Game Quicky: Mini Metro (Android) ~ Transported Over There

header.jpgOfficial website

Mini Metro is a game I own twice. Once on Android and once on Steam. Truth to be told, I’m mostly playing the Android version. I play this game quite meta… Since I play this game mostly on the train to work. Yup, playing a public transport sim on public transport. But is it worth your time to play it yourself? Let’s take a look at this game in this game quicky. And as usual, feel free to leave a comment with your opinion on the article and/or the game in the comment section down below.

Positives

minimetro1.png

The game is so simple and easy to understand, there is no tutorial really needed. You need to draw lines between the stations so the right shaped dot can go to the right shaped station (the white and bigger figures in the screenshot).

The UI (user interface) is amazing! I love how the menu system is set-up as a sort of poster you find in the subway system.

The visuals of this game are kept really simple and clean. This way I can focus more on the gameplay. Also, I love there is a day mode and a night mode. There is only a visual difference between the two modes. It’s like the “dark theme” in various Android apps. Speaking of the visual design, you are able to “move” lines so you can make your network more visually pleasing.

The screenshot feature is lovely. This way you can make your own screenshots to share. Since the game is randomized each and every time, this is a fun way to share your most amazing moments in the game.

The game is really addictive to play. When I’m waiting for the doctor or the train, I play this game on my tablet. While this game could be played on phones, I think it’s more fun to play on a bigger screened phone or a tablet. This game is really challenging as well. I have almost finished all the maps, but I’m stuck at the last three maps.

At first, you think that 16 levels aren’t that much. But you can play each level in 3 modes. And not only that, you can keep playing these levels after you have beaten the goal to advance to the next level. Also, each gameplay mode offers a new style of playing. You have a normal mode and a hard mode. In the hard mode, you can’t erase tracks. And the 3rd and quite recently added mode is an endless mode.

This game gets bug fixes and new options very regularly. Oh, and before I forget this game got recently a new gameplay mode. The endless gameplay mode!

Negatives

Mini-Metro-4.jpgI have to go real nitpicky to find negatives for this game. So, here are the negatives of this game.

In some maps, I don’t like the color combination of the lines that much. Some colors don’t fit each other in my opinion. But, while playing, I don’t mind that much.

In the Android version, I miss a feature that’s present in the PC-version. And that’s a way to remove a line completely from the map to redraw it. That would be extremely handy.

When you have more than one line arriving in a station, it’s sometimes difficult to select the right line. In some cases, I had to try three or more times before I was able to pick the right line.

Sometimes, it’s confusing to understand why an empty train doesn’t pick up any passengers and rides to the end first. I have seen this happening more than once but it doesn’t happen all the time.

This game is way too cheap. Seriously, I see this as a negative. This game is worth more money than the developer is asking for it! I would gladly pay double to play this game on Android.

The only real negative in this game is the soundtrack. Maybe it’s just me, but the soundtrack in the Android version is nothing to write home about. I even think that there aren’t more than 3 tracks present in this game. And if I remember correctly, there is more music in the PC-version. Yet, the music present is pretty good and is nice to listen to. I think that more variation would help the game a lot.

Conclusion

If you are looking for a great time waster for a real cheap price, look no further than Mini Metro! It’s one of the best games I have ever played on Android.I can’t recommend this game enough.

The game is almost perfect in my eyes. The fact that I had to nitpick to find negatives for this game tells a lot. If you like puzzle games, you owe it to yourself to pick up this game and give it a try. Casual game fan? Play this game too! Seriously, it’s a fun game.

In any case, thank you for reading this article and I hope you enjoyed reading this article as much as I enjoyed writing this! I hope to be able to welcome you in another article, but until then, take care and have a great rest of your day.

Score: 90/100

Tutorial: Install games on your Ubuntu Server 14.04 using VirtualBox

ss (2015-01-28 at 04.30.24)I only got two lessons of Linux in class and I got kind of hooked. I wanted to do more with Linux. And because I’m a gamer, I decided to try and install games on Linux. After some trying out and fiddling around I was finally successful in installing a few games on my Ubuntu 14.04 server. So, in this tutorial I’ll also teach you guys how to install the Guest Additions. I installed it to, but I don’t know 100% if it’s actually needed. Anyways, enough stalling, let’s start. 

Needed stuffs

  • A working VirtualBox installation. If you don’t have that yet, get it here.
  • A working Ubuntu 14.04 or later server. If you don’t have that yet, get it here.
  • The GuestAdditions ISO. If you don’t have it, you can download it for version 4.3.20 here.
  • Your Ubuntu install should be able to connect with the internet. I use NAT in the settings and it works. Also your Ubuntu VM needs a cd-rom drive. If you don’t have it yet, the error that pops up then explains it quite clearly how to add one.

How to do this?

Part 1: Guest Additions

Step 1: Update apt-get

After you log in into your Ubuntu server, type in the command:

sudo apt-get update

Then give in your sudo password and wait a while until you can give in commands again. This updates the apt-get program in Linux. This program is used to install, update and get software from the internet. I might be wrong, but that’s what I used it for.

Step 2: Install 2 pieces of software to get Guest Additions running.

After you updated apt-get, let’s use it to now have install two pieces of software that you need in order to run guest additions.

sudo apt-get install dkms

sudo apt-get install build-essential

Together they take around 50-60 MB if I remember correctly. You will have to allow both installations by simply hitting the “y” key. This installation takes a minute or five.

A good suggestion is that after the two installs, you reboot your virtual machine. You can do this in two ways. You could either shutdown the VM and restart it by using:

sudo shutdown -h now

Or just let the VM do the job for you by:

sudo reboot

I didn’t need to enter my password, most likely since it still remembers it from the install of the programs.

Step 3: The CD.

After you downloaded the Guest Additions ISO file (I linked it more above in this post), you go to your VM and under the “Devices” tab, you pick “CD/DVD” and click “Choose a virtual CD/DVD file”. (note: I don’t know if it’s going to say that. My installation is in Dutch, so if it’s not 100% that, but something similar, forgive me.)

Then locate where you downloaded the Guest Additions ISO and click it so you can insert it in your Ubuntu. If there is an error message that VM doesn’t have a CD-ROM drive, read it and fix it. Be careful, in order to change those things you will need to shutdown the VM, otherwise the changes won’t be saved.

If there is any other error, try to allow it. Since I inserted the CD before I installed the two programs in step 2, I was a bit too quick, I got an error. I don’t remember what it said but I accepted it and I got it still working.

I know that the bottom says: “Install Guest Additions”. But when I used that, my installation wouldn’t find the CD after I mounted it. (I’ll explain that in the next step.) So yeah, that’s why I do it this way.

Step 4: Mount the disc.

ss (2015-01-28 at 04.55.22)After you got the disc in, you should go to your root and then to the media folder. I don’t go it the quickest way, but it’s the way I know it works. To experienced users, feel free to leave me a comment how to do it more efficiently.

You can see how I got there in the screenshot here. Ignore the first command to change my directory, I typed it wrong.

Confirm that there is a directory named cdrom. When you don’t have that directory there, make it. With mkdir cdrom of course. If you are having trouble, this tutorial is a great way to help you out.

Then you mount the ISO file you added in the previous step. This you can do by entering this command:

sudo mount /dev/cdrom /media/cdrom

When it’s successful, you should get the message: “mount block device /dev/sr0 is write-protected, read only.”

Step 5: Install the Guest Additions.

Now, get yourself into the directory /media/cdrom. When you list (using the ls command) the file there, it will list various files that start with VB. A few other files too. Those are all in the ISO you just mounted.

Now in order to install the guest additions, you simply do this command:

sudo ./VBLinuxAdditions.run

And you hit enter. Then it installs. For me, it took 2 minutes. The final line will most likely say that it couldn’t find X.org and such. Just ignore that. Since it’s the part of the guest additions when you would have used a GUI interface. Since we are using a command line interface, it isn’t working of course.

Part 2: Installing games

When you are going to install games, you will need to search online for them. While I have no clue (yet) how to install games you downloaded from an external website, I found out that many websites gave a command how to install it.

When you installed a game, you can run it by simply entering the name. You can also see a list of your installed games when you enter the command:

cd usr/games/

ls

The directories with a yellow color behind it, are executable games. Just enter the name in order to run. When you want to uninstall a game, you remove the directory as a superuser. If an experienced user facepalms, feel free to leave a comment how to do it better.

Update 29/01: I found out how to uninstall games. It’s with this command:

sudo apt-get remove <gamename>

Then your game will be removed.

I also found out that when you list, not every executable game is highlighted in yellow. So, that trick doesn’t work.

Anyways, that concludes my tutorial, thanks for reading and if you have issues, feel free to leave a comment. Even while I don’t know a lot about Linux server yet, I’ll do my best in order to help you out. It will be a nice learning experience for me. In any case, enjoy!

A few examples of games

First Impressions: Pokémon Ranger (DS) ~ All These Circles Make Me Dizzy.

Pokémon_Ranger_Coverart

Wikipedia entry. (Since the official site is updated to the latest entry in the series.)

Sometimes games have a lot of potential. And this game surely has potential. This Pokémon spin-off is based on one of the opponent types in the main series. Yet, some games then fail horribly to deliver. I was planning to make write this article in a story-ish thing-y but I wanted to be direct for this game. It made me think about something. If you ever ask yourself why I don’t review that many bad games on my blog is because the games I play are the games that catch my eye and I think are interesting to play. I also look beyond the graphics and other things while I’m playing. And I trust my instinct in order to avoid bad games. Yet, it happens that a bad game slips in here and there, but when I’m having fun and when I’m enjoying myself, that makes the game a lot better. Remember that I judge my games extremely personally. That might be a flaw of my reviewing skills, since I should actually review my games more so that I look if it would be for everybody. Anyways, I thought this was important to say since there are a lot of fans for this game. So, to avoid flaming in the comments I better explain myself. But feel free to leave me a comment to tell me how I did or what you think of this game. Anyways, here we go!

The first isn’t always the best.

ds_pokemonranger_ss01 copy

This game made me doubt my instinct of choosing great games. I’m going to be extremely honest here, this game is flawed. Yet, it’s a game I’ll finish since I want to beat the first one in the series before I continue to play the other games in the series. I did play the sequel and the 3rd game in the series and I really enjoyed my time there. I never beaten them though. Okay, Guardian Signs I had beaten but not 100%, since I had a part of the epilogue left to beat.

I’m going to dive into the parts I didn’t like of this game first. Honestly, I don’t like the overworld animation. Some Pokémon seem a bit jittery when they move and the running animation of your character is way to fast for your friend Pokémon to keep up. And this causes a lot of issues. Pokémon will no clip through walls and various other locations to reach you. When they can’t cross a certain river or other place, they will spawn next to you after a short while of being off screen.

The graphics in this game look really neat though. It’s another take on how things can look in the main series. I’m so glad they took it in an other direction yet, similar. But the level design don’t look very pleasant. Not that it looks ugly or anything but I really don’t feel the polish of the other Pokémon games that go into cities.

Bad?

ds_pokemonranger_ss03 copyBut there are other things really makes me want to rip this game apart. First of all, the map screen is a total joke. It’s actually useless. Your map is more like a radar with an arrow representing you and squares if there is a door you can enter. Also, it displays Pokémon nearby. I actually found a glitch in the map. Before the sewer part in Fall City, you need to try to get on top the entrance of the sewers, that road, and look at the map then. It’ll appear that a lot of Pokémon are there.

Secondly, I really dislike in this game is the music. It’s bland and forgettable. I actually had to play the OST to remember the music. I really hope that the music in the rest of the game makes up for the music in the first section of the game.

Thirdly, while the capturing of Pokémon is an awesome idea and it works in the game as well, it’s the only really enjoyable part of the gameplay. The locations to explore are bland and generic. Also the capturing can be really frustrating since sometimes the Pokémon will run on the side of the screen which makes drawing your circles around them a real pain to execute. Not to mention the possible damage to your touch screen if you get a bit to … circle-happy? Oh, and I can’t forget to mention the possible interruption you can have in mid-capture when your styler levels up. Yeah, it can happen.

But the biggest let down has to be the extremely weak story. Even the first Pokémon game had a better story. It suffers from cheesy-ness, generic characters and basic plots. The plot can be summed up easily by: “Superstyler is stolen by bad guys to cause evil.” No character gets depth and stay dolls on strings to play a certain role. Such a lost opportunity. This makes predicting the story extremely easy and ruins the thrill of the story.

Why do I still play this?

pokemonranger_inline_1162522340

By now you might think that I have given up fate for this game. But surprisingly, there is a charm in this game that keeps pulling me in over and over again. Even with the obvious flaws of this game, it remains fun. Exploring the, linear, places to progress is fun.

Finding the right Pokémon to assist you in destroying a big rock is sweet. Also, you really need to think about which Pokémon you have to take along since you can’t have them all at the same time.

The controls of this game is a major plus. You can use the D-Pad and/or the stylus to move. And it actually works extremely well. Yet, I managed to find a bug in the controls. When you have a ladder that goes down, try walking at the side. When you are in middle at the side, the screen will shake while your character continues to walk in front of him.

But in conclusion, this game is good but not great. This game plays it extremely safe to introduce us to a new spin-off that is a lot of fun. But it needs a lot of polish to make the game more fun. This game might have some serious flaws but it doesn’t destroy the game and it’s still playable. But I’m going to leave it here. Thanks for reading and I hope you enjoyed this review. Until the next one. 🙂

Rant #003: Tutorials ~ The games that hold your hand.

ds-game-reviewsIt’s extremely lovely how games now explain the things in game. Sadly enough you don’t have to look at the manual anymore. For that manuals start to disappear. As a game collector, this makes me sad. But there is one thing that makes me sad too. That’s how games now a days have tutorials. Even if the battle system is extremely simple, the developers feel like explaining the game mechanics to you. Is this needed? Each time you play the game? Well, I don’t think so. Game tutorials are overrated, big time. I’m not against them, but they are certainty overstaying their welcome now.

Want to play the game, here I will help you.

I was talking with a friend of mine over Skype earlier and I said that I was giving Call Of Duty a shot. (ha, bad pun.) And he said that past CoD 5 it isn’t worth a play, since the game actually “holds your hand”.

What I mean with this is that you barely have any challenge in trying. The button you need to press flashes on the screen way on beforehand and finishing the game is just as easy as pressing the button.

Don’t confuse these with quick time events. I actually kinda like quick time events, as long as they aren’t overdone in a game. Tomb Raider has the action broken up with quick time events.

A game that’s good with it’s tutorial is Devil May Cry 4. The first part is you having a tutorial of the basics, to refresh and check if your controls are properly set, and after that it’s up to you to play the game. When you get a new ability, the instructions flash on screen once and then it’s up to you to remember them.

That’s the big problem with games that flash the buttons on screen. Back in the day, I knew where the A and B buttons where on the gameboy. But now I don’t know where the buttons are located on my PSP, since the button is flashed on the screen and I quickly peek over or just memorize it for that game. That may be a personal nitpick but tutorials can be annoying as getting the trash out and the bag rips. The first time you might go through with it but the second time you want to say some curse words.

Where is the skip button?

I can understand tutorials to make the games accessible for everybody. But when a battle system is self-explanatory then why for the love of God do we need a tutorial. I’m looking at you Pokémon for example. Is it really needed to say that you can select attacks under “attack” and that your items are under “bag”? Well no, let me try to defeat my opponents Pokémon by trying to run away and let’s try to throw a Pokéball to a wild Pokémon with a Sand Attack.

One game managed to nearly boil my blood. The start of Devil May Cry 4 is a fixed tutorial. And when you don’t do the move or the action required, forget it, you won’t pass to the rest of the game. Lovely.

A game that got it right is Overlord for example. In this game, right after the opening, you get the basics explained but for the basic combat and such, you can take a route. But if you want to skip it, you can go right to the Throne Room. This is how I want my games to be! With a skip-able tutorial.  I don’t want to be reminded each time I restart the game how to play the game.

images (1)

A game that is a perfect example of how to do it, but make it extremely annoying is The Legend Of Zelda – Ocarina Of Time.

In this game, you have a fairy following you, acting as your tutorial in how to use weapons and your items. But the sound effect to remind you that she has something to say is “HEY LISTEN.” and you hear this phrase a least a million time in the game. It gets on people’s nerves extremely quickly. Luckily they fixed this in the sequel Majora’s Mask where the sound effect is just a tingle.

A game that has no tutorial is Minecraft. This game drops you in a random generated world and without prior knowledge, this game is pretty confusing. And this is the big fun of Minecraft. You get to learn the game by playing it and you feel rewarded if you kill that first Zombie or craft your first bow. Most recipes aren’t far fetched anyways.

Some games have in game menu’s where you can review certain combo’s or actions. I remember some games, and I’m sorry that I can’t bring an example at this moment… I think it might be Age of Mythology for the DS, have a separate tutorial button that you can take outside of the game. That’s also a great option.

I feel retard. 

images

Yes, I feel sometimes as a retard in a game. The game gets more like an interactive movie where you need to punch in the right button on the right time. There is no real skill involved anymore.

It’s like that coach at the side of a soccer game shouting at their players each and every move they need to do.

In complicated games, no issue, more power to you. But like I said, in a game like Kirby or Pokémon where the things are obvious how they work, it’s not needed. Just scrap that part and use the space for something decent like more levels.

Nintendo isn’t the only wrong do’er in this. I feel like tutorials now-a-days make a game way to easy. They flash the button you need to press or they can’t be skipped. What’s wrong with the challenge in a game. I once heard on a podcast that a developer needed to scrap a puzzle inside a game because there weren’t enough hints and you needed to use your common sense.

Oh, that’s another thing. Gamers don’t use a lot of common sense because of these tutorials. I wouldn’t be surprised if some gamer shouted at their game because “it wasn’t in the tutorial.”. Pathetic.

In conclusion, I think tutorials are welcome to aid the player get introduced in a game. But it’s annoying when you can’t skip it or when it explains extremely easy stuff that makes me go: “No shit sherlock.”.