinking, maybe I should write an article where I talk about some blogging advice I would give to people who want to start blogging and want some pointers or some stories from experienced bloggers. If you look in previous articles of my “gamer’s thoughts” series, you will find various other articles where I talk about the life of a game blogger. I even talked about my whole process how I work an idea for an article. Yet, here are some more pieces of advice I can give you as somebody who has been blogging for 7, 5 years about games and isn’t sick of it in the slightest. Also, don’t take this advice as gospel. These are the things I would say to new bloggers, but take these more as things that could help you blogging instead of things you have to do to have a good or great blog. In addition to that, any questions or other suggestions, that’s where the comments are for!
Side note: Since I have been a gaming blogger all my life, I will mostly talk as a game blogger.
Work out a theme
A great thing to start with is a theme for your articles. The theme of my blog is my journey as a gamer through life. I write articles about the games I played or subjects I want to talk about. In addition to that, I’m a retro game collector and I enjoy playing games that not too many other gamers play. If you are worried that your personality might not be interesting enough for people to start reading your blog, don’t worry. Think first about what you want to write about and then start blogging.
Also, make the theme on your blog clear enough. Blogs without a general theme don’t have any selling points for other people to start reading your blog. For example, I enjoy it when people say to me that they discovered a new game because I talked about it.
A great example of a theme is blog run by the Well Red Mage. He has a whole blog setup where everything is themed where each writer is a mage in a sort of fantasy RPG called the life of a gamer. It’s really enjoyable to read in the right mindset and I think it’s a great example for a theme.
If you are thinking of a theme, and this will sound quite logical, but take a theme that fits you and isn’t something you will regret about later. I enjoy talking about the games I add to my collection and I can still do some little tweaks here and there to my theme, but I feel comfortable with the theme I have on my blog.
While I’m talking about a theme, branding is everything. Look for a name and something that can stick. Make a logo and banner for your blog and social media where people can easily recognize you and what you are about. For real, branding and a right theme can help you quite a lot to write.
Do NOT overdo social media
So, do you need a Twitter, Facebook, YouTube, Twitch, Reddit, DevaintArt, Tumblr, Instagram, Snapchat…. for your blog? Well, while it can be quite useful to have some presence in the social space; it can also hurt your blog in the long run. If you have too many dead social media accounts or accounts only used to spread your articles, people won’t be interested in it. There is a reason why I only have a Twitter & Tumblr for my blog.
I use Twitter to quickly post updates on my blog for when I’m unable to write an article or when I want to share a quick thought. I use Tumblr to share things that are too long to put into a tweet, like when I want to share a list of games I’m thinking about reviewing or some blog updates I did. But, every post I do on Tumblr is shared on Twitter. So, there is one account people have to follow and can get all their information from. Otherwise you might create the illusion that information can be spread over various accounts that are mostly inactive.
So setup only the social media accounts you are planning to manage. Don’t set up social media accounts just to spread your articles or your online presence. You will divide your audience even more and it has the potential to cause an even bigger headache.
Something that is extremely handy for a blog is a contact page. Make your contact page inviting but also state rules of contact. For example, take a look at mine, I clearly state that if game studios want me to review their game, I have to be interested in it. I don’t promote things that I don’t feel comfortable with. Why should I promote things I don’t even believe in myself?
Worrying about numbers
In my honest opinion, I don’t worry about the numbers of my articles too much. The main reason why I blog is to have fun and have the ability to write about my thoughts and opinions. I think that you only should worry about the numbers if you are making money from your blog. If you are doing it as a hobby and you don’t want to make it a job, do not worry too much about the numbers.
Now, I’m not saying that you shouldn’t pay any attention to the numbers of your blog. I find it very flattering when people enjoy my content and write comments, like and share my articles. Personally, I aim to have at least one like on my article. Even when I don’t get any likes on my article on WordPress, if somebody favorited the tweet of the article, I’m happy. That way I know that the article was good enough to be enjoyed by somebody. And that is my main goal, entertaining people.
Use the analytics to draw conclusions. Look at the articles that pull in a lot of views and analyses them why they work. What did people like about it? For example, I wrote an article in the past about one of my favorite Dutch edutainment games, but it didn’t pull in too many views. This means that if I want to talk about other games like that, I could write about those games when I have some other big articles in the works people are excited for. As a “filler article” you know?
In my experience, I find that thinking about if an article will bring enough readers limits my creative freedom. Since I love talking about games that I play and in most cases, they aren’t the mainstream games.
All I’m saying here is, as long as your blog is a hobby, don’t lose sleep over the fact that sometimes your numbers will be low.
Write how you want
There are literally millions of tutorials out there on how you can start creative writing. While they are interesting to read, I highly advise you to not follow them to the T. Just like drawing, writing is an art form you learn by practicing. While I realize that some people have the natural talent to write stories and articles like it’s nothing. Take it from me, a guy who has written stories all his life since childhood, natural talent can take you only so far as you allow it to go.
I taught a lot of my writing skills by analyzing other writers their work and not only written works. I looked at the story in games, movies, comics amongst other things. Why did they first reveal this before they revealed the other thing? Learn from other creators and use this as a base for the way how you want to write. It took me quite a few attempts to find out how I want to write. I usually first lay out how I want the article to be, then I look for good screenshots and then I start to write the actual article. I always listen to music while I’m writing.
Something I can’t stand while writing is a podcast or watching a video. For some reason, that distracts me too much from what I’m writing and I tend to write about what I’m hearing instead of what I wanted to write about. Also, I tend to try out different programs to write in. Some articles are written directly in the editor of WordPress, some articles are written in WordPad on one of my retro gaming computers and others are written in Notepad++. I enjoy changing things up once in a while, to have a different mindset while writing.
Personally, something I find dangerous to look at is the word count. I know so many articles that could have been so much better if I didn’t limit myself to my usual 1000-1500 words limit. Sometimes you need more or fewer words to get your point across. If you want to write walls upon walls of text, go ahead. But beware, the longer you make an article, the smaller the chance is that it will be fully read.
Also, whenever you are writing and you feel that something doesn’t work, rewrite it until you feel happy with it. Know that the first version of most articles will most likely be the worst version of it. Even I had to always make edits after I finished the first version to make the article flow a bit better.
Avoid burning out
Don’t ever force yourself into writing an article. It’s a golden rule that you can take from me. When you don’t feel like writing, just don’t write. I can personally read an article when I forced myself to write about something. Rarely do they come out good and I rather delete it then continue to write it. There are so many articles that I started to write but halfway deleted.
But how am I able to write an article each week and sometimes even two articles a day? Well, ever heard about writing articles in advance and storing them for later? Or, in one of the past weekends, I had a writing session where I wrote around 10 articles in two days. Know that the actual writing process takes around an hour and a half for me. Yeah, I had a writing marathon. I enjoy writing so much that I write to relax.
If you want to start a gaming blog like myself, start writing the article in your head while you are still playing the game or doing research. Have a notebook or a tablet nearby where you can put quick thoughts and notes in. Even start writing paragraphs in it.
Also, look to your day and how much time you lose by doing literally nothing. If you have the downtime, use it to think about your writing. Not all the time of course, since that will possibly cause a burnout. If there is anything you should avoid that is burning out in writing. Like I said earlier if you have to force yourself into writing, don’t write. I have been there. It’s better to take a break from writing and try again later.
So, that is all the advice I have to give for now. My biggest advice is, write how you want and about what you want. If you keep enjoying writing, you will put soul into your work and you will automatically attract readers. Together with a theme and an active social media presence, you will get far. Also, remember that is an extremely fun but time-consuming hobby. While most of this advice is catered towards the people who wanted to start blogging for fun, I think this article has also some advice for more professional people.
If I explained anything unclear or you have some questions for me or other bloggers, go down to the comments and start a conversation. I’ll do my best to helping you where I can.
In any case, I thank you so much for reading this article and I hope you had as much fun as I had writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.
So, remember when Nintendo released an enhanced version of each generation? Games like Pokémon Yellow, Crystal, Emerald and Platinum come to mind. Well, they also did that once for their Pokémon Mystery Dungeon series. When Explorers of Time and Explorers of Darkness released, a year later Nintendo released Explorers of the Sky. I have beaten Explorers of Time but I haven’t beaten this updated version yet. Why did I decide to write a review then? Well, the core mechanics haven’t changed in this version. In any case, it’s time to take a look at this game, what do I think about this entry in one of my favorite game series? As usual, feel free to leave a comment with your opinion on this article and/or the game.
Note: In this review, I will focus mostly on the Sky version of the game. But my thoughts in this review apply to all versions of this game except the exclusive stuff in the Sky version.
Note 2: To avoid mentioning the full title of the game every time, I refer to the games by only using the last word in the title.
Let’s form a guild
So, you start up a new game and you get a personality quiz. This will decide which Pokémon you will be during the whole adventure. For some reason, I love doing this quiz. I have played it various times and I always end up with the same Pokémon.
So, the story of this game. You play as a human that got turned into a Pokémon. You meet your partner on the beach. After your partner gets his special artifact stolen from some rival gang, you and your partner go and reclaim the stolen artifact. After you have helped your partner, both of you team up and go join the local guild.
When you join the local guild, you learn that somebody is stealing the time gears and which controls time in that given area. So, you set out on an adventure to stop this madness and restore peace to the land.
And that’s just the basic part of the story. This story goes much deeper. You go on various quests and adventures, it’s great. The writing in this game is great, but some jokes are more aimed at the younger audience. In the Sky version, there is additional backstory added to the game. There is also a longer epilog added to the game. I still have to finish the epilog, but I love the added stories so far.
The visual presentation of this game is, as you would expect from a Nintendo game, excellent. I can understand that the visuals might turn some people off since they aren’t upgraded too much from the original GBA title. Still, the detail in the artwork is well done. Also, the gorgeous full-screen pictures are an amazing touch. A common criticism of this game is that
A common criticism of this game is that the dialogues go on and on for too long. I honestly didn’t mind this too much, but I do understand why people complain. This game could have benefitted from some cutscenes, even when it’s just a big picture that goes over the two DS screens.
Was this needed?
The expanded Sky version has a very mixed reception. While some reviewers hated this version, some reviewers loved it. The biggest issue is that the things that were added in this version were somewhat minor at first. Why do I say minor at first? Well, this version has much more polish than the original versions.
Why do I say minor at first? Well, this version has much more polish than the original versions. Also, there are some many things added like: new dungeons, new story, more starters, new places and shops… But most of them appear after a bit of playtime or is post game content.
I think that this could have been handled better. I think that the Sky version should have been the only one that got released. It’s the superior version of Time and Darkness. So, if you haven’t played these games yet, don’t bother with Time and Darkness, play the Sky version.
Another interesting idea would be a sort of “save file transfer” feature. So, that you transfer your save file from either Time or Darkness to Sky and you get direct access to the new features without having to replay the whole game.
If you have played Pokémon Mystery Dungeon Blue or Red Rescue Team, you know what you can expect in this game. You go through randomized dungeons while fighting various other rogue Pokémon. Your goal is to reach the end of the dungeon so you can continue to the story.
Sometimes you have sentry duty over at the guild. Then you have to guess which Pokémon wants to enter the guild. I think this mini game would be pretty tricky if you aren’t familiar with Pokémon. But, if you are familiar with Pokémon, this shouldn’t give you too much trouble.
When you aren’t exploring a dungeon, you can go and visit the local town to buy items and upgrade your Pokémon. You can also go on various side quests and/or hunt after wanted criminals.
The core gameplay can be repetitive, yet enjoyable. If you play this game more an extended amount of time, it might get boring. But, if you spice things up with some side quests and trying to progress the story, the game stays enjoyable.
In Sky, there is a new Spinda Café added, which adds some new mechanics into the game. But, I’ll leave that for you to find out. One of them is a recycling mechanic and another is the lottery mechanic. That’s all I’m going to say about that. Check it out since it will help you in your journey.
When you die in a dungeon, you get kicked back to the start of the dungeon or the mid-way checkpoint. The catch is that you lose some items and almost all your cash. So be careful what you take with you since you can loose it when you aren’t careful.
The music for this game is excellent. There is one song that almost every time hits a cord with me. That song’s name is “Don’t Ever Forget – I don’t want to say goodbye…” and it plays near the climax of the whole game. To avoid spoilers, I’m not going to say too much about it, but it still gives me goosebumps while writing this part of the review. And I’m not the only one. Just go on YouTube and read the comments. Yeah, you will understand what I mean.
The music adds so much to this game. There are so many memorable moments that are made so much more powerful with the soundtrack. So, I highly recommend playing this game with a good pair of headphones. Thank me later.
A quick note about the sound design, it’s great. But honestly, due to the amazing soundtrack, it didn’t pay too much attention to the sound design to comment too much about it.
Snatch that jewel
This game can be pretty difficult in some places. But, most of those moments can be defeated with some grinding. Yet, sometimes you have or can get lucky and finish a difficult dungeon by finding the stairs on each floor.
In Sky, there are various tweaks at the difficulty. But the random monster houses can be so cheap. I died more than once because of this.
The controls for this game are great. I didn’t have any problems with them. The only annoying thing is that you attacking diagonally is a nightmare. I had to struggle with the controls more than once to do that. Also, attacking at a corner doesn’t work. Your attack always misses. This is fixed in later entries in the series.
Due to the randomized nature of the dungeons you enter, there is a lot of replay value in this game. But, you will miss a skip button for skipping the story bits.
Speaking about that, something that annoyed me was the end of the day after you finished your missions. You go through dinner with your guild and it takes a bit too long. I honestly think that a skip button for this would help. But, that would be tricky since sometimes at night time, you get important story bits. So, I can understand why it isn’t added.
This game’s length is great. If you play through the game to just beat the main story, you will have 30-ish hours of gameplay ahead of you. But, I have read that when you want to complete this game, you have over 150 hours of game time ahead of you.
So, that’s everything I wanted to talk about in this game. I didn’t talk about some parts, but hey, that means there are still surprises for you to find when you decide to give this game a try. So, it’s time to wrap up this whole review in the conclusion.
-Some minor issues like not being able to attack at corners aren’t fixed from the previous entry in the series.
-The bad reception for the Sky version is understandable. Due to the release of Sky, the Darkness and Time versions look unpolished.
-This game could have benefitted from some cutscenes.
-A skip button for the story isn’t here. This would benefit 2nd playthroughs so much.
+ Great story and writing.
+ Great visuals.
+ Amazing music.
+ Fun, yet sometimes repetitive, gameplay.
If you want to give this game a shot, I highly recommend playing the Sky version. If you think the games are worth a replay, you might give the Time & Darkness a chance. But remember, like I said in the review, the Sky version is better since it has much more polish than the originals.
This game is excellent. This game is one of my favorite games in the series and I can’t wait to finish the additional content. I have beaten this game at least 4 times, so that’s why I wrote a review instead of a first impression.
I can understand people who are let down by the Sky version since they played Darkness and/or Time first. But, don’t let it discourage you to not play this game. You would miss out on a great Pokémon spin-off that is slowly growing into an amazing series.
This game doesn’t have too many flaws, but the flaws it has aren’t too big of a deal in my eyes. They didn’t stop me from enjoying the game and having a great time.
In any case, thank you so much for reading this article and I hope you enjoyed reading this as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.
I told you guys that I wasn’t done yet with this subject. I wanted to write about my personal experience of being a critic. Be warned, there are some serious consequences when you want to become a critic. Since now-a-days, everybody wants to become a reviewer. They think that they can make it in the reviewing scene. A million blogs are popping up left and right, all trying to be different from the last. I try to be different by talking about more then just games. I post a creepypasta once in a while or I talk about the gaming market. On this blog I truly try to write about the games I’m playing in my gaming life. Not the latest of the latest. But I have talked about that in great depth in the first part of this article. Anyways, though intro has been written. Time to invite my readers to comment on this subject and or this article.
I “can’t” enjoy anymore.
Honestly, I has been quite a while since I had a feeling that I truly enjoyed a game. Now, don’t get me wrong. All the games I have played, I enjoyed my time. What I mean here is that I always think about how I’m going to convert it into an article.
If you are following me on Twitter, you might have seen that I took a weekend off from my life basically. I went on a trip together with my mom towards the Ardennen, a region in the south of my country, Belgium. It’s a beautiful natural landscape. You can compare it to a mountain village in a certain sense.
While I was there, I managed to keep myself to my promise. I didn’t think about my Twitter, blog or anything else in my life. I only took my PSP to have something to play in the car. It was a 2 hour trip after all. Not counting my mobile phone, that’s the only electronic device I had on me. I had a notepad and various pens. You don’t want to know how full that notebook is now.
You have been warned
What I’m getting too is this: a warning to everybody who wants to start reviewing or writing a blog as a hobby or professionally. First of all, don’t try to be too professional in the start. You will give the impression of trying too hard. You must still enjoy what you are doing after all. Since you’re own curse will haunt you soon.
And secondly, you will need to find a way to relax on your own way. If you take it as serious as myself, and you try to write for an audience, you will think about what to write next. When I’m playing a game, I make mental notes of what I want to talk about in my article. It’s strange, but you are always thinking as a critic. You will need to get used to that.
Finally, start in a group. Don’t ever start writing alone. While I have started this blogging adventure myself, I had my forum where I could post my links too. They would read and share it to support me. Be sure that you have people who are interested in advance. Otherwise you will be writing for the visitor who is looking for information of a certain game.
It’s a numbers game.
In the end, being a blogger, YouTuber or any kind of entertainer ends up in a numbers game. Every subscriber or follower counts. Now, pay attention, you have these people who follow you on Twitter to get more exposure. I did an unfollow run a while back. My feed was spammed by too many different people. And after my unfollow run, I saw my follow number drop quite a bit.
I hit me then. The numbers are extremely important to us. We make a special video when we reach a special number of followers. But think about it. How many people actually do follow you. I admit that I have a ton of people I follow on YouTube that I have seen a few interesting video’s off, but I can’t keep up.
That’s what I notice with some of my blogger friends. They want to keep up-to-date with everybody they enjoy. People like myself, the guys on ButtonSmashers… and in the end, you don’t read or watch every single thing.
Be warned in advance guys, you can’t keep up with everything! So, don’t be afraid if you don’t have great numbers at the start. Try to keep stable numbers instead of occasional high numbers. If you try to aim high directly, you will fall deeper then you started.
Also, one of the biggest issues I faced was addiction. I got addicted to higher numbers. Yes, that even counted for my Steam library. I wanted to play more and more games to try and entertain you guys. Now, if there is one thing I want to warn the starters about is, try to keep time for yourself. You don’t have to share every single thing or game you play. In the end, it will bite you in the ass. People will ask your opinion and you will give yourself more work then you want to do.
To close off…
I might revisit this subject in the future. But to close off this article, I want to give you guys some helpful hint when you want to start out your own blog or grow your own project.
Be honest with yourself and your audience. If you need a break, let your audience know. If you loose people because off that, don’t let it get you down. If you need a break, take one!
Also, keep doing what you are doing. If you don’t get the exposure you deserve, keep working for it. You’re break might be around the next corner. It might happen one day that your article gets picked up by a more professional writer or YouTuber. So yeah, be patient.
Anyways, that was everything for now. Thanks for reading. I hope you enjoyed reading my article as much as I enjoyed writing my thoughts here. I hope to see you here another time. 🙂
Oh wow, it has been a long time since this Neko created an article for this blog first instead of the other way around. Well, I hope that might improve my fanbase… Jonez, what were you thinking? The idea of this joke in the introduction how it’s good but not good enough and then compare it to StreetPass MiiPlaza isn’t going to work this way. Yeah, let’s just explain to the people that I wanted to write an article about the changes I want to see if they ever would make a major update to StreetPass MiiPlaza. And as tradition, invite them to leave a comment with their thoughts on what they think about the article or what they want to see changed.
If this was possible, that would be mindblowing. Just think about it, there are a bunch of families where the 3DS is owned by more then one child. They have to share their 3DS with their brother or sister. And then different accounts for them they could switch between would be an amazing feature.
Granted, it would be a pain to integrate. This might even mean that the whole 3DS system would need a major rewrite where every account will need a ton of set-up. That would be a major downside of the feature. I’m going to think out loud here and there in this article so, see this article as a sort brainstorm I did and one I’m expanding while writing this article.
This is one they should DO without thinking actually. Some menu’s of the MiiPlaza are just bad. Let’s start with the music menu. You should be able to easily access the menu by mini-game. Not having them all dumped into one list under each other. Good luck finding your song then.
For the hats menu, you should be able to search them. Or at least, put them by category. Sometimes looking for a hat is such a pain and it takes too much time to find one back.
Also, I think this is a valid remark but Nintendo, tell me why the firmwire updates are protected with the pin code and the update to MiiPlaza isn’t? Isn’t that a big gap in the consistency of your firmwire?
Please improve the menu’s Nintendo, they are working on my nerves, big time. My biggest frustration is how you can barely sort the Mii’s on your plaza itself. And if you can, that feature is quite hidden.
Since I have a game or two that drops the Mii’s of the people who helped me in game onto the Plaza. And I wish I could be able to sort of those who are from that game and who I actually saw or past in real life. And it would be such a blessing if those people didn’t count towards the achievements. Yeah, thanks to Bravely Default I have now the achievement that I have more then 100 Mii’s on my Plaza. Great…
This will be a short one but to my honest opinion, I like the idea that the music changes when you have a certain number in your Plaza. Although, why isn’t it possible yet to change the music of the main plaza back to a previous version or the music you unlocked in the jukebox?
That would be amazing. Maybe a possibility to have the music that is on the SD card? Yeah, why not? Since hearing that same music over and over again might get a bit tiresome. On the other hand, it’s the OST to the game, so it might get lost and that’s no big fun to the creator of the music. So scrap the SD idea, and introduce the other idea about selecting the music of the jukebox.
And dear Nintendo, please finally learn that music isn’t a sound to indicate that you lost or won a level. A song has a duration of at least a minute. Please put the sound effects in a separate place. Turn the jukebox in a soundtest, why the heck not? To give some nostalgia-gasms to the retro gamers under us.
So, in between writing and publishing this article, I put a bit more thought in what I wrote. When I was playing, I had another idea. Why can’t the exchange booth be updated? I mean here that the 4 featured hats change daily. But what if you could lock a hat for some time? When you truly want to have a hat.
Also, maybe expand the selection? And make a selection that is always there. But the 4 changing daily should have a price like 1 additional play coin or something.
Also, when you have played all mini-games with the Mii’s you met, why are they still following you for a while? If you go to your plaza, they should stop following you.
Another idea is that you can check the (past) greetings of a character. I met somebody at my college and we had to find each other by other means on Facebook. That was a true annoyance.
Also, maybe some sort of leader board for the general MiiPlaza high scores could be awesome. I understand that you can see the people you passed by are in that list, but wouldn’t it be more awesome to compare your results with those around the world?
And please Nintendo, add a way to see the progress of those on your friend list. A game that could really benefit from this is StreetPass Garden.
The puzzles are already a great start. It was the main reason why I took my 3DS outside. And here are my idea’s to improve the Puzzle Swap concept.
First of all, it could be amazing to kind of bookmark people. When they have pieces of a puzzle you want, you could ask those people to bring their 3DS to class or to the playground daily and that way you could easily complete a puzzle.
Maybe give us a way to get more puzzle pieces from a person at once when you pay some play coins for it. I mean, you use them to get puzzle pieces from the amazing cats~
Did you know, that if you beat StreetPass Quest twice, you unlock StreetPass Quest 2? That’s an amazing surprise.
And to be honest, the complaints I had with StreetPass Quest are implemented in StreetPass Quest 2.
So, honestly, I have no complaints here. Surprising not? One idea is that you have some sort of “log” where you can check which color does which magic. Could save you some time by looking it up online.
The DLC Games
Oh yes, I’m calling them the DLC games. And yes, I actually bought them without looking at any screenshots or video’s. I just wanted the complete experience of the MiiPlaza. I’m like that. When I see on Steam that there is a more expensive version with more features, I ALWAYS buy the more expensive version. I want to have everything the developer publishes.
So, since not everybody got those additional games, I’m also going to give a short explanation of the game. So, YEAH! More content of the NekoJonez.
Ever thought to yourself, this StreetPass Quest is great but what if I could play a shooter with my friends? One, thanks for playing on the 3DS, since most gamers answer that question with a (generic) mainstream shooter that they can play on their computers.
And second, that’s this game basically. And I truly enjoy how the color of the Mii changes the weapon that they have. Each Mii you meet is a pod at your ship. You have four spots where you can place a Mii. 3 in front and one in the back. The other Mii’s you can place behind the Mii’s to upgrade their weapon.
What’s awesome is that you can rotate the ships so that your projectiles shoot in different directions. Also, this game has so different modes. From protecting crystals to horizontal and vertical shooting. With bosses at the end of every stage. This game is rather fun to play.
My first remark is simple. Why can’t you keep playing the game when the pods are still in tact? Isn’t that a bit silly? When beating a level, you see which pods are still in tact. Maybe I have to beat the game once for unlocking that but that is lame honestly.
But what’s awesome in this game is that you can see the scores of the people you passed by. And you can see their profile. Sweet going there. Also, the more missions you beat, the more titles you can give yourself at your profile.
The other remark I have with this game is that you should add the name of the stages in the ranking. That’s my remark short and sweet.
And my final remark is that they should add a sort of syncing. When somebody that you passed has beaten his or her high score, it should update your list with the touch of a button instead of having to pass by them again.
Yes, StreetPass Garden is exactly what it sounds, you have a garden that you can show (off) at your friends. Each Mii that visits your garden waters your plant once. When it’s fully grown, the seeds of your plant and your guest’s plant mix. This way you can gather more plants.
It sounds boring at first, while that isn’t true at all. This game is actually playable when you haven’t any hits on MiiPlaza. You don’t get the message: “Pass by people to play this game” BS. And this game has the most depth of them all. You can visit shops, expand and decorate your garden quite a bit.
And my remarks for this game are mentioned earlier. Most of them. One major remark is how you can only check out people their garden once they visit you. You should be able to visit their garden as soon as they once visited yours. And with syncing. That could be awesome.
Want to conquer the world with your friends? Well, that’s possible in this game! Which is an amazing concept. And it truly is amazing.
This game is actually pretty tactical. You have to win battles. While they don’t have a lot of depth, it’s quite easily to loose yourself in them. Since some battles have some special rules that make each battle feel different then the one before.
It’s based on the rock-paper-scissors style of battles. So, nothing truly special, but for a StreetPass game, it’s pretty good.
My complaints are, well… big. One complaint is how there is almost no difference in the amount of soldiers the people you meet different times bring in then how many soldiers a Mii brings in you met for the first time. That shouldn’t be the case!
Also, some battles require you to meet many people, since the amount of soldiers your enemies has are sometimes nearly doubled. A bit lazy in my opinion.
Another problem I have with the game is how you can’t give soldiers to others. When you meet a monarch from afar, you can battle them. Which is great, but isn’t perfect. If you could have an option that they get 50 soldiers when they meet you, then it would be perfect!
And this is your RPG-ish adventure game. In this game, you explore a haunted mansion for ghosts and treasures. Each Mii you meet, have a puzzle piece that you can place on the board. Your goal is to find the stairs in the room.
When you add a green piece to green pieces that are already laying down, then a chest or crystal appears in that room.
This is also a game where you can die. I mean here that there is no win/lose thingy. You actually have a health bar.
My major problem with this game is that when you hire investigators… The animation takes so long! It’s the longest of all the games and pressing “R” barely speeds the process up like in the other games.
This game feels a bit half finished. The game feels like it misses some great features like a list of all enemies and better inventory management. For real, this game has one of the worst inventory systems I have seen. It’s just clunky to use and destroys the fun of the game quite a bit.
And the worst part is that it’s possible that somebody has a part you can’t use in the room. Oh yes, then you’re pretty screwed. A hit just went lost.
In addition, you have to place your pieces where your character can go to. In a way, I understand why they programmed it like that, but I truly feel like it’s a missed opportunity. You could have build up so many possible combo’s. Anyways, it’s the game I put least of time into. Since it feels a bit broken to me. Or that might just be my opinion.
So, I’m finally done with writing this long article. On my twitter I said that this article is around 2500 words, double from my normal article length. First I thought of splitting this article into two. And publish one piece here and the other on my personal blog. After some thought, I decided to leave the article in one piece.
Thanks for reading this article and I hope you enjoyed this article. Take it as my way to apologize of reblogging my articles here. This is one of the articles I started writing here. And when I started writing, I kept writing. I started writing this article in my college breaks and finished it on a Tuesday night just before going to bed.
So, I’m rather curious what you guys think about my idea’s. And what idea’s you have for Nintendo to improve Mii Plaza. While the chances are extremely small that Nintendo is going to implement these changes, you never know. Maybe one day they might show up in the Mii Plaza. Or they might create some more new amazing content for us to explore. Anyways, this Neko is tired and still has some publishing work to do for this article. I hope to see you another time!
As a hobby I maintain my own blog, forum and YouTube channel. For that I have made a Facebook page and people could request to join.
Writing is something that interested me since the beginning. When I discovered those horror stories about bewitched games and hauntings of cartridges my attention was caught right away. I watched a lot of video’s, read a lot of stories and enjoyed every second of them. Maybe with the help of some shameless advertising, I even made a few comments.
One day, a girl that wasn’t part of my forum wanted to join the Facebook page. I checked her profile out. She was pretty hot in my opinion. That aside, I checked her profile out to make sure it wasn’t a cover for some advertiser or some fake profile. And I accepted her. It didn’t take long before I got a friend request of her. I thought that she followed my links while reading my comments and to further spread my content, I gladly accepted the friend request.
After a week, we talked a lot over Skype and Facebook chat. Man, did we have a fun time. We also played a lot of games together. From Minecraft to Corpse Party. The single player games we played in screen share. Or we used something along the lines of TeamViewer. That depended on the resources the game asked to avoid lag.
But sadly enough, my holidays were running short and I had to go back to school. She was bummed out. She didn’t go to school anymore and she had nobody else to play games with. I felt sorry for her and I tried to spend my free time with her.
Winter arrived and I went out of town for a week. Enjoying my ski-trip with my classmates. Man, the teachers and we looked forward to it. But in the middle of it all, I realized that I forgot to inform her of all this. I shook it off, hoping that she would read it on my blog or the forum where I mentioned it several times. I didn’t need to be scared then… well yet.
When I arrived home, I hoped that she was online. Sadly enough she wasn’t. Yet her profile changed. It was much more filled with darker imagery. I rolled my eyes. I kept telling myself that it was another one of those times that she went obsessed with the games we were playing. And since we were recently playing horror games and games with a dark tone it didn’t came as a surprise to me.
But then strange things started happening. Thankfully nothing like “ultra-realistic blood” or “loud noises and freezing computers” like you read in many of these stories. Just something really scary. It started when I booted up my 3DS to play some Pokémon Mystery Dungeon. I found out that my capture device wouldn’t go out of my 3DS. I rolled my eyes and said to myself that it will be find. Maybe my desk was jamming the cable or something. I just wanted to play since I didn’t play the whole trip. Exciting.
So, those weird things. Yeah, those happened when I started my copy of Pokémon Mystery Dungeon Gates to Infinity. My savefile was completed. Everything was there, the whole story finished, all Pokémon captured and raised till the highest level. And the completion time was 12:12. I was confused. Did my little brother play on my 3DS? Could be, but finishing my game…. Nah, I can’t believe that. He didn’t know where I hid the charger.
I closed my 3DS and placed it away for the moment. I started up Minecraft to put my mind on something else. When I see that I can’t connect to the internet. I got irritated since I didn’t want to look like the default Steve. But my mom told me that it’s because a cable snapped in the garage that gave power to our router. My dad was out getting a new cable so I had to wait a bit for it to return.
I started up the world me and she had been playing the whole time. But when I entered the world, I found a lot of signs. Signs of one of her pranks I thought? But all signs said the same: “You should have been playing.” All of them. They were everywhere. Well, to be fair on all the places I had yet to finish building. And believe me or not, all parts where indeed finished.
I closed Minecraft. Another thing finished? Odd. And I can sit here the whole day talking about the other strange things I saw. But everything comes down to the same idea. Every game we played, was finished. To the max. And every game had a hint that I should have been playing.
I didn’t want to continue playing those games. I got scared. What sick prank are they pulling on me? Every game was finished. Who of my forum or my community was that bored to do all of this? I started up the last game we played together. Scared what I was about to find. It was a hacked version of Corpse Party some people on the internet made. It was a simple translation hack to make it in our native language.
But the final cutscene played when I booted it up. “We came home. Without the help of User-Laptop! He should have been playing.” Then I started to laugh uncontrollable. So, somebody just wrote a script that hacked my savefiles to 100% and he made a mistake there where he or she pulled my computer name and tried to use it as my normal name. “Hah!” I thought to myself. I was so glad that I took that name as pc name now. So glad that my laziness when I reformatted my laptop months ago pays off now.
Yet, it didn’t end there. A new chapter was unlocked. “Absence of friends.” I smiled heavily. I love Corpse Party a whole lot and new content, count me in. This would have been such a great distraction from this prank. I thought.
I explored around and when nearly finished the chapter, I found an empty-ish room. There was only a bed, desk with a computer and some other things. Well, in short, it looked like a bedroom. One I recognized. It was her bedroom. She once showed it to me when she turned her cam on at Skype. I was confused. Scared of what was going to happen, I saw there was a body on the floor. I stopped in my tracks. A connection in my brain was made that instant.
Did she commit suicide because I wasn’t playing with her? And did she finish all the games we played and killed herself out of sorrow? That might explain a lot of things. Mostly her profiles being so dark and empty. And the signs of me begging to play everywhere. I was about to freak out. This couldn’t be real. With major fear, I walked to the body and pressed “A”. …..
The story is too harsh and emotional to continue to tell. Yet, to this day I don’t know if it was real or if it was an effect of the darkening of my arrival here at Heavenly Host Elementary…..
Wait Jonez, what is this?
Thanks for asking. Well, since this is my 50th article on this blog I decided to do something really special! I made my first attempt in writing a creepy pasta. Which is a story that isn’t true, made up. It’s written for your own entertainment.
It’s mostly a story about something really scary happening. Something unreal.
Anyways, let’s close this off with the usual cliché and generic stuff. Thanks everybody! Thank you ButtonSmashers for recognizing me and all the moments we spend together.
Thank you for helping me grow. My Arpegians and the ButtonSmashers. Even when you aren’t one of both, thanks for reading and supporting me. It’s so much fun to write, make video’s and do stuff like this. It really helps me get through the challenges that life gives me.
Anyways, if you want me to write more Creepy Pasta’s, I wouldn’t mind. Just leave me a signal and I’ll try to come up with some. But feel free to write in the comments your thoughts of this story and/or how you would improve it. Thanks for reading and hopefully I see you here a next time.