MOSELLE (SAINT LOUIS), Missouri, Dec 4, 2017 — The recent Great Pyramid discovery mirrors hidden chambers already explorable in the historical fiction epic adventure game Riddle of the Sphinx, currently funding on Kickstarter (http://kck.st/2A7QUbY).
National Geographic (http://on.natgeo.com/2z7CjiL) magazine stated that the mysterious void just discovered will not be explorable, since there are no known corridors connecting the Grand Gallery to this “void.” Coincidentally, the Riddle of the Sphinx adventure game has mirrored these staggering developments and allows players to freely explore these new chambers.
Old World Studios (http://oldworld.studio), the developers of Riddle of the Sphinx: The Awakening (http://riddleofthesphinx.com), conducted a tremendous amount of research, to make an adventure game that modeled all of the existing monuments and chambers to exact specifications. But they went even further by building access to the many speculated hidden chambers and corridors thought to be within the Great Pyramid.
Charlie Tobler, co-developer and lead programmer, said: “We took some artistic license, of course, but much of what you explore is true to life as if you were to explore the Great Pyramid and Sphinx in person. Now people can experience one of the seven wonders of the ancient world, without all the red tape and expense involved in an expedition of that magnitude.”
“Riddle of the Sphinx came about because Karen and I wanted to explore what lay beyond the existing tombs and chambers in the Great Pyramid. We started with actual archaeological discoveries and scientific speculation and turned those into virtual-reality in Riddle of the Sphinx,” said Jeff Tobler, original co-designer/developer.
A recent Facebook comment reads, “Thank you for Riddle of the Sphinx. As a kid playing this game was pure magic.”
Another player emailed with this father-son recollection, “I have played many adventure games over the years… but [Riddle of the Sphinx] is one of the best (maybe the best) ‘adventure’ I have ever played. The best part for me was… to have my five year-old son… eagerly waiting in anticipation what was going to happen next in the pyramid… I was also amazed at the accuracy of the Great Pyramid.”
The new version is currently funding on Kickstarter (http://kck.st/2A7QUbY) and is slated to be released in September 2018. But the development team is offering a limited release Ancient Egypt’s Mysteries Revealed eBook and the official game soundtrack before Christmas for those who pledge to support the project at the Graffiti level and above!
If you are interested in virtually exploring the mysterious void found in the Great Pyramid, head over to https://www.kickstarter.com/projects/jefftobler/riddle-of-the-sphinx-awakening-discover-lost-tombs to get your hands Riddle of the Sphinx or more information.
Jeff and Karen Tobler founded Old World Studios (http://oldworld.studio) with the vision of allowing the exploration of real and fictional “old worlds” virtually through realistic and captivating adventure games. Now, with Charlie and Marta Tobler, their son and daughter-in-law joining the team, they have decided to take their epic adventures to the next level, allowing both new and veteran explorers to experience the wonders that have mesmerized players worldwide. Old World Studios is a subsidiary of LifeTree Games, a company with the purpose of providing exciting, yet wholesome, entertainment.
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