Category Archives: Gamer’s Thoughts

LaterLevels’ QOTM – January 2019 – The Ultimate Game: Themes

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For a couple of years now, LaterLevels is organizing a question of the month. In 2017, you were able to send in a small section to be featured in the article. You were limited to the amount of characters you had for a tweet. In 2018, every month a writer got a challenge to write an article centered around a question asked by LaterLevels. This year, LaterLevels is going “to develop” the best and/or ultimate game. In each month, another part of the game will be created. The idea is that other bloggers write up an article with their thoughts and ideas on that section and submit it to the post of that month. At the end of the month, the best is chosen by the already existing development team and will be invited to join the secret Discord to judge the entries in the following months. If you want to read more about the rules in depth, you can read the post of LaterLevels here. Now that I have explained all that, it’s time for my entry. In January, the setting and theme will be decided without deciding the story and such. And as usual, feel free to leave a comment with your opinion on the content of this article and/or the question in the comment section down below.

The challenge and my background

yoyo_logo_512Now, I don’t want to brag but I have various ideas to make a very interesting game. In the past, I actually created some arcade clones with YoYo Game Maker. I’m not going to republish them since I lost the source files and I want to change so much for them to get republished.

alleyway_boxartBut, here is the thing. When I was developing a game, I always started with the mechanics and gameplay. For example, when I wanted to create a Break-Out clone, I actually started out with recreating the Gameboy game Alleyway. Now, I felt myself too limited in level design, so I started to look further. Then, I found an asset pack with different blocks, a ball and various other sprites with a sea theme. So, I totally reskinned the game and I made up a story about a submarine stuck in a big magical coral reef trying to find its way out.

warioware-diy-top-625x352Another example is when I wanted to remake those simple flash and phone games that you need to tap a ball or an object to keep it from the ground. When I started to make that game, I got some small ideas for other mini-games with the sprites in that asset pack and I started to create a sort of WarioWare inspired game.

Now, you might have noticed that I always talk about an asset pack. This is a pack where various sprites, sound effects, music, backgrounds… are provided to game developers. In almost all of my games I created, I used asset packs. I can barely draw a decent stick figure let alone design various level elements. Also, when I created those games; I was 12 years old. So, I didn’t know how copyright and licensing worked. That’s another reason why I’m not going to republish the games.

Anyways, let’s end this story time about my history here and let’s get back to answer LaterLevel’s question. The reason why I’m talking about my hobbyist game development past is the fact I mentioned earlier. I mainly focused on interesting and unique gameplay. The setting and themes would come later. While that is not the best approach, but it was the approach my young teenage mind took. And because LaterLevels didn’t want too many story details, the challenge got even harder.

81i7ndliszl._sx385_I also messed around in RPG Maker. And I always had one or two chapters of the story written before I started to create the world and setting the characters lived in. I had a general idea of the world but when I write, I love to let the readers create the world for themselves instead of possibly boring them with the millionth description of how a fantasy castle town looked like. In addition to that, the fact that I don’t describe a scene gives me liberty to use the setting to my advantage. That way I can bend the world to the story and my needs. But it makes continuity much more challenging.

So, the ultimate video game. What could be a setting and/or a theme of the game? Well, I have a few suggestions without giving too much plot details. Let’s take a look at that.

Themes and settings

First of all, when you are talking about the best game, I think that the theme should be one of variety. A power fantasy in another world would be extremely easy and generic. Most RPG’s use a silent character you can name yourself or has the most generic dialogue that can be used for each RPG main character. To be honest, this is a generalization. There are exceptions of course.

91fbW6yu4TL.jpgA perfect video game needs to grab you and pull you into the story, world and setting. When I was brainstorming for ideas I noticed that most of my favorite story driven games take place in one location. For example, in Corpse Party, you explore one haunted school and the associated buildings. In Another Code: R, you explore the vacation resort where your father works. And as a final example, in the first two Bioshock games you explore Rapture.

swordartonlineSuddenly, various things started to click in my mind. I got my eureka moment. I got it when I remembered the story of Sword Art Online. In that series, people are trapped in an online VR-game. In order to escape, they have to beat the game. The catch is, when they die in the game, they die in real life. In that series, the game takes place in a huge fantasy open world with various dungeons and quests.

Now, what if we take the idea of Sword Art Online and expand it for the best game, but with a huge twist? First of all, we can decide if we create the game in VR or not later. My suggestion is that the best video game takes place in a sort of fantasy open world with castles and towns that provide a lot of quests and things to do.

no game no ligeThe twist is that everything in the world happens with games. Think of the mechanics of the No Game No Life series, where every dispute is settled with a bet who wins a game of for example chess, rock/paper/scissors, poker or even more extreme examples. Now, it would an interesting idea if this idea is implemented into a real game we can play.

Back to the story of Sword Art Online, in order for those who are trapped to escape they have to beat all bosses in a huge tower. Now, what if each floor in this tower is replaced with a challenge in another genre and that you have to beat different challenges in that genre before you can progress.

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Think about the overall story of Retro Game Challenge. In that game, you get sent back to the past and in order for you to return, you have to beat various challenges in retro games. These challenges range from beaten the first three levels of a top down shooter to performing some unique tricks in a sports game.

So, the setting would be a great fantasy open world with one central tower the players have to beat in order to climb the leader boards. On each floor, another mini game or challenge is provided. To avoid people getting frustrated at being stuck on one floor, I think it would be wise to give the player two or three options on the floor. For example, a fighting game challenge, an RPG challenge or a rhythm game challenge.

51vk2fckjhlMaybe it’s an interesting idea to also have separate dimensions where players specialize in a certain genre or style of gameplay. Compare it a bit to the main characters in Kingdom Hearts traveling between various Disney stories to solve issues there.

The theme of the game can be either competition or teamwork. Various guilds can possibly form to aid players to easily beat the certain genres. On the other hand, I totally see certain players compete with each other to be the best player in a certain genre.

Being one of the best players in a certain genre can give advantages in the game. In terms of balance, each genre should have a “contrast genre”. That way we avoid players getting overpowered because they mastered too many genres. For example, the players who master a fast paced genre like rhythm games shouldn’t be able to easily level up their stats in a more slower based genre like grand strategy.

Do you see it now? Just trying to find a setting and or a theme for a game is tricky for me. Like I said earlier, I don’t create worlds too often and I leave them as vague as I can so I can bend them to the will of the gameplay and story. As soon as I got a certain idea, I start thinking about how the world actually works and how the world is balanced. And then we get eerily close to game design and how the game plays.

When I cut out all my gameplay & story suggestions, my idea for the ultimate game’s setting and theme is this. A big open world game with various challenges like dungeons and (side)quests, possibly with different universes. In the center of it all, is a huge tower that serves as a leader board for the solo and or clans that play the game.

Closing statement

And with that, I think it’s a good idea to end this article here. Otherwise I might restart giving my ideas and suggestions on how the game will play. Now, if you want to know if my idea has won or not, you should follow OverThinkerY, since on 31st January 2019, they will reveal the winner on his blog.

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If you want to join in on this challenge, don’t wait. Check out LaterLevels blog for the February challenge.

With that said, I want to thank you so much for reading this article. I hope you enjoyed it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

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NekoJonez’s looking forward to these 10 games in 2019

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The year of 2018 is almost history. The final moments are happening when this article was in the process of being written. Like each year, I want to take the time to look to the upcoming year. Since I’m writing a gaming blog, I especially want to take a look at 10 games I’m quite excited about that currently have a release date in 2019. If you want to know what the 10 best games of 2018 for me where, I have already written an article on that subject. Before I start talking about my list, remember that this list is my personal opinion. It’s quite possible that the games you are looking forward too aren’t on my list. In any case, feel free to leave a comment with your opinion on the article, my list and/or with your list. And now, it’s time for the actual list in no particular order. 

#10 – Minecraft Dungeons (PC)

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Announcement blogpost

To be honest, Minecon Earth passed me by this year. When I heard about “Minecraft Dungeons” I honestly thought that it was another skin pack for the console edition. I was very pleasantly surprised to learn that it’s actually a new game in the Minecraft universe.

From what I have read on the Minecraft website, the game looks like a dungeon crawler game like Pokémon Mystery Dungeon or The Binding of Isaac in concept. Now, it looks like it’s a multiplayer game, but I hope there will be a single player component to the game as well.

I have started playing Minecraft in late 2011 and I play the game here and there today. While I play less Minecraft today then I did in the past, I still hold Minecraft very near and dear to my heart. Now, I’m quite interested and hyped to see what the Mojang team has in store with this new game and how they are going to use the actual Minecraft mechanics in this new game or if they are going to introduce new mechanics. Maybe, the new game might link to the original game in a way… maybe. We shall see. Currently, there is no release date announced, apart from somewhere in 2019. The only thing we know for sure is that this game is going to release for PC.

 #9 – Desperados III (PC)

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Official Steam page

I remember the day I got introduced to the Desperados games when I visited a coworker of my mom. He introduced me to the game and actually made a copy of his disc for me to play at home.

Yes, I started to play this series illegally. Year later, I actually bought myself a legit copy on Steam and I bought all the other entries in the series. I really love the gameplay of these games. The game is extremely challenging and I haven’t beaten the games until this day. I have come quite far. I was in the final three levels of the original game.

When I was installing Desperados on my laptop, I suddenly noticed that the game got a new post in the news section. To my surprise, a new reboot/sequel got announced and to blow my mind even further, the game was coming in the summer of 2019!

So, I know what I’m going to do this upcoming summer. I’m going to play the first two Desperados games to refresh the story and lore of the series so I can get right into the new game. I’m quite excited to relive my childhood and finally beat the games I wasn’t able to beat as a child.

#8 – Fire Emblem – The Three Houses (Switch)

Nintendo.com Mini-site

H2x1_NSwitch_FireEmblemThreeHouses_image1600wI was playing Fire Emblem Warriors at the time this game got announced. When I saw this game during Nintendo’s E3 presentation, my mind was blown.

When I was watching the trailer, I got the impression that some elements of the Fire Emblem Warriors game actually made it into the actual main series, while staying true to their roots. It also looked like the game got a lot of new mechanics compared to the games I have played on the 3DS.

Now, apart from the Fire Emblem Warriors spin-off I haven’t finished any Fire Emblem game. And all the Fire Emblem games I have started playing were the handheld games. I have never tried a console Fire Emblem. Then again, the Switch is a hybrid; both console and handheld.

Nevertheless, when Spring 2019 rolls around, the game will finally hit the shelves. You can count on it that I’ll have some budget to spare to get myself a copy of this game and give it a try. I want to give this Fire Emblem game a try. Maybe this is the game that convinces me even more that I should finish all the other Fire Emblem games in my collection.

 #7 – Final Fantasy remakes (Switch)

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IGN article

I know for a fact that there are going to be people that are not going to like the following confession from me. I have never finished a Final Fantasy game in my life. I have started a few of them but I haven’t gotten into them at all.

I have Final Fantasy 7 on Steam and I have Final Fantasy X and X-2 on the PS2. I also played a few Final Fantasy remakes on my DS but I haven’t gotten further than the introduction chapters.

They are all extremely interesting and I loved my time playing them but I always got distracted with other games. So, I’m going to grab my chance to change that in 2019. A few of the biggest titles of the Final Fantasy series are getting a HD facelift and are coming to the Nintendo Switch. So, I can take these games on the go and finally finish them. Now, let’s hope I don’t get distracted by other games on my backlog or coming out in 2019.

#6 – Etrain Odyssey Nexus (3DS)

Etrain Odyssey NexusOfficial site

It’s no secret that I’m a big fan of the Etrain Odyssey series on the Nintendo DS and 3DS. When I learned that Etrain Odyssey 5 was going to be last game in the series on the 3DS, I was disappointed yet I was very understanding. There isn’t a good way to actually re-create the gameplay on another system then on the DS or 3DS. Well, you could argue that tablets could work, but still…

Now, the gameplay isn’t unique at all. It’s a challenging dungeon crawler RPG like Pokémon Mystery Dungeon or The Binding of Isaac. What sets this game apart is the fact that you don’t have random dungeons AND you have to draw your very own map. This makes the exploration so unique and personal. It’s highly possible that you miss a pathway because you drew a wall in that place.

But, Atlus gave me two big surprises this year. The first one was that the series is going to get a new life on another platform. Possibly the Nintendo Switch. Only a teaser has been published but I haven’t found to much more information.

The second big news was that Etrain Odyssey X, a game which I honestly thought would stay in Japan for ever, is coming to the west. And sooner than I thought. The game is going to release a bit short of my birthday. On the 5th of February. Man, I can’t wait to play this new entry into the series. Now, I still have to finish all the other games in the series but I’m just so happy that I will have more Etrain Odyssey content coming my way pretty soon. And yes, I pre-ordered myself a copy for my birthday already, which is the 7th of February.

#5 – Animal Crossing (Switch)

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Nintendo.co.uk microsite

Often when I was video’s of Nintendo YouTubers, they all have a story about playing a version of Animal Crossing on either the Gamecube, DS or Wii. I haven’t spent a lot of time with the Animal Crossing series until Animal Crossing New Leaf got released in 2012.

When I started playing the game, I started to understand how people love this series so much. To be honest, I started to fall into love with the series myself. I have spent countless hours on my 3DS manging my town, running errands and doing favors for my towns folk.

This year, I was able to add Animal Crossing: City Folk to my collection. Well, here in Belgium it’s called “Animal Crossing – Let’s Go To Town”. While I didn’t have a lot of time this year to play a game like Animal Crossing, I’ll have more time in 2019 to give the new Animal Crossing title a go and explore the new town I’m going to build.

The reason I love the series so much is that it provides a more relaxing experience. It’s a game I can play to wind down after all the more action packed games or the events in my day. So, I’m looking forward to the version on the Nintendo Switch. And I’m convinced that I’ll see even more people playing their Nintendo Switch on the train once it’s released.

#4 – BloodStained – Ritual of the Night (Multiplatform)

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Yes, I know. This game was also on my list last year. But the game hasn’t been released this year. It’s going to be released in 2019.

We got a spin-off mini-game under the title of BloodStained: Curse of the Moon this year, which I haven’t finished nor played yet.

I have explained in the article from 2017 why I’m so excited to play this game. I’m really looking forward to a new game in the Metroidvania style, since it’s one of my favorite genres and I really feel that not enough games are released in that style.

Now, here is hoping that the game doesn’t get another delay and that I’m able to play this game in 2019.

#3 – Town (Switch)

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Teaser from E3 (Thanks GameExplain)

A new game from the developers who brought us Pokémon? Where do I sign up? While an exact release date hasn’t been announced, I’m sure we going to see more of this game in the upcoming year.

There isn’t too much known about this game. The only things we know are from the teaser that we got in the E3 presentation of Nintendo this year.

Now, I’m getting the impression that this is going to be a sort of tower defense style game. A game where you need to develop a village so you can get the right skills and equipment to fend of the monsters that are going to attack your village. To a certain degree, the game reminds me a bit of Ever Oasis. Now, we will have to wait and see how this game is going to play and more details of the actual gameplay. But, I’m already quite interested after seeing the 40 second teaser.

#2 – Pokemon (Switch)

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So, GameFreak released Pokémon Let’s Go Pikachu and Eevee this year. Personally, I’m a bit mixed on the games. I feel that they made it too accessible and a bit too stripped down for my liking. Now, I’ll save that for my actual review of the game.

But, we were warned that Pokémon Let’s Go Pikachu and Let’s Go Eevee were going to be stripped down versions of the games. In 2019, we are going to get the next generation of Pokémon. My biggest hope is the new game will be more like the Pokémon games of the past like Sun & Moon and less like Pokémon Let’s Go.

Anyways, I think we will have to “wait and see” on this one. While I’m still quite excited for the new Pokémon generation, I have a little bit of a bad taste in my mouth because of Pokémon Let’s GO! But, I have faith in GameFreak. Let’s hope they don’t shame it.

#1 – Dragon Quest Builders 2 (Switch)

Dragon Quest Builders II

Dragon Quest Wiki entry

This game is already released in Japan, but the western version is going to be released in the future. According to Forbes, the release date of this game will be somewhere in 2019.

If you have read my review of Dragon Quest Builders 1, I think it shouldn’t be a surprise to see this game on this list. I enjoyed the original game so much, I wanted to play more. And, next year I’ll get more.

While not everybody agrees with me on this, but I find that Dragon Quest Builders mixes the Dragon Quest formula perfectly with open world building games like Terreria and Minecraft.

In the sequel, I’ll be able to play with even more features and mechanics then the original. From swimming and waterfalls to gliding through the air. While I’m extremely tempted to watch let’s plays of the Japanese version, I have decided that I’m not going to watch nor read anymore on this game until it’s released. I want to be as spoiler free as possible. But, you can be sure that whenever this game releases here in the west, I’ll be playing it as soon as I can get my hands on it.

Closing words

So, 2019 is almost here. To my surprise, there aren’t a lot of games announced for 2019. I’m rather curious to see what next year is going to bring. I have a gut feeling that 2019 will be a slow year for gaming that’s going to build up for a special 2020. There are a few games in 2020 I’m also really hyped for like Age of Empires IV and Beyond Good and Evil 2.

Then again, 2019 hasn’t started yet. It’s quite possible that a lot of games are going to be announced and that 2019 will still be an amazing year for gaming after all. Only time will tell.

In any case, I’m not going to ramble too much here. 2018 was an interesting year for me, but 2019 shows a lot of promise and I’m looking forward to the challenges that’s life going to throw my way in the upcoming year. Of course, I’ll still be playing games and you will still be able to read about my adventures on my blog. So, thank you for taking your time into reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Gamer’s Thoughts: NekoJonez’s Top 10 Played Games of 2018

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2018 was an extremely strange year for me personally. A lot has happened in the past 12 months both good and bad. I have graduated this year. I’m now a bachelor in Computer Science – Networking. But on the other hand, I have gone through a lot of personal rough patches that did quite a number on my mental health. I’m slowly recovering and the support I’m getting is motivating me even more to go forward and get better. That said, I also played quite a lot of games this year. I got a Switch this year and I enjoyed it quite a lot. I also finished and completed a lot of games I started in the past few years so I had a bit of trouble putting this list together. So, for those who are new here, this list contains my 10 favorite games I have STARTED playing in 2018. The release date of the game itself doesn’t matter, what matters is that I started playing it in 2018. Before we get into the actual list, reminder, this list is my personal opinion. So, feel free to discuss it in the comments and also feel free to post your own list into the comments. I’m rather curious. Anyways, this introduction is getting quite long, it’s time to get into the actual list.

Place 10: Angels of Death (Nintendo Switch)

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My review

At first, this game would have a higher place on this list. The story and theming of this game grabbed my attention so much, I felt the black hole after finishing this game quite hard. I wanted to spend more time in the world of this game and spend more time with the characters.

I think that my love for the Corpse Party series and the Zero Escape series made me enjoy this game so much more. If you are a fan of either series, I highly recommend that you check out this game.

In addition to that, this game might have one of the best soundtracks I have heard this year. How many times I have listened to it this year, I lost count already. And mind you, I found this game in late October.

Now, why is this game not higher on the list? I praised it quite a lot in my review and I might have given the impression that this game would be my game of the year… Well, it’s because I played another horror game this year that just did that bit more. Outside of that, the short length and gameplay; the game felt like a game I play in between big releases. So yeah. That’s why.

Place 9: Shining Resonance – Refrain (Switch)

Shining_Metal_SwitchLarge.jpgWikipedia

So, back in 2016 I played Stella Glow.I got quite into the story of music playing a big role in an RPG by giving buffs or debuffs. When I found Shining Resonance: Refrain on the Nintendo eShop on the Switch and read that music played an important role as well, I was sold.

When I started to play this game, I got flashbacks to Stella Glow. Even when this game plays quite a lot differently than Stella Glow. This game is more action focused and in real time while Stella Glow’s gameplay is more a big puzzle and turn-based.

While I haven’t even come close to finishing this game, I’m quite curious what else I’ll encounter in this game. I’m at the midway mark of this game but I have been rushing through it. I think that the next couple of playing sessions will be to catch up with various side quests and improving my characters and their equipment since I quite a lot of trouble while battling the last boss.

Now, this game is a port of a PS3 game released in 2014. It’s also a part of the Shining series. If the other games in the series are as enjoyable as this game, I think I might explore this series in the future. Too bad that a lot of games in this series hasn’t left Japan.

Place 8: Atelier Rorona – The Alchemist of Arland (Nintendo Switch)

Atelier Rorona

Wikipedia

So, not too long ago, a bundle of three Atelier games got released on the Nintendo Switch. These games are the Arland trilogy. After I figured out what was the first game in the series, I started playing Atelier Rorona.

I was very surprised with the game actually. The game is quite enjoyable to play but it can be repetitive. The game is about an alchemy workshop with a very lazy owner. You play as her pupil named Rorona. When the kingdom orders the closure of the workshop, you get three years to prove the worth of the shop and finish various assignments of the kingdom. If you fail one of these, the workshop closes right away.

Now, what I didn’t know is how replayable this game is. These are so many mechanics I discovered during my first time playing this game, I also found out that there are a lot of various endings to the game. Now that I have beaten the game once, I think I’ll first beat the other two games before I do another playthrough to get an even better ending.

I personally really liked this game but I have to say that this game isn’t for everyone. I recommend this game to everybody who enjoys a more laid back RPG game. This game does have a lot of depth, but overall I found this game a more relaxing experience. That statement might change if I try to go for the other endings, who knows.

In any case, I’m rather curious what the other two games have on offer for me. Since, I’m going to beat those next. And who knows, these games might convince me to further check out the Atelier series, of which there are many… many games.

Place 7: Resident Evil 4 (PlayStation 2)

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Wikipedia

When I started playing games like Corpse Party, Fatal Frame and Zero Escape; I knew that one day I’ll have to look into the horror genre. A long time ago, in one of my local toy stores, there was a PS2 booth where a demo of Resident Evil 4 was playable. I think I was 14 years old and while I enjoyed playing the game, I didn’t even know the title nor the impact that game was going to have in the gaming scene. I think I only played the game for like 10-15 minutes in total since the next time I went, the booth was replaced with a demo Gamecube with Donkey Kong Jungle Beat.

I actually forgot about the game until some of my favorite YouTubers started to talk about it on their channels. Back then, I was more into adventure and puzzle games, so I took note of the name and moved on.

Fast forward to this year. I was browsing the second hand games in my local game store and I saw a copy of Resident Evil 4 for the PS2 for only 10€. I didn’t hesitate twice. I bought this game and after I came home I started to play it right away. While I was afraid that I would suck at survival horror, I was able to finish chapter after chapter.

I also got quickly used to aiming and firing a gun with a controller. Since that was one of my biggest fears. I tried playing various shooters with a controller in the past and I always had a lot of trouble.

So, because I was highly surprised at how much fun I was having, I felt that this game rightfully deserved a spot on this year’s list.

Place 6: Project Zero II (Fatal Frame II) – The Crimson Butterfly (PlayStation 2)Fatal_Frame_II_-_Crimson_Butterfly.jpg

Wikipedia

So, due to Project Zero V – Maiden of the Black Water last year, I got quite into the Project Zero / Fatal Frame series. But seeing the pricing of getting other entries in the series ranging from 30€ to 60€, I had a hard time tracking down a copy.

To my surprise, around my birthday, somebody brought Fatal Frame I, II and III in to my local game store and I was able to buy the three titles for 20€ each.

I started playing all three games to test out if the games worked or not. Yet, when I was testing Fatal Frame II, I found myself not able to stop playing the game. The concept of the story where one sister is always looking for her sibling just spoke to me on a personal level. It was quite tricky to get used to playing this game on the PS2, since I always tried to move the camera while moving the PS2 controller since I was used it that playing the other game on the Wii U.

I enjoy playing this game the most, late at night while I darken my room and turn off the lights so I have only the glow of the TV and the disc spinning in the PS2 to keep my company. This makes the game and the experience that more enjoyable. I can’t wait to boot up my PS2 again tonight and try to make some more progress in this quite enjoyable game.

Place 5: Death Mark  (Nintendo Switch)

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Official website

It looks like I was on a horror rush this year. Death Mark is the 4th game on my favorite games of 2018 list. Now, when I wrote my Halloween special on Angels of Death this year, I actually completed the game before Halloween. So, I was looking for a new horror game to play on Halloween and that’s when I found Death Mark on the Nintendo eShop.

When I was looking at the screenshots and reading the description, it felt like a mixture of Corpse Party and the Zero Escape series. A visual novel horror adventure game that throws you in front of a lot of puzzles.

And that’s what the game delivers perfectly. An enjoyable story with multiple outcomes depending on your actions and one that gripped me to the end. While I was able to see some twists coming from a mile away, the pacing and writing the story more than made up for it.

The story is about a mysterious mark that appears on your body when you go to a haunted place and that mark spells death by dawn if you are unable to clear the grudge of the spirit that gave you the mark. So, if you enjoy a visual novel style horror adventure game, I highly recommend that you check out this game.

Now, Japan is getting a sequel/follow up to this game next year.  Now here is my call to the developers, please localize the follow up game as well. Looking at the screenshots and the teaser, I’m quite interested! And here is my call to everybody who is interested in horror, please give this game a shot and share it around. This game is highly underrated and deserves more attention and love!

Place 4: Blossom Tales (Switch)

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My review

I often check the Nintendo Switch store for interesting and unique games. When I came across Blossom Tales, I was sold. The game looked like a well made 2D-Zelda clone and as a big fan of the Legend of Zelda… Let’s just say it was a no-brainier.

And I didn’t regret that decision once. I enjoyed playing this game quite a lot. I felt right at home as a Zelda fan. Also, this game reminded me a bit of the Fairune games. It reminded me how fun that 2D Zelda games are and how much I miss that style of gameplay. I wonder that if we are going to ever see a 2D Zelda game again after the massive success that was Breath of the Wild.  Only time will tell, but for now, I’m happy to see that there are indie game studio’s that will create games in that style so I’ll always have a game in that style to look forward too.

What I liked the most about this game was the unique way the story was told. A grandfather telling his grandchildren a story since they are bored. That’s one of the biggest strengths of this game. It gives off so much charm and character to the game, for that alone I would recommend that you play this game. And, since we are in the holidays period, the charm is even better!

Place 3: Fire Emblem Warriors (Nintendo Switch)

Fire-Emblem-Warriors-369674-Detail

My review

Raise your hand if you saw this one coming. This game is one of the reasons I bought a Nintendo Switch. I think the praise I gave in my review on this game made it pretty clear that this was one of the best games I have played in 2018.

Honestly, at first I was afraid that I wasn’t going to like the game. Since I had put so many hours into Hyrule Warriors, I was afraid that I was burnt out on the formula and gameplay.

But Fire Emblem Warriors brings a lot of new and fresh mechanics to the table to make me enjoy the game even more. The only criticism I have about the game is that some parts are a bit too complex and not well explained enough in-game. Everything else is highly polished. Even the trick that Drakalus gave me to improve the frame rate in multiplayer aided quite a lot.

Thanks to this game, I got back into the Fire Emblem series. I think that in the upcoming months, I will start tackling my huge backlog of Fire Emblem games I have in my collection. I have at least 6 Fire Emblem games that I have started but never finished. I think it’s time to change that. This game convinced me that the series has quite a lot to offer and I can’t wait to see which adventures the world of Fire Emblem will bring me.

Place 2: Dragon Quest Builders (Nintendo Switch)

dragon-quest-builders-07-20-16-2-724x1024

My review

When I saw a trailer for Dragon Quest Builders for the first time, I was hooked. I was disappointed when I learned that this game was going to release for the PlayStation 3, 4 and PSVita. At first, I was considering to buy a PSVita for this game (and Corpse Party Blood Drive before that got ported over to Android)

The game got ported to the Nintendo Switch, so I was able to buy it on the system I bought this year. And I’m glad I was able to play this game. I loved every moment of this game and I’m so extremely hyped for the upcoming sequel. The Japanese version released a couple of days ago. It’s quite tempting to look up let’s plays but I want to keep my experience as spoiler free as I can.

The only new negative is that I’m unable to play the Terra Incognita mode. Since I have to pay for a Nintendo Online subscription and purchasing that for only that and a few NES games is currently not worth it for me in my opinion. But hey, that’s my opinion.

Honorable mentions

Now, I have played a lot of games and some games deserve a mention but haven’t made it on my list for various reasons. So, before I reveal my “game of the year” / number 1, it’s time for the honorable mentions.
Cleopatra – A Queen’s Destiny (PC), Knights of Pen & Paper (PC/Switch), Darkest Dungeon (Switch), Kamiko (Switch), A Magical High School Girl (Switch), Grumpy Cat (Android),
Etrain Odyssey 5 (3DS), Zack & Wiki (Wii), Steamworld Dig 2 (3DS), Silent Hill 4 (PS2), Telsagrad (Wii U), DuckTales (NES), Age of Empires – Definitive Edition (PC), Devil May Cry 4 (PS2).

Now, I know that a lot of major titles released in 2018 didn’t make it on my list or on my honorable mentions. In any case, I think it’s time to reveal the game I was most hyped for this year and I enjoyed the most. Which game is MY personal game of the year 2018? Let’s. Find. Out.

Number 1 – Game of the Year – Shadow of the Tomb Raider (PC)

SotTR_HERO-1-hero

My review

So, this experience. This game, is my game of the year in 2018. Shadow of the Tomb Raider. When I was planning the Tomb Raider – Writers Raid collaboration, I claimed this game right away. I wanted to write about this game.

While some fans in the Tomb Raider series aren’t a big fan of the reboot since it’s a more action focused and linear game; I enjoy the new direction of the series. Especially this game. The improved visual style, the improved writing, the improved quality of life features… The game is just an amazing way to finish this reboot trilogy.

I seriously hope that this isn’t going to be the final game in the Tomb Raider series. Since I enjoyed myself with this game so much, I can’t wait to see where Lara goes next. Besides that, this year a new Tomb Raider movie got released. That movie I personally enjoyed quite a lot. For a movie based on a video game, I find that they did an extremely good job. I’m not really a movie review but if I have to grade the movie, it would get a 75/100.

Now, why did I enjoy this game so much? Why did I pick this game as my game of the year? For several reasons, the first reason is that this game’s story is the best story out of the three games in the reboot series. I had several moments where I felt the emotions of the characters, the voice actors did that good of a job.

A second reason is that this game is just beautiful. The visual presentation is just amazing. There are various spots where you look out over a huge forest from on top of a mountain or you get other breath taking views. Now, a few moments had some minor visual glitching or some spots where the game could have look a bit better, but that might be because of my older GPU in my desktop. That might explain various lighting glitches I have in the post launch DLC.

A third reason why this is my game of the year is that the Tomb Raider series just means a lot to me personally. I’m a huge Indiana Jones fan and I see and I have always seen Lara Croft as a sort of “sister” to Indiana Jones. But Indiana Jones doesn’t get a lot of attention in the video game scene while Lara does get that. So, being able to play games like Tomb Raider… Well, it’s my favorite genre and style of games after all. A mystery adventure game mixed with action and platforming segments.

The only disappointing thing is that I don’t have a physical copy of this game. The PC version of this game hasn’t gotten a physical release. And I feel it would be a waste of money to buy a PS4 or XBOX copy of the game just to have a physical version. But, if you want to know my actual opinion on the game, I advise that you read my review. Since, I really detailed my opinion in that article.

So, if you will excuse me now. I think it’s time to wrap up this article so I can play the newly added tombs and story segments.

Wrapping up 2018.

Like I said in the beginning of this article, 2018 was an extremely weird year for me. I even got my articles stolen various times. Outside of that, I had 25,000 views on my blog. This is more than double compared to the amount of views I got in 2017.

This inspires me to continue and write even more articles in 2019. I have a few in mind so I hope I’ll be able to welcome you on my blog next year. Blogging is my biggest hobby since I’m able to share my opinion on the games I have played with the world. I’m quite grateful of everybody who reads my articles and leaves comments or talks to me on social media or even in person about my articles and/or the games I have talked about.

I also love it when developers contact me and give me various chances to play unique and fun games. It also helps me to expand my collection and takes makes me even more happy.

If I have to pick my favorite blogging moments of this year, I have to say how the community came together for helping me and other bloggers in fighting article theft, the Tomb Raider project and the various milestones I reached like 500+ followers on my Twitter. It’s still the best way to keep up-to-date with me.

2019 is going to celebrate the 9th year I have been blogging. Before 2013, I had a Dutch blog. That means that this blog will be 7 years old next year.

That will mean that 2020 will be an extremely special year for me. But, let’s focus first on 2019. Let’s not get ahead of ourselves. Speaking of 2019, I think I should talk about the games I’m looking forward to! That’s going to be (one of the) next articles on my blog. So, keep an eye out for that.

With that said, I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Tomb Raider – Writer’s Raid

Tomb_Raider_raid

The logo for this project is created by The Well Red Mage

Official website

The Legend of Zelda and Final Fantasy, both are series that have a lot of loving fans. Now, besides the Legend of Zelda series, there is another series that had a strong presence in my childhood. As a child, I fell in love with the Indiana Jones franchise. I played the various Indiana Jones games until either the cartridge or the CD gave up. Now, I wanted more. Because of that lust for more, I discovered the Tomb Raider franchise. The first Tomb Raider game I ever played was Tomb Raider 5 – Chronicles. That was enough for me to decide to hunt down all Tomb Raider games and play them from start to finish. And I’m not the only one who enjoys Tomb Raider and let me prove that to you, I’m going to raider the various tombs this franchise throws at us together with some amazing befriended bloggers. I hope you are ready, since various treasures of articles will await you in these tombs. Let’s. Get. Raiding.

1996 – Tomb Raider

Tomb_Raider_(1996)Games With Coffee takes us through Lara’s adventure to help Natla.

Grab yourself a cup of coffee, since we are taking a journey through the good old first entry of Tomb Raider.

Together with Games With Coffee we take a nostalgic look to Tomb Raider and discover how it “holds up” today. Depending on who you ask of course.

The analysis of this game is extremely well done and made me remember various stories of the first time I played Tomb Raider. Seriously, give it a read! 

1997 – Tomb Raider II Featuring Lara Croft

Tomb_Raider_IIABXY Game Reviews is following Lara through her journey to find a Dragon’s dagger!

ABXY Game Reviews really wanted to play an old school Tomb Raider game. And I was looking for writers. A match made in heaven I think.

In heaven, that’s where the object Lara is after in her second adventure. A mythological Chinese dagger can came from the heavens that can turn mere mortals into dragons.

Did ABXY Game Reviews enjoy his journey through old school Tomb Raider or do fans of this game get blinded by nostalgia? You have to read this article to find out.

1998 – Tomb Raider III – The Adventures of Lara Croft

Tomb_Raider_IIINekoJonez helps us find four artifacts.

I love telling this story. When I first played Tomb Raider III, I thought I was playing Tomb Raider IV. The reason for that, well, I explained that in my nostalgic look-back of Tomb Raider III.

I tried to avoid writing a review for this game and give some retrospective facts. But it was great fun playing through this game again for this project.

So please, feel free to give one of my entries in this project a read.

1999 – Tomb Raider IV – The Last Revelation

Tomb_Raider_-_The_Last_RevelationSarahsGameCollection is going to take us on a journey to raid the Egyptian tombs!

I discovered Sarah’s website through this project. And I haven’t regret it at all. Her website is a joy to browse through and read.

Her unique writing style is something I love most of her website. While she writes, she adds personal comments like if she is telling a story to you and it’s great fun to read.

I think that this article came together quite well, since it made me want to replay Tomb Raider IV for myself.

2000 – Tomb Raider V – Chronicles

Tomb_Raider_-_ChroniclesTriformTrinity is taking us to Lara’s funeral…?

If you want to know if you should play Tomb Raider Chronicles, you shouldn’t look further. Triform Trinity wrote a short review on the game.

I wrote an article on this game last year, and it shows how people can differ in opinion.

Anyways, I  highly recommend you reading this article. It was a joy to work with TriformTrinity and reading his through his website is such a great and fun time. Since I can assure you that I always have a fun time when I visit his website.

 

2000 – Tomb Raider Level Editor

Tomb_Raider_Level_EditorNekoJonez took a look at Tomb Raider fan’s levels.

I have to admit that I was planning to write an article about the level editor for Tomb Raider for quite a while.

To be honest, this game is one of the reasons why I organized this collaboration in the first place. Since it’s a creative platform that brings a community together. And this project is the perfect “excuse” to talk about something unique like this.

So, if you are curious what the level editor can do, feel free to read it on my blog and I hope you it.

2003 – Tomb Raider – Angel of Darkness

Tomb_Raider_-_The_Angel_of_DarknessSarah’s Game Collection is helping to solve this murder mystery…

If there is one Tomb Raider game I haven’t fully played it, it has to be Tomb Raider – Angel of Darkness.

I heard so many things about it. From it being a bad game to being a decent game. After reading the review that Sarah wrote for this game I got even more interested in finishing this game.

Now, I invite you to read along with me this amazing analysis of the final game that Core worked on in the series.

2006 – Tomb Raider Legend

Tomb_Raider_-_LegendLiana takes us on the legendary journey for a sword.

In this retrospective collaboration project, I always give freedom to the writers. This resulted in Liana writing an amazing piece where she analysed the game very deeply.

Not only that, she talks about the history and development of this game. And she even took a deeper look at who Lara Croft actually is.

I can highly recommend that you give this article by Liana a read. And if you are interested in more of her work, you can also visit her YouTube channel, which I HIGHLY recommend as well.

And allow me to slip some personal advertisement in as well since I reviewed this game last year myself.

2007 – Tomb Raider – Anniversary

Tomb_Raider_-_AnniversaryGames with Coffee takes us, again, on Lara’s adventure to help Natla…

Now, I hope your coffee didn’t go cold since we are going to take a look at the remake of Tomb Raider I.

Games with Coffee brings you a very in-depth review and look at this game. He played it on Steam. I played this game on my PC as well and I have to agree with a lot he said in the article.

This game was one of the games that really drew me into the whole Tomb Raider franchise and it hasn’t let go since.

2008 – Tomb Raider Underworld

Tomb_Raider_-_UnderworldLiana takes us on a journey through the underworld.

Now, Liana takes a look at Tomb Raider Underworld in a very interesting way. You won’t find a review of the game in this article but a very interesting in depth analysis of the game’s story.

Reading the article was extremely interesting. It helped me to connect some dots I didn’t even realize that there were before.

She also analyses Lara’s character and how it all fits in the lore of the series. Seriously, what are you waiting for? Go read Liana’s article!

2010 – Lara Croft and the Guardian of Light

Lara_Croft_and_the_Guardian_of_LightLaterLevels is going to battle for the light.

After I finished Tomb Raider Underworld, I was waiting on the next entry in the Tomb Raider series. To my surprise, we had to wait 5 years on a new entry in the main series.

Yet, during this wait, we got Lara Croft and the Guardian of Light. A game that’s on my endless backlog list.

When I talked to Kim from LaterLevels and asked her if she wanted to be part of the Tomb Raider project, she suggested to play this game on stream together with her other half. She didn’t stream this game but the other spin-off. More on that later.

Now, what did she think of this game? You can read it in Kim’s article. Enjoy!

2013 – Tomb Raider

TombRaider2013OverThinkerY takes us to a Japanese island…

“A famous explorer once said, that the extraordinary is in what we do, not who we are. I’d finally set out to make my mark; to find adventure. But instead adventure found me. In our darkest moments, when life flashes before us, we find something; Something that keeps us going. Something that pushes us.”

That was one of the best quotes out the reboot of Tomb Raider in 2013. In this article, my good friend OverThinkerY took a look at the game. His analysis is great and I loved reading his article. I think you will enjoy it as well.

Also, this game has a special place for me on my blog since it’s the first game I reviewed since I started my English blog in 2013. You can read it here.

2014 – Lara Croft and the Temple of Osiris

Lara_croft_and_the_temple_of_osiris_artLaterLevels takes us on a journey through the Temple of Osiris.

So, Kim didn’t know that there were two spin-off games. When I told that to Kim, she didn’t hestitate for a second and decided that she wanted to also write about the 2nd spin off game.

Kim did a stream of this game together with her other half. You can watch the Twitch.TV archive in case you missed it: https://www.twitch.tv/videos/310930370

But I also highly recommend to check out her review of this game. Since I loved reading it.

2015 – Lara Croft: GO! & Lara Croft Relic Run

TriformTrinity puzzles his way through various tombs…

…and runs for relics.

Now, in this Writer’s Raid, we also took a look at two Lara Croft mobile games. These are Lara Croft Go and Lara Croft Relic Run. Honestly, I have played a bit of Lara Croft GO myself, but I haven’t played a lot of Lara Croft Relic Run.

So, if you are curious if these games are something for you and worth buying on your Android or iOS device, I think you will enjoy these two articles that TriformTrinity wrote. Have a great read!

2015 – Rise of the Tomb Raider

Rise_of_the_Tomb_RaiderOverThinkerY looks at Lara’s rise of Lara Croft.

Of course had Tomb Raider (2013) to end with a cliff hanger. So, the story could continue in Rise of the Tomb Raider.

OverThinkerY takes a great look at the game and gives his own honest opinion on it. (And I gave mine a few years ago)

Something I really liked in OverThinkerY’s article is that he compared this game to what he likes in other games. And he played this game with the DLC included. So, give it a read, I can highly recommend it.

2018 – Shadow Of The Tomb Raider

SotTR_HERO-1-heroNekoJonez is going to take us on Lara’s latest journey.

While we were planning this project, the newest Tomb Raider game got released. To be honest, I claimed this game right away. I wanted to play this game anyways and I felt that it was a perfect way to close this collaboration.

So, what did I think of Lara’s latest adventure? If you want to know that, you’ll have to read my article on Shadow of the Tomb Raider.

And the this was the loot

I knew in advance that the group of writers for this project was going to be very different compared to my previous projects. I want to thank all the writers who helped me in this project, some even replayed games which didn’t age too well.

I hope you enjoyed reading this collaboration between me and these lovely bloggers: Games With Coffee, ABXY Game Reviews, Sarah’s Game Collection, Liana Kerzner, TriformTrinity, LaterLevels and OverThinkerY.

Do check these people out! They are all amazing people and I have to thank all of them to make this become a reality. Besides The Legend of Zelda, Tomb Raider is one of the biggest series from my childhood and reading all these different pieces made me remember why I love the series.

I have to admit that the games didn’t age all too well so it was quite interesting to see what everybody thought about the games they played.

I hope you enjoyed reading through these articles and enjoyed exploring the websites that made this unique project come to life. Feel free to be a Tomb Raider and explore these websites since they are all great sites that I can highly recommend.

If you want to read more articles like these, last year I did a similar project like this on the Zelda series. Also, my friend the Well Red Mage did something similar with the Final Fantasy series. So, thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed creating it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Writers Raid: Tomb Raider Level Editor ~ Lara Raided Fantombs

Tomb_Raider_Level_Editor

Today I want to take you on a journey. Together with various other writers, we decided to celebrate the Tomb Raider series. While a lot of people look at the early Tomb Raider games as games that didn’t age well, I don’t mind that much. True, the games aren’t the best to play nowadays, but I still enjoy them. I knew that there was a level editor as a child but I never taken the time to learn the ins and outs of the tool. In the past, I thought that it was a cheating tool that allowed you to edit levels to give you an advantage. Anyways, the level editor, that’s the theme of this article.

History

Now, what’s the TLRE? What’s the Tomb Raider Level Editor? Well, it’s the actual tool that Core Design used to create the first 5 Tomb Raider games. This tool was released to the public in 2000. Included in the package were beta versions of various levels and a couple of completed levels. A bit later, Eidos Interactive released another few levels. You can dig deeper on the details of those levels on the Tomb Raider Wiki.

If you want to mess around with the tool itself, you can find it here. Out of personal experience, I can say that the tool works on Windows 10. There are various tutorials you can find online. On YouTube and on various forums. Here are a few links you could use:

http://www.tombraiderforums.com/forumdisplay.php?f=16

https://tombraiders.net/stella/trle.html

http://www.trle.net

https://www.aspidetr.com/en/tools/tomb-raider-level-editor/

There is also an updated fan version of the tool called Tomb Raider Level Editor Next Generation. It’s quite a mouthful, but it has more features then the original tool. It also has widescreen support and various other features. More information can be found on this website: http://www.trlevelmanager.eu/ng.htm or you can read about it in detail on this forum thread: http://www.tombraiderforums.com/showthread.php?t=216848

Before I continue with this article, I have to admit that I’m not that good in creating levels with the tools. So, if you are looking for a review of the tools, I think you are at the wrong place. In this article I want to take a look at some random levels I played. Most of these levels are created by other people and the download link will be provided. If you want to play any custom created levels yourself, the best website to find them is: http://www.trle.net

Do keep in mind that all of these custom levels run on one the engine of Tomb Raider I, II, III, IV or V. So, don’t expect HD visuals or anything that the engine can’t handle. So, if you aren’t into the original Tomb Raider games, you might not get into these levels. But, if you are a Tomb Raider fan or enjoy retro adventure games, do give them a try. And don’t worry, there are reviews on almost every level on TRLE.net so you know if a level is good or not.

To play the custom levels you don’t need to have the level editor itself installed or any of the Tomb Raider games. The way how you play these levels is quite simple. After downloading a level, you unpack them and click on the exe file. In some cases, you can hold the CTRL key down to adjust some options like the visuals and things like that. Sometimes there is a readme file included by the author to aid you when certain problems occur. Do read them, since sometimes there is useful information in there. Uninstalling a custom level/game is quite simple. Since you didn’t have to install anything, you can just remove the files.

For beginners

Now, if you decided that you want to give these custom levels a try and you haven’t played Tomb Raider in the past or it was too long ago, let me give you some advice to better enjoy these custom levels. This might look like a lot to take in, but you will get used it to when you play more levels. Start with the highest rated ones. Those are really well built and rarely have cheap traps or overly difficult jumps in them.

First of all, if you run a level that’s made in TRI, II or III, you are able to change the controls from the main menu using the option with the arrow keys. If you are playing a custom level created in TRIV or V, you are able to do so using the “P” key during gameplay. Here is the basic lay-out for the keys:

TRLE1

Feel free to use these pictures as a reference in case the game is in a different language. The sequence of this list almost NEVER changes. To my knowledge, you are unable to rebind the keys in levels created in TR I, II and III. In other cases you can select the action using the arrow keys, press enter and press the key you want to bind it too. Pay attention while you are doing this since the game won’t complain if you bind two things to the same key.

Alright, now while playing this game, know that the game never autosaves. You can save by using F5 and load by using F6. You can save at any location you want, apart from when you are in a cutscene. You can’t pause the game using esc during cutscenes either.

Remember that Lara never automatically grabs ledges. You need to hold down the action button. So, if you jump towards a ledge, hold that button or you will fill. The same button is used to flick levers, pick up items, press buttons and so on and so forth.

You can save while hanging from a ledge, but press the action button right after the game loaded or you will fall. But, the action button is useful for so much more. From pushing boxes to opening trapdoors. If you are stuck, look for a place where the action button does something. Also, when you are trying to open a trapdoor, always try the action button while standing in the middle of a side. The final useful thing to know is when you press action in front of a keyhole and you have the actual key, your inventory will automatically open.

Do experiment with Lara’s jump, since she is quite acrobatic. Something I love using is backwards roll, when I press a button and quickly need to run away. This can be done by pressing the up and down key together while you perform a jump. In one custom level I have to jump back and forth between platforms to make it to the other side.

In some cases, Lara will be able to climb up. Whenever she needs to pull herself up in a tight spot, use the duck key while pulling yourself up. That way she will squeeze herself into the tight space.

Here is another hint. If you need to jump from a ladder to something behind you, don’t jump from the top. Lara will bump her head on the ceiling and loose height. You can jump from a ladder by pressing the down arrow and jump (while letting go of the control key), and then hold the up arrow and control. This technique will proof tricky at first, but practice makes perfect.

Now, I could keep explaining the whole move set Lara has. But that’s something you will learn when you play custom levels. Whenever you are stuck, simply google the name of the custom level and add “Tomb Raider Level Editor” behind it. 9.99 out of 10 chances you will find a walkthrough on it. Unless the level just released, in that case, you can either use the TRLE.net forums or wait a day or two.

Or you can experiment by downloading the level editor and playing the first two included levels. These have very easy levels that aid you in learning how the game is played. The download link can be found earlier in the article.

Oh, and it’s maybe handy to know how to exit a game. If you don’t find the quit button easy, just “ALT+F4” always worked for me.

Now, one annoying thing I want to mention is that “ALT+TAB” doesn’t always work. Be careful if you want to look at a walkthrough or something. Since, it’s possible that you are unable to open the game again. It might either crash or black screen. If that happens, use task manager to kill the process of the game and load it up again. That’s why I use the F5 key to quickly save before “Alt+Tab”. If you use “Alt+Tab” the safest way to get back to the game is to “Alt+Tab” into the game again. It’s possible that it has two open windows, the best best is choosing the window that has a title displayed. In most cases, that’s the name of the engine that’s used.

You can quickly load your game using F6, this is very handy. Since you can save everywhere, you can also save while on ladders or while hanging from a ledge. If you press the Action button (usually the CTRL key) during loading, you won’t fall off the ladder or edge. So, be careful with that.

With that said, it’s time for me to look at a few randomly chosen levels over at TLRE.net. I’ll give my opinions on the levels and a small score. If you know of some amazing levels, please do share them in the comment section down below. Footnote, every rating is on a max score of 10. Be aware, I’m not going to give these levels an in-depth review. Just some quick thoughts.

The Wolf Pack – Part 2

Image00001

Created by: JesseG

Created in: TR4

Rating: 9.25

Released: 23/08/2018

http://www.trle.net/sc/levelfeatures.php?lid=3065

This is at the moment of writing this article, the most recently released entry. This level isn’t beginner friendly since it requires some precise jumps from ladders. Especially backwards. To more experienced players, this level is a nice challenge.

In this level, the character model of Lara is replaced by a wolf model. This model is very nice to look at and the visual presentation fits the visuals of Tomb Raider 4 nicely. The custom music and sound effects are decent. It was quite unexpected to find more MIDI-sounding music in a Tomb Raider level.

At first, I found that the music didn’t fit the Tomb Raider universe at all, but the more I played the game and the more I heard the music, the more it grew on me. I’m adding the music to my game OST library since I like it that much.

This is quite a lengthy game. In a matter of fact, this game can take up to an hour to complete the three levels. In these three levels you play as two different playable characters. Yes, you have two playable characters. You can swap between them using swap points you find at certain places. Both characters have different unique abilities. This is something I rarely see in TRLE levels and was a pleasant surprise to see.

Since I have played the second part before the first, I think it would be handy if the creator included some sort of link to download the first part of these levels in the download.

The only points of criticism are as follows.  First of all, while almost all sound effects have been changed, I found it strange that the sound effect to falling to your doom hasn’t been changed.

Secondly, I found the first jump from a ladder you had to do pretty annoying. I think it would be better if the platform had a different color or a bit more identification that you are supposed to jump there.

Thirdly, I think that the levels were either too long or too short. The first level was too long and the two other levels were over before I knew it. I think it would have been better if the first level was cut into more levels and the 2nd and 3rd level were merged into one level.

Overall, very creative level pack but needs some minor polish to get perfect. This level pack does a lot of unique things in the TRLE community and is really recommended for veteran players or new players looking for a challenge.

Personal score: 9/10

Wolfpack screenie

Lost in Temple

Created by: Sal

Created in: TR5

Rating: 5.98

Released: 11/10/2015

http://trle.net/sc/levelfeatures.php?lid=2873

This custom level is according to the TRLE.net walkthrough a remake of Fenician Temple 4 from Tomb Raider 3. Something that I didn’t like for this model is the outfit Lara is wearing during this level. I felt that it didn’t fit the theming of this level at all.

Lost in Temple screenie

While this level impressed me at the start with some amazing camera angles and two big rooms filled with jump puzzles, the issues with this level became clear to me quickly. This level has quite a lot of backtracking.

This level honestly got a bit boring in my opinion. For example, to solve one block puzzle I had to run from one room to another so many times.

Also, I was unable to play this game in full screen. I had to fix the broken shortcut to the setup tool, which was easy to do. Just replacing the path where the EXE of the game is located. I had to play windowed. But, from the reviews I have read, this might be an universal issue with Tomb Raider 5 and Windows 10.

This level would have been better if there was a bit more direction as well. I had to consult a walkthrough since I didn’t find were I was supposed to go. It turned out that I was able to grab a wall. The thing is, it used the same texture as the bottom part of the wall where the wall isn’t grabbable nor climbable.

Also, I found the walkthrough of the actual author of this level. And he had to speed up some parts of his video. Looking at that video, this level goes on for quite a while. I have quit playing this level when I had to fight enemies in the dark. I just felt done with the level.

Looking at the reviews on TRLE.net, I’m happy to see that there were people who enjoyed this level. Since, I have seen much worse. This level is balanced and very detailed. But, it’s unpolished and isn’t fun to play in my opinion.

Personal score: 4/10

Poseidons Sanctum

Poseidons Sanctum screenie

Created by: Sarikman

Created in: TR3

Rating: 8.94

Released: 21/11/2011

http://www.trle.net/sc/levelfeatures.php?lid=2478

This level was quite a good one. This level is created in an unofficial editor called DXTRE3D created by Trubo Pascal. This level is also pretty tricky but it’s doable. You will have to think old-school Tomb Raider to find every secret and the way forward in these levels.

I had a great time playing these levels. If you decide to play these levels, I have a tip for you. At first, you might think that the camera does some weird things but pay attention when the angle changes. What is it showing you? Seriously, it shows some extremely helpful things.

Visually, this level looks amazing for using the Tomb Raider 3 engine as a base. I started Tomb Raider III right after playing this one to compare and I like the visuals a bit more in the custom level then in the original one. Sadly enough, there were some minor texturing issues here and there, but they weren’t too noticeable.

The music selection in this level pack is top notch. I really liked how the music went more silent when you were under water.

While this level pack has a few bugs, the author provided some screenshots and explanations on how to fix them or how to avoid these bugs. The author also provided a text file with some interesting advice for people who got stuck and not only that, it’s written in a way that Lara is talking to you. Very interesting and fun read.

I won’t talk too much more about this level since if you want to play an amazing example of what people can do with the level editor, just play this level. It’s one of the best I have played in a long while. I haven’t finished this level but I’m going to play this over my next break.

The only advice I could give to the author for this level is, if you create bug pictures and such, use more than an arrow to point out ledges. If possible, give them a color or make it a bit more clear which ledge you mean.

Personal score: 8/10

Final words

Thank you so much for reading my entry for the Tomb Raider Writer’s Raid series. I hope you enjoyed reading this article as much as I enjoyed writing this one. I play from time to time various TRLE levels. I enjoy them quite a lot. Seeing these new levels makes my retro hart happy.

While I completely understand that there is a crowd that dislikes the old Tomb Raider, I’m not part of that crowd. I enjoy playing retro games quite a lot and I’m always curious what adventures I’ll find myself in next.

I have been in various unique situations while playing Tomb Raider Level Editor. I wanted to write about this tool for quite a while now. It has been on my “to write about” list for three years now. So, the ultimate excuse was this project.

If you want to read some nostalgic articles from other writers about the Tomb Raider series, feel free to go to the hub article where various amazing writers talk about their experience of the Tomb Raider series. You can find a link here.

With that said, it’s time for my usual outro. Thank you so much for reading and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to meet you in another article but until then take care and have a great rest of your day.

Tomb_Raider_raid

The logo for this project is created by The Well Red Mage

 

Gamer’s Thoughts: Super Mario Odyssey isn’t a perfect game.

Super_Mario_OdysseyOfficial website

I wanted to write a review about this game for quite a while. I have finished this game over a month ago and I haven’t written a first impression or a review about this game. I want to fix that today. But, instead of writing a review I wanted to do something special. While the game got praise from other bloggers left and right, I want to point out some of the flaws and issues I have with the game. Disclaimer, I don’t think this is a bad game but I want to explain my reasoning for why I wouldn’t give this game a 100/100. So, let’s get critical and look at this game again. As per usual, feel free to leave a comment in the comment section down below with your thoughts on the game and/or the game. 

Mini-review

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So, what do I actually think about this game? While it’s a very unique and enjoyable game, I found the game quite repetitive.

The music and sound design were amazing but I sometimes had trouble with the controls and more advanced moves.

The visuals are amazing and I loved running around in all the different kingdoms but I found the story lacking and I expected a lot more from the hype and praise it got.

If I would have to give my score for this game it would be an 80/100. Since in my eyes, the game could have done so much more and it left me disappointed in some areas of the game.

This game has a lot to love. Like I said, the visuals, the music, the concept… they are all amazing. The attention to detail is amazing. Cappy is one of the most helpful companions I have seen in a while. Yet, I felt like I enjoyed this game less then the other 3D platformers I played like A Hat In Time. So yeah, personally I felt that there was something lacking. Something that kept me from fully enjoying the game and that thought exercise resulted in this article.

Breath of the Wild did it better

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The story has one big issue and that’s the open world and the overkill of moons you can collect. Now, not too long before the release of this game, Nintendo released The Legend Of Zelda – Breath of the Wild. In this game, you were also able to run around freely and gather the things you need to finish the game.

Now, there is a big difference in how the story is handled in the Zelda games and in the Mario games. The big difference is in how the ending is handled. And if you don’t want either of these games spoiled, just start reading when the text is black again. If you don’t mind the spoilers, just highlight the next part in order for you to read it.

So, in each kingdom in Super Mario Odyssey, there is a story quest you can complete to easily get enough moons to advance to the next kingdom. But, this is an open world game so you can skip this story quest by collecting other moons. Fair enough. You can do the same thing in the Zelda game. You don’t have to defeat the divine beasts in order for you to go to the final boss. 

Now, here is the difference between the two games. If you don’t defeat the Divine Beasts in Breath of the Wild, you will have a harder time before you go and do the battle with Ganon. Since you will need to defeat them before you can fight with Ganon. The more Divine Beasts you beat, the easier you make it for yourself during the final battle. Since they bring down Ganon’s health to half if you have beaten all 4 Divine Beasts. This is not only good story writing, it’s also an amazing reward for the player. You helped free the souls from their prisons and they came back one last time to help the hero in his quest to defeat evil. 

In Super Mario Odyssey, this doesn’t matter at all. I haven’t finished the story quest in three kingdoms and it doesn’t have any difference on the ending scenes or on the final battle at all. So, why should I bother saving or helping people in a certain kingdom? When I entered a kingdom, I felt like I was dropped in a zone and if I found enough goodies I was allowed to go to the next zone. 

Another thing Breath of the Wild did better then Super Mario Odyssey are the Korok Seeds vs Moons. Now, you get both items as rewards for solving puzzles or doing small challenges in the world.  At some moments I felt like Super Mario Odyssey was the whole Korok Seed quest with a Mario skin. Now, I felt rewarded when I found a Korok Seed. Even when I had beaten the game. It gave me another chance to upgrade my bag so I was able to carry more equipment in the game and experiment more.

Now, besides needing them to continue in the main story, there are no additional rewards for collecting moons. Besides unlocking one more world/level, and maybe two small completion bonus things at the end of the game, I didn’t feel any incentive to collect these moons. I felt like I was on a fetch quest for them just because it’s a video game.

The final thing that Breath of the Wild did better is the towers and map mechanics. Yes, the towers. I loved climbing towers in Breath of the Wild and looking over the whole zone trying to find interesting areas to visit. I felt a lack of that in Super Mario Odyssey. Also, the mechanic where you could pin beams of light on the map as markers for you to visit later… man, that would have been great in Super Mario Odyssey as well.

And it would fit the visual theming of the game extremely well. The map of each kingdom is a travel brochure of the kingdom. And let’s be honest, how many times you wrote on the map of a travel brochure to mark certain areas you still want to visit.

And a final and possibly a minor thing is that Breath of the Wild felt more interconnected. The best way to explain here is, ask yourself this. You can walk over from region to region in Breath of the Wild easily. You need to fly over from kingdom to kingdom in Super Mario Odyssey. And while it’s on a planet, you are able to fall into a void if you reach the edge of a kingdom.

A Hat In Time did it better

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Now, I’m certain that people will disagree with me on this but I felt that the controls of A Hat In Time felt better than Super Mario Odyssey.

It’s no secret that I’m not the best in platforming games. So, the running up walls move in A Hat In Time was a godsend to me.

But, the issue is that nowadays, I miss various jumps because I try to rely on that mechanic. It gets better when I kept playing Super Mario Odyssey but I missed that mechanic. Not only that, I got so much used to the dive move in A Hat In Time. I was able to pull off more advanced moves than I ever could in a platforming game. With the 2nd dive/jump, you were able to stop at any time you want. So, if you noticed that you overshoot the jump, you can save yourself easily.

So, at that moment I started comparing the moves I was able to pull off in A Hat In Time to Super Mario Odyssey. And I felt like I was more in control in A Hat In Time. For example, I can’t pull off the Cappy Jump at all in Super Mario Odyssey but I’m able to defeat the hardest jumping challenges in A Hat In Time. I don’t know what’s going on exactly, but I think it has to do with the two things I said above.

Or it might have to do with me being more used to the XBOX360 controller I play A Hat In Time with compared to the first game I had beaten on Nintendo Switch. Maybe when I’m more used to the Switch controller, I might be able to do these more difficult moves.

Other things

Now, remember, I still enjoyed myself with Super Mario Odyssey and it’s still a great game. But, I have seen other games do certain aspects better. Besides that, are there other things I don’t like about Super Mario Odyssey?

The motion controls were also a big issue for me. I played a lot of this game on the go. On the train from and to work. And I think that I’m unable to get a few moons easily without those motion control moves. But, that’s mentioned in almost every review I have seen. And as pointed out by some, why weren’t they able to remap those moves to certain buttons that went barely used in the game like ZL/ZR?

Besides that, I think I have said my main issues with the game. I could go on and extremely nitpick, but that would make this article boring to read. Like I felt each world should have its own Rabbit mini-boss and not repeat them over several worlds with barely any differences…

In the end and I have mentioned this multiple times, I think that this game is wonderful, one of the best games Nintendo has put out in 2017. While it isn’t their best game from 2017, it’s in the top 5. While I feel that this game deserves a lot of praise, it could have done things a lot better and I hope I was able to point that out in this article.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in the next article but until then, take care and have a great rest of your day.

Gamer’s Thoughts: Gaming Style & Reviewing

DSC_0957

The question I’m asking today is: “Does the gaming style influences the reviews of the games a reviewer played?” and more importantly, should that influence the review? How subjective or objective do you have to be to write a good review? Let’s have a chat about this topic. While I won’t be able to cover everything, I invite you to a discussion down in the comment section and who knows, a part 2 of this article might be written. So, let’s try and answer these questions. 

Gaming style & reviewing

Super_Mario_Odyssey.jpg

I recently finished Super Mario Odyssey. While it’s on my “write about” list, I haven’t written a review about it yet. Because I do have a big problem with it and that is the jumping controls.  Don’t get me wrong, they work amazingly, but I can’t for the life of me do those jumps using Cappy to go over further distances.

I have always been terrible at platforming. For my birthday, my best friend gifted me a copy of the game Celeste on Steam. A sort of Super Meat Boy inspired game where you climb a mountain while doing tricky jumping.

I didn’t get too far into the game before I got too frustrated with the game. I did enjoy myself and had a great time, but I haven’t played it too much since I closed it.

Now, how would I describe my gaming style? Well, I’m a jack of all trades. Since I’m a retro game collector, I play puzzle, racing, fighting, adventure, action, shooter… But, I don’t have a lot of genres I excel at. The genres I struggle the least with are puzzle & adventure games.

I also rarely to never play a game on hard mode. I can’t explain why, but I like to play games on normal mode and if I want more challenge, I play the game on hard mode. I think this is because I don’t want to get stuck in the game. I’m always afraid that when I play on hard, I get stuck on a part that I have to do over and over again. I know that’s the point I’ll get frustrated and stop playing the game.

These are things that influence my review. Now, before we break open the whole Cuphead Demo thing again, where a reviewer was so bad at controlling the game; he was unable to get past the tutorial, I’ll always do research. For example, I wouldn’t criticize the Super Mario Odyssey controls too harshly because I wasn’t able to do the Cappy jump while almost every other reviewer was able to do it without an issue.

The gaming style influences the review for sure. That’s why I dislike reviewing games of the genres I rarely play. I only review games in genres I know I enjoy playing. Now, do I think that you need to be good at the game to review it? Well, that’s a tricky question. A very tricky question. More on that later in this article.

Objective vs subjective

maxresdefault.jpgShould you be objective or subjective in a game review? To be honest, I think you should be both. At least, that’s what I do in my reviews.

If I would be writing the Super Mario Odyssey review now, I would say something along the lines of: “While the jumping controls are excellent and work well, I wasn’t able to figure out how you do the dive and/or double jump with Cappy. Maybe I should look through the excellent list of tutorials again. Since I feel like I’m the only one who is unable to do that jump.”

If you stay 100% objective in a review, I dislike reading it. These reviews are playing it safe and don’t have any personality. I love reading and watching reviews because I want to know how somebody felt about a game.

Now, when does a review become a bad review? Well, I think I can explain my point with this example. What if I wrote this about the Cappy jump in Super Mario Odyssey: “The Cappy jump is too difficult to execute if you aren’t a master with the controls of the game. So, if you want to get these moons, you will have to make some frustrating jumps or grind for coins and buy them in the shops.” This is something nearing the edge of being a bad review.

I always recommend that you look up other reviews when you are creating your own. You can agree or disagree with what the masses are saying, but don’t assume things like: “you need to have mastered the controls of game X to execute Y.”

Now, does a reviewer need to be good at a game in order to be able to review it? Here are my two cents: sort of. I have seen various reviewers make the mistake of saying: “A game is easy or you can do X and Y to make things happen.” if they are very skilled with the game. This is a mistake because of one simple reason, not everyone has the same skill set as you.

256px-Indiana_Jones_and_the_Infernal_MachineToday I have been comforted by a perfect example. I showed my godchild how 3D adventure games work like Indiana Jones and the Infernal Machine. An amazing game that I know inside and out. A game I even dare speedrun here and there. Something that comes extremely naturally to me is running around in a 3D space and using Aa running start to jump over big pits. My godchild wasn’t able to make that jumps and had to try several times. Yet, she still enjoyed playing the game and wanted to see more of the adventure. And before you ask, I was 11 (or something like that) when I had beaten this game for the first time and my godchild is 15 at the moment of writing.

Now, would my godchild write a bad review of this game? Well, yes and no. She would complain about how strange the controls feel and how the enemies scare her in a 3D-space. I think those kinds of reviews aren’t bad reviews per se, to be honest. I don’t think that a reviewer needs to be able to be one of the best players to review the game but they shouldn’t be one of the worst players. I have actually declined a few review requests because I wasn’t able to even beat the first levels. I didn’t want to review those games since I felt I couldn’t do the game justice.

You should at least be able to perform all basic mechanics of the game before you should review it. Otherwise, I think you shouldn’t review the game. Even when you write the review based on the input of other people who are good at the game or know more about the genre, you can have a malformed article, since the soul of the review isn’t there.

You can still enjoy a game even when you aren’t good at playing the game. Another perfect example is Pokémon. I just catch the Pokémon I like and use the same six throughout the whole adventure. I rarely swap my Pokémon for another one. When I have a water type in my party to beat the ground and fire, I’m happy. Even when it’s the weakest water type. This isn’t the best strategy and I always have a lot of trouble defeating the elite 4 or my friends in battle. Yet, I still enjoy Pokémon quite a lot. That much, that I still play it to this day. Pokémon Ruby & Sapphire and Gold & Silver are my favorite Pokémon games ever.

There is one huge thing that I haven’t mentioned throughout this whole thought exercise and that’s the goal of the review. In my opinion, you have two main types of reviews. One is the review to entertain and the other is the review to inform. Some people read reviews of games because they want to know if a game is good or not and/or if it’s something they want to play. Others read reviews because they enjoy reading them. I mostly fall in the latter category and I try to write for both categories.

Does the goal change the fact you need to be subjective and objective? No, not at all. The balance of the two changes. If you write a review to entertain, I feel like you can be more subjective. If you write a review to inform, you should be more objective.

Now, what’s a review to entertain and what’s a review to inform? That depends on the reader and which audience the writer is aiming at. I like people reading my content and coming back for other articles, so I try to make it as entertaining as possible. While I have seen reviews in the newspaper which are written to inform parents if the game is too violent or something of that nature. And the reader’s taste plays an important role here as well. I think that is self-explanatory.

Now, this was an interesting thought exercise. Should reviewers be good at a game? Well, the shouldn’t be the best player in the game but they shouldn’t be the worst. Should you stay 100% objective? No, some subjectivity in the article is good. So, what do you think? Let me know down in the comments. I’m rather curious what you think and what you think about my opinion.

Thank you for reading my article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

 

 

Gamer’s Thoughts/Rant: “So, you play game X?”

 

emulators

“Oh, you still play games? Grow up, man! Games are for young children or for people who have no life.” Have you ever said something like this or have you ever been on the receiving end of a question like this? There are a lot of statements that I get annoyed by in the gaming community and today I want to talk about some. Please, keep in mind that these are my opinions and that I’m not you. So, I invite you to tell me your opinions in the comments and/or give me suggestions for other questions to do another article like this. 

Before I begin

Now, in some cases, I’m going to talk in very general terms. And let me be clear on one thing. I’m not going to deny that there are edge cases for everything. Things like game addiction and compulsion do exist and are very real problems.

If games stop being a leisure activity and everything else needs to make way or room for a game, please seek help right away.

In addition to that, parents and friends, if you find any negative change in the behaviour of your child, friend or loved one; please help him or her.

Also, in most of my arguments, I talk about the people who can still separate fact from fiction and/or aren’t struggling with game addiction.

“Games are just for little children or are for losers.”

I love turning the tables on arguments like this. I love to ask them if they enjoy watching sports. Technically, a sport is also a game. If you follow the definition of what a game is, like the one by Kevin J. Maroney, where games are a form of play with goals and a structure. Well, then you can fit all sports in that definition.

So, if games are for kids, then explain to me why board games have age stamps like “for ages 3 AND UP”. And in addition to that, if games are for little children, why are games like Civilization and other strategy games so popular?

The “games are just for little kids” argument is so easily debunked if you simply watch to our community and how many money it brings in. So, please, if you are still convinced that games are for little kids, please explain to me why games aren’t for older people.

“But older gamers are people who don’t grow up or can’t let go of the past.”. Oh, please! If you give that argument, you have already lost the debate. I can give many arguments to point out the flaw in that statement. For example, there are a lot of extremely complex games on the market like Civilisation and Europa Universalis 4 who tend to be pretty complex to younger children. And if games would be created for younger children, why would they put effort into developing a game like that?

In addition to that, “can’t let go of the past.” Man, I hate that argument with a passion. So what, that I’m nostalgic? Why is that even an issue? I have grown up with playing video games and I love playing games since it brings me back to my childhood or gives me new and interesting experiences.

Making the statement that games or for certain demographic of people. Please, don’t be so close-minded. It’s like saying that football (soccer) is only for men and ballet only for women. If you find enjoyment out of a certain hobby or profession, why would it matter which gender, age, nationality…. you are?

Making the statement: “Games are just for little children or are for losers.” just proves that you are ignorant and that you are pretty close-minded. So please, be a decent human being and don’t say things like this when you mean it.

People who play games sit all day in their room and do nothing else than stare at a screen.

And to be honest, so what? Is it a problem that we sometimes do nothing else than stare at a screen all day and play games all day? I’m sorry that I engage in an activity I enjoy in my free time.

But did you notice the keyword in the previous paragraph? “Sometimes.” While I’m not going to deny that there are people who devote their whole life to video games and do nothing else, the same can be said about people addicted to something else, like movies and books.

Take me for example. I see myself as a pretty big gamer. I play a lot of games in a week. But besides that, I fix people their computer, I work full time in the education sector, I’m part of a folk theater group… I can go on for quite a while, but I think you get the point.

To counteract this statement, I love to bring up the argument of mobile phone games. There is an extremely huge player base for those games and those are also being played by people who don’t really play games but have some time to kill on the bus, train or while waiting on the doctor.

But the best debunk for this is the issue of generalization. It’s like saying that every metal lover is an aggressive person and similar things like that. Nothing everybody is the same, and thankfully so.

Aggressive/the violence in games make your youth more aggressive and/or train them to be killers.

I’m going to keep this brief since this statement really boils my blood. But, I wanted to talk about this one for sure.

First, violent movies, violent books and such… why are they left out of the argument? Because they aren’t interactive? Or is it because games are the new kid on the block and haven’t got the respect that movies and book have?

Two, if a game is very violent or aggressive; shouldn’t you be the responsible parent and talk to your kids why they aren’t okay to play at their current age? Or at the “M for mature” or “18+” label just part of the artwork on the front cover? Why would Steam age gate these games?

Three, while I’m not going to deny that there are people who are sensitive to violence and get introduced to these things by games, the same can be said for movies and other violence in media too. Thankfully, not everybody is like that and those people are a minority.

Four, isn’t it possible that the youth has another stress reliever? That they can vent all their frustration from their daily lives without harming a fly.

And my final point, there has been done quite a lot of research in this subject. And the results are quite divided. An interesting overview can be found in this amazing piece by TechAddiction: http://www.techaddiction.ca/effects_of_violent_video_games.html

“Nintendo games are for kids” / “PC is the master race and should be the only way to play” / …

If you say things like that to me, you will hear a heavy sigh. Let me first start with “Nintendo games are for kids.”.

First of all, family friendly doesn’t mean “for kids”. A lot of Nintendo IP’s are family friendly and they might have a childish outlook, but they are far from that.

Secondly, if Nintendo games are childish, why do so many adults play games like Pokémon GO? They grew up on it and makes them nostalgic. Okay, sure. But, aren’t you generalizing here too much?

Thirdly, just this Reddit thread: https://www.reddit.com/r/nintendo/comments/1kge42/why_do_people_think_nintendo_games_are_childish/

On that page, there are so many arguments why Nintendo games might seem childish but actually aren’t.

The other argument of “PC is the master race and should be the only way to play.” is such an easy one to debunk. Dear console gamers, do you actually realize what the definition is of a computer?

computer is a device that can be instructed to carry out arbitrary sequences of arithmetic or logical operations automatically. The ability of computers to follow generalized sets of operations, called programs, enables them to perform an extremely wide range of tasks.

Thank you, Wikipedia for that definition. The difference between your console and computer is the input device. That’s all. So, you are basically playing on a computer with a different shell and operating system. So, technically, computer gaming is the only thing that exists.

Oh oh, wait, I hear the PC elitist gamers already: “You can replace hardware in a console!” Oh yeah? You are sure about that? So, the manufacturer isn’t able to replace any broken parts when something breaks? Or the guides on iFixIt like this one: https://www.ifixit.com/Guide/PlayStation+4+Optical+Drive+Replacement/24720. That is just a hoax?

Oh, and the other argument: “You can’t upgrade a console, so you are restricting the costumer!” So. What. Some people don’t have the technical knowledge to do so anyway. Why stop them from buying a pre-built computer that can play games without having to maintain a lot of parts?

“You can build a very strong gaming computer for real cheap if you do the research.” If you do the research. You can also learn a new language if you do the research. You can do everything if you do a little research. If you are actually able to do it, depends on your skills. I almost have a bachelor’s degree in Computer Science – Networking. And let me tell you, there are people who don’t have the time to do the research nor the technical skills to actually put the research to use. For example, I’m not that good at writing code, I tried various times to educate myself on it but alas. If you don’t get the right guidance, this research can be a big issue.

“But there is much more games for the PC than for console.” And that’s a problem about PC gaming as well. Yes, I call it a positive and a problem. There are too many games and barely any quality control. It’s also a problem for game developers. Just try to get noticed in the vast sea of computer games.

“There are much more options and features like mods for the computer.” Okay, I give you that. But, it’s a problem as well. For example, as a developer, try to optimize a game for literally millions of different combinations of hardware. It’s an extremely difficult task.

Conclusion here: don’t be elitist about a certain gaming platform. I love playing games on as many different platforms. I also love portable consoles like the 3DS and the Nintendo Switch since they have something over computers. I’m on the go a lot and gaming laptops are either extremely expensive or too bulky to play on the train and such.

There is nothing wrong with saying that PC or console is better, but I do have a problem when people belittle others because their preferred platform of games is “better”. Just no. Let people play games the way they like. If it sells, people want it. If there is a better alternative, the market and consumer will find out.

Oh, and a shoutout to BulletBarry. While I don’t always agree with him, his Console Peasant Quote videos are just really well made.

In conclusion

I can ramble about things like this for hours. While sometimes, I wasn’t telling anything new, I do think that it’s important to educate yourself and have respect for everybody. Don’t belittle because somebody has a certain hobby! Also, don’t believe everything verbatim what the news tells you. Read up about it.

If you think all gamers are male, please talk with them. You will be pleasantly surprised that there are female gamers out there. If you think all metalheads have a beard and/are bald, please talk to metalheads. Don’t be close-minded either. Not everybody is the same, you know.

While you could say I’m biased towards games since I’m a pretty big gamer. I honestly think that isn’t a problem in this case. I think it’s good for us gamers that we can give our opinion on the subject you know?

In any case, I’m quite interested in the comments for this article. Remember, I’m the kind of person who is open to civil discussion and I’m always very understanding that not everybody thinks the same way. So, please, if you have something to say or ask, the comments are here.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until that time, take care and have a great rest of your day.

PSA: See stolen content from content creators? Content theft!

Today, I had an unpleasant surprise this morning on the train to work. I found out that two websites actually stole my content! This was such a let down since the amount of content that was stolen from me is more than just one article. It’s almost all my articles from December. While I was working on contacting other sites and blogs that got content stolen, a good blogging friend of mine Drakulus wrote this article. And it’s actually a great lesson to learn. 

What do you if you come across stolen content? Do you ignore it? Or do you do something about it? What if the stolen content you come across is yours? 

WordPress is a great place to publish content of all sorts. Some people like to use it as a diary. While others, like myself, us it to express their love for gaming by reviewing games, writing excellent opinion pieces, and being active within the WordPress community. Some people, however, don’t use WordPress for any of those things. They use WordPress to steal another people’s work and post it as their own. They use it to make money by leaving half links to the creator’s blog to avoid suspicion and they use it to attract followers that would have no idea that the content that they’re reading and enjoying belongs to someone else. That’s what we’re here to talk about today. 

A fellow blogger has had a good chunk of his content stolen by two different blogs. The blogger is NekoJonez and he and I decided to write a piece on how to prevent something like this from happening in the future. The blogs in question are wponlinetutorials and proxly. Now I know I can’t accuse someone of theft without proof. How’s this for proof? (original article, written by me)

That post was taken from NekoJonez without his permission and posted on that site. He wasn’t asked by the owner of the blog if it was okay. They just took it and posted it as their own piece of work. That’s not cool and something needs to be done about it and that brings me to the point of this post today. 

NekoJonez note, if you want more proof, just look at the dates of my article about Nintendo Pocket Soccer Club. I published mine on the 10th of December and this ripoff blog published it on the 17th December. Yeah. 

If you want to do something about this to prevent this from happening again we need to look out for each other. We need to report these people that are doing this crap so they’ll know we’re serious about defending our hard work. I don’t know about you, but it takes me a few hours to write a single article sometimes. And if I knew someone was profiting from my work I would be pissed too and that’s why I’m doing this. I went through both blogs and noticed a lot of stolen content. Most of it is from NekoJonez, but other blogs were stolen from too. 

We’re bringing this issue to light and you can too by opposing this. Stealing is bad and shouldn’t be tolerated. Help us take these guys down by reporting them to WordPress. Click here to file a complaint. If enough people come forward and do this WordPress is going to have to force this person to remove all their stolen content or remove their blog completely. 

Let’s stand together and defend our work from thieves that are looking to profit from it.

NekoJonez here again. So if you notice other blogs or websites just copy and pasting somebody else’s content without using it in a good context, notify the content creator as quickly as you can. Personally, I wouldn’t mind people quoting me or using excerpts from my article to talk about their points, but if you copy the whole article, that’s another story. The content creator always needs to give permission before you use it, it’s just etiquette. 

I really want to thank everybody who already helped me file complaints about this so we can resolve this issue as soon as we can. I’m really thankful to all other bloggers who actually reported the stolen content as well so this will be resolved.

If you notice my content ever being stolen from another blog, use my contact page/DM me on Twitter or any other social media platform.

If you notice other bloggers content that gets stolen, like I said before, contact the blogger in question before you take action. If the content owner wants you to report it as well, he or she will ask.

Also, try to not make a big fuss about it at first. Why am I saying this? The reasons are simple, don’t wake sleeping dogs AND don’t give a website unneeded traffic. Who knows, they might have a system with links setup, that every time they get clicked they earn money.

I think I can speak for all of us content creators here, we are always thankful that our audience reports stolen content to us. This way we can avoid people abusing our content and avoiding creators giving up on following their passion!

It’s never fun to see your content stolen since you put your time and effort into it. Having to deal with researching, contacting hosts and WordPress and other blogs who got content stolen is so time-consuming and you lose time spent elsewhere in your life. On the other hand, you could argue that we shouldn’t care, but what’s the point then of writing content again?

Thank you for reading this PSA written by me and Drakulus. Thanks for all the support and help! Feel free to tweet this article out, share it on Facebook or on any social media platform so we can raise awareness to this issue and start fighting it.

(PS: How ironic would it be if this article gets stolen from NekoJonez’s Gaming Blog and posted on one of those bot/stealing websites)

Gamer’s Thoughts: Mekamon (Robotics) ~ Robot Games

BannerBlog3

Hello there, dear reader! I hope you are having a great day today. If that isn’t the case, allow me to give you something to read to escape the reality for a bit. So, today I’m going to talk about something unique. Most of you know that I’m studying to become a computer scientist. I specialize in networking and computer techy. Yet, I’m always interested in the fields of computer science that I lack the skills for. One of these fields is robotics. By the way, one of my blogger friends KillerRobotics writes an interesting blog about robotics. So, go and check him out, okay? As usual, feel free to leave a comment with your opinion on the article and/or the robot in the comment section down below!

Mekamon

Last week, I received an email from the people over at Reach Robotics. They are developing one of the first gaming robots called Mekamon. While I’m personally not too well versed into robotics, the videos they have put out, look rather interesting.

They have put out two videos about the robot. One where they show off the robot on the playground and one where they show off how the robot walks on any surface. You can find even more information on their blog.

Here is something quite interesting that the developers behind this robot told me:

MekaMon is the world’s first gaming robot. A fully modular, augmented reality enabled, connected battle-bot. And now’s your chance to see it in action. We’ve been busy creating a short series of videos to let users know that their MekaMon isn’t just for the living room floor. From MekaMon’s day out in the park, to terrain trials, we’ve brought viewers into the world of MekaMon’s amazing movement.
MekaMon features three degrees of freedom per leg, which offers motion unprecedented in the world of consumer robotics. Take that motion into our Mek v. Mek battles or AR single player missions and you’ve got a serious gaming platform, straight from the control of your smartphone.

Old robotic toys

Over-Shoulder-of-App-MekaMon.jpgI remember that there were robot-buddies in the past. But those robots haven’t been popular here, where I live. What interests me the most is the fact that this robot is modular.

Most of the robotic toys I saw in the stores or at my friends their houses were mostly voice controlled or had just a few games or things you could do with them. MekaMon is modular so you can add additional modules to create a new experience.

I’m still a bit bummed out that I wasn’t allowed to mess around with the robots that my friends had. Since I had a “curse” on me, I was able to “break” the robot and make it do funny things. In retrospect, I was able to find bugs in the programming and exploit them and make the operating system crash.

I had the biggest issue with voice recognition robots. When I was younger, most of those type of robots were unable to recognize my voice.  Maybe I tried to pronounce it in a wrong way or maybe I didn’t use it in the right way.

Happy to see

You know, I’m quite happy to see things like this happening. One of the biggest reasons I’m quite a big fan of Nintendo is because they try to promote their consoles with different gimmicks. The Wii has motion controls, the 3DS has glassless 3D, the DS has two screens and so on and so forth.

White_WMM_StandardPackage_CUFront

As a game collector, I’m quite interested in various ways to experience a game. This is a unique way of playing games I haven’t seen a lot. A robot that you can take outside to play games with in real life, it’s Pokémon Go all over again.

I really hope something like this picks up steam. It might do something of the stereotype some people have about the gaming community. That we are all so-called shut-in people that do nothing besides looking at their screens all day. Maybe I’m being a bit too harsh on our community but sadly enough, I know people who really think that way about us.

Yet, ranting about that is a totally different article. I’m quite interested in seeing what kind of games you will be able to play using the MekaMon. The only thing I’m somewhat worried about is the fact that it’s controlled by your smartphone.

Now, hear me out about this. If they don’t pull this off right, hacked clients might pop up on the internet and may skew games with all those annoying consequences as an unwanted bonus.

But, I’m certain that things like this will be monitored when the robot is released and it wouldn’t surprise me if there are going to be methods in place to prevent things like this happening.

In any case, I’m going to follow the development of this robot. Since I would love to see the games you can play with it and see some demo videos of people actually playing a game with them.

If this article made you interested in the MekaMon, go to their website I linked at the top of this article. It’s a quite nice read and you don’t need to be very tech savvy to understand everything. I can’t wait to see where this is going and I wish the developers the best. And if this robot is released, I might even buy it, if my budget allows it that is.

But, you don’t have to wait. If you go to the official website of the robot, you can get in the pre-order queue and pre-order this robot for when it comes out! Here is the official website, if you didn’t want to go back to the top of the article.

So, that’s everything I wanted to talk about for now. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

The Legend Of Zelda Retrospective – A Bloggers Journey

abloggersjourneyOfficial website

The Legend Of Zelda series just got 30 years old in 2016. With almost 20 main games, several spin-offs and remakes under its belt, it’s time that we look back at the series. We start from the very first NES game back in 1986-1987 and continue through the more recently released Breath Of The Wild in 2017. But, I won’t do this alone. I think it would be more fun that we look at this series from different angles. That’s why I won’t go too much in depth on each game in this article but other bloggers will. This article will serve as a hub. So, you can go on an adventure through various interesting blogs and maybe discover new authors and blogs to follow! I hope you are ready since here we go!

The lovely logo for this project is created by ZoeF.

Introduction

In case you have never played a Zelda game, let me explain what this game series is about. The Legend Of Zelda is a game series developed by Nintendo and is the brainchild of Shigeru Miyamoto and Takashi Tezuka.

In almost each Zelda game, you must go on a quest to save a kingdom from destruction. In your quest, you meet different characters and go through various dungeons to get stronger. Each Zelda game has its own gimmick that makes the game stand out on its own. For example, in one game you have transformation masks and in another game, you ride throughout the kingdom on a train.

Each Zelda game takes the player on a journey throughout a game filled with action, adventure, puzzles and much more. It’s hard to explain what makes a Zelda game a Zelda game.

There are various elements that always return in almost each Zelda game. There is always a kingdom or kingdom to save. At the end of each game, you have a big boss battle against the big bad that is threatening the land. You go through dungeons to acquire new items and/or abilities to get stronger. You also go on a journey on your own, sometimes with a companion that helps you throughout the adventure.

If we would cover everything in this retrospective, we wouldn’t be able to ever finish this series. Since there are comic books, tv-series, concerts and so much more. That’s why we decided in this retrospective to focus only on the main series.

But hey, if we explained the Zelda series, we would be here all day. So, it’s time to look at the first game! Let’s get this retrospective started! Little note about the release years, I took the earliest release date, which is in most cases the Japanese release date.

Enough stalling, it’s time to hear what other writers have to say about the Zelda games. Let’s start with the beginning and let’s start with the first Zelda game!

1986 – The Legend Of Zelda (NES)

Tim talks about the start of the Legend Of Zelda

Zelda 1The first game in the series! So, in this article, you can read the memories of Tim with the first Zelda game.

Something that is very special about the first game is that there were broadcasted sequels of this game. You can read more about it here, BS Zelda.

1987 – The Legend Of Zelda II: The Adventure Of Link (NES)

Jessica takes us through Link’s adventure on the NES.

Zelda 2Creating a sequel isn’t easy. You can go in two different routes. One route is to create something so similar to appeal to the old fans. The other route is to create something completely new to try to draw in new fans.

In this game, they chose the 2nd option. They tried something new with the Zelda formula, but how did it go? Well, Jess will tell you all about it in her article about Zelda II.

1991 – The Legend Of Zelda – A Link To The Past (SNES)

The Well Red Mage shares his wisdom of the tale of the Link to the Past.

a-link-to-the-past-4In the article from the Well Red Mage, we learn about his experience with the Link to the Past games. He also talks about why the Zelda series has been able to survive for so long.

If you wonder if “A Link Between Worlds” was the first sequel to this game, well you are mistaken. The first sequel to this game is Zelda – The Ancient Stone Tables.

1993 – The Legend Of Zelda – Link’s Awakening (GB) – The Legend Of Zelda – Links Awakening DX (GBC)

OverThinkerY talks about the first handheld Zelda game, where Link wakes up…?

250px-LinksAwakeningDX.jpgAt first, I played the version on the Gameboy. I only played the DX version a few years ago, when it got released on the Nintendo 3DS eShop.

In the DX version, you have one additional dungeon, playing around with the colors that the Gameboy Color provided. But, in the article that OverThinker wrote, you can read about some interesting facts about this game. Things I didn’t even know. So, I’m quite sure you will learn a lot from this article!

1993 – 1994: Link: Faces of Evil / Zelda: Wand Of Gamelon & Zelda’s Adventure (CDi)

Jessica takes you through the CDi games, the Zelda games made by Philips.

The CD-I is such a strange console. Due to a failed partnership, Philips acquired the rights to some famous Nintendo IP’s. So, Philips created these three infamous games.

What happened? Are these games as bad as everyone says or do they have redeemable qualities? In Jess’ article about these three games, you will find it out. In her article, she takes a more in-depth look at these three games.

While we decided to focus on the main series Zelda games, we decided that the CDi-games should be included in this retrospective.

1998 – The Legend Of Zelda – Ocarina Of Time (N64)

LaterLevels Kim write about her experience with the game and her stepson

The_Legend_of_Zelda_Ocarina_of_Time_box_artSomething I would love to add is the fact that this game got a port to Gamecube. In that version, we also got Master Quest. A more difficult version of the main quest. But the master quest was absent from the Wii, Wii U Virtual Console ports. Shame really.

On LaterLevels, you can read a very enjoyable article with a view of the experiences that Kim had with this game and her stepson. It’s a very enjoyable read.

2000 – The Legend Of Zelda – Majora’s Mask (N64)

Zach is going to take us through Termina and tell us about Majora’s Mask.

The_Legend_of_Zelda_-_Majora's_Mask_Box_ArtAs a kid, I didn’t have an N64. I was so jealous of my friend who had one and was able to play this game. I had to emulate it back in the day.

Thankfully, I own the game now on Virtual Console and the 3DS remake. That’s why I love reading stories like Zach wrote about his childhood experiences with the game.

It’s a really heartfelt article and a great read. You wouldn’t be met with a terrible fate if you read this! Seriously, I think it would be a shame if you didn’t read this article.

2001 – The Legend Of Zelda – Oracle Of Ages / The Legend Of Zelda – Oracle of Seasons (GBC)

Adventure Rules takes us through Oracle of Ages and NekoJonez continues with a look at Oracle of Seasons

OOA OOSSo, in 2001 we got the first Zelda games developed by Capcom. Did they do a good job or did they fail? Well, AdventureRules and NekoJonez will tell you in their articles. The work of taking a look at these two games is split right in two, just like how the Oracles games split the Zelda formula right into two games.

2002 – The Legend Of Zelda – Four Swords (GBA)

2004 – The Legend Of Zelda – Four Sword Adventures (GameCube)

Jessica is taking us on a journey through the adventures where Link splits in four.

Personally, I own a copy of the GBA cart with Four Swords, but never got the chance to play it. I have downloaded the DSi/3DS eShop edition of the game. So, it’s quite interesting to read how these two titles play. Since these two titles are the only titles I haven’t really beaten nor really played in the Zelda series. That’s why I have to thank Jessica so much for writing this article. It combines the three games in the Four Sword subseries. Enjoy the read!

2004 – The Legend Of Zelda – The Minish Cap (GBA)

Here is OverThinkerY and he talks about Link’s encounter with the Minish Cap.

260px-ZeldaMinishCap_BoxArtThe first time I played The Minish Cap was a rental. Today, I own the game twice. I have a boxed cartridge version and I got the game again on the 3DS with the ambassador’s program.

OverThinkerY took a look at this game and talks about the history and impact of this game. It’s a great read! For those who didn’t know, this game is also made by Capcom just like the Oracle games.

So, I urge you to take a look at the article he wrote. Let’s fuse those Kingstones!

 2002 – The Legend Of Zelda – The Wind Waker (GameCube)

Lpgardian is talking about the tales of the vast ocean and the Wind Waker.

WindwakerboxWhen the Gamecube got presented to us, we got a very interesting tech demo at SpaceWorld 2000. Yet, not too long after, the art style of the Wind Waker got revealed.

That’s the story everybody knows about the development of the Wind Waker. So we shouldn’t focus on things you already know.

Lpgardian created an article where he talks about why he thinks that the Wind Waker is one of the best Zelda games ever. He talks about why he loves this game and what exactly he loves and enjoys it.

There are more reasons why you should read this article. Besides talking about his experiences, it’s also a nicely written review of the game.

So, go ahead and give it a read. It’s a great article!

2006 – The Legend Of Zelda – Twilight Princess (Gamecube – Wii)

Now Jessica will be talking about the tales of the Twilight Princess

The_Legend_of_Zelda_Twilight_Princess_Game_CoverReading about personal memories about a game is always fun to me. And this is what you can expect from the article that Jessica wrote about Twilight Princess.

In this article, she compares the place of this game in the timeline, how the game compares to other games.

What I love the most about her article is that she talks about how the game impacted her emotionally.

I have to admit myself, I haven’t finished this game yet. But, I have to agree with a lot of things that Jessica mentioned in this article. The dungeons in this game are amazing. This game was one of the sole reasons I bought a Nintendo Wii.

So, what are you waiting for? Go and take a look at Jessica’s article about Twilight Princess since it’s a great read!

2007 – The Legend Of Zelda – Phantom Hourglass (DS)

Takuto sends us seaward once again in Phantom Hourglass.

The_Legend_of_Zelda_Phantom_Hourglass_Game_CoverSo, 2007 came around and we got a sequel to the Wind Waker. Now, I have a lot of great memories with this game; I invited Takuto to tell his memories.

The memories he shares in his article are quite relatable. I remember another frustration with this game. There is this part where you need to stamp something on a map. You have to do something with your DS in order for it to work. I have spent too long to figure that out. In any case, I highly recommend that you read the article since Takuto shares his memories about the game in the first part…

2009 – The Legend Of Zelda – Spirit Tracks (DS)

And then Takuto traverses the Overworld, riding along the Spirit Tracks

The_Legend_of_Zelda_Spirit_Tracks_box_art… and in the 2nd part of the article, he takes you on another journey through Hyrule. When he wrote that this game has one of the best soundtracks in the series, I had to listen to the soundtrack again. To be fair, he makes a very good argument.

So, I hope you have your boarding passes ready since in the 2nd part that Takuto wrote is quite an enjoyable read. He compares it to Phantom Hourglass and talks about his own memories.

Also, Takuto, I feel the same way about these games as you said at the end of your article buddy!

2011 – The Legend Of Zelda – Skyward Sword (Wii)

The AmbiGamer takes us skyward with Skyward Sword

Legend_of_Zelda_Skyward_Sword_boxartSkyward Sword was a title that got a lot of praise and a lot of hate from the community. Personally, I enjoy the game to an extent. Thankfully, the AmbiGamer is here to tell her opinion of the game while having a great analysis of the game.

Something really interesting was that she also took a break from playing the game before finishing it. I did the same thing. Twice to be honest.

I still remember the first “leaked” images of this game. Like their one where you saw Link’s back and mysterious blue creature in the foreground. That creature turned out to be Fi, a new version of Navi in my opinion.

But I have introduced this article enough, it’s time for you to read the AmbiGamer’s article about this game.

2013 – The Legend Of Zelda – A Link Between Worlds (3DS)

OverThinkerY takes us between worlds. Is the Link there?

A-Link-Between-Worlds-Box-ArtIn 2013, we got a spiritual successor to Link to the Past on the 3DS. It’s called A Link Between Worlds. And in this title, OverThinker gives you a sort of review of the game while he points out the most interesting facts of this game.

The article he wrote is an interesting analysis of the game.

If you are curious what the opinion of OverThinkerY is about this game, you should take a look. But, you should take a look anyway, since he is a great writer.

2015 – The Legend Of Zelda – Triforce Heroes (3DS)

Sheikah Plate talks about the heroes of the Triforce.

triforce heroesUsually, you can find different recipes from Breath of The Wild on Sheikah Plate’s blog, but she is a big Zelda fan, like me.

She wrote an excellent article on Triforce Heroes. In the article, you will be able to read her own opinion on the game, the development history and much more.

The article is written like she is having a presentation on a stage or talking to you about the game. That makes this article so enjoyable to read.

So, what are you waiting for! I urge you to read about one of the only multiplayer Zelda games!

2017 – The Legend Of Zelda – Breath Of The Wild (Wii U – Switch)

KillerRobotics takes us through the wild. The Breath of the Wild can be felt already.

BreathoftheWildFinalCoverI still remember how disappointed I was each time I heard that this game was delayed. Thankfully, in March 2017 we got the latest entry in the Zelda series.

The name is Breath of the Wild. At first, I was rather hesitant since it changed so many things about the Zelda formula. I can get quite attached to gameplay so I can get disappointed when a sequel changes too much.

But, that’s enough about me. Now, I want to introduce you to my blogging friend Killer Robotics.

In his article, you will find his memories and experiences with the game. He also talks about how this game changed the Zelda formula and what stands out to him the most.

So, I highly recommend that you read KillerRobotics article to learn more about his opinion on the game. It’s a worthwhile read!

Word of thanks and wrapping up

So, now that we reached the end of the hub article, I want to thank every blogger that helped in this project. This article was one of the biggest projects I have ever done.

This project was so much fun to do and I can’t wait to hear what you think! Any feedback is welcome since we might do this project again with a different game series. But keep in mind, creating a series like this, is a huge undertaking and requires a lot of work.

I also want to thank you, the readers! Thank you for supporting us. Thanks to you, we get to do things like this and create more content to entertain you guys and girls. This wouldn’t be possible if nobody read our articles. This made this project totally worth working on! I hope you discovered some new blogs for you to follow since everybody who helped in this project is all great writers and deserves more people following them!

Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed working on this! I hope to be able to welcome you in another article on my blog but until then, have a great rest of your day and take care!

Just to close off this article, these are the Twitter links of the people who helped to write an article or helped to make this project a reality! And in no particular order, I want to thank everybody.

NekoJonez, Tim Bledsoe, Jessica Allaweh Erin Brown, Chris (OverThinkerY), Adventure Rules, LaterLevels, The AmbiGamer, Zach The Darklegend Auld, Qudduws Lpgardian Campbell, Takuto Anime Cafe, Killer Robitics, The Well Red Mage & SheikahPlate

Gamer’s Thoughts: My favorite Zelda dungeons

ZEldaTo those who don’t know, I’m a huge Zelda fan. I pre-order every Zelda games that come out and I own almost all of the spin-off games. Not too long ago, a friend of mine commented on my blog asking if I’m willing to do a top 10 list of my favorite Zelda dungeons. So, here is my list of my favorite Zelda dungeons. Notice the “my” in the previous sentence. So, it’s my opinion. Also, I wasn’t able to rank these 10 dungeons, so they are in no particular order! In any case, I invite you to write leave your opinion on my list and/or give your own list in the comment section down below.

PS: I linked each title to the dungeon theme. Enjoy!

The Eagle – The Legend of Zelda

the eagle

This dungeon has to be on my list. The reason for that is an obvious one. It was my very first Zelda dungeon. I wasn’t able to play it on the NES when this game can out, but I did play the NES Classic GBA port of this game.

Just when I heard the theme of this dungeon, I remember playing this game for the first time before not too far from the fireplace and just enjoying the game. In a matter of fact, after I had beaten the first dungeon, I was reading the instruction manual and found the mini-walkthrough that helped new players towards the first dungeon.

The only complaint I have with this dungeon is that the theme is way too short. In-game, it doesn’t matter that much, but a loop of 1 minute of music can get annoying sometimes.

Thieves Hideout – A Link Between Worlds

Review of this game

Thieves Hideout

In this dungeon, we have a sort of escort mission. One that I enjoyed quite a lot.

When you fail to escort the girl out, you won’t have to redo the puzzles again to get her out of jail. This is a great bonus.

This dungeon is one of my favorite dungeons in the game. The biggest reason why I enjoy this one a lot is that I enjoy the final boss quite a lot. Seriously, when I think about dungeons from A Link Between Worlds, this one pops right in my head. It was also quite fun to replay this one while I was researching for this article.

Eagle Tower – Link’s Awakening (DX)

Review of this game

Eagle Tower

My favorite Zelda games are the portable Zelda games, to be honest. To be honest, the puzzle in this dungeon one I really like.

In order for you to progress in this tower, you have to solve some puzzles that don’t require you finding a key to a locked door.

This concept has been used by various other Zelda games, but I played with the mechanic for this first time in this game. And recently replayed it, in the DX-version of the game.

Forest Temple – Ocarina of Time

Forest TempleAh, Ocarina of Time. A game that is lovely by many, and also disliked by many. In any case, I’m leaning more towards the love side.

The Forest Temple is one of the best dungeons in the game in my opinion. The atmosphere, music, theming, puzzles are all great.

The twisting corridor and the Poe Sisters, I enjoyed it all. I finished it on a real N64 finished it on the 3DS version. Yup, both versions of the dungeon are great. Also, the dungeon item, the Fairy Bow is amazing to play around with in the 3DS version since you can all aim around you with moving the 3DS.

Snow Temple – Spirit Tracks

Review of this game

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The Snow Temple in Spirit Tracks is quite a lot of fun. Not only were the towns and the journey towards the dungeon a lot of fun and memorable.

I also really love how the boomerang is used in this dungeon. This time, it’s not only to hit far off switches or anything of that sort. Oh no, it’s something that bows can’t replace. It’s to create a temporary ice path to be able to cross the water.

In addition to that, the final boss was a fun fight as well. I know that the concept of the boss has been done before in the Zelda series, but it was executed pretty well.

Sand Ship – Skyward Sword

First impression article on Skyward Sword

Sandship

Let me be clear on one thing. I’m in the camp of  “Skyward Sword is a good but not great Zelda game.” So, that said it’s time to talk about why this dungeon is so enjoyable.

On this ship, you have amazing fights. One where you have to get a strong pirate off the ship like shown in the screenshot.

But what I enjoy the most is how the time stone mechanic is implemented here. While Fi ruins some of the puzzles, I learned that by pressing A quickly, I wasn’t able to read all her dialogue, so a lot of those puzzles weren’t spoiled me for.  Yeah.

Also, I was able to make great use of the guest jar, that brought back memories of another handheld Zelda game, the Minish Cap. Also, this dungeon gave me the bow and arrow, the proved quite useful in this dungeon.

I remember finishing this dungeon while I was in a big Skype call with a lot of my friends. We were waiting for somebody to fix his Minecraft server that went down. So, we all decided to play other games. The chaos of everybody talking about what happening in their game was hilarious and memorable at the same time.

Fortress of Winds – Minish Cap

Review of the game

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If it isn’t clear enough with my nickname, I’m a cat lover. So, the fact that the dungeon item is sort of cat claws (called the Mole Mitts, but they are Cat Mitts in my mind) is just amazing.

I love this dungeon a lot because it provided me with one of my favorite items in the game. I only wish I was able to use it on more spaces.

I also love how the final boss of this dungeon isn’t defeated by the dungeon item alone. You have to use your bow as well. But what makes the dungeon even more memorable is what happens right after you beat it. Yeah. That was something strange for a Zelda game.

Earth Temple – Wind Waker

Earth Temple

Medley is one of my favorite character in the Wind Waker. So, when we both tackled the Earth Dungeon in the Wind Waker, I was such a happy camper.

In this dungeon, you get the Mirror Shield. But the puzzles with it are more tricky than in Ocarina of Time. Since you have two mirrors now to work with.

The final boss is pretty interesting as well since you have to beat all the little ghosts to avoid them going back into one big ghost… I still have a déjà vû for that.

Jabu Jabu’s Belly – Oracle of Ages

Jabu-Jabu belly

Review of this game

So, do you remember the Water Temple from Ocarina of Time? I do as well, and I’m not that big of a fan of it. What I’m a big fan of is the 2D version of it.

One of the last dungeons you do in the Oracle of Ages game is inside Jabu-Jabu’s Belly. Thankfully, you don’t have to escort Ruto in this one. It’s the Water Temple with the Jabu Jabu Inside theming.

If you don’t know what you are doing, you can easily get turned around. But, the creativity in this dungeon is so much fun. Also, the final boss of this dungeon is such a great one. It’s one that tests your reflexes and I like that a lot!

Explorer’s Crypt – Oracle of Seasons

Review of the game

Explorers Crypt

At the beginning of Oracle Of Seasons, I found the beach area quite fast. So, I always wanted to continue right there.

So, when I had to dungeons left in Oracle of Seasons, I was so happy to finally tackle the Beach area.

The build-up towards the dungeon is great and the dungeon itself too. You also have to solve puzzles that test your reflexes and knowledge of the items you acquired. It’s also one of the longest dungeons in the game.

While the boss and mini-boss aren’t too difficult, I still had a great time in this one.

Final thoughts

I love the Zelda series and I can’t wait to play more. There are a few Zelda games I’m close to finishing but haven’t fully beaten yet.

Trying to rank my favorite X in the Zelda series is always a hard task, since every game has it’s amazing and memorable moments. I wasn’t able to put dungeons from Breath of the Wild or Majora’s Mask on here. And that’s a real shame.

Also, to avoid me making all the spots related to the handheld games, I also decided that I was allowed to pick one dungeon per game. So, yeah.

In any case, that’s everything I wanted to say for this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day!

Gamer’s Thoughts: Advice to buy a gaming desktop/laptop

HP OmenAs the techy in my family, I’m often asked for advice when somebody wants to buy a new laptop or desktop. So, in this article, I’m going to share the advice I often provide to my friends and family when they are looking for a new computer. An interesting place to start is the new HP Omen laptops. Here is a good link to find more information about that. Also, I invite other techies to provide their tips in the comment section. Since, I don’t know everything that there is to know about computers, sharing information is so important. It’s better than starting a discussion about who is right or wrong. I’ll do my best to reply to every question to have to the best of my abilities, so feel free to ask that too in the comments. Enough introduction, so lets’s get into it.

Before you start.

Before I start looking for a good laptop or desktop to suggest to the person looking for a new computer, you need an answer on a few things.

First of all, pin down what your computer should be capable to do. How much horse power do you actually need? Take a look at what you do on the computer and try to decide if your current computer is strong enough or not. When you are deciding this, also take a look at the future. Especially when you play a lot of games on your computer, keeping in mind that games will require more demanding hardware in the future.

Secondly, decide if you want to go with a brand or build your own device. In my opinion, I think it’s best to go for a desktop if you don’t travel a lot. If you play a lot of games, I wouldn’t recommend an Apple computer then. Don’t get me wrong, I’m not saying that Apple computers are bad for gaming. The thing is that you can’t easily upgrade an existing Mac computer to have newer components compared to non-Apple products.

I’m convinced that a lot of techies will say that you need to build your own computer if you want to play games on it. While you can certainly consider this option, I would only recommend that to more experienced computer users. The big difference is that you have better support when you buy a branded computer. Since then you can return it to a shop. Thankfully, there are some computer shops out there that help a customer build their own computer and have a warranty on it.

And the 3rd thing is something I already touched on earlier, which brand should you take. While I have put my own gaming desktop together now, I have some experiences with some brands in the past. I have good experiences with Asus, Lenovo and HP devices. I didn’t have the best experiences with Dell laptops. But, do your own research. Look up reviews for various devices from that brand before you make a decision.

Before we continue, the advice I’m going to give in the remainder of this article are things that I say out of my personal experience. If you are looking for a new computer, ask for a 2nd opinion when possible. Having two or more opinions can be helpful to make a wise decision.

Personally, I think it’s not always the best idea to buy the latest of the latest computer that is out on the market. My reason for that is because there isn’t always support out there. When a product has been on the market for a few months, the most common problems have been fixed and various troubleshooting steps can be found on tech forums and various other sources.

Before we start talking about the parts, I have one more general thing to say. Always make your computer somewhat future proof. If you have the budget, don’t settle with just strong enough specs. Take a bit higher specs than you need. This makes your computer future proof and this way you don’t need to upgrade or replace your computer after a while when it’s not strong enough for the latest games you want to play.

Paying attention to the parts

Let’s talk about parts. In the section, I tried to make the advice as general as possible, but some things will only apply to people who decide to build their own computer.

Which is the most important part in the computer? In my opinion, I think that the CPU is one of the most important parts of your computer. The faster and the more cores a CPU has, the better in my opinion. If you play games, I would recommend an i7-processor at least. The reason why you need to invest in a good processor is simple. You can have a powerful graphics card or really fast RAM if the CPU can’t process your requests fast enough, the bottleneck is real. If you can overspend on a part, do it for your CPU.

When you decide on which motherboard to take, check if it has enough features to power all the ports you want. Do it have enough expansion slots? Since you might need it when you want to put in more graphics cards or a high-end audio card. Personally, I’m a fan of ASRock and ASUS motherboards.

I want to talk about power supplies. When you are building your own computer, make sure that your power supply is beefy enough. One time, my own computer had issues where it shut down on its own when running high demanding programs. After a lot of troubleshooting and research, I discovered that my power supply didn’t provide enough power to my devices to run properly. Make sure that your power supply has provided enough Watt. Personally, I recommend 100W more than what’s needed to power your computer. There are various tools that you can use to calculate how much power your computer needs. One I used is the one of CoolerMaster.

How much RAM do you need? That’s an interesting question. At the moment of writing this article, I think that a minimum of 8GB of DDR4 RAM should do the trick. Personally, I have more RAM on my main desktop because I use my desktop for virtualization and that requires a strong CPU and a lot of RAM.

In terms of graphics cards, I have experience with both AMD and NVidia cards. While talking about this could be a whole article on its own, but I think that this article from TechRadar is a great resource. Personally, I have a NVidia GeForce 660 in my main desktop. I have chosen for a weaker graphics card since I don’t mind lowering the graphics settings to play a game. I also play a lot of retro games, so I don’t need a strong graphics card for that.

If it’s possible, I think it’s a really wise idea to have an SSD and an HDD for storage. Install your operating system on the SSD and install your programs and store your data on the HDD. In my main desktop, I have a 256GB SSD and a 3TB HDD. I know that there are 1TB and higher out there. But, I was a bit on a budget and decided to save a bit of money on storage.  I installed my operating system, drivers and frequently used programs on my SSD. I can assure you that this runs quite fast. I barely have time to open my water bottle and take a drink before Windows loads.

Also, I have another reason why you should store your important data on an HDD. At this moment in time, data recovery from an SSD is very difficult. I have read some sources saying that it’s nearly impossible to do. So, keep that in mind when you decide to buy that 1TB SSD. An SSD is a fast hard drive, but if it goes bad, you might not be able to recover your data. Unless you pay a lot of money for it to let it be recovered at a professional data recovery center. If you want a comparison, here is another interesting article written by the people over at VersionDaily.

Another quite important thing to decide is the cooling. Do you choose for water cooling or not. So far, I don’t have experience with water cooling. I’m also somewhat paranoid with liquids close to my electronic devices. While I have heard a lot of great things about water cooling, I’m not really convinced about it. PCWorld wrote a good article about this.

Personally, I don’t know enough to give advice on sound cards. So, that’s why I provide a link to Lifewire to their article about sound cards.

The final part I want to talk about is the case. If you built a computer, deciding on the case is important. Since that is the thing you will look at the most when you buy/build your computer. Personally, I have only used cases from Corsair and I’m quite happy with them. Something I really like is that they provide parts like hard disk trays on their web shop for decent prices.

When you decide on parts, always read reviews about it. What are the most common problems and are the fixes for it! Always inform yourself, but don’t over-inform yourself. Having too much information isn’t good either. Another good resource is PCPartPicker.com. This is an amazing website that will help you when you are going to build your computer. There you also find various builds that can provide as an example.

Final thoughts

So, I think I said everything I wanted to say. When you are picking a new computer to play games on, first educate yourself and decide what you need before you go looking at computers. When you have a good idea of what you want, you can make better decisions.

If you have the technical know-how or know somebody (or some shop) that can help you build your own computer, I recommend that for playing games. But, keep in mind that repairing it will more troublesome compared to a computer you buy from a brand.

If you want to know more, watch some build videos from good tech channels. Personally, I can recommend Carey Holzman, Linus Tech Tips, JayzTwoCents, Bitwit and Austin Evans.

I want to thank you so much for reading this article and I hope you enjoyed reading this as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until then, have a great rest of your day and take care.

Gamer’s Thoughts: Are retro or retro-styled games too hard?

retro consolesThe tweet that started that gave me the idea for this article.

A few days ago, the Well Red Mage made a tweet with the very question that is the title of this article. We talked about this a bit back & forth on Twitter. After a few tweets, I thought that my answer would make a great article in my gamer’s thoughts series. I play retro and more modern games, so I think my opinion can matter in the grand scheme of things here. So, here are my two cents. As usual, feel free to leave a comment with your opinion about the content of the article and/or the question. 

Are games too hard?

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Back in 2013, I wrote an article talking about: “What’s a retro game“. I asked myself the question, when does a game become retro? For the sake of this article, let’s not go too in depth about that, since we are here to answer another question.

Let’s focus first on the retro games. Games that are at least 15 years old. Are those too hard? This is a tricky question to answer.

Currently, playing games is a more frequent hobby. There are more people who play games than there were in the past. So, modern games became more accessible. This doesn’t always mean that games of today are easier. There are still very difficult games out there like Dark Souls or the Touhou games. Also, let’s keep it general in this article. Since there are always exceptions to the rule.

This does mean that some retro games are less accessible. This makes them overwhelming and more difficult. For example, the first Tomb Raider games. There were no real tutorials or anything of that nature. So, you had to figure a lot out by yourself. Some old Tomb Raider games had tutorials, but they were optional. You didn’t have to play them. This meant that you didn’t learn all the mechanics and moves. But, that has changed. Now, almost every game starts out with a tutorial.

The fact that the gaming industry has changed makes answering the question of this article more difficult. The first commercial game cabinets were published in the late 1970’s and the first consoles came not too long after. The gaming industry is still quite young when you compare it to other media. Nowadays, developers have more experience.

Let’s leave it at that, otherwise, we might be here all day talking about the changes in the gaming industry instead of trying to answer the question of the article. So, are retro games too hard?

Retro games

Wikipedia_NES_PALHonestly, this is too general question to be able to answer. But, I honestly think that it all comes down to the play style a gamer prefers.

A very common issue with older games is that some games required so much time input to memorize each level and area to get the most perfect run. Time, that not everybody has in this day and age.

Additionally, this can be a very frustrating game mechanic. Having to play each level over and over again. So, when we get bored with a game; we simply take another game to play. There are so many games we can play nowadays. Something we lacked in the past, so we tried and tried again until we succeeded to beat the Pokémon Leauge Champion or Doctor Robotnik.

Modern games are spoilt with the latest and best knowledge of the developers. Something that makes a huge difference is the controls. There are more buttons on the modern game controllers compared to the retro style controllers. This means that the developers can give better controls to the player. I grew up with the D-Pad, but I prefer to play platformers with a joystick now. You have better control of your character and this makes the game easier.

Handholding

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Something I noticed in modern games is that they are sometimes too easy. Pokémon Omega Ruby and Alpha Sapphire are a perfect example. I didn’t loose one fight in that game, I was able to beat that game with ease.

That isn’t the only game that I played that I didn’t have a lot of trouble with to beat the game. Perhaps, the fact that I’m older and more skilled with games has to do with it. Because I’m nowadays able to beat sections in games I never got passed as a kid for some reason.

I can’t deny that some games hold your hand throughout the adventure or give you tips that help you to beat the game. Mini-maps and mission markers are great examples. There are a lot of modern game mechanics that make games for the player too easy. Some open world games even lack the scene of discovery. Thankfully, Breath of the Wild fixes this somewhat with its towers. Frustrated Jacob made a great video with this point.

In retro games, you didn’t have the hand-holding or all the mechanics we have today. Making the game more difficult in the process. Does that make the games too hard? No, not in my opinion. It makes them outdated. Does outdated mean bad? Far from it!

Retro games are still a lot of fun and they are still relevant. Otherwise, we wouldn’t have retro-styled games. One of my favorite retro styled games is Retro Game Challenge on the DS. In this game, you play through some games that are inspired by retro game classics like Gallica.

I think that retro games aren’t too hard per se, they are out dated due to older and limited technology. Also, modern games are made with more knowledge about how games work. But, let’s not forget about the impact that the internet has in this argument.

Walkthroughs and YouTube videos expose the secrets of every game in mere days of its release. There are a lot of guides to get the best armor or what the fastest or most optimal route is through a game. I think that the impact of the internet speaks for itself here.

So, are retro(styled) games too hard? No, not really. They just use mechanics that have been improved and perfected over time. Games are more accessible now.

I would love to hear your opinion about this. Do you think that retro games are too hard and why? Tell me in the comments and maybe I write a follow-up article using your comments.

But, that’s everything I wanted to say about this subject for now. Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another artice but until then, take care and have a great rest of your day.

Gamer’s Thoughts: My Dream Con

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Not too long ago, I wrote an article about my adventures at various conventions. You can read it here.  Today, I want to talk about something unique. I was inspired to share my dream comic con after learning that Eventbrite has the tools to make an event like this happen.Today, I’m going to talk about my dream con. Well, not only my own dream con. I asked a few other bloggers for some ideas and suggestions and I have put in their answers in this article. Also, if you are interested in organizing your own event, seriously take a look at this page of Eventbrite. It’s their management page and it will make organizing an event a lot easier! So, without any further ado, let’s talk about my dream convention. And as usual, feel free to leave a comment with your opinion on the article and/or your own dream convention.

Where would it take place?

Honestly, I’m not a specialist on this. I could talk about some places I went to where conventions took place like the Excell Centre in London or the “Heizel” in Brussels, Belgium.

Seriously, the Heizel is extremely large. But, I think it’s not really good for conventions with a lot of panels. But, I have only been in parts of the buildings, so I can’t really judge that. I honestly thought that the Excel Centre in London was better for that.

Thankfully, somebody who has more knowledge on the subject gave me an interesting answer. From the guys at GeekOut South-West, I present this answer that came from Joel, one of the writers on that site:

Without question the best venue I’ve ever been to is the Warwick art centre. I think Tim would agree to that. So far as guests go, mostly I’m in it for the other con goers so I leave it to others for good examples

And then Tim, also from GeekOut South-West, replied with:

In my view, Excel has nothing on Warwick Art Centre. Excel is big and seriously impressive! However it’s… Just space. It’s good to cram things into. The WAC is just a stunning university campus, which has space should you/a person need it. There’s rooms with all the facilities you could ever need and the people who run it genuinely care.

If ya’ll hadn’t guessed, I agree with Joel

Also, Kim from LaterLevels got a suggestion:

My favourite venue in the UK is the NEC in Birmingham. I get what Tim said about places like this just being ‘a space’ but I love how enormous it feels; and every expo I’ve been to there has had a great vibe. Alternatively, I quite like the Tobacco Dock. There’s a bit of history there and it’s a gorgeous venue – plus it’s in London and so easy for me to get to!

Who/what would be at your dream comic con?

Kim from LaterLevels replied this:

My dream con would have an area solely dedicated to adventure games: point-and-clicks, walking sims, anything heavily story-based. I also like the ‘Leftfield Collection’ areas at the EGX and Rezzed expos, where you get to meet new devs who are usually there with their first projects. They tend to be more ‘experimental’ than other games on show.

Seriously Kim? This was going to be part of my reply too. I honestly feel that games like the point-and-click don’t get enough love on cons. At most conventions, it is all the flashy games that steal the show. Yet, I want to go one step further.

I would love to have a underappreciated games genres corner. Visual novels, RTS, dungeon crawlers, indie games… I think it would be lovely to show the underdog some love from time to time.

If I would be allowed to organize a con, and allowed to forget reality for a second, I would honestly love to invite the smaller blogs/YT channels as “press”. Since I think that they would be able to grow so much with the opportunities presented to them then. Otherwise, the big blogs and big YT channels might steal all the thunder away.

Yet, in reality, I know that such a thing isn’t possible. So, I would try and make sure that the smaller YT channels and smaller bloggers get some equal attention and exclusive things to promote on their channel or blog.

Something I would love is a healthy mixture of old school and new games. I honestly think that a convention dedicated to gaming instead of one subsection of gamers would be popular. I would go even a bit further. I would love to focus the con at giving people the chance to learn about old games, new games and share games and knowledge around. I would also love to have a sort of garage sale-y thing to happen. So, new and old games can be sold, bought and traded. That would make the inner collector in me happy.

Who would you like to meet? 

So, I told you guys earlier that I asked answers to other bloggers. Well, Kim from LaterLevels told me this:

As for who I’d like to meet there… Peter Molyneux! I know that’s a pretty controversial answer but I admire his ambition (even if he doesn’t always pull it off), and I’ve always wanted to meet him. It would also be good to see Dr Mick Donegan, the founder of SpecialEffect – I’ve met him before and he’s so lovely, his enthusiasm for helping others is infectious.

So, this quite an interesting answer. Personally, I would love to meet some of the developers I had the pleasure of meeting through emails. I have written quite a few articles about indie games and learned that some developers actually live in countries pretty close to mine. So, I think it would be awesome to meet them.

Other people, I would like to meet are the people I got to know in the blogosphere. We are becoming such close friends and I would love to meet up with them and just hang out. Play a game with them, grab something to eat and things like that.

In terms of people from the gaming industry, I would love to be able to meet Shigeru Miyamoto, if at all possible. I have so much respect for the guy. All the work he did for the gaming industry just blows my mind. I want to personally thank him for all the memories he created for all of us. I don’t want to go and interview him or be a big fanboy (which, to be honest, I am), I want to thank him as a fan and as an admirer of his work. But, I want to keep it professional and respectful towards him. Maybe one autograph might not hurt.

Wrapping up

That will be my dream convention. A place where everybody can have fun. Where retro gamers would meet “new school” gamers. Also, thank you again to my blogger friends for adding their own replies to the mix. They made this article more interesting to write. But, now I’m quite curious what your favorite conventions are. I can’t wait to read about them in the comment section down below.

Also, thank you again to my blogger friends for adding their own replies to the mix. They made this article more interesting to write. But, now I’m quite curious what your favorite conventions are. I can’t wait to read about them in the comment section down below.

As always, thank you so much for reading and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another blog but until then, have a great rest of your day and take care.