First Impressions: Pokémon Ranger (DS) ~ All These Circles Make Me Dizzy.

Pokémon_Ranger_Coverart

Wikipedia entry. (Since the official site is updated to the latest entry in the series.)

Sometimes games have a lot of potential. And this game surely has potential. This Pokémon spin-off is based on one of the opponent types in the main series. Yet, some games then fail horribly to deliver. I was planning to make write this article in a story-ish thing-y but I wanted to be direct for this game. It made me think about something. If you ever ask yourself why I don’t review that many bad games on my blog is because the games I play are the games that catch my eye and I think are interesting to play. I also look beyond the graphics and other things while I’m playing. And I trust my instinct in order to avoid bad games. Yet, it happens that a bad game slips in here and there, but when I’m having fun and when I’m enjoying myself, that makes the game a lot better. Remember that I judge my games extremely personally. That might be a flaw of my reviewing skills, since I should actually review my games more so that I look if it would be for everybody. Anyways, I thought this was important to say since there are a lot of fans for this game. So, to avoid flaming in the comments I better explain myself. But feel free to leave me a comment to tell me how I did or what you think of this game. Anyways, here we go!

The first isn’t always the best.

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This game made me doubt my instinct of choosing great games. I’m going to be extremely honest here, this game is flawed. Yet, it’s a game I’ll finish since I want to beat the first one in the series before I continue to play the other games in the series. I did play the sequel and the 3rd game in the series and I really enjoyed my time there. I never beaten them though. Okay, Guardian Signs I had beaten but not 100%, since I had a part of the epilogue left to beat.

I’m going to dive into the parts I didn’t like of this game first. Honestly, I don’t like the overworld animation. Some Pokémon seem a bit jittery when they move and the running animation of your character is way to fast for your friend Pokémon to keep up. And this causes a lot of issues. Pokémon will no clip through walls and various other locations to reach you. When they can’t cross a certain river or other place, they will spawn next to you after a short while of being off screen.

The graphics in this game look really neat though. It’s another take on how things can look in the main series. I’m so glad they took it in an other direction yet, similar. But the level design don’t look very pleasant. Not that it looks ugly or anything but I really don’t feel the polish of the other Pokémon games that go into cities.

Bad?

ds_pokemonranger_ss03 copyBut there are other things really makes me want to rip this game apart. First of all, the map screen is a total joke. It’s actually useless. Your map is more like a radar with an arrow representing you and squares if there is a door you can enter. Also, it displays Pokémon nearby. I actually found a glitch in the map. Before the sewer part in Fall City, you need to try to get on top the entrance of the sewers, that road, and look at the map then. It’ll appear that a lot of Pokémon are there.

Secondly, I really dislike in this game is the music. It’s bland and forgettable. I actually had to play the OST to remember the music. I really hope that the music in the rest of the game makes up for the music in the first section of the game.

Thirdly, while the capturing of Pokémon is an awesome idea and it works in the game as well, it’s the only really enjoyable part of the gameplay. The locations to explore are bland and generic. Also the capturing can be really frustrating since sometimes the Pokémon will run on the side of the screen which makes drawing your circles around them a real pain to execute. Not to mention the possible damage to your touch screen if you get a bit to … circle-happy? Oh, and I can’t forget to mention the possible interruption you can have in mid-capture when your styler levels up. Yeah, it can happen.

But the biggest let down has to be the extremely weak story. Even the first Pokémon game had a better story. It suffers from cheesy-ness, generic characters and basic plots. The plot can be summed up easily by: “Superstyler is stolen by bad guys to cause evil.” No character gets depth and stay dolls on strings to play a certain role. Such a lost opportunity. This makes predicting the story extremely easy and ruins the thrill of the story.

Why do I still play this?

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By now you might think that I have given up fate for this game. But surprisingly, there is a charm in this game that keeps pulling me in over and over again. Even with the obvious flaws of this game, it remains fun. Exploring the, linear, places to progress is fun.

Finding the right Pokémon to assist you in destroying a big rock is sweet. Also, you really need to think about which Pokémon you have to take along since you can’t have them all at the same time.

The controls of this game is a major plus. You can use the D-Pad and/or the stylus to move. And it actually works extremely well. Yet, I managed to find a bug in the controls. When you have a ladder that goes down, try walking at the side. When you are in middle at the side, the screen will shake while your character continues to walk in front of him.

But in conclusion, this game is good but not great. This game plays it extremely safe to introduce us to a new spin-off that is a lot of fun. But it needs a lot of polish to make the game more fun. This game might have some serious flaws but it doesn’t destroy the game and it’s still playable. But I’m going to leave it here. Thanks for reading and I hope you enjoyed this review. Until the next one. 🙂

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