First Impression: The Legend Of Zelda – Breath Of The Wild (Wii U) ~ Hyping Hype

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Hype, hype and even more hype. That was the internet right before this game dropped onto store shelves. While many reviewers already finished the game, I’m only 10 hours into the game. But, I have played enough to talk about this game. While this game was in development, I tried to read as little press material as I can. To avoid spoiling myself. But I couldn’t avoid it, every social media I went to was full of the latest rumors and articles about this game. In any case, I picked up this game right after the launch weekend. During the launch weekend, I was out of town. For those who missed it, why I’m not playing this on the Nintendo Switch. Well, that’s because budget reasons and I’m waiting to buy the Switch until more games have been released on it. At the moment of writing this article, there are too few games being released on the Switch that I actually want to play. And because I already own a Wii U and the game has been released on the Wii U, why not.  Also, this article will be spoiler-free. Since, honestly, I haven’t finished the game myself. So, yeah. No worries about that. So, enough rambling… two weeks after the release of the game, it’s time to talk about my first impressions of this game. And as usual, feel free to leave your opinion on the game and/or the article in the comment section down below.

Stop that hype train?

 

When this game was announced, the hype train was real. Everybody and their dog were hyped for this game. An open world Zelda game that took inspiration from games like FallOut and Skyrim, what’s not to love. Well, To be really honest, I wasn’t hyped. I honestly was disappointed.  At first, I was afraid that Nintendo was making a Skyrim-clone in a Zelda coat of paint.

Maybe I’m unable to let go of the past, the at first, this game didn’t feel like a true Zelda game. In my eyes, a typical Zelda game was like the old-school Tomb Raider games. A linear adventure game with a big central world that you could explore. But after a few hours of playing this game, something started to click in me.

If you are skeptical of this game and you are afraid it changes way too much from the Zelda-formula; don’t worry too much. Since this game changes a lot of things but some changes are for the better. Something I truly love from this game is how you can do dungeons and quests out of order.

But, something that was truly lacking, a more alive overworld. Everything has been made more interesting in this game. But, I’ll talk more about that later in the article. Let’s take a quick look at the story first.

I was pleasantly surprised how this game is able to tell an interesting Zelda story. Especially since you can explore wherever and however you want. The story of this game has all your typical Zelda lore. The narrative is present wherever you go. You decide the pace of the story. When you want more story, you do the main quests. When you want to take a break from the story, you do side quests or explore.

Something I was both hyped and let down by is the voice acting. While the voice acting is very well done, I’m let down that it’s underused. It feels like every voice actor only had one or two sheets of papers with lines, and that was it. And so far I have seen, it’s all a monolog talking to Link. What a missed opportunity there. But, maybe I haven’t advanced far enough into the main story yet, but so far, I find that the voice acting is underused. But when it’s used, it’s amazing.

Run around

In the past, I stopped playing games like Skyrim because I was too overwhelmed by the skill and tech trees. Where was way too much to do in that game. But, in this game, you get a sort of tutorial in the first area. You get your first taste of the shrines, the world, the story, the gameplay and the controls. Right after you have beaten the first four shrines, you get the paraglider. And then, you can go out into the world and explore your heart’s content.

So, in this game, you play as Link. And in this title, he is equipped with a lot more abilities than before. You don’t have to wait to unlock the spin attack or something amongst those lines, Link can do them all from the word GO.

Honestly, I was able to learn the controls quite quickly in this game. The more advanced tricks were learned naturally or with a quick tutorial. The controls of this game are quite responsive and I rarely have trouble with them. Apart from some gyroscope puzzles in some shrines, I don’t have any issues with them. The only thing I always confuse are the buttons for your inventory and your map. I can’t count on one hand anymore how many times I have opened my map in the middle of a battle when I only wanted to change my weapon.

That reminds me, the combat in this game is almost perfect in my eyes. Apart from some weapons doing way too much damage, it’s quite alright. Something that frustrates be beyond believe as well is that some weapons do so much damage and when you pick them up, they are weaker then your current weapon. Annoying spears, ugh.

Time for nitpicking

 In general, I think this game is pretty great. While it’s not 100% Zelda in my eyes, it’s growing more and more in my heart every hour I spend on it. I start to notice the attention to detail the developers put into this game. To create a living and breathing world that every Zelda fan would feel home in.

Something that also helps are the gorgeous visuals and the amazing soundtrack. Seriously, the presentation of this game is perfect. But, it does come with a price. The frame rate isn’t always stable. In some cases, the game drops under 30fps. And one time, I almost had a game crash. While the game always quickly recovers itself, it’s a letdown. Maybe with patches in the future, this improves.

Oh, that reminds me. Something I wish is also improved in a patch is the loading times when you enter and exit a shrine. The loading time isn’t that long, but it breaks the immersion. If those loading times could be improved, I would be so thankful. Something like an unskippable animation like in the older 3D Zelda games would do just fine.

Speaking about loading times, I wish you had an option to have to press a button when you want to re-enter the game. I had more than once, that I was reading the tips and the game loaded and I was thrown right into the game. I wasn’t done reading those tips just yet.

While I have a lot more to say about this game, I think I’ll leave those things for the review when I have finished the game. But in conclusion, give this game a chance. Sure, this game has flaws and changes a lot of the traditional Zelda formula, but it presents the original Zelda formula with a lot of improvements. Veteran Zelda players will feel right at home and enjoy themselves with the setting and the story. Everything feels so alive and much more realistic. I recommend this game already, but I’m curious if the game holds up when I have beaten it. Like I told earlier, at first, I wasn’t a big fan of the concept of this game. But, it’s winning me over. The charm of this game, it’s something I didn’t know I was missing from my Zelda gaming life.

So, thank you for reading this article and I hope you enjoyed reading it. I hope you enjoyed it as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Game Quicky: SteamWorld Dig (3DS – eShop) ~ Diggy Diggy Dig

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Official website

So, last week I finished the eShop title SteamWorld Dig – A Fistful Of Dirt. At first, I was planning to write a full-length review, but after I found out that I was able to beat it in 5-6 hours, I honestly think that a Game Quicky is a better fit for it. I bought this game with some spare money I had after I bought a bigger game. So, how is this game? What is it about? I’ll get right ahead and review this game. 

The bad

526601_447804061976814_797694473_n.pngIn this game, you have to explore a cave where a family member has gone missing. You arrive in a small town with only 3 inhabitants.

So, one negative is that this game is way too short. It has so much potential.

The second negative in this game is that the map system isn’t perfect. I wish I was able to scroll through the map that’s on the bottom screen.

The third negative is that the final boss is very difficult if you aren’t prepared. I seriously advise you to upgrade your character as much as possible before you go and fight the final boss.

And the final negative is that you can’t carry enough ladders in my opinion. You can’t mine sideways, but a solution for that is you place ladders. Speaking about ladders, it would be extremely handy if you were able to remove them after you placed them. Since I wasn’t able to to that.

The good

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About two years ago, I reviewed an Android game called “Mine To Escape“, and the gameplay in this game is similar to that one. And really, this game is truly addicting in my opinion.

I loved exploring the caves to mine ores and minerals in order to buy new equipment and upgrades.

The writing in this game is also superb. I played through this game twice since I was too drawn into to the story. The writing and characters are very well written.

This game is can be easy but can be difficult as well. If you are not paying attention where you dig, you can bring yourself in trouble quite quickly. I love that there aren’t any health packs in the game so, you have to either be lucky that an enemy drops a health pack OR go buy it from one of the shopkeepers on the surface.

Visually, this game looks very nice. Together with an easy to understand interface and responsive controls, I loved exploring the depths of the caves.

The music & sound design is one of the game strong points as well. It’s really relaxing and atmospheric. I found that I enjoyed the game less when I wasn’t able to hear the sound & music.

In conclusion

So, I said everything I wanted to say about this game. If this game was longer, didn’t had problems with the ladders and map system, I would have given this game near perfect marks.

I said it before, the reason why I do this in a style of a game quicky is because the game is too short to have a full review.

This game is a real gem on the 3DS. But this game is multi-platform. So, you don’t have an excuse to not give this game a shot. If you like what you have read and seen, I urge you to give it a try.

The game is really well put together. But like I said in the negatives, there are some issues. They didn’t bother me too much but they were quite irritating.

In any case, I want to thank you for reading and I hope you enjoyed this article. I hope to welcome you in another article but until then, take care and have a great rest of your day!

Review: Kirby Epic Yarn (Wii) ~ Hiyaaah

Kirby Epic Yarn coverOfficial site

I have promised to review this game, so here I am. I really thought I had reviewed this game last year. But it turns out I was mistaken. In any case, let’s talk about Kirby Epic Yarn. The first game in the “Epic Yarn” series. I have beaten this game quite a while ago, so I have replayed a few levels to remind myself how the game played. So, I hope you are ready to dive into the wooly world of this game. I have played this game on the Wii and almost 100%’ed it. For those who are curious, why I called this game a part in a series is because two years ago, Nintendo released a spiritual successor to this game called Yoshi Wooly World. I haven’t played enough of that game in order to write about it. But hey, I’m getting off topic. Back to reviewing this Kirby game. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article.

Wool, wool and wool everywhere!

Kirby epic yarn 01In this game, Kirby is having a peaceful day in Dreamland, when suddenly; the fire nation attacks. Oh, sorry. Wrong game. I meant, an evil wool named Yin-Yarn wizard attacked.

After Kirby has eaten a tomato that was possessed by that Yin-Yarn, the evil wizard uses his interdimensional sock to transport Kirby to Patch Land where his adventure starts.

But Yin-Yarn wants to take over the world (of course!) and possesses Meta Knight and King Dedede. This way, Yin-Yarn tries to take over DreamLand, Kirby’s homeland. Surprisingly, there is a narrator in this game. Usually, in Kirby games, everything is told through text boxes. There is only one voice though. That’s the one of the narrator.

As is tradition in these kind of platformers, the story tacks a backseat during gameplay.  Apart from some cutscenes between sections, the story isn’t that present. While I prefer deep an interesting stories in my games, this was a welcome change of pace. It was relaxing to play a game with a light story and more focus on gameplay.

While this game supports a two player option, I haven’t played it much. So, I can’t review that mode. So, in this review I’ll only focus on the single player mode.

If you are looking for a traditional Kirby game, this game isn’t it. In this game, you can’t use Kirby’s copy ability. This game is centered on the wool mechanic. In some levels, Kirby can transform in various vehicles. But how that works, I’ll leave as a surprise if you still want to play the game.

Creative ripping

Kibry Epic Yarn 03This game is a platformer. Yet, in some areas you need to think outside the box. Since Kirby doesn’t really have his float ability in this game, you need to jump over all gaps. And some gaps are very wide. So, you need to find a way to get into the background to move over the gap or use your new wool abilities to pull the other side closer to you. It’s hard to explain in just text, but when you look at some screenshots, it will explain itself.

In this game, you can’t die. The challenge in this game is in the collection of gems in each level. At the end of each level you get evaluated by the amount of gems collected. You can earn a bronze, silver or gold medals. But completionists, beware! This game hasn’t a completion bonus. But, it can keep you busy for a while since trying to earn a gold medal in each level can be difficult and finding each collectable isn’t an easy task either. The collectables are extras like movies and the soundtrack.

The wool mechanic is used in very creative ways. Like I said before, it’s used to “rip” the world. And not only that, the game is presented beautifully. The wool theme is present throughout the whole game and it looks amazing. It’s colorful and relaxing.

When I was playing this game, I felt in a relaxed state. This was a game to wind down. Overall, this game isn’t very hard for a more veteran player. If you aren’t a stranger to this game, you won’t have a lot of trouble with this game. There is one minor issue with this. I wasn’t able to play this game in long sessions. After an hour or two, I usually stopped playing this game. I got bored. This might be a personal issue… Since I had a great time with this game.

The music in this game is amazing. It’s amusing to see that Nintendo labeled the soundtrack CD of this game as the “Epic Soundtrack” like the title “Epic Yarn”. When I was playing this game I saw the soundtrack to this game as my most favorite Kirby soundtrack ever made. Now-a-days that title has been taken by the more recent 3DS games. But that doesn’t take away the fact that the soundtrack is amazing.

The sound design of this game helps a lot with the atmosphere. It adds to the design of the game and I have no complaints. Sometimes I even felt that the game almost came alive.

Hiyaaah!

Kibry Epic Yarn 02Now, let’s talk about the menus and the UI. And honestly, I didn’t have any problems with it. This game works perfectly on the Wii. I have no issues about the UI. One thing I would have changed was that the menu and the area select menu were integrated into one menu, but that putting it into two different menus works just fine.

The controls of this game are perfect. I have played this game with the WiiMotion Plus and I barely had any problems. Again, I have no complaints about it.

The mini-games are a lot of fun when you have some time to mess around. They don’t add a lot to the main game.

This game has a rather decent length. This game has 8 worlds with a variable amount of levels. So, no complaints here.

Well, so far you would think that this game doesn’t have any flaws. But, there are some things I didn’t like about this game.

It’s nitpicking but… I found that some moments of the narrator weren’t that good. They felt forced or too much focused on a very young audience.

There is one thing that got underused. And that’s the decoration of your own apartment. I wish you could do more decorating.

And honestly, that’s about all that I can say bad about this game. When you like to play charming platformers, you can’t go wrong with this one!

So, the pink thread ends here. Because I have said everything I wanted to say about this game. So, it’s time to make the summary of this article, for those who are just looking for a quick review of this game.

Conclusion

The good:

+ Very relaxing game.

+ Amazing soundtrack

+ Light story

+ Amazing visuals

+ …

The bad:

  • Sometimes mixed performance of the narrator.
  • The apartment is very underused.

Final thoughts:

This game is one of the best games I have played on the Wii. This game deserves its spot on various top 10 Wii games list. It got 8th place on my list.

While the visuals might turn some people down, for those who give it a try are in for a very relaxing and enjoyable game.

This game has a lot of polish by the developers and a lot of love was put into it. And it shows.

I loved to play this game and I hope that this review might win over some people who haven’t tried it.

In any case, thank you for reading my review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to welcome you in another article on my blog but until then; have a great rest of your day and take care!

Score: 100/100

2016 – I’m looking forward to you!

Happy-New-Year-2016-quotesAlright, 2015 is almost over with. So, I think it’s time to look– nah, that’s for later this month. Let’s look forward now. In this article I want to talk about a few games I’m looking forward to in 2016. The ones I have pre-ordered. But keep in mind, I haven’t watched or read much about the games I’m going to talk about. Since I want to keep myself as spoiler free as possible. I really hate hype trains. Since your expectations can go through the roof and then when you get an awesome game, you are disappointed it didn’t meet your ridiculously high expectations. In a few cases, I only watched to the trailer or saw some screenshots. Others just sold me on being a game in a series I enjoy. In any case, this is in a random order. Also, feel free to talk about your most wanted games in the comments. Which ones did you pre-order? Or feel free to comment on the games I’m looking forward to in 2016.

000000000000031584_GM_PACKAGE_0001_MRollercoaster Tycoon 4 – World

The Rollercoaster Tycoon series is one series I have played too much. When I was a child, this was one of the only games I played on the PC. For a while I didn’t care about other games. I kept playing this one. While I wasn’t very good at it; I enjoyed myself quite a lot. When RollerCoaster Tycoon 3 hit store shelves, I heard that people weren’t all that happy with the game.

I can understand why, the game could used a few more months of polishing. But the expansion packs really helped quite a lot. I didn’t experience a lot of problems so, I thought it was a very good game. Oh, I remember that one time my computer bugged out and installed everything of one expansion pack in Dutch while I install all the rest in English. That was easily fixed by reinstalling the expansion pack.

In any case, I was always hoping for a new entry in the series. And now, we are getting it in 2016. RollerCoaster Tycoon 4. Funded by the mobile app. I have only seen a video on it. Not a trailer, but somebody who messed around with it on a game show. So, I got even more excited.

Pokémon Super Mystery Dungeon

000000000000033251_GM_PACKAGE_0001_MIf you follow my blog, it should be pretty clear I’m quite a big fan of the Pokemon Mystery Dungeon series. The story always manages to make me emotional at the end. Now, that Mega Evolution are introduced, I’m very curious how they are going to build it into the game. I was really waiting for this game since when I saw the trailer, I was hooked.

This game is going to be released in February. That’s around my birthday. which will make this game a perfect gift. That’s why I really have faith in this game. Since it’s coming out in the best month of the year. (In my opinion.)

But hey, I’m just glad it’s not a remake or remaster of a previous title. That this is a totally new game. A total new story. In the meantime I’m playing Etrian Odyssey Mystery Dungeon. But that’s a totally different experience. I honestly love this series a bit more then other mystery dungeon games. It’s more simple. It’s “easier” and more fun. Again, in my opinion.

The Legend Of Zelda – Wii U

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So, this title is getting a lot of hype. When one screenshot or trailer appears, it’s all over all the game news sites. From the trailer I saw, it appears that this game is going to have a different hero then Link. Which makes it even more interesting for me to play. I’m really curious what they are going to do with this game. But what I’m really looking forward too is the world. Since the visuals show a lot of promise.

This will be one of the best Zelda games ever. I have a gut feeling. I just hope that this game gets the polish it deserves since they are releasing two Zelda games next year. A HD remake of Twilight Princess and this title. Wait, actually three titles. Man, it’s going to be a great year to be a Zelda fan!

So, I’m also waiting for the sequel to Hyrule Warriors. In my eyes, it’s a sequel, Hyrule Warrior’s Legends. But hey, I’m getting off topic here.

So, this is the first game I pre-ordered for next year. It’s holding the most promise for a fun gaming year. Something big and fresh with the amazing Zelda formula. Come to think of it, I’m praising this game to heaven and back when I only saw a trailer and some random screenshots. It’s so hard to not look at the news or the other trailers. I want to be kept as spoiler free as possible.

Wrapping up

So, there are a couple of others that I wanted to mention in this article. But two of them are already released. Yokai Watch, lucky Americans… and the new Tomb Raider game… Lucky XBOX ONE users.

The sequel to Bravely Default is the other game I’m looking forward too. I hope you enjoyed reading this article as much as I enjoyed writing it. I’m sorry that it’s a bit shorter then usual, but I have a cold and can’t really focus my writing this weekend. In any case, this is the end of the article! I hope to see you in the next one~

And the Award for Worst DLC Goes To…..

Fallout: New Vegas- Honest Hearts

I know what you’re thinking: this is bad writing. You shouldn’t reveal the answer immediately. Build some suspense! The reason I chose to do so anyway is not because some people like a tl;dr version, or because I’m pretentious and I do whatever the hell I so desire. No, it’s because I’d like to talk about Fallout first, and why this DLC was so disappointing. Prepare yourselves, because I have a feeling this’ll be a long one again.

In all honesty, I have not played the first two major instalments, though I did acquire them through GOG.com a while back and plan to play them some time. My first introduction was with Fallout 3. It didn’t run well, especially its DLC had serious performance issues, but I revered it nevertheless. It was so much fun. The engine used by Bethesda, its developer, has never been well optimised. Not for PC, not for consoles. Not for Fallout and not for The Elder Scrolls. But this is not a performance analysis, so I won’t go in-depth right now.

I fell in love with the world. Set some 250 years in the future, in a world where people in the fifties thought “Well, this is it: he pinnacle of art, style and technology.” Everything is inspired by old technology and the styling of the fifties. Monochromatic computer screens, old jazz and rhytm & blues music, clothing (what’s left of it), … Even futuristic items seem old. It just oozes with charm.

Story-wise I prefer the third instalment over New Vegas, hands down. I plan on comparing the two in a later article at some point in the future, so I’ll keep it at that for now. I even liked the five DLC-packs that were released. Broken Steel continued the story. It wasn’t incredible, but it was serviceable. Operation Anchorage was fun and brought a tonne of nice, new items to the party. Mothership Zeta was interesting and fun, though the story didn’t grab my as such. Point Lookout was my favourite, with it’s unique swamp location, barely touched by the nuclear bombs, and interesting storyline. And The Pitt was my least favourite, though still well above the quality of the DLC in New Vegas.

In New Vegas, we have four DLC packs, instead of the five in Fallout 3. I maintain that I prefer quality over quantity, so I didn’t complain from the start. But neither really rocked my boat. Maybe I felt less invested, because I find the world of New Vegas less intriguing to begin with, but regardless I should have had some investment.

The first two I played were Dead Money and Lonesome Road. The former annoyed me so much, I considered dropping out of the game entirely. Nothing else in both games gave me this feeling, ever, but this story was uninteresting, and the location was highly unappealing. I take it it was the intention to look unappealing, but it should not be revolting or appalling. I was relieved to finally finish and return to the Mojave.

The latter started very promising, in what looked like an abandoned nuclear missile silo. It was slowly paced and there were very few enemies. It almost seemed like this was created so the player would get invested in the story and atmosphere. A mostly non-combat DLC to teach us more about the world. But things quickly turned around once I progressed and got out of the silo. More combat, a mysterious figure that I couldn’t care less about on the radio, and nothing innovative in terms of world building. Like an Olympic diver performing a perfect reverse two-and-a-half somersault and landing flat on his stomach; promising, yet disappointing.

Then there were two more: Honest Hearts and Old World Blues. The latter had an interesting world in which scientists were isolated in a crater full of interesting locations, where not-so-ethical experiments had been performed. The story was decent and the “fifties-mad-scientist” vibe was fun, but after having been let down by most of the rest of the game, I still didn’t enjoy it as much as I probably should have.

 

Which brings me to Honest Hearts. Set in Utah, an area barely touched by the nuclear war of before, it had a decent setting. That part reminded me of the Point Lookout DLC from Fallout 3. What’s the story like? I couldn’t tell you. I beat it and I have no idea what it was about. How’s that possible? I’ll tell you: poor game design.

Let’s go back to Old World Blues (and in essence, every other map in Fallout for that mattar) for a second. Fallout has always been about exploring, as have all the Elder Scrolls games been. You could freely walk around the map and explore. You’d find new locations and some gave me new side quests, but none of them interfered with the main storyline of the game or any of its DLC.

(Map of Fallout 3, with all discoverable locations)

In Honest Hearts, I immediately became confused when the party I was travelling with all died within two minutes of arrival, and not ten minutes after first being introduced to them. I failed about half a dozen quests because of that, so I decided to load my previous save and try again. They all died again and the same thing happened where I failed a bunch of quests. Slightly aggravated and confused, I decided to look up if I was doing something wrong. Turned out it was a scripted event and could not be prevented, which means it was part of the main storyline.

Now why would I fail half a dozen quests for that? Why would the developers give me the impression that all the members in my party had little side quests they could’ve given me? The only quest remaining right now, was (verbatum) “Recover the map of Zion Canyon.”, pointing at a location all the way in the utmost North-Eastern corner of the map, with me all the way down South.

Everything felt like this was created by a fan or something, not by the actual developers. A mod, maybe. The writing and phrasing of the quests felt off and confusing. And then, a colossal error in judgement… The maps in the DLC are usually not that big, with thirty or so locations, allowing you to explore them in only a few hours. So as I often did, I explored the whole region first. It makes sense, doesn’t it? Especially considering the only quest available right now was “Recover the map of Zion Canyon.”

This has never been an issue. EVER. Not in Point Lookout, not in Old World Blues, not in any of the huge maps of the main storyline of the game. On my travels through the map of Honest Hearts, I encountered a few NPCs who had specific names, not just “Raider” or something else vague. Usually, these are people who are important in some (side) quest. Now in the main game, or any the other DLC packs, if you encounter a place where you find someone with a specific name, they will rarely attack you before engaging you in conversation. This makes sense. It allows you to get involved in some quest or back out of the situation, without killing that person and locking yourself out of a quest.

Not in Honest Hearts, though. I encountered two or three people with an actual name, who all attacked me on sight. I had little choice but to retaliate. They didn’t have any important items on them, like notes are keys to something, so at first I figured they were just minor characters. Why would I assume otherwise, when this game and its predecessor have never worked like that? I figured wrong. They were vital characters; leaders of local tribes. So when I finally explored the whole map and recovered the map of Zion Canyon, my screen went black. I thought the game crashed for a second, until a video started playing about how I had influenced Zion by killing these characters. Tribes disbanded, influences changed, and so on. It talked about everything I had done and I hadn’t done anything yet but explore and recover a map!

FNV

I can’t be the only one who explored before continuing the quest and be surprised by a sudden cut-off. Guess what, turns out I’m not. Turns out more people were kind of angry and confused. Turns out that in the beginning of the story, right after your party members have been killed, a character important to the storyline is somewhere behind or among the attackers and shoots one of them in the back (on the picture above marked with a red box). Me, being all worked up because of the battle, not realising he’s important and since he’s some distance away, I shoot him down. Since this is in the middle of a fight with half a dozen of people at the same time, I didn’t pay attention to the fact that he had a specific name. Killing him causes his tribe to turn hostile and in turn creates a ripple effect throughout the whole community of tribes, causing their leaders to attack me on sight too.

I guess, “technically”, it’s my fault for not paying attention to every single person on screen during a battle and thinking “Ooh, is he an enemy or someone important?”. I apologise for being kind of busy fighting for my life while bullets whiz around my head. I also apologise for having been confused by the demise of my recently acquainted party members, including the leader, who I though would be integral to the story and with me for the most part of the game. I should have played this open-world game more linearly, and I’m equally sorry I could not resist the urge to explore first, rather than ignore the world the developers have so painstakingly created around me, and just hurry through the quests.

Oh wait, no I’m not. This is crap and they should be ashamed.

EDIT: This, of course, is not the worst DLC ever and I’m sure plenty of people enjoyed it, but it felt really frustrating, and I do maintain the beginning of this DLC is highly confusing from the beginning and that little mistake at the beginning ruined the whole storyline for me. That’s what bothers me most and it’s poor design.

My top 25 DS games of all time. (Part 1/3)

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I have a gut feeling that one day, in a comment or a podcast, somebody will ask me one of the most terrible questions I can be asked. What is my favorite DS game of all time? Also, to avoid that I make it myself easy, I have decided that I’m not allowed to pick two games from a series on this list. I’m allowed to put a series on one spot though. For the rest, I’ll write this list as usual. Before I start, I want to tell you guys that this is one of the hardest lists I ever put together. Also, there are a lot of DS games I haven’t played yet, so this list might not contain games you truly enjoyed. Please don’t hate or beg to me in the comments why I should play a certain game. I’ll also link when I wrote an article about a certain game in the past. That way you can read a more in depth look on the game. Since I want to avoid that this article becomes too long. As you all know, my favorite gaming system is the Nintendo DS, due to it bringing me the most memories out of all the games I have played in the past. Anyways, this has been a long enough introduction. Let’s start the countdown. Also, feel free to leave a comment with your top best DS games, your opinion on this article and or my selection. 

 #25: Lux Pain

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Alright, Lux Pain. A game with a very interesting gameplay. I have beaten this game twice and I still enjoy it. The writing of this game is excellent. You play as a secret agent for a special kind of infection. This infection makes people go crazy and mad, eventually killing themselves.

That’s the plot. But the further I got in the story, the more I got attached to the characters, music, setting and the game.

I didn’t expect the gameplay. It’s hard to explain and best to experienced by yourself. It’s a visual novel with a sort of mini-game. It’s extremely challenging and some “battles” require some practice.

I honestly didn’t research this game at all before I started playing it. I found out about it on a list of visual novels on the DS and I started playing it. After two hours I was drawn into the story and it was the only game I was playing at the time.

Keep in mind though, that I played this game when my parents put me on limited computer time, so I had to find other ways to entertain myself. This game did the trick quite well.

#24: Golden Sun: Dark Dawn

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Yes, that’s true. I placed a Golden Sun game at number 24. I know, you might wanted it to be higher. B-but, there are other games I enjoyed more…

Q! Come on, it’s not because you enjoyed the GBA games as much, I have to put the DS game higher on my list…

I know, it’s my list… and that’s ButtonSmashers is yours. But I don’t feel like making this an exclusive article for my personal blog.

True, Golden Sun is amazing and I enjoyed the gameplay quite a lot. But I don’t think it’s the best RPG on the system for me.

More reasons, well, ehrm… It’s the game that started my love for collecting strategy guides. Mind you, I didn’t use my strategy guide while I was playing this game.

Note: Lpgardian (aka Q) didn’t know about this. I wanted to joke around a bit, using the fact that he adores the Golden Sun games on GBA. So, yeah. Creativity ^w^ . 

#23: Mario games – Best one: Super Mario 64 DS

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And now, I might piss off a lot of my readers. I place the Mario games on number 23. That includes: Mario Kart, Mario and Luigi, Mario Hoops: 3-on-3 (Which are honorable mentions by the way.)

To have “one” game each number, I decided that I pick my most favorite game out of the series. That has to be Super Mario 64 DS.

This title improved on the game quite a lot. Making it portable and adding new characters. This makes for some interesting gameplay.

And this is the reason why I put this game (series) so low on the list, is that I don’t fully enjoy platformers where the goal is, go from left to right and avoid enemies.

I still remember playing the N64 version when I was on a trip to a theme park in the neighboring country here. It wasn’t my first 3D game, but it was the first time I saw Mario in 3D. So, nostalgia caused my buying this title… And I enjoyed it. (But never beaten it.)

#22: Picross 3D

Picross_3D_CoverI love myself some Japanese games. But when I discovered Picross, maybe better known under the name of nonograms, I was hooked. My aunt actually bought my a puzzle book full of them, and I took it everywhere with me.

To this day, I still have that puzzle book. But I haven’t solved a lot of puzzles in it. Since I wanted to keep it as empty as possible so I could remake the puzzles over and over. The reason for that is that here in Belgium, you can’t buy many puzzle books with nanograms in them.

Anyways, when I saw this game on the DS, I doubted a bit. An amazing 2D puzzle, going 3D? That must bring with it a lot of problems!

But I was proven wrong. This game is really challenging and proves why these puzzles are my favorite puzzles ever created. This game even appears on various overlooked DS games lists, so yeah.

#21: Puzzler World series

puzzler_world_dsThe Puzzler World series is everything a puzzle game collection needs to be. Portable, enjoyable and fun. And best of all, you can choose which puzzle you want to play and when.

I have seen people calling this game shovelware, but I respectfully disagree. Since this game is well made and produced with a lot of love.

The fact that you have to beat additional puzzles to win hint coins is a nice concept. This makes the hint coins pretty valuable. The early puzzles are pretty easy, but the later puzzles get really crazy and require your puzzle solving skills, to the max.

Before the smart guy or girl comments what my favorite game is of the series, I can’t tell. Since they are all pretty similar. Only the puzzle selection is different.

#20: Nintendogs

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Relax please. The cats are added in the 3DS version. For the people who didn’t catch my little joke, my nickname NekoJonez has the Japanese word for cat in it. And since this game is about dogs.

I’m a bit cat fan, but I always dreamed of having a dog and a cat. Sadly enough, due to family allergies and such, we can’t keep a dog. Also, my house isn’t really fitted for having a dog.

So, the best solution was a virtual dog. I still remember how I got my DS before my sister. She was pretty jealous. She wanted to play this game the most. At that moment, I decided to take some of my pocket money and buy it together with her.

This game holds a ton of memories for me. When I first made YouTube video’s, this game was one of the stars of my “show”. I made videos showing off hidden tricks, glitches and my skills with the game. And yes, my English was even more broken then it currently is.

So, I think it’s only fair to put it on my list. But there are games that I ended more then Nintendogs, so let’s take a look at number 19.

End of part 1.

19 – 10 / 9 – 1

HappyLatte’s Case: Can video game violence make the world a safer place?‏

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A few hours ago, I got a press release in my mailbox. This had the title of “Can video game violence make the world a safer place?”. And they asked me to write an article of it. As usual, I will talk about this subject in all honesty and talk about related things and the amazing idea HappyLate has! I want to thank the staff from HappyLatte for giving me this opportunity. While this article was a hard one to write, I finally got a way of writing this article that I’m happy with. Before we continue, I want to warn you guys that I tried my utter best not offend anyone. While this is a controversial subject, my goal is to raise attention that video game violence isn’t the main cause of the violence around the world. Anyhow, I stand behind HappyLatte’s idea. And I’ll explain myself in this article. As usual, feel free to leave a comment about this article and or your opinion about this matter. Thanks in advance. 

Introduction

doom5So, HappyLatte was able to release their article on a big website. Non other then PocketGamer. I advice you Neko’s (that’s how I call my readers.) read it first before you continue to read my article. Here is a handy dandy link that opens in a new tab.

The idea is simply amazing. This is one of our chances to prove that video games can have a good influence on our society. I can’t deny that there are various studies that have proven that games are good for us but HappyLatte is one of the only companies I can name now that does something with these studies.

Some games are too violent. Some horror games have such an extreme violence level, that it’s just stomach turning. I even reviewed such a game a while ago. Corpse Party is quite a violent 2D visual novel adventure game. Am I glad that it’s fake.

Own thoughts

_45949102_pegiratingsAs usual, in these kind of articles, I leave some space to speak up my own mind. What do I think? Can video game violence make the world a safer place? Well, honestly that depends. I personally can’t say 100% yes but there is a truth in the statement.

It actually depends on the violence itself. The violence in Saints Row for example is mostly meant to be taken with a grain of salt. It’s so overdone that you know it’s fake. Like a good action movie.

When the video game violence stays in certain limits, you can be sure that it can make the safer place. And not alone by stopping criminals from doing a criminal deed.

It could be quite possible that lives can be saved from playing (violent) video games. I mean, there are even video games used in schools to educate children or to raise awareness. As a college student to become a teacher, I have seen games to raise awareness of bullying and driving drunk. The latter was a bit more violent but it quite shocked me and I’m sure to never ever drive drunk.

The most important thing is the execution of the violence, like I said multiple times by now. Is it meant to entertain or to shock? It must have a good foundation. HappyLatte’s game Day’s Of Crime has nailed that. They have developed this game with the help of an algorithm called the IAP. When you want to read more, I suggest reading the interview with the inventor.

Wrap-up

daysofcrime_headerimageHonestly, I think I did a good thing writing about this game. While I first was sure of this being legit, I think I made the best decision. Why was I not so sure that this was real? I didn’t find many other sources talking about this. When this isn’t real, I could use the game to help me relieve my frustrations.

But then I researched the company, and then I was convinced. This is legit, even when this sounds too good for words. Since this is a starting company with only 2 other games released, this is an extremely noble cause to get some more attention.

HappyLatte, I salute you! You guys and girls help making the world a safer and better place with the use of video games. Something that needed more positive attention in the first place. And I have to admit, I want to sign up now to see what the game is all about. How this actually works. Maybe I’ll download it and play it when I can get my hands on it. (Possibly the developers send me a copy of the game as a thanks for writing this article.)

So, this was a challenging article to write. I honestly restarted writing this article a couple of times. Now I have finally said everything that should be said be me. I hope you enjoyed reading this interesting article and I will surely keep an eye on the development of this game. This article might possibly get a “tail”. (No cat pun intended.)

Update:

Well, lesson learned. Apparently I was mistaken. When I mailed HappyLatte that I’m done with this article… It seems that I went wrong. I was focusing so hard while trying to write the best article that I forgot parts of it could be a joke. So yeah, this is a quote of Tim Metz, part of the marketing staff.

Appreciate the articles you wrote very much. Unfortunately I didn’t expect you would take everything in the press release and website serious: we do believe that the game has the potential to keep more young people in house and refrain them from criminal activities, but the special technology mentioned in the press release and website was actually a joke and doesn’t really exist.

So yeah, even I get things wrong. Thanks HappyLatte for the correction. I will review this game when it comes out and I’ll surely tell how good it is in achieving it’s goal. Maybe they could use the technology in the plot? I’m looking forward to it.

Before I leave you guys, when you want to be up-to-date with my latest things I do, click on the follow button on my Twitter. It will update you with all the latest things in my live and you can easily see when I posted a new article. And just in case, here is a link to my twitter. So yeah, talk to you later.

First Impression: Bully – Scholarship Edition (PC / Steam) ~ It’s a game at least.

bully-scholarship-edition-pc-boxartOfficial website

My current studies in college are teacher. So, honest, I was quite interested in this game. I was curious how they would address the problems of a bully. Knowing the developer, the first impression of this game is that this game actually gives bullying a “good vibe”. But let me explain in this article why I think the game is actually not even worth it. How they totally missed tons and tons of opportunities. If you follow me on my Twitter, you know that I tweeted out to Q that this game left me ‘meh’.  In other words, I’m not extremely interested in beating this game. There are just too many flaws in this game that it isn’t even funny. And it’s an extreme shame, RockStar games are known for amazing games but they failed on various parts in this game. I kinda feel like a real teacher now, sometimes repeating this same information but in different ways. Hah! Food for thought. Something my colleague teachers will understand. Anyways, while I do realize that I can possibly get hate on this article, I honestly only care about people who can say their opinion with respect. And I invite you to post a comment with your own thoughts on this article and or the game. 

And I haven’t played yet.

pc-09bigWhen you have games like GTA under your belt, you expect quality things from the developer. But the download on Steam was just finished and I noticed that the game was going to be a major let down.

I researched the problem and I wasn’t the only one. The game has freezing issues at the start-up loading screen. I repeat, the start-up loading screen. Yeah, and I haven’t played the game yet. And we are off to a great start. And sorry RockStar, you have no excuse! At the title screen it says “1.200”. Assuming this is your version number, this means most likely that you released 2 patches. Ignoring that issue is a shame.

Then the main menu, I seriously thought that I was going to pull my hair out. The main menu on the Steam version is terrible. It has an interesting design behind it but it barely has any options you expect from the main menu. To configure most options, apart from video (If I recall correctly), have to be done when you loaded your save.

Sadly enough, the problems don’t stop there. The game can be played with an XBOX360 controller. And honestly, I recommend playing it with a controller. Why? Because the controls feel stiff and awkward. The controller’s controls are an improvement but not that much. And how can a big studio not program the recognition of the controller? I found this out in mid-game. So, I plugged in my controller and I have to reboot the game in order for it to work. And here is the fun part, when I unplugged it mid-game, the game didn’t react to keyboard input!

Nice try guys.

bully-scholarship-edition-qdphGraphically this game is pretty okay. It isn’t anything amazing but thankfully they used some detail. But then, the developer got GTA in their heads and the designing a school got a “GTA upgrade”.

You can buy new clothes to wear instead of the uniform. I facefalmed hard right there. If you missed why, look up the definition of a school uniform. You have to wear that uniform and nothing else. Okay, it’s to rebel, I understand. But you easily get in trouble in real life if you break rules.

Now, the animation. Do I truly have to? Well, here we go then. The animation of this game is just awful. Please tell me when I can come out of hiding after the hoard of angry fanboys went by.

The game is riddled with animation problems. From twitching characters to people falling upwards, they got it all. As if this game has been thrown on Steam just to have some more cash. This game is pretty bad at hiding it’s problems. In cutscenes you can see the problems popping up. In the cutscenes! I mean, come on. If you know your engine has issues, use movies like in the old days as cut scenes.

More issues

344247-bully-scholarship-edition-windows-screenshot-picking-a-lockI might start talking again about the design and the animation of this game in this article, but if I don’t, I’ll surely talk about it in my full review if I ever write one.

Another BIG issue I have to address is the sound. From the music to the sound effects. The music, honestly, is bland. I always listen to the game’s music when writing articles. It helps my brain to get into the mood and feel from the game. But the music is nothing special. I find it hard to even remember tunes from the game. While I can easily recognize many tracks of other games I played. But that might be because I didn’t hear everything yet.

And the sound effects, my lords. Are they bad! The sound of students stepping sounds like they clapped two coconut shells to each other. Or those old plastic pots with cords that you walked around with on the playing ground. It breaks the immersion quick.  I had it happen often.

And don’t get my started about the students. They are loud and thanks to that you can barely hear what’s said in some cutscenes and what your reply was of a student you praised or said bad things too. Also, they sometimes give you awkward replies or the same one over and over again.

Is this game junk? Well, no not completely. The gameplay is somewhat interesting. But please, anything but the classes. While they could have showed the interesting part of teaching they replaced the courses by simple mini-games. And English class is such a pain for a not native speaker. Trying to make words with the letters given. I had to struggle a lot. My native language isn’t English, it’s Dutch. So, that’s a spot where they missed something they could have done gameplay wise.

Anyways, I think I’m going to leave it here. I might play this game a bit more to research it but that’s my current opinion on it. If you want to try it, know it didn’t talk in depth about the graphics, design, gameplay and control. That’s something for you to discover. But I warn my readers, think this one through before you buy it. You might be let down by the sheer unpolished elements in this game.