Creative Christmas #9 – Holiday Gameplay

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Today in the collab with LaterLevels, I have to answer another question. A question in a series called “Creative Christmas” and I still don’t have a theme for my articles yet. So, what should I do? Should I just give up finding a theme or should I keep looking? Maybe I should sit down on the sofa and think about it… Perhaps a great idea will come to me. But, I think better if I play a game. So, it might be a great idea that I take this controller and start playing this game. What was the question today again?

 The presents have been opened and dinner has been eaten, so you’ve got a bit of time for gaming while Gran is snoozing on the sofa. What’s the best video game to play during the holidays?

wargamesSo, what’s the best game to play during the holidays? Well, I prefer longer games to play during holidays. Games that can take you a couple of hours or days to complete. If you would finish a game too soon, what else should you play during the holidays?

In the past, I used to play one game and fully devote my time to it. Even when I had such a big collection, I wanted to see everything that game had to offer before I went to the next one. Nowadays, I play a lot of different games in a week. That has two reasons, first of all, I like the variation in what I play in a week. One day I feel like playing an RPG game and another day I more like playing a puzzle game.

So, what game can hold you over during the holidays? Here is a list of games that can be great time wasters to play during the holidays.

One,  a sandbox game like Minecraft or Terraria. Since these games have a randomly generated world, there is always something new to discover. Personally, I prefer Minecraft over Terreria, since I enjoy the more relaxed focus of Minecraft compared to the bosses and such in Terreria. I’m not saying that Terreria is bad in any sense of the word, I enjoy Minecraft more.

817pmfOZsTL._SL1500_.jpgTwo, an RTS game like Age Of Empires III or Europa Universalis IV. I can enjoy myself a lot of rounds in RTS games. Every time I choose a different nation to play with, the game will go completely differently. Even when I choose the same nation twice. I really enjoy the gameplay of RTS games, even while I’m not the best in the combat system. I’m also unable to beat the AI at the harder difficulties. But, honestly, I don’t really care. I’m enjoying myself and that’s all that counts.

Three, an (open world) RPG. It speaks for itself that an (open world) RPG can give you hours upon hours of fun. I’m talking about RPG’s that have multiple endings like Stella Glow or Mass Effect. But, games where the focus is more on the open world also count in this category like Breath of the Wild or Fallout.

Four, party games like Mario Party or Mario Kart. I mean, do I even need to explain myself here? Games that you play while you are together with your family and/or friends?

I think I could make this list a lot longer, but the question is: “what’s the best game to play during the holiday season.” I thought about it for a while, and to be honest, I think there isn’t one single game that fits the bill perfectly.

I use the holidays as a way to either catch up with my backlog or to have long playing sessions of games I wanted to complete.

Also, the answer changes each holiday season I think. There are a few games I replay each and every year because the nostalgia is just too strong. Games like Phantom Hourglass, Indiana Jones and the Infernal Machine and the Zelda Oracle games are perfect examples.

You know, this will sound extremely cheesy, but I think it’s best that you play a game that you enjoy and can relax with. The holiday season is a time to be happy and relax. Even when it’s together with family and/or friends. Just make amazing new memories and perhaps you will be able to find that one game you can play during the holiday season. The game that can have that kind of a special meaning to you.

So, that’s my answer. Told you it would sound cheesy. I do hope you enjoyed this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

 

Creative Christmas #8: Nomnomnom

OrnamentsTrim_treetoppers99792-171002_1506972985225So, now that we had the Christmas party and the gifts, I think it’s time for food. Oh, I am not allowed to go on the dinner table when I don’t come up with a theme for these articles? Man, that’s unfair. I’m writing in a creative matter here while you would be able to enjoy the delicious foods served. I’m trying my best to come with a good idea for this LaterLevels collab you know. So, please let me eat while I think of a theme and answer today’s question.

It’s now time to head out to the kitchen to put on your oven gloves and start preparing Christmas dinner. It consists solely of video game food; what’s on the menu?

Besides pre-heated stuff and a few extremely basic things, I haven’t cooked on a day in my life. I haven’t played a lot of games that talk about food either. So, I had to look through my game collection for an answer.

One thing is for sure, most of the things I remember in terms of food are the strange food things happening. Like in Stella Glow, how Lisette’s cooking always turns purple or how Chloe only wants to eat meat in Etrian Odyssey Untold 2.

One game that involves cooking in a way is Minecraft, but that would be a bit cheap to put the food items of that game on the list. Since most of the food items in that game are food items you can eat in real life. Besides the purple fruits, but do you want to teleport to another location each time you take a bite out of your meal.

So, instead of giving a long explanation of which types of food I would like, I think it would be a great idea to make any of the foods in Breath of the Wild. Actually, if you want to make them in real life, don’t worry. I know an excellent blog you can use for that! It’s called Sheikah Plate.

As an appetizer, I could take some glazed veggies, as a main dish I could take some salt-grilled gourmet meat and some apple pie as a desert.

That could be one possibility. Since I’m playing Etrian Odyssey Untold 2 lately, it would be fun to give foods I would love to try in the real world. Here you find an overview of everything in the game. Beware of possible spoilers though when you click that link.

Here are a few screenshots of the pieces of food I would love to try:

Of course, there is a lot more I would love to try from the menu, but eating it all would be impossible I think.

The food in Monster Tale also sounds quite interesting, to be honest. But, you feed it to your monster pet to let it grow. So, I think I better not eat that, since I think there are some special growth hormones in it.

(Talking about food, dear Glados, you still owe me a cake!)

Before I end this, the food I wouldn’t put on my menu are the following:

  • Any meat from the Castlevania series. You never know it came from a wall or a monster drop.
  • Anything from FallOut, the radiation would be off the charts. No thanks.
  • A bottle of Pepsi from the Pepsi Man, that will be shaken up as all heck. So, I don’t want soda in my face.

I think you get the idea. In any case, I think I’ll leave it here. To be honest, I don’t know enough about food to make a decent and long article so, I think this is the best answer that I can come up with. Besides, in almost all the games I play, the food is somewhat realistic so far as I can remember.

So yeah. Forgive me for a shorter article. In any case, I thank you so much for reading and I hope you enjoy it as much as I enjoyed writing this article. I hope to be able to welcome you in another article on my blog but until then, have a great rest of your day and take care.

Gamer’s Thoughts: Remakes & Reboots ft. Get Good Gaming

So, today I want to take you on a different journey through my thoughts. Not too long ago, the people over at Get Good Gaming invited me to be on one of their Get Good Talks. A 30 minute long podcast talking about a certain subject. In this episode, we talked about reboots and remakes, a topic I wanted to cover in the past on my blog. Here is the actual podcast. I’m sorry for the connection issues you can hear at my end. 

It has been quite a long time since people heard my voice. But doing this podcast made me do more. So, if there are any YouTubers/podcasters reading this that do podcasts, feel free to contact me. I would be interested in doing some more podcasts.

In addition to that, I would love to expand on this topic in the future. Thanks to my friends, I have a whole list of games I could cover that are remakes or reboots.

Also, if you are interested in videos about gaming, be sure to give the channel from Get Good Gaming a look. They guys behind it are pretty nice people and I wish they get more recognition. So, go ahead and take a look, okay?

Review: Outlaws (PC) ~ LucasArts Pew Pew in the Wild West

250px-OutlawsLucasArtsBoxCover.jpgWikipedia entry

When I was on a garage sale trip in late June, I saw this title in a big PC box for 1€ at one of the last stands I visited. I was drawn to the LucasArts logo on the box. I didn’t think twice about buying it. When I got home, I took a picture of all the games I bought on that garage sale and people got hyped about Outlaws. A friend of mine even said that this is a game he wanted to see remastered. So, I got out my retro game PC, installed the game and started playing it. A few days ago, I finally finished the game so it’s time to give my review about this game. As usual, feel free to leave a comment with your opinion on the content of this article and/or the game. 

Old school shooter

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In this game, you take the role of a retired U.S. Marshall, James Anderson. After he comes home from the store, he finds out that his wife and daughter are kidnapped by two well-known outlaws. When you find out that they killed your wife and are on the run with your daughter, the case is on.

I do have to admit, I didn’t pay a lot of attention to the story while I played this game. While the cutscenes that present the story are very nicely animated for the time, it didn’t grip me. I’m not saying that the story is badly written in any way, shape or form. The cutscenes I watched were thrilling enough to continue playing the game. The voice acting was decent as well. The only thing that I didn’t like about the voice acting was how cliche some voices were. Also, there wasn’t enough emotion in some scenes in my opinion.

Speaking of the voice acting, there is also voice acting during the gameplay. A lot of enemies taunt you with some lines over and over again. The only thing that could be better if there were more lines said. Since, if you hear the same taunts spoken in the last level that you heard on the first level, you stop paying attention to them.

This game is your typical early-3D style shooter. Each level has an end boss and in order to reach the said boss, you have to look for keys to unlock the doors they hide behind. The first time I encountered a boss, I died after two hits. I got so frustrated with the game, I almost rage quitted. After I calmed down, I tried again but this time, I waited and learned the pattern of the boss. When I killed the boss, a cutscene played and that’s when everything clicked for me.

Not long after that, I learned that the yellow arrow on the map screen is the location of the final boss. This is a pretty handy feature. One that helped me several times when I got stuck. The map screen was a good friend in this game. It helped me several times to find new ways when I got stuck or felt that I was running around in circles. There are three things I would change about it. One, have a sort of marker where doors are where you need special keys for. Two, a zoomed out map would be amazing. And three, I would have loved the see the level names like in DooM somewhere in the bottom of the screen.

Something the map screen did well is show how many secrets there are in a given level and keep track of how many you found. This was good fun.

This game doesn’t have an autosave feature. You can save whenever and wherever you want. Just hit the “Esc” key on the keyboard and choose the option “save”. The only thing I could have loved to see improved is that the time and date was displayed when the save was made.

Reload that gun

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This game has an amazing reload mechanic. In this screenshot, you can see how the revolver doesn’t have any ammo left. When you hold the right mouse button, you start to insert bullet by bullet in your gun. But, don’t worry, when you meet an enemy while reloading, you can just shoot. Even when your gun isn’t fully loaded. I wish more shooters implemented this feature. It speeds up the action so much and makes the gameplay more fun in my opinion.

I played this game on the medium difficulty. Let me tell you, this game can get intense. The game never gets too hard to be unfair. I have played a little bit on the hardest difficulty. Let me tell you, you have to use your cover or you won’t survive.

For the most part, the level design is very well built. I really liked all levels in the game. One of my favorite levels was the Canyon. Especially when you were able to shoot enemies from the cliffs. They have a separate animation for that and even a sound effect! It helped so much with building the atmosphere. In that stage, there was also one of my favorite stage gimmicks. There is wind blowing through the canyon. At certain places, when you weren’t moving; well, the wind moved you towards the cliff edges. There were a lot more stage gimmicks providing variety through out the game.

In this game, you shoot with a lot of different guns. I liked the revolver the most since you can shoot quickly with it. It helped me to clear out a lot of crowded areas. But, all weapons have their own use in certain situations. The only thing I did have problems with is the dynamite. It never lit on fire, I had to shoot it always when I wanted to use it.

That disappointed me, just like the sheriff badge pick up. While these are rare to find, I don’t know what they do. So, I had to consult the manual. Apparently, it’s a shield and a damage increase. I didn’t notice any change with or without the badge.

What disappointed me the most was the frustrating platforming parts. This game had a few, very interestingly designed platform segments but due to the sometimes floaty and unreliable jump, this got to some frustrating deaths and/or me having to do that jump section all over again. When you are playing this game, master the run and jump and the crouch and jump as quick as you can.

Something that didn’t disappoint me was the manual. The manual for this game is actually beautifully created and designed. It features some additional background stories and information about the characters you meet in the game. It’s also themed like the wild west, just like the additional leaflet for the troubleshooting problems with the multiplayer.

Speaking of the multiplayer, this game has it. While I wasn’t able to experience it, from what I read, it’s a decent addition.

Wild West music

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This game is, give or take, a 15-hour long adventure. I have to say, I think I’m willing to play through this adventure again. The gameplay is a lot of fun. The game’s presentation is dated but still holds up for retro gamers.

The animation is pretty good too. But if we are speaking of presentation, this game excels in two things as well. The soundtrack and sound design. The soundtrack is amazing. Honestly, it’s quickly becoming one of my favorite soundtracks I heard lately. I’m so adding it to my library of video game soundtracks to listen to while I write.

The sound design is well done as well. I played this game with a headset that blocks out a lot of the sound from around me. So, I was able to fully immerse myself into the game. I have proof that I was fully immersed into the game since most of my play sessions of this game were around 2-3 hours without a break.

Earlier in this review, I touched upon the jump mechanic. Overall, the controls are pretty good. The game has a fast flow to it and I didn’t have problems with the controls. Apart from what I mentioned earlier, the jumps.

When you play the historical missions, some jumps that you have to do are a bit pixel perfect. But, I won’t go too much in-depth about that since I already complained about that earlier in my review.

Something that annoyed me the most in this game is that some areas are designed to get a player stuck. I had to consult a walkthrough twice since I got stuck on two different levels. And both times, it was with one hallway I didn’t check enough or in a place, I forgot to crouch.

So, if you get stuck in this game, don’t forget you can jump ridiculous distances and crouch!

Something that took me by surprise and made me happy is the fact that some enemies were female! Yes, female enemies in a shooter. Some were even bosses of a level. Thank you for doing that LucasArts!

It’s quite clear that LucasArts made this game since there are a lot of easter eggs and references in this game. You can find aliens, Indiana Jones, Sam & Max and a lot more easter eggs. So, if you enjoy easter egg hunting, pick up a copy of this game and start looking!

The final thing I have to say is that I find this game too short. After I had beaten the game and the historical missions, I found it bitter sweet. I wanted to play more but I was happy that I had beaten the game. If only LucasArts was still around, then I would be able to ask/nag for a remake or a sequel to this game.

So, that’s everything I wanted to say about this game. I left some things out for you guys to discover. But it’s time to wrap up the article and get to the conclusion of this one.

Conclusion

The bad:

-The annoying parkour sections.

-Minor complaints about the map screen.

-No date/time displayed on the save screen.

-The voice acting was too cliche sometimes

-Too short!

The good:

+ Amazing soundtrack

+ Addictive gameplay

+ Great presentation for the time

+ …

Final thoughts:

If you look the negatives I listed, it’s quite clear that those are very minor problems. This game is so close to perfect, it’s annoying. The biggest problem to me was the annoying parkour bits that were difficult to do with the sometimes floaty and unreliable jump.

All the other issues are so minor, they weren’t too big of an issue to put a damper on the fun I was having with the game. If you enjoy games like DooM, Wolfenstein, Heretic amongst others, you owe it to yourself to check out this game.

I highly recommend this game to people who enjoy stealth games too. If you play it on the highest difficulty setting, this game is a great stealth game.

I’m so happy to have this gem of a game in a big PC box complete in my collection. This game is one I will most likely play again in the future since I enjoyed my time with it so much. Also, the soundtrack is pretty great and I can’t wait to listen to it while I’m on the road.

In any case, that’s everything I wanted to say in this article. Thank you so much for reading this article. I hope you enjoyed it as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until then, have a great rest of your day and take care!

Score: 100/100

Gamer’s Thoughts: Are retro or retro-styled games too hard?

retro consolesThe tweet that started that gave me the idea for this article.

A few days ago, the Well Red Mage made a tweet with the very question that is the title of this article. We talked about this a bit back & forth on Twitter. After a few tweets, I thought that my answer would make a great article in my gamer’s thoughts series. I play retro and more modern games, so I think my opinion can matter in the grand scheme of things here. So, here are my two cents. As usual, feel free to leave a comment with your opinion about the content of the article and/or the question. 

Are games too hard?

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Back in 2013, I wrote an article talking about: “What’s a retro game“. I asked myself the question, when does a game become retro? For the sake of this article, let’s not go too in depth about that, since we are here to answer another question.

Let’s focus first on the retro games. Games that are at least 15 years old. Are those too hard? This is a tricky question to answer.

Currently, playing games is a more frequent hobby. There are more people who play games than there were in the past. So, modern games became more accessible. This doesn’t always mean that games of today are easier. There are still very difficult games out there like Dark Souls or the Touhou games. Also, let’s keep it general in this article. Since there are always exceptions to the rule.

This does mean that some retro games are less accessible. This makes them overwhelming and more difficult. For example, the first Tomb Raider games. There were no real tutorials or anything of that nature. So, you had to figure a lot out by yourself. Some old Tomb Raider games had tutorials, but they were optional. You didn’t have to play them. This meant that you didn’t learn all the mechanics and moves. But, that has changed. Now, almost every game starts out with a tutorial.

The fact that the gaming industry has changed makes answering the question of this article more difficult. The first commercial game cabinets were published in the late 1970’s and the first consoles came not too long after. The gaming industry is still quite young when you compare it to other media. Nowadays, developers have more experience.

Let’s leave it at that, otherwise, we might be here all day talking about the changes in the gaming industry instead of trying to answer the question of the article. So, are retro games too hard?

Retro games

Wikipedia_NES_PALHonestly, this is too general question to be able to answer. But, I honestly think that it all comes down to the play style a gamer prefers.

A very common issue with older games is that some games required so much time input to memorize each level and area to get the most perfect run. Time, that not everybody has in this day and age.

Additionally, this can be a very frustrating game mechanic. Having to play each level over and over again. So, when we get bored with a game; we simply take another game to play. There are so many games we can play nowadays. Something we lacked in the past, so we tried and tried again until we succeeded to beat the Pokémon Leauge Champion or Doctor Robotnik.

Modern games are spoilt with the latest and best knowledge of the developers. Something that makes a huge difference is the controls. There are more buttons on the modern game controllers compared to the retro style controllers. This means that the developers can give better controls to the player. I grew up with the D-Pad, but I prefer to play platformers with a joystick now. You have better control of your character and this makes the game easier.

Handholding

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Something I noticed in modern games is that they are sometimes too easy. Pokémon Omega Ruby and Alpha Sapphire are a perfect example. I didn’t loose one fight in that game, I was able to beat that game with ease.

That isn’t the only game that I played that I didn’t have a lot of trouble with to beat the game. Perhaps, the fact that I’m older and more skilled with games has to do with it. Because I’m nowadays able to beat sections in games I never got passed as a kid for some reason.

I can’t deny that some games hold your hand throughout the adventure or give you tips that help you to beat the game. Mini-maps and mission markers are great examples. There are a lot of modern game mechanics that make games for the player too easy. Some open world games even lack the scene of discovery. Thankfully, Breath of the Wild fixes this somewhat with its towers. Frustrated Jacob made a great video with this point.

In retro games, you didn’t have the hand-holding or all the mechanics we have today. Making the game more difficult in the process. Does that make the games too hard? No, not in my opinion. It makes them outdated. Does outdated mean bad? Far from it!

Retro games are still a lot of fun and they are still relevant. Otherwise, we wouldn’t have retro-styled games. One of my favorite retro styled games is Retro Game Challenge on the DS. In this game, you play through some games that are inspired by retro game classics like Gallica.

I think that retro games aren’t too hard per se, they are out dated due to older and limited technology. Also, modern games are made with more knowledge about how games work. But, let’s not forget about the impact that the internet has in this argument.

Walkthroughs and YouTube videos expose the secrets of every game in mere days of its release. There are a lot of guides to get the best armor or what the fastest or most optimal route is through a game. I think that the impact of the internet speaks for itself here.

So, are retro(styled) games too hard? No, not really. They just use mechanics that have been improved and perfected over time. Games are more accessible now.

I would love to hear your opinion about this. Do you think that retro games are too hard and why? Tell me in the comments and maybe I write a follow-up article using your comments.

But, that’s everything I wanted to say about this subject for now. Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another artice but until then, take care and have a great rest of your day.

First Impression: The Legend Of Zelda – Breath Of The Wild (Wii U) ~ Hyping Hype

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Hype, hype and even more hype. That was the internet right before this game dropped onto store shelves. While many reviewers already finished the game, I’m only 10 hours into the game. But, I have played enough to talk about this game. While this game was in development, I tried to read as little press material as I can. To avoid spoiling myself. But I couldn’t avoid it, every social media I went to was full of the latest rumors and articles about this game. In any case, I picked up this game right after the launch weekend. During the launch weekend, I was out of town. For those who missed it, why I’m not playing this on the Nintendo Switch. Well, that’s because budget reasons and I’m waiting to buy the Switch until more games have been released on it. At the moment of writing this article, there are too few games being released on the Switch that I actually want to play. And because I already own a Wii U and the game has been released on the Wii U, why not.  Also, this article will be spoiler-free. Since, honestly, I haven’t finished the game myself. So, yeah. No worries about that. So, enough rambling… two weeks after the release of the game, it’s time to talk about my first impressions of this game. And as usual, feel free to leave your opinion on the game and/or the article in the comment section down below.

Stop that hype train?

 

When this game was announced, the hype train was real. Everybody and their dog were hyped for this game. An open world Zelda game that took inspiration from games like FallOut and Skyrim, what’s not to love. Well, To be really honest, I wasn’t hyped. I honestly was disappointed.  At first, I was afraid that Nintendo was making a Skyrim-clone in a Zelda coat of paint.

Maybe I’m unable to let go of the past, the at first, this game didn’t feel like a true Zelda game. In my eyes, a typical Zelda game was like the old-school Tomb Raider games. A linear adventure game with a big central world that you could explore. But after a few hours of playing this game, something started to click in me.

If you are skeptical of this game and you are afraid it changes way too much from the Zelda-formula; don’t worry too much. Since this game changes a lot of things but some changes are for the better. Something I truly love from this game is how you can do dungeons and quests out of order.

But, something that was truly lacking, a more alive overworld. Everything has been made more interesting in this game. But, I’ll talk more about that later in the article. Let’s take a quick look at the story first.

I was pleasantly surprised how this game is able to tell an interesting Zelda story. Especially since you can explore wherever and however you want. The story of this game has all your typical Zelda lore. The narrative is present wherever you go. You decide the pace of the story. When you want more story, you do the main quests. When you want to take a break from the story, you do side quests or explore.

Something I was both hyped and let down by is the voice acting. While the voice acting is very well done, I’m let down that it’s underused. It feels like every voice actor only had one or two sheets of papers with lines, and that was it. And so far I have seen, it’s all a monolog talking to Link. What a missed opportunity there. But, maybe I haven’t advanced far enough into the main story yet, but so far, I find that the voice acting is underused. But when it’s used, it’s amazing.

Run around

In the past, I stopped playing games like Skyrim because I was too overwhelmed by the skill and tech trees. Where was way too much to do in that game. But, in this game, you get a sort of tutorial in the first area. You get your first taste of the shrines, the world, the story, the gameplay and the controls. Right after you have beaten the first four shrines, you get the paraglider. And then, you can go out into the world and explore your heart’s content.

So, in this game, you play as Link. And in this title, he is equipped with a lot more abilities than before. You don’t have to wait to unlock the spin attack or something amongst those lines, Link can do them all from the word GO.

Honestly, I was able to learn the controls quite quickly in this game. The more advanced tricks were learned naturally or with a quick tutorial. The controls of this game are quite responsive and I rarely have trouble with them. Apart from some gyroscope puzzles in some shrines, I don’t have any issues with them. The only thing I always confuse are the buttons for your inventory and your map. I can’t count on one hand anymore how many times I have opened my map in the middle of a battle when I only wanted to change my weapon.

That reminds me, the combat in this game is almost perfect in my eyes. Apart from some weapons doing way too much damage, it’s quite alright. Something that frustrates be beyond believe as well is that some weapons do so much damage and when you pick them up, they are weaker then your current weapon. Annoying spears, ugh.

Time for nitpicking

 In general, I think this game is pretty great. While it’s not 100% Zelda in my eyes, it’s growing more and more in my heart every hour I spend on it. I start to notice the attention to detail the developers put into this game. To create a living and breathing world that every Zelda fan would feel home in.

Something that also helps are the gorgeous visuals and the amazing soundtrack. Seriously, the presentation of this game is perfect. But, it does come with a price. The frame rate isn’t always stable. In some cases, the game drops under 30fps. And one time, I almost had a game crash. While the game always quickly recovers itself, it’s a letdown. Maybe with patches in the future, this improves.

Oh, that reminds me. Something I wish is also improved in a patch is the loading times when you enter and exit a shrine. The loading time isn’t that long, but it breaks the immersion. If those loading times could be improved, I would be so thankful. Something like an unskippable animation like in the older 3D Zelda games would do just fine.

Speaking about loading times, I wish you had an option to have to press a button when you want to re-enter the game. I had more than once, that I was reading the tips and the game loaded and I was thrown right into the game. I wasn’t done reading those tips just yet.

While I have a lot more to say about this game, I think I’ll leave those things for the review when I have finished the game. But in conclusion, give this game a chance. Sure, this game has flaws and changes a lot of the traditional Zelda formula, but it presents the original Zelda formula with a lot of improvements. Veteran Zelda players will feel right at home and enjoy themselves with the setting and the story. Everything feels so alive and much more realistic. I recommend this game already, but I’m curious if the game holds up when I have beaten it. Like I told earlier, at first, I wasn’t a big fan of the concept of this game. But, it’s winning me over. The charm of this game, it’s something I didn’t know I was missing from my Zelda gaming life.

So, thank you for reading this article and I hope you enjoyed reading it. I hope you enjoyed it as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Publishing: The Wild West just got wilder.

high-noon-2-600x292Hello there cowboy! Thanks for tuning in at my blog! I hope you enjoy the content I put out! If you think the wild west got boring, I think I got the solution. Do you remember that game High Noon 2 by HappyLatte? Well, I think I have great news. They just sent me over this press release for me to publish. It talks about a major update. I read it already and I’m really interested. Read it for yourselves, if you don’t believe me. And feel free to leave a comment with your thoughts and this release. It might help HappyLatte out! 

Feel the adrenaline with Happylatte’s latest update to High Noon 2.Be like Billy the Kid or Annie Oakley from the Wild West with a new feature that allows upgrading your favorite weapons, then shoot the shit out of your opponents in a duel!

In the Old West, people spoke with their guns and a duel at High Noon was one way to settle a score, fair and even. Having the most powerful weapon, the quickest draw and the best aim was not always enough to stay alive. It took nerves of steel with bullets whizzing by, to take an opponent down and become a true gunslinger. For the first time in the High Noon series, players can now decide on their favorite pistol, which upgrades and evolves together with them. To unlock the gun enhancement, players need to master their weapon first. How to do that? Simply by shooting; the more duels, the quicker way to change your revolver to its ultimate model.ss (2014-06-09 at 12.39.43)

In addition to the weapon changes, very popular Indian Items that boost a character’s XP, are now available free for every single player.The last, but not less awesome, major change in this update allows getting precious Wampum with popular Silver. Blow your savings and buy everything you ever wanted!

Available both on iOS and Android, number of downloads for High Noon’s titles now exceed 13 million. High Noon 2 is a real-time shooter where the player fights with people from all around the world to become the most wanted outlaw! Feel the Wild West atmosphere by tilting your phone to aim and shoot your opponent to win the duels.

High Noon 2 is free to play, download now version 2.0:

iOS: https://itunes.apple.com/us/app/high-noon-2-multiplayer-fps/id654941133?mt=8

Android: https://play.google.com/store/apps/details?id=com.happylatte.HN2

About Happylatte

Founded in 2008 in Beijing, Happylatte is on a mission to build great mobile game classics for the world. Games that pack intense social experiences into tiny screens and deliver virtual worlds into your hand. Our current games, Days of Crime, Pee Monkey and the #1 chart-busting title High Noon, are a “newfangled” blend of free-to-play and massively multiplayer social games for Android and iOS smartphones.