First Impression: Fantasy Life (3DS) ~ Strangely Fun.

Fantasy_Life_box_artNintendo.com entry

I was very surprised that Level5 published a game like this. While I was silently hoping to a sequel of Professor Layton, or a spin-off, they published a game with similar graphical vibe. But don’t let it fool you, the fantasy and the life is quite different in this game. After playing 3-ish hours of it, it’s time to write an article about it since I’m quite enjoying myself. And as usual, feel free to leave a comment with your opinion on the game and or the content of this article. 

Graphically Layton?

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Maybe it’s only me, but this game gave me a Professor Layton feeling. At least, on the surface. Possibly the used some assets from the Layton game. But hey, let’s not think about the biggest series this developer created, in this article we are talking about Fantasy Life.

This game must have been a nightmare to develop. Since all the different classes play differently. I’m quite curious if the overall story stays the same in the different classes. Also, the fact that you can change your class in mid game, is just mind-blowing and quite a risky move of Level5. I hope the game stays challenging and doesn’t make the mistake that The Legend Of Zelda – A Link Between Worlds made. That game was also more free then other games, yet the difficulty curve was off.

While the story has some plottwists, I was able to see some coming. But I’m quite sure that to a child or a casual gamer, the plottwists might come more as a surprise. Overall, the writing is excellent. The characters can be a tad bit generic in some cases, but they are written so well that I had a few moments that made me smile, not only as a critic but also as a writer.

Quests

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I was on the fence for buying this game. I actually had it pre-ordered but cancelled my pre-order since I lost interest in the game. But now that I gave it a chance, I was quite surprised. The gameplay is nothing what I expected. If you aren’t doing a story quest, you can roam around freely and solve people’s daily needs.

The quest system, while quite fun, isn’t 100% perfect. Sometimes quite important information isn’t in the quest log, the quest log is out of order and you can’t have a map where all the accepted quests are located. The quest logging could have been done better in my opinion. While I’m beating it, I’ll surely try out all features of the quest log. Maybe I’m overlooking some things and bashing it, while it’s not needed at all.

You have three sorts of quests. Each give you a different reward. From dosh (currency) to stars (allow you to grow in your class) and bliss (expand the game.). The different quests yield so many different yet satisfying rewards that I explore the world in quite more depth then I usually would. Then my coin dropped. (Dutch expression for releasing something.) This was totally the designers intention to help you explore the world. It’s quite deep honestly. Apart from some aspects that is.

At the moment of writing, I’m in the magic class. They actually passed on a great oppertunity for the magic combat. When you use fire attacks on forest mobs, they don’t increase the damage. Also, your mana replenishes so slow, it’s painful. And the quite expensive potions only give you 10 mana back. Yup, only 10 mana. And the free water bottles you pick up, give 5. That’s so not enough!

So, the magician is long ranged combat. What I love about this game is that the target system works so nicely. I can easily circle around my enemy while trying to defeat it. If only there was an easier way to switch weapons. It would have been less of a pain when I would have been able to quickly switch to my dagger if my mana ran out.

Gamesystems

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In the last section of this article, I want to talk about the overall game. I can’t judge on the box and such, since I own this game thanks to the eShop.

The game controls quite fine. While I sometimes have the impression that they switched some buttons around from similar games, I can easily adjust.

Graphically, this game is just amazing. This game gave my impressions of Professor Layton, while it’s really nothing similar. The look, the animation, color pallet and level design is just really well done. Maybe they should have planned out the shops a bit better. Like the furniture shop closer to the wallpaper and flooring shop. Also, why can’t I sell furniture?  I bought by accident two items when I needed one. -sigh-

Something I would have done differently is the icons on the touch screen. They take up quite a bit of space on the map. While it’s not a big deal, I honestly don’t like various icons on my map. I would have made a bar at the bottom of the touch screen with the buttons on it. That would have been way easier to organize. Speaking about the map mode, it’s quite handy. I can safely say that it helped me out of some tricky situations. It’s clear and you can’t get lost thanks to it. If only you were able to have an overview map. Since if you tap on the map button, you get an overview of the map of the whole game. Thankfully there are buttons to quick travel.

Anyways, I’m nearing my usual article limit. So, it’s time to wrap this article up. I still have quite a lot to talk about, but I will keep that for my review if I beat this game. I hope you enjoyed reading this article as much as I enjoyed writing it. I can honestly recommend this game to you. Also, feel free to drop by on a later date! I try to publish an article each week. So, maybe until next week.

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First Impression: TimeShift (PC – Steam) ~ Rewind

TimeShift_coverartWikipedia link

If I only was just a bit more to the left, I could have survived. That’s what I sometimes think while playing a first person shooter. And then Time Shift shows up in the Steam Store. I remember that I had a poster of it in my room. When I saw it, I was thinking about how the game could play. Shaping levels inside my head and drawing them. Anyways, I played the game and I’m still playing it here and there. Let me say, it’s a special experience. The people who know me, know that I barely play any shooters. But this is worthy of an exception. But is it a perfect game? Well, I’ll explain my first impressions in this article. Feel free to leave a comment on the content of the article and or the game. Thanks in advance. 

Scoring badly?

When I was researching additional facts for this game, I came across several reviews. Now, since I haven’t finished the game, I can’t review it. Yet, it surprises me that there are people giving this game mediocre points and high points. I didn’t read them but I think I know from where they are coming from.

galeria_galeria_duze_182426125I usually start my article with talking about the story. Now, this story asks a lot of the player. It’s quite possible that later in the game, the story gets explained in more detail but at the start… The story is just all over the place.

After more careful examination of the story, I came to a conclusion. It’s generic until the point I played. The issue is that somebody altered the future and it’s your job to fix it. At least, that’s what I make from it. How do I know? I had to piece those things together myself.

This actually is a reason why I don’t play the game each time I have the chance. The game doesn’t pull me in like other games can. If it starts to make sense, I will talk about it in my review.

Is that a bad thing? Well, yes and no. It’s a problem because it doesn’t draw you in as much as other shooters do. But it isn’t a problem because the player is allowed to make up the story a bit by themselves.

Slow-motion

timeshift-screen-1Did you ever wanted to play with the bullet time of the matrix? Well, now is your chance. At the surface, TimeShift looks like your everyday futuristic shooter. What sets this game apart is that you can play with time.

As long as the blue bar has energy left, you can either pause, rewind or go in slow-mo mode. And the enemies behave as they would if such technology existed. You see the enemies die in slow-motion or they don’t move an inch when you shoot them when you paused.

Your powers are actually essential to survive. And here I have another complaint. The AI of the enemies is not bad but there are parts where you can jump down to get cover in a sewer pipe without the enemies following you.

Now, that’s cheap. This way you can recharge your powers and as soon as you need to “regen” you powers, you can go hide again. Maybe that’s different on the higher difficulty settings but hey, I’m no pro shooter gamer.

Now, I advise you to mess around with the settings so that they fit your play style. Not that there is anything wrong with the standard control layout, but I’m a gamer who uses the arrows instead of the letters to move. I’m weird like that.

The game looks extremely well made. While I was afraid that my laptop wouldn’t be able to handle the game, I was proven wrong after I updated my graphical drivers. The game looks amazing to run around in and to play. I love the design of the places. Each and every new area they throw at me feels polished and ready for a big fight.

More stuff

galeria_galeria_duze_182421828Now, the enemies can call for help. While I haven’t seen reinforcements arrive ever, I might haven’t played the game for long enough. That brings me to the sound design. That is a strong point in this game. When I’m playing with my headset, this game sounds amazing. I feel like I’m right in a real war zone.

With the great graphics and the good sound design, this game is really intense to play. I actually shouted a few curse words because I was drawn into the gameplay so much.

And I think that’s the strong point of this game. The gameplay. It’s really well made. While the story isn’t all that good, the gameplay is where it’s at.

Now, the music isn’t helping. It isn’t bad but it isn’t great either. I don’t remember many tracks of TimeShift. I’m crossing my fingers that this game gives me better music that I might keep listing to after beating the game.

This game has a “Field Of View” slider. And I’m so glad that they have that. Because I decreased my FOV, my laptop runs this game with a rather nice frame rate.

A big advantage of this game is that you can buy it for a rather low price on Steam. It’s only 15€. That’s quite a low price for a gem like this.

Now, this first impression might be tad bit shorter then the others, but I haven’t played it too much yet. I wish I had more time. Anyways, I hope you enjoyed reading this article. If I ever finish this game, I’ll surely follow this article up with a review.