First Impression: Another Code: Recollection (Switch) ~ The Remembering Of A Remake

Nintendo.co.uk micrositeWikipedia page

Next year, I’ll be blogging for 15 years. I have taken a look at quite a lot of games. Now, if you go back to the start of this blog, you might notice that I only started in May 2013. The three years before that, I wrote a personal life blog in my native language. I have since deleted that for personal reasons and started blogging in English in 2013. On my Dutch blog, I wrote an article about Another Code – Two Memories, but I haven’t written one for my English blog. Yet, I have mentioned it in 2014 in a top 25 list of my favorite DS games of all time. I have written an article on the Wii sequel called Another Code: R – A Journey Into Lost Memories in 2013. While my old articles aren’t up to my personal standards anymore, I still leave them up to see the growth I have gone through over the years. Now, these two titles became classics in my eyes. When Cing went under, I didn’t hold up hope of these games ever seeing a sequel or a remake. But, we got a big surprise this year. Suddenly, both games were coming to the Nintendo Switch and not only that, they were remade from the ground up. Did these two games grow like I did in my writing, or is it something that should be better left to the past? Well, that’s what I’m going to discover with you in this article. Feel free to leave a comment in the comment section with your thoughts and/or opinions on the game and/or the content of the article, but now, let’s dive right in.

Editorial note: shameless self-promotion: if you want to see me and my buddy Klamath playing through this title… We started streaming it. So, more opinions can be found in the streams. Here is a link to the playlist.

The Remembering Of A Remake

In this game, we follow the adventures of Ashley Mizuki Robins. In the first part of the game, Ashley got a letter from her presumed dead father to come to Blood Edward island to meet him on the day right before her 14th birthday. On that journey, she meets a ghost named D, who has lost his memories.

In the second part of the game, we fast-forward two years. Ashley takes a camping trip to a lake. When she arrives at lake Juliet, she gets flashbacks from when she was very little. Not only that, she meets a young boy whose father wanted to build a holiday resort at that lake but was blamed for the pollution of the lake.

Since this game is a point-and-click game and is quite story depended, I’m not going to talk more about the story than the two small blurbs above. In terms of the story, this game tells a very heartfelt story with very nice life lessons. The writing in this game is extremely well done. The build up towards the ending of the story is very natural and stays true to the themes of the game. The biggest theme in this game is memories and history. Overall, this game is quite relaxing, and the story is never really in a rush to move forward.

New in this version is that there is voice acting. While not the whole game is voice acted, most of it is and the non voice acted scenes have little grunts and vocalizations to indicate the emotions of what’s being told. I have to say that the voice acting in this game is fantastic. I wish the voice actors of this game had more of an online presence, since I had a hard time finding other works by these voice actors. The fact that these voice actors didn’t really promote that they worked on this game on their socials is a shame.

The voice acting in this game brings so much charm to the game. For this article, I replayed parts of the original DS and Wii game and I kept hearing those characters talk in the voice of the remakes. They fit the characters like a glove, which is a hard thing to do since when you have voiceless characters… Everybody has their voice in their head, and that doesn’t always match up with the official voice acting.

Now, in terms of differences between the original games and this remake… There are quite a lot of things. On the Cing wiki, there is a long list of changes. But I would highly advise you don’t read that before you finished the game. Since, it contains a lot of spoilers. I can say this without spoiling anything. The list of changes on the game article page has no real spoilers. If you haven’t played the originals, you won’t really notice a lot of the changes. Especially because most of the changes are done to improve the flow of the game and the story. Other changes have been done because some puzzles used the special features of the Nintendo DS or the Nintendo Wii in unique ways.

Arc System Works worked together with several members of the original development team, and I have to say that it really feels like this is the definitive way to experience these stories. Both stories now flow into each other, and it feels more like one big story. If you didn’t know better, you could think it’s just one huge game with those major chapters. They have done an amazing job of translating the story into a modern area without destroying the original messages and atmosphere of the story.

Fuzzy memories make imperfections

In terms of visuals, this game goes for a cel shaded look. This makes the remake of the original DS game look more in line with the Wii title. In the original DS game, the game was played as a top-down puzzle game, with some moments you could see a 2D scene that you could explore.

Visually, this game is quite detailed and looks amazing. Yet, I have noticed some rough models here and there. A book here, a window there. Some of them really stick out like a sore thumb. Now, I might be very critical on these things since I review games as a hobby. But let me tell you this as well. Overall, this game looks amazing. Timeless even. There are only a handful of objects that could use some touching up.

I have the same opinion on the animations. Overall, the animations are fantastic. Seeing the first game in 3D was breathtaking. It brought the game to life in such a different way, and I’m all for it. There were a few stiff animations, but if you aren’t looking for them, I can guarantee you that you won’t notice most of them. I especially love the comic book style cutscenes where the characters speaking go inside their own square next to each other. The animations in these cutscenes add some charm to this game, it makes the more relaxing nature of this game shine even brighter.

The controls of this game are excellent. Sometimes the motion control puzzles are a little bit wonky, but overall they work perfectly. The only thing I really don’t like is how, by the press of a button, you can see the orientation of Ashley. Now, what do I dislike about this? Well, it has a sort of build in walkthrough attached to it. This is something that’s too easily accessible, and I have pressed the button too many times.

Something I’m mixed about is how the additional lore spots are now somewhat easier to find. In the original DS game, you could find special cartridges with additional story lore on them. In this game, the hiding spot is located on your map. So, if you have missed one, you can quickly see on your map in which room you need to look. Now, some of them are hidden in very tricky places. During the stream, I have seen Klamath walk past two of them several times. If you want all the additional lore, you will have to keep your eyes peeled.

If you have played any point-and-click adventure game, you’ll know what to expect here. Personally, I compare this game quite a lot to Broken Sword 3, but without the platforming. You can explore the environment, and you have to solve various puzzles. Something unique is that you can also take pictures. And let me tell you, keep every mechanic the game teaches you in mind. The fact you can take pictures is something that is going to be quite helpful during the solving of the puzzles.

The only complaint I have is that solving some puzzles have a bit too much menu work involved. I especially remember one puzzle in the first part of the game where you have to weigh coins. Instead of them being all five on the table, you have to take them from your inventory each and every time. And the annoying part is that the last two you used, move to the last spot in your inventory. There are a handful of puzzles where some quality of life improvements would be very welcome.

Relaxing with puzzles

There are some amazing new features in this game as well. One of my favorite things is that you can access a big board where all the relationships between the characters are mapped out. Not only that, when you open the profile, you can read a small note about them. If you click on Ashley’s profile, you will read a small hint on what to do next. So, if you put this game down for a while, you can catch yourself up quite quickly.

Also, something I adore is the attention to detail in this game. For example, in one of the puzzles, Ashley digs into a building blocks box. After she found what she was looking for, you will notice a small building she built next to the box with the blocks she took out. There are various other moments like this, and it adds to the charm and realism of this game quite a lot.

The more relaxing nature of this game not only comes through the visuals and gameplay, but also through the music. The music in this game is a rather calming and relaxing soundtrack. The main motive is piano through the whole soundtrack. Other major instruments are violin and acoustic guitar. The soundtracks fit this game like a glove. Now, it is tense when it needs to be, but it never steps out of its lane. It keeps being that relaxing soundtracks that brings this game more to life, and I have no complaints about it.

The biggest strength of this game is the charm of it all. The writing, the music, the sound effects, the puzzles… It all flows together so well. While the game is only roughly 15 hours long, if you know what you are doing, it’s a very enjoyable time to play through. In this remake, the game also auto saves now but outside of cutscenes, you can save at any time in 15 different save slots.

Currently, I’m over midway in the second part of the game and I have been enjoying it quite a lot. While the game has it’s minor shortcomings like some rough object models and some annoying menu’ing during puzzles… I’m falling in love with these titles all over again. If you would ask me if the remakes or the originals are better, I’d have to say both. Both versions still have their charm but if you want to experience both these titles, I’d really advice to go for the Switch version. Since, it brings both titles together in a lot better way.

I mostly have minor complaints about these remakes. Like how silly it is that you can only have ten pictures saved and deleting them is a bit too fincky. But overall, the issues I have with this game are mostly minor. Maybe a bit more time in the oven or a polishing patch will bring this game to perfection.

A lot of other reviewers are giving this game lower marks since it’s slower paced or it’s a remake of a rather obscure duology. I personally disagree with these lower scores. These two games deserve another chance in the lime light since they are quite amazing games. I personally don’t mind the slower paced gameplay, since it’s refreshing to be able to wind down with a slower game. On top of that, if you look at the care the developers put into remaking this game and bringing it to modern audiences while not chaging too much to alienate fans of the original is such a fine line to walk on… And they never fell off that line in my opinion.

I can totally understand that this game isn’t everybody’s cup of tea. But, the complaints that this game is linear and doesn’t have a lot of replay value, I find ridiculous. I mean, does every game need to have a lot of replay value and let you explore a wide open world? No, it’s okay to play a game where you need to go from point A to B. It’s okay that the story looses some of it’s charm because you know how it’s going to end. It’s how that experience impacts you, that’s what matters.

The reason why I’m so happy to see remakes of these DS and Wii titles is because we now have remakes of amazing titles like this one and Ghost Trick for example. Now, because these two games have been remade, I’m holding out hope that Cing’s other titles like the amazing Hotel Dusk and it’s sequels are being remade as well. And if they are, I hope the same team is working on them since the love and care they placed into remaking these two titles is amazing.

I remember Klamath’s reaction when I suggested this game for streaming. He was worried that it was going to have low numbers and not a lot of interest. But, after our first stream, he started calling this game a hidden gem. I mean, if this game can have that kind of an impact on somebody who loves point-and-click games and the fact that we had a very high number of viewers watching our streams, it must mean something.

This game has a lot of impact and I hope that others who enjoy puzzle, adventure and/or point-and-click games give this game a chance. It’s something different especially since it’s slower paced but if you let it take you by the hand and if you walk along the journey, you won’t regret the powerful journey you are going on. It’s a journey that will stick with you and sometimes a memory will pop back into your head. You’ll remember the fun and relaxing times you had with this game. While the game isn’t perfect, the positives far outweigh the negatives and it’s one of those games where going along with the ride is the most important. Since, the ride of this game is one of the best point-and-click games I have ever played.

And with that said, I have said everything I wanted to say about this game for now. I want to thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I’m curious to hear what you thought about this game and/or the content of this article. So, feel free to leave a comment in the comment section down below. I also hope to welcome you in another article, but until then have a great rest of your day and take care.

First Impression: Amid Evil (PC – Steam) ~ Champion!

Steam pageWikipedia entry

In the near future, Amid Evil will have new content named The Black Labyrinth. Now, this is quite extincting, since this gives me an amazing opportunity to talk about the base game. Since, this game comes from the same studio that brought us the amazing retro-style shooter Dusk and does it live up to that name, or should we totally look elsewhere? Should we leave this game amid evil, or should we save it from evil? Well, that’s what I want to figure out with while writing this article with my first impressions about the game. So, let’s dive right into the game and talk about it, while I invite you to leave a comment in the comment section down below with your thoughts and/or opinions on the content of this article and/or this game. So, Amid Evil… What do you get for us?

Champion !

Amid Evil is being called the spiritual successor to games like Hexen and Heretic. That’s quite a high bar to set since I really enjoy Heretic. I love the concept, and I was quite impressed with it. I remember discovering Heretic through a website that shared old DOS shareware versions of games. Now, before I get side tracked and this article turns into a half Heretic review, let’s focus on the game.

In Amid Evil, you play as one of the last standing heroes that is tasked with saving various worlds. In this game, the evil forces already took over and it’s to you, the Champion to save them. And in terms of story, that’s mostly it. This shooter pulls you right into the action. That’s not to say, that this game doesn’t have any story. Each episode has a lot of world building and builds up the various evil forces that took over those worlds in a unique theme, but if you are looking for a shooter with a strong overarching story, I’m afraid that you might be disappointed with this game.

To avoid spoilers, I’m going to talk about the next bit somewhat vague. But there are 7 episodes in this game, with each episode having 3 levels each and then a boss fight. In each level, there are various moments of lore and world building that if you really spend time with it, it tells an amazing story. The game tells just enough for you to let your imagination run wild and fill in the “story gaps”.

Due to the story taking quite the backseat in this game, there isn’t a lot of voice acting in this game. Apart from the Champion’s pain grunts, jump sounds and alike… There is only one character that really says lines. That’s the voice of the ancients, who is played by Tamara Ryan. She did an amazing job in voicing that character. I really enjoyed her comments when I returned to the level hub. And also, I wasn’t able to find out who voiced the main character, but the voice work there is amazing as well.

Now, if you have read earlier articles from me, you might expect that I’m going to say that it’s a shame that the story take such a backseat, but you would be wrong. I think the execution and the pacing of the story in this game is excellent. The story is told through the world building and because of this, each episode feels like a sort of anime arch/season with a start, middle and end. Especially, because each episode tells a different story with different enemies and ways you have to defeat the levels. The only thing that remains the same are the weapons and their abilities.

Something that remains the same are the controls. Those smooth and amazing controls. I really like how in control I feel of the Champion I play as. I also like things like the fact you can even choose how your crosshair looks in the options menu. That’s so lovely and allows you to add that personal touch to the game that I really love.

It’s shooting time

At it’s core, this game is an old-school linear shooter. The best way to somewhat explain the gameplay of this game is take games like Dusk or Blood, and put them in a dark fantasy setting. So, in this game, you through long levels, shooting your way through various enemies with various weapons. While going through the levels, you also have to hit switches, flip levers, make jumps, hunt for keys to open doors and maybe find secrets along the way. With a handy press of the tab button, you can easily see how many enemies and secrets there are left, but also your time in the level. So, there is an in-game time mode for speedrunners. Lovely.

So, let’s talk about the weapons you can use in this game. The “infinite ammo” weapon in this game is the Axe of the Black Labyrinth. It’s a rather strong weapon, but it’s extremely slow. I’m quite sure that this weapon was my least used weapon because of that slow speed. You also had to get up close and personal with the enemies for it to have effect, and the hectic and fun combat of this game doesn’t always allow that. Since, health in this game is rather precious. I’m not saying that this game is brutal, but if you don’t understand how the enemies work, the can become a lot of trouble.

Maybe the first shooting weapon in this game might be of help. It’s what I call “an upgraded version of Heretic’s staff” and it’s called the Staff of the Azure Orb in this game. While it’s far from the strongest weapon in the game, it was one of my favorite weapons to use. This is a water based weapon, so if you hit flame enemies with it, you deal some extra damage. But then again, water based enemies are immune to this weapon. So remember that well when you are fighting to use another weapon in case of water spirits.

Another weapon like the Whisper’s Edge. It might give you an edge in combat since it’s a sort of “shooting sword”. And not like you shoot energy beams from the top of the blade, oh no. You shoot “slashes”. This is a slow weapon, but it’s a very strong weapon. I see it as the shotgun of the weapons in this game. If you use it well, you can deal a lot of damage, quite fast. And that’s handy since this game likes to put you into tight rooms with a lot of enemies with their unique quirks. It’s essential to understand the weapons and the enemies in each episode, since that knowledge will help you survive the episode.

Like in the original DooM, each enemy has their own unique cry and sound effect. Learning these sound effects and playing this game with a good headset or surround system is a must. It helps you quite a lot to avoid dying over and over again in the chaotic and addictive battles. Something that also helped quite a lot is the Voltride. This is Poseidon’s trident combined with Zeus’ thunder in weapon form. Oh, do I love this weapon since it’s such a strong weapon, but it eats through your mana so quickly.

Speaking of mana, there are three types of mana in this game. Blue, Green and Orange mana. I really like the attention to detail that this game has with giving the ammo count the same color as the mana you need to pick up to power it. The first weapon in the roster with orange mana is the Celestial Claw. This bazooka of a claw shoots actual planets, and sometimes even our own Earth! Man, I love to use this weapon to try to hit a lot of enemies at once while circle strafing around the room.

The next weapon on the list if the Star of Torment. This weapon has its use cases. This is a weapon you need to learn how to use, since it’s not your typical “gun weapon”. The Star of Torment is a weapon that can cause not only splash damage to nearby enemies, but it can also nail enemies to the floor and/or walls if used correctly. I like to use it in crowded rooms to quickly damage the biggest enemies, they are easy pickings when I’m focusing myself on the weaker enemies.

My last case scenario is the Aethurnum. This weapon is quite close to a small screen nuke. It will rip out the souls of the enemies quite easily. And with these souls, you can charge up your soul meter. At a certain point, your soul meter is full and you can activate a sort of “rage mode”. In this mode, your weapons are stronger and do a lot more damage, but they also eat you a LOT more of your mana. I’m not going to spoil the alternate attacks of each and every weapon but let’s just say that the slow weapons aren’t slow anymore.

There is no armor in this game, so that means that you really need to be careful while playing this game, so you don’t die. In the levels, there are also red orbs you can collect that heal you. But be careful, sometimes it’s more recommend to either safe the orb and pick it up later, since it might not be the only time you pass through the section. But, if you learn the enemy attack patterns and really dive into how this game works, you might be able to even pass up some of those health pickups since, full is full.

Worship or not?

Visually, this game does a lot right. This game is the best cross between old school 3D shooters on the PS1, while it looks quite modern as well. The artstyle and theming in this game is superb, and if only I had a stronger gaming PC to see how the new DLSS visuals look like. Since, from what I have seen in the promotional material, the game looks even better.

As I said earlier in this article, the story in this game really takes a backseat, and the game tells you just enough to fill in the details with your imagination. Well, a lot of that has to do with the amazing work the developers did in theming each episode. For example, one episode is quite industrial themed. So, you go through old machines, use giant cog wheels to go around while you avoid robots with lasers. Another episode is more medieval themed, so you will see knights and soldiers hunting you down.

In terms of the UI, I don’t have anything I would change. I really like how you quickly get all the information you need from it. It shows you on the left, your health and your soul power and on the right, your mana and the acquired weapons. Combine that with the beautiful animations as this game has, and the package is complete.

For real, the way how enemies go into a stun animation or die, it told me all the right information I needed to know to try and survive the rather hectic fights. The same counts for the bosses. While they are quite challenging, they telegraph their attacks quite well to give you a chance to dodge and/or get to a safe spot. It makes the game even more fun to play.

A guilty pleasure of mine is that if there are cheats in the game, I like to experiment with them. The cheats in this game give this game such a nostalgic feel to me. But, then you have amazing things like you can play the episodes somewhat out of order. Like, how you can choose which level to play like in the 2nd episode of Nightmare Reaper. It’s really great stuff.

So, earlier I talked about that you need to learn the sound effects of each enemy. I said that for a reason, since the sound design in this game is really, really good. I’m so glad that I play PC games with a noise-cancelling headset, since I’m quite sure it saved me several times from dying. Combine that with an amazing soundtrack by the legendary Andrew Hulshult and the music and sound design gets a chef’s kiss… A ten out of ten. The soundtrack has been part of my work playlist for quite a long time, I love it. It fits the theming of the game like a glove.

There is a lot of attention to detail in this game, like how you have different death screens in this game tell you how you died and giving you quick and easy access to either reload the level, reload a save… The polish in this game makes it quite tricky to find negatives in this game. Yet, there are a few things I really didn’t like.

First of all, this is something I think can be fixed with a patch, but the alt+tab out of the game is extremely glitchy. I had to start and quit the game several times since it had quite a hard time remembering my screen size. It also wasn’t always active, and it switched between focus and not focused mode quite often.

The second thing, could also be fixed with a patch, but the counter in the codex isn’t always correct. Especially with the episodes. For some reason, it’s stuck at 8 for me, while it has double the pages.

But the 3rd thing is something I really disliked. The lack of a map screen. There isn’t an in-game map in this game. And if there is one, I haven’t been able to find it. While this game has great level design, and it flows quite nice, I sometimes missed in-game map to find secrets more easily. Since, some secret locations are so silly as underneath a stair.

Something I feel honestly somewhat mixed about are the power ups. There are so rare and far between, I honestly didn’t remember that this game had power-ups before I clicked open the codex for this article. While it came flooding back then, I think that there could have been much more use of these. Maybe if there is ever a multiplayer or death match or even a sort of zombie style mini-game, I think they can shine.

As you can see, this game is an excellent retro throwback shooter with a lot of polish. The fact that even after 3 years, this game gets frequent updates to polish up bugs and the game, I can’t really fault it for a lot besides not having a sort of in-game map. I really enjoyed myself with this game and I highly recommend it to everybody who enjoys playing shooters like Dusk, Nightmare Reaper, Blood, Bioshock, DooM… It’s really good. Be aware, it isn’t the easiest game you will play, but it’s a fair game, and it has that: “just one more try” attitude written all over it.

I’m really curious to see what the new DLC will bring since it will have new levels, new music and new weapons. Then, I shall wake up the champion once more to fight amid the evil and conquer it. But until then, I think I’ll end of the article here. I want to thank you so much for reading this article, and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

First Impression: Prey 2017 (PC – Steam) ~ This is the real one.

Wikipedia entrySteam page

I love atmospheric shooters. Ever since I played games like Bioshock, Outlaws, Blood, Doom (2016) … I fell in love with shooters that are more than just your typical war or good versus evil shooters. One day, on a school friend’s birthday, he gave a pile of games he got for his birthday to me. It were a whole pile of shooters that he got as a present. He didn’t like shooters, and he knew I was a game collector. One of these games was the original Prey game. Now, that game ended on a cliffhanger and Prey 2 never released. Instead, 4 years ago now, we got a reboot of the franchise or a game with the same name called Prey. The only thing that those two have in common from what I can see is that they are both atmospheric fantasy shooters. But is this Prey 2017 game also good enough to be played, or should I have skipped this game? Well, let’s find out together in this article, while I invite you to leave a comment in the comment section with your thoughts and/or opinions on the content of this article and/or the game.

The real one

In this game, you take on the role of Morgan Yu. A researcher in this alternate timeline where the Soviet Union found a special type of aliens. After doing some tests, you find out that your life is a lie and that you are living in a simulation. It doesn’t take long before the scary things start happening, and you find out that the base you are living was attacked. These attackers are quite powerful black blobs who can mimic anything. So, it’s up to Yu to find out what happened and to save the day if needed.

Now, trying to briefly explain what happens in the story if this game is extremely tricky since this game has a lot of lore and explaining too much might spoil some neat surprises the story takes. So, since I don’t like to spoil games in my articles, I’m not going to talk too much more about what happens in the story of this game.

As a big fan of the Bioshock franchise, I do have to say that I love the way this story is paced. I always wanted to play another game that resembles the gameplay formula but does a lot of things differently. Just like in Bioshock, this game takes you from area to solve puzzles, fight enemies and progress in the story. I felt right at home.

The voice acting in this game is excellent. I love how you can choose the gender of the main character, and they are both done by excellent actors. If you want to dive deeper into the voice actors, the page on Behind the Voice Actors lists them all quite nicely.

The atmosphere of this game combined with the amazing voice work really pulls me into the game. Like I said before, I felt right at home and I felt that my wish of playing another atmospheric shooter like the Bioshock games was coming true.

This game is a horror adventure shooter game. That’s the best way I can describe this game. I hesitate to call this game an RPG but then again, it has various elements of that. During your travels, you can find neuromods that can unlock abilities like being able to lift heavier things or resist more damage. You can compare it to the skill system that is used in the Tomb Raider reboot games.

Apart from this, you can also find junk lying around in this game that you can transform into usual materials you can use to craft more ammo or better weapons. But beware, all these items are in a shared inventory, together with your weapons, ammo, healing items and so on. Compare the inventory system to Resident Evil 4.

Exploration in outer space

Almost like DooM 2016, this game doesn’t really take place on Earth. It’s set in space, Talos I to be exact. Unlike DooM 2016, there are outer space sections in this game. Then again, DooM 2016 goes to hell and back. Anyways, you go through various locations during your adventure in this game, and you even have sections that are in outer space that gave a similar feeling to the underwater sections in Bioshock 2. But, I haven’t gotten far enough into the game to tell you what these “out door” sections are all about.

During this adventure, you can use a huge amount of weapons. So far, I have gotten three very different types of guns and various types of grenades. So, the most common enemies in this game are the mimics. These enemies can change into various objects in the space station. Thankfully, your weapons can be quite helpful. For example, your crossbow has reusable darts you can shoot when you suspect a certain object to be a mimic. Another example is the first gun you get in this game, the gloop gun. This gun can’t only stun mimics, but it can also be used to create ladders to climb walls.

I really like how open this game feels. With the various power ups you can unlock and the various uses of your weapons, this game feels like an open world game, while it is anything but. The levels/area’s are quite open and you can totally choose how to tackle them. So, I think the replay value in this game will be quite high all the while this game having a very linear story.

In terms of difficulty, this game isn’t the easiest nor the hardest game I have ever played. Depending on the things you unlock in the skill tree, this game can become easier. But don’t get me wrong, this game kept challenging me in quite unique ways. Quite often, I had to think outside the box to solve certain sections or to find secrets. I loved reading the various lore books scattered around the levels. They gave so much more depth to the story. Those were quite rewarding secrets to find.

I have to admit that I find this game quite addictive to play. This game feels like an amazing cross between amazing elements of great games like Resident Evil, Tomb Raider, DooM, System Shock and Bioshock. And it works together so amazingly. I had to adjust the default control scheme a little to suit my AZERTY keyboard lay-out a bit more, but the fact that it recognizes my AZERTY keyboard made me smile. Speaking about the controls, they are excellent. I always felt in control of my character, and every death felt like my mistake and not the game cheating me out of it.

Peek-a-boo!

The AI of the enemies in this game is excellent. The amount of times I was chasing a mimic while it disappeared on me… for me having to turn the corner and suddenly a chair transforms back into a mimic and attacks me… Well, I can’t tell you how much something along those lines happened.

This brings me to the visual presentation of this game. I’m so glad that this game runs so fluently on my GTX 1050Ti, so I can experience the visuals of this game in all its glory. Just look at the screenshots I chose in this article. The environmental details in this game are amazing. Together with the excellent animations, moments like I described above work so well in this game. This space station really feels like it would have been a real work and living space for some, many people, making the atmosphere more realistic and more enjoyable.

I have jumped out of my chair several times while playing this game. Especially when the mimics suddenly attacked me or when a big mimic monster started to follow or attack me. But, there were also moments where I was extremely impressed on the presentation this game has. I think this game is going to hold up visually quite well in the future, it looks that good in my opinion.

But, what is an amazing visual presentation without sound design and music? I’m happy to say that this game also delivers on that front. The techno-dance / orchestral soundtrack of this game only adds to the atmosphere. The soundtrack is done by Mick Gordon together with Ben Crossbones, Matt Piershall and Raphaël Colantonio. These composers did an amazing job on this soundtrack and made some amazing soundtracks for other games in this own rights.

And yes, the sound effects are also amazing. I always feel like I have to be on my toes while strange noises fill the empty and scary hallways of the space station. I think I might repeat myself again here, but I felt on edge while playing this game, in the good way. Almost everything in this game falls into place just right for me. I actually had a hard time writing this article since I wanted to keep playing the game more than I felt like finishing this article.

So far, I have been praising this game quite a lot. Are there things that I didn’t like about this game? Sadly enough, there are a few of them. The first is that the crafting process of ammo is a bit silly since you can’t mutli craft. Seriously, when I want a ton of gloo gun ammo, I have to craft them one by one.

Secondly, the amount of healing items is a tad bit too low in this game. I felt that one mistake gets too harshly pushing. One time in the outer space section, I bumped into an explosive that took out almost all my health. So, back inside the station… A strong enemy is waiting for me. Oh well, this might have been my bad luck or more moments where you can heal would be nice.

And to be honest, that’s it in terms of negatives. I could complain about the game sometimes lagging a bit, but that’s mostly because my system meets the recommended specs quite well. My CPU is a lot stronger, but my GPU is just one generation newer.

Do I recommend this game? Oh heavens yes, I do. If you enjoy games like I mentioned in this article, shooters, horror games, Dead Space… I think this game is going to be one for you! When I bought this game, I knew that I was going to enjoy this game, but I didn’t expect the game exceeding my hype and hopes for the game. I can’t wait for my summer holidays to start since then I can start on finishing this amazing title. I’m also glad that I’m playing this game after the technical issues that this game had at the start with save games. According to howlongtobeat.com, this game is going to take around 40-ish hours to beat, and I currently am 5 hours in. So, I can’t wait. I can’t wait to be pulled into the mystery of the mimics and phantoms and what happened on that space station. But I’m not going to be the Prey… right?

And that’s everything I wanted to say about this game for now. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in a future article, but until then, have a great rest of your day and take care!

Review: Blood: Fresh Supply (PC – Steam) ~ He lives AGAIN.

Blood_logoWikipedia entry – Steam linkSteam link
The Build Engine. One of the biggest game engines ever created in 3D shooter history. Three landmark titles have been created in that engine called Duke Nukem 3D, Shadow Warrior and today’s topic: Blood. Back in the day, I used to download a lot of old archived shareware or demo versions of old DOS games. In one of these adventures, I downloaded the demo for the legendary Blood, and I was hooked. At the time, things like Steam weren’t what they are today and I still was in secondary school (high school for you Americans) and too young to start a holiday job. Then, on one summer Steam sale, I found this game for a rather cheap price and I thought: “Why not.”. So, I bought the game for €1 and moved on with my day. Then, COVID-19 happened last year, and I was looking through my game library to play after work. I booted up Blood, and it got my top 10 games of 2020 list. Why did I give this game a spot on my top 10 games list? What did I like so much about this game to place it on that list? Let’s find out together while I invite you to leave a comment in the comment section down below with your thoughts/opinions on the content of the article and/or the game.

He lives AGAIN

Blood 1In this game, you take on the role of Caleb. Caleb has a reputation for being a merciless gunfighter from the Midwest. Caleb is a servant of the god Tchernobog and his minions called ‘The Cabal’. Now, for some reason, our “friendly” god kills Caleb and his fellow chosen for whatever reason and dumps Caleb in a grave. Caleb rises up from his grave several years later, and he is looking for vengeance of course.

Like your typical old school 3D shooters, the story isn’t the main focus of this game. Most of the story in this game is told through cutscenes at the start and end of a chapter and the environment that you are going through. Speaking about which, there is are  a lot of moments like: you start on the train you that you crashed in the previous level. The whole game feels interconnected due to small details like that.

There are a few cutscenes in the game that enhance the story by a little. The reason I’m saying only a little is that the total runtime of these cutscenes is give or take only 5 minutes. Which is a shame, since the cutscenes really added to the atmosphere of the game. On the other hand, I think that if this game had more cutscenes, it would overpower the gameplay and the environmental story telling.

There is voice acting in this game. Of course, you have your typical enemy shouting that is as immersive as the cowboy shouting from Outlaws. You also have your wise-cracking main character Caleb voiced by Stephan Weyte. Stephan also did voice work for one of my favorite edutainment companies Humongous Entertainment. He voiced several side characters in the Pajama Sam and Freddi Fish games. Before I start rambling about unrelated things for this review, I have to say that Stephan killed it with his performance in this game. His delivery is extremely memorable, and I love his voice work for this game. A fun fact is that the voice acting for our evil god has been done by the executive producer Jace Hall.

Should you play Blood for the story? Oh, heavens no. Don’t misunderstand me here, the story of this game is fine, but it is far from the best story you can experience in a shooter. The story is there to set the mood and set up the atmosphere of this game and to help you immerse yourself in the game. But, nothing more nothing less.

Now, if we check on the Blood Wiki on the amount of different versions and ports that this game got we learn that there are two versions of this game on Steam. You have Blood – Fresh Supply and Blood – One Unit Whole Blood. At the moment of writing, the “One Unit Whole Blood” version has been removed from Steam and the “Fresh Supply” version is still up for sale. I found a nice forum post about the biggest differences on the GOG.com forums between the two versions. As the title suggests, I played Fresh Supply for this review.

Crazy cultists

Blood 3I don’t think I have to explain what you have to do in old school 3D shooter games. You have to fight various enemies, find keys to open doors, do some platforming and solve some puzzles. Personally, I compare this game in a way to games like Heretic and Duke Nukem 3D. It’s an old school 3D shooter with amazing weapons and power ups to aid you in your battle against your enemies. There are a lot of different enemies with their own attack sound, strengths, and weaknesses.

Most of the weapons in this game has a secondary fire mode. For example, the double barred shotgun secondary fire shoots both bullets at once or the Tommy gun’s second fire let out a burst of bullets where you swing the weapon back and forth. You can even use one weapon as a turret and another weapon is a voodoo doll.

But the most iconic weapon in Blood is the dynamite. There are big differences in terms of the dynamite you can use. You have your normal dynamite, proximity, and dynamite you can remotely detonate. Depending on the chosen difficulty, the skill to use your weapons and especially dynamite is essential to your survival. I can’t count how many times I had to resort to dynamite to “thin out the herd”.

Speaking about the difficulty, if you aren’t too familiar with all Blood’s mechanics and secrets and different routes, I don’t advise the higher difficulty settings. I have to admit that I’m not the most skilled player when it comes to shooters and I had an extremely hard time with the medium setting. Get used to the mechanics of this game before you play on the highest difficulty settings and thank me later. The game is otherwise too frustrating for newcomers.

Earlier, I said that this game feels quite interconnected due to the level design. That start of the level represents the previous level. Most of the levels have a sort of linear design. You have to backtrack quite rarely. Yet, I found myself stuck in a few levels and the map system, while impressive, was far from helpful. Now, in terms of map systems, I think I might be spoiled by the more modern design methods where the key door locations are marked on your map.

Sadly enough, there are some moments that the level design wasn’t the best. For example, I found one or two spots where you can get soft locked. But more annoyingly, I found some monster rooms quite annoying since the exit gets locked, and you have to go switch hunt. I think these moments could have benefitted from Caleb saying: “Where is the switch” when interacting with the door.

This game is controlled through mouse and keyboard. While this game has controller support, I only played this game through mouse and keyboard. I didn’t have any problems with the controls and felt they worked amazingly. After a minor bit of tweaking to fit the AZERTY lay-out better that we use here in Belgium, I was able to master the responsive controls.

Visually, this game still looks fine. The visual improvements you can choose to either enable or disable are a great way to choose between the vanilla textures and the newer “more modern” visuals. Of course, this game really shows its age in the visual department but, that isn’t a bad thing for this game. I still find that the visual atmosphere is created amazingly, and I feel that the world still feels somewhat real and alive.

Something that truly impressed me are the animations. The animations in this game are a masterclass in how animations should look in shooter games. Enemies that get shot in the legs crawl towards you and keep shooting, enemies set on fire with a flare run around crazily… And that are just two examples.

Very rarely, I found some visual glitches. In one level there was some Z-fighting with a pillar switch. (Z-Fighting is when two textures overlap and the game can’t decide which one to show, so it flickers in between them.) In some spots, the shells of the Tommy gun vanished. These moments were thankfully rare and didn’t impact gameplay too much.

Dynamite

Blood 2The sound design in this game is extremely important. If you don’t pay attention to the well crafted sound effects, you might miss some important enemy cues especially from the zombies. Since those don’t die right away from the weaker weapons. So, yeah, heard of hearing and deaf people are disavantaged when it comes to this game.

Sadly enough, the soundtrack could have been better. I feel that it’s too short and for some reason, it bugged out during my playthrough and it didn’t always play. While I was writing this section of the review, I was listening to the soundtrack on YouTube and I heard some tracks I haven’t heard in the game. While the music in itself is quite good and adds a lot to the atmosphere but it being only around 30 minutes, I felt that the soundtrack is too short for the game’s length.

This game has the perfect length for a shooter game like this. This game packs all the expansion packs so that means that a casual playthrough might take you around 10-ish hours. If you want to go for 100% you might be able to double that. But, this game gets so much more challenging and rewarding when you play it on higher difficulty settings so you might be able to get a lot more hours out of it than that.

Now, there is one thing in terms of the UI I really didn’t like. That’s the weapon wheel / ammo system. Let me explain. In the bottom center, you can see how much ammo you have for your weapons. Just like in other shooters from that time period, you have no idea which number corresponds with which weapon. It still shows “0″ even when you don’t have that weapon. The weapon wheel also doesn’t really show well to which weapon it’s going to switch since, it’s a wheel. When you pass the last weapon, it goes back to the first.

There is one thing I feel that the game totally dropped the ball on. And that’s the saving system. It’s not that the saving system doesn’t work, but it’s extremely bare bones. This game uses manual saving. There is no checkpoint saves when you enter a new level, but that isn’t such a big problem. I don’t mind manually saving once in a while I enter a new level or passed a difficult section. What I do mind is that the load system doesn’t give you ANY information in which level the save is. On top of that, you only have a limited amount of save slots and no visual information when you successfully saved the game. I worked around it by naming my saves with the level name like: “E1M3” (Episode 1 Map 3) and some additional info, but it shouldn’t be such a pain. Thankfully, we have a way better system now-a-days.

A minor thing that I really didn’t like in this game is the respawn mechanic. Of course, when you die, you are going to respawn at the start of the level with only your pitchfork. No problem there. But, the issue is in my opinion that the reloading just take a bit too long for my liking. It’s always faster to load your save from the pause menu then waiting on the game to respawn you. It might also save you some frustration since “pitchfork starting” isn’t always the most enjoyable way to play some levels.

This game also has Steam Achievements. These were a whole lot of fun to try and get. After I had beaten the game, I got 6 out of the 20 achievements. I could have gotten more but for some reason, my game glitched out and some achievements are still locked. Oh well, all the more reason for me to play through the game again at a later date.

There is quite a long list of references in this game. While I was 5 years old at the time of the original release, I had to admit I was able to pick up on several references. Maybe my love for retro games and retro media might have helped me out quite a lot there.

Oh, before I forget, there is a multiplayer mode in this game. I’m sorry but I haven’t played it at all so I’m not going to comment on it. But, from what I have read and seen, you both have your typical death match gameplay and a way to play through the campaign in a co-op fashion. That is sounding quite interesting for when I can let friends come over again.

And with that said, I think it’s high time for me to wrap up this review. I have said almost everything I wanted to say about this game and before I ramble on and on, I’m going to wrap up this article in a neat conclusion like I usually do for my review articles.

Conclusion time

The good:

+ Amazing shooter with replay value.

+ Easy to learn but oh so difficult to master.

+ Still good looking after all these years.

+ Amazing audio design.

+ …

The bad:

-The save and load system isn’t the best.

-The weapon wheel is a bit broken.

-Some softlocks / switch hunting moments.

Final thoughts:

Blood is a game that came out in 1997. This game is almost 25 years old and I have to say that this game still holds up amazingly well. The visual improvements that the Fresh Supply remake brings to the table are amazing. It gives a breath of fresh air in an already amazing game.

While I was researching this game, I found several video’s by one of my favorite YouTubers Civvie11. The release of this remake wasn’t the best. Thankfully, through the years, the game got various patches and updates that improved the game quite a lot to the point that I barely noticed the points that Civvie gave in his original “Blood: Fresh Supply is broken” video.

Apart from some flaws, this game holds up amazingly well. I knew that Blood had a high reputation when I started playing it and I was so happy when the game didn’t dissapoint me at all. Of course, I encountered some jank because this game isn’t the newest but that’s to be expected.

Would I recommend this game to people who enjoy shooters? Absolutely. This game gets an easy recommendation from me. The game costs only 8,2€ here and let me tell you, you can play a lot worse games for that price. The few issues this game have can be taken care off and they won’t hinder your playthrough too much. Is Blood one of the best retro game shooters? Easy answer, yes. Yes, it is. It’s as good as the original Doom, Heretic, Hexen, Duke Nukem and if you enjoy retro games and especially shooters it should be a crime to not at least give this game a try.

And with that said, I have said everything I wanted to say about this game. I want to thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article and until then, have a great rest of your day and take care.

Score: 95 / 100

Gamer’s Thoughts: Top 10 Games of 2020 – NekoJonez’s List

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It’s that time of the year again. It’s time to list the best games of the year. So, which games did I enjoy in 2020? Before you roll your eyes and think: “Urgh, another list of games the big titles that released in 2020 in another order.”… Well, I have a special surprise for you. My top 10 list doesn’t work that way. On my top 10 games of the year list, I order the games I have started playing in that year, no matter when they were released. So, every game I played for the first time in 2020 is fair game, even when I picked it up in a garage sale or retro game store. So, which games were my favorites in 2020? Let’s check them out while I invite you to leave a comment with your top 10 list and/or your opinion on my personal list.

#10 – Abyss Of The Sacrifice (Switch, December 2020)

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The number 10 of this year literally came out of nowhere for me. I just started to play this game last week and I’m in love with it. Abyss Of The Sacrifice is an enhanced port of a Japanese PSP game from 2010 called “Misshitsu no Sacrifice”. This game was also ported to Steam.

If you have read my blog in the past, you might know that I love the Zero Escape series and games that put you in a situation where you need to solve puzzles to escape meanwhile a tense story is unfolding with betrayals, psychological horror, multiple endings… And does this game deliver that in spades.

When I started to play this game, I was taken back to the joyful memories of first playing the Zero Escape series. Currently, I have solved the first few puzzles but I can’t wait to see what other things this game has in store for me and if I was justified in my decision putting this game in 10th place or if I should replace this game with another game. But, so far… I’m quite certain that this game deserves a spot on this list since it was an amazing surprise to close off this year.

#9 – Baba Is You (Switch, 2019)

Baba is You

First impressions of this game.

So, number 10 on my list was the big surprise that closed off my year… And number 9 is the amazing surprise that started my year.

This puzzle game looks extremely charming but looks are deceiving. This game isn’t easy at all. It requires you to think out of the box and really think outside of the box.

I find it still so surprising that this game was first created for a Game Jam and than the developer just started to expand on it. I seriously tip my hat to you good sir, Arvi Teikari. You blew me away with an amazing game that I still need to finish since I want to beat those puzzles that keep stomping me for months now. And yes, I refuse to look at walkthroughs.

#8 – Persona 4 Golden (PC, July 2020 – Original release: PS2, 2008)

persona4

I do have to say that I would have put this game higher on my list if I didn’t get distracted by other games.

The concept and setting of Persona 4 is something that tickles my fancy quite a lot. Earlier in the article, I explained that I have a weak spot for escape games that have a deep story with psychological horror elements. While this game isn’t an escape room game, it still hits my same weak spot with an amazing RPG-adventure dungeon crawler that reminds me of my love of the Etrian Odyssey games.

In this game, your biggest fears come to live to haunt you. And if you don’t face or defeat your biggest fears, they will not only haunt you but kill you. Meanwhile, you can use a sort of alter ego, your Persona to fight for you while you are saving others that are being haunted by their fears. To avoid spoiling things, I have overly simplified the story here, but if you enjoy in-depth RPG’s/adventure games/dungeon crawlers … I highly advise you to check out this game since it’s totally worth your time.

#7 – Death Come True (Multiplatform, June 2020)

death-come-true-switch-hero

If you ever wanted to play a game that was actually a movie where you decided on the major actions of the main character, this is the game for you. And not only that, this game is also written and directed by Kazutaka Kodaka. He is known for his work on Danganronpa.

The biggest negative of this game is it’s length. This game is way to short. I was able to finish this game in one afternoon. But, those three hours of gameplay were well worth it. Since this game is so sort and it’s so easily to spoil parts of the game, I decided against reviewing the game AND writing too much about this game in this article.

If you enjoyed games like the Zero Escape series or Danganronpa, I highly advise you to play this game as blind as possible. Since that makes the game way more fun and the twists all the more fun. Also, I’m so glad that all the bonus and behind the scenes material has been translated and subtitled since that wasn’t the case at release.

#6 – DooM (Multiplatform, 2016)

doom-2016

My review of the game.

Oh yes, here we go. DooM 2016 on number 6 instead of DooM Eternal. I haven’t played DooM Eternal simply because my PC isn’t strong enough to run the game. But here is the funny thing about that, my PC hits the minimum specs without an issue… Yet, the game crashes to the desktop when I launch the game. Oh well, maybe in 2021.

But, DooM 2016. What an amazing breath of fresh air in the shooter genre. The unique combat mechanics and the exploration are just two things I love to bits in this game. The reason I haven’t placed this game higher is because there were a few things that hold the game back in my opinion. I think you should read my review because since otherwise I would start repeating myself.

Yet, I still play this game once or twice when I have some downtime and I have to say that this game is still as much fun as it was when I first started playing it. So, it would be a shame if I didn’t include it in this list.

#5 – Blood (PC, May 1997)

Blood_logo

I do love myself a good old school 3D shooter once in a while. Now, Blood is a game that I have tried out a lot in the past but only played the first level and left it at that. You could say that I’m breaking my rule of “first started playing in 2020” but I can explain.

I first started to play this game seriously in 2020. And now that I have beaten this game on the easier difficulty, I have to say that this shooter is just extremely well made and was one of the best when it got released. Now, I don’t really dare to touch the sequel since it isn’t the best and I think it might have killed the franchise.

I’m not going to in-depth on my opinions in this article since I’m planning to write about this game in the near future. I find it very surprising that I haven’t written an article on this game yet, since it’s prime review material for my blog. Anyways, keep your eyes peeled for an article about Blood in 2021 here on my blog. That way I can explain myself why I have put this game on the number 5 spot in this list.

#4 – Paper Mario – The Origami King (Switch, July 2020)

origami king box

My review of the game

As a big fan of retro games, I follow a lot of retro game reviewers on YouTube and I follow a lot of retro game blogs. Whenever they talk about Mario RPG’s and especially about Paper Mario, they fondly remember the N64 and GameCube entries. But then, Sticker Star and Color Splash came.

A lot of people felt that the series was going down hill since it strayed too far away from what made the Paper Mario games so enjoyable to play. While I haven’t played too much Paper Mario games myself, I have to admit that I found Sticker Star and too a lesser extend Color Splash difficult to really get into.

When Paper Mario – The Origami King got announced, I was highly skeptical since I was afraid that it would be another game that let the fanbase down and may destroy the series for good. The biggest issue was the clunky battle system of the past two games and man, did that battle system make a 180.

This game is a huge step in the right direction in my eyes. I enjoyed myself from start to finish with this game and I now understand why people are so fond of the original games. The charm, the characters, the plot and setting… It all makes a lot of sense. Meanwhile, Nintendo was able to find the right balance of the old school playstyle and mixing them with the newer mechanics like repairing the world. So, good job Nintendo! Please, more of this!

#3 – Hyrule Warriors – Age of Calamity (Switch, November 2020)

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Together with all the other Zelda fans, I’m waiting for the sequel to Breath of the Wild. But, Nintendo surprised us this year with another game in the Breath of the Wild universe. And I mean what I say with “surprised us”. This game isn’t what you would typically describe as a Zelda game. Yet, it’s canon and tells the story that took place 100 years before Breath of the Wild happened.

I’m on my way to finish this game in the near future and I’m going to write an article about it. All I’m willing to say now is that this game is a well made Warrior’s game that took me back into the Breath of the Wild universe and gave some characters way more screen time, backstory, lore and gave even more live to that universe.

If you love hack-and-slash games and/or if you are a Legend of Zelda fan, I highly advise you to pick up this game and give it a play. It’s even more enjoyable than the first Hyrule Warriors game and it rightfully deserves the 3th place in my list here.

#2 – Fatal Frame 3 – The Tormented (PS2, July 2005)

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Back in April, I wanted to play some more Fatal Frame. I wasn’t able to find my copy of Fatal Frame 2 to finish that game, so I decided to start playing Fatal Frame 3. I think it’s quite clear what my opinion is on this game.

I think that the Fatal Frame series is slowly convincing me that horror games can be amazing and fun to play. And that they aren’t “difficult to scare the player”. My negative bias towards horror games is changing into a positive one since I started playing games like Corpse Party, Zero Escape, Resident Evil and now Fatal Frame (or Project Zero).

Yes, I’m still planning to write an article about this game so I won’t go too in-depth in this article. But, the fact that you are exploring a grand mystery that’s taking place inside dreams that’s unfolding with 3 different characters and in the same dream mansion, it’s just amazing how well it works together. I even take the time to read every journal entry and listen to every radio stone. The game pulled me that much into it’s world and I’m already afraid of the empty feeling I will have when I have beaten the game. That’s how I currently feel about the game. But, for more information and opinions, I think you should wait until I take an in-depth look to the game in 2021.

Honorable mentions

Before I get to number 1, my game of 2020, I want to mention a few other games that didn’t make this list but were highly enjoyable this year. While there are a lot more games I have played this year, I want to remind you about the rule of this list… I had to have started playing the game in 2020 in order for it to count.

Clubhouse Games: 51 Worldwide Classics (Switch, June 2020): this game almost made it on the list but then I found out about the number 10 I decided to put on the list this year.

SuperMash (Mutliplatform, December 2019): a game where you mash together two genres to have a randomly generated game with elements of both genres and unique goals? Sign me up!

Corpse Party 2 – Dead Patient: I’m sorry, but I felt that the fact that only the first chapter has been released and no further news… It made me decide to not place this game on this list but give it an honorable mention.

Jake Hunter – Detective Story: Ghost Of The Dusk: so close to a spot on this list, I can’t lie about that. Yet, there were a few games that I enjoyed more this year.

And let’s quick fire some honorable mentions:

Dragon Quest XI S (Switch), Coffee Talk (Multiplatform), Wrath: Age of Aeon (PC), Dusk (Multiplatform), Amid Evil (Switch/PC), ReTurn – One Way Trip (Multiplatform), Prodeus (PC), Hellbound (PC), Haedon (PC), The Touryst (Mutliplatform), SpeedLimit (PC).

#1 – Nightmare Reaper (PC, July 2019)

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My article about this game

I have a few good reasons why I wanted to place Nightmare Reaper on the number one spot this year. But before I do that, I do have an update on my article about the game. Since my article of this game, the second chapter got released with new mechanics and levels. The game also got a visual overhaul, more music, more weapons… It’s just mind blowing how much the second chapter added and changed. And all for the better, with a totally new grappling hook mechanic and the fact you can choose the order of the levels through a hub, amazing stuff!

Now, why is this game my game of the year. First of all, because of the story and setting of this game. This game is about an abused child/teenager that’s fighting her demons and the abuse through her nightmares. She is reaping through them, as the title suggests. The writing and atmosphere really makes me want to help her overcome her demons and be able to move on.

Secondly, the replay value of this game is through the roof. With the randomly generated levels and weapons, each playthrough is extremely different. I have started a second file when the second chapter was released and let me tell you, it felt quite different from my first playthrough.

Thirdly, this game has that “just one more round” that’s so addictive to play through. Some bosses are a bit too challenging to beat in my opinion, but I always wanted to give it one more try to try and finally beat the boss and move on to the next level or area of this game.

The 4th reason why I think this game is my game of the year is because I just enjoyed this game to bits. When I was writing my article in August, I had a lot of trouble finding negatives or things that the developer should improve and since the release of the second chapter and the patches polished the game even more.

And the 5th reason is that this game is still getting more content and even a new game plus and mod support. So, I’ll be able to enjoy this game even more in 2021. What do you need more?

Final words

So, that’s my list. I have to say that it was quite tricky to put this list together. Especially since so many things happened this year, I didn’t keep great records of the games I had played in 2020. Also, due to the lockdown, I played a lot more games in 2020 compared to the previous years.

Also, I started to complete the games I started in the past and never finished. So, I had to take a good look at my list to make sure I didn’t start playing one of these games in the past.

I also know what to do in the upcoming weeks in terms of writing. I noticed that a lot of games I have played in 2020 haven’t gotten an article yet. So, I think that’s something I will need to fix in 2021.

Now, with 2020 almost coming to an end, I want to thank everybody so much for reading and enjoying my blog. While I only got 12k readers this year, I felt that my articles did better this year compared to all other years. Also, I recently broke the 100k visitors milestone on my blog and I’m nearing the 1k subscribers.

While I know that other blogs hit these numbers faster and easier, I’m blown away that there are so many people interested in reading my opinion on games and I don’t even focus on the big budget titles and the latest and greatest that comes out on the market. While it’s so extremely cliché, I want to thank you all so much for the amazing interactions I had in 2020 and I hope I’ll be able to entertain and/or inform you in 2021.

With that said, I want to really thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Review: Dusk (PC – Steam) ~ Spinning Guns

headerSteam store page

I think I’m unable to hide the fact that I love playing retro-style shooters. I love the fact that a lot of new games are coming out in the genre since I like the genre quite a lot. I’m also crossing my fingers that no overload will occur. But, in any case, I think it’s high time to introduce the game I’m going to take a look at today. It’s name is Dusk, developed by New Blood Interactive. And let me tell you, I have set the bar quite high for since game since the producer of this game was the director of the Rise of the Traid (2013) reboot. Well, let’s get into the town of Dusk at dusk to shoot some monsters. But before we do that, I want to invite you to write a comment with your thoughts on the game and/or the content of this article in the comment section down below.

Editorial note: this review has been written after the Dusk Halloween 2020 update. 

Spinning guns

DUSK-GameplayMost of the story of this game is told through the environment. Yet, some details are told the DLC comic. Let me give you the gist of it. This game takes place in the fictional rural town Dusk, Pennsylvania. A huge network of ruins are discovered underneath the town. Those who were researching these tunnels got possessed and it’s up to you, DuskDude, to save the town from destruction. Yet, you are a treasure hunter and you want the riches that are rumored to be hidden in the town.

The influence of the original Doom is quite clear. In terms of story, this game takes the Doom story/setting and puts an Lovecraftian spin on it. I could talk more in-depth on the story but I want to keep this review as spoiler free as possible. The only thing I’ll say is that the story is an amazing homage to several famous horror movies and amazing shooters.

Now, let me tell you. If you expect a deep story with a lot of lore… I think you might have to look elsewhere. Don’t get me wrong, the story and setting is extremely well done but this game focuses more on the gameplay and creating unique scenario’s then on telling a deep story.

Something that’s quite interesting to note is that there is some voice acting in this game. Something that surprised me is that the voice actor for this game is the legendary Andrew Hulshult and he is also the composer for this game. I heard his work before in Nightmare Reaper and now I have the pleasure to hear more work of his. But more about the soundtrack later. The voice acting that Andrew did in this game is amazing. You can feel that he leaned into the role and made the characters come alive.

While the story doesn’t have a lot of depth, the voice acting and the pacing the story was able to draw me in. Something that this story does quite well is that giving you the smallest amount of details that are enough to let your mind wonder and fill in the details and the rest of the story yourself.

Anyways, I have been rambling a lot about the story for now. I think it’s high time to talk about the gameplay. Is this game fun to play with a DuskDude that doesn’t have to reload his guns and spins them when you reload them.

The running slide

950313-dusk-windows-screenshot-fighting-an-enemy-in-the-fields-earlyYour goal in this game is to get to the ending of the level without dying. In order to do that, you have several weapons at your disposal. You start off with the sickles, these are your melee weapon if you are out of ammo. In my playthrough, I rarely used these. I found that they weren’t effective enough to conquer the various amount of enemies in this game.

Before I continue to talk about the weapons, I want to mention the cigar. This is an item that’s in your inventory at all time and you can use it to slowly recover health. I discovered that fact through researching this game. So, rest assured, this game can be beaten without the use of the cigar. To be honest, it’s annoying to use since it’s slow and has a cool down, which is a good thing mind you. Image having a health pack to quickly heal you, on you at all times. That would break the difficulty curve so fast.

Anyways, the weapon selection in this game has your standard pistol, shotgun, assault rifle, hunting rifle and rocket launcher guns. There are two types of shotguns and rocket launchers. On top of that, there is also a sword and a crossbow in this game. Managing these weapons and deciding when the use them is the biggest mechanic of this game. Also, don’t forget that DuskDude can pick up items that you help you to save ammo. Also, some items may be stronger then you think. 

So, you can fight your enemies by shooting or throwing stuff at them. Earlier I talked about the fact that you can spin your weapons. Hitting your enemies with a spinning weapon does ten points of damage to them. Of course, there is also the possibility that you can let them start in fighting. But I have seen this happen quite rarely during my playthrough. But, the crystal of madness holds some secrets about that.

During your quest to find the keys that open the doors to the ending of the level, you can also find various secrets. Some of them are in plain sight and others are hidden behind fake walls. If you are secret hunting, pay close attention to the environment and don’t destroy boxes since they can be used to jump higher. And each secret is worth it, let me tell you. Some secrets saved my skin during my playthrough. 

There is one mechanic in this game I’m honestly missing in other shooter games and that’s the slide mechanic. When you are running and press the crouch button, DuskDude does a slide. This feels so gratifying to pull off and helps quite a lot during combat. 

There are also power-ups in this game that enhance the gameplay quite a lot. My two favorites are the Fast Fire Totem and the Wall Climbing power-up. The Fast Fire Totem just reduces your weapon cool down to 0. It’s ridiculous and using it on a large group of enemies felt so enjoyable to do. Also, the Wall Climbing power-up is used in excellent moments and set pieces that made it a lot of fun to use. 

In terms of gameplay, this game is a well built shooter and it controls amazingly well. I never had a moment where I felt that a death was the game’s fault. The only nitpick I had with the controls is that picking up items and moving them is sometimes a bit tricky when you are getting things from between tight spaces. 

The Steam achievements were fun to get while exploring the various landscapes in this game. Visually, this game looks right out of the early 90’s. The visual style has been nailed perfectly with blocky models and everything. Yet, surprisingly, the game is quite detailed and feels like a real dystopian landscape. 

In terms of animations, this game hits another nail on the head. I highly advise you to learn the attack animations of your enemies since they can save your life in certain spots. Some enemies are a big pain to deal with but when you learn their patterns and animations, they can be worked around. 

To top this all off, you have an amazing soundtrack by Andrew Hulshult. This soundtrack adds so much to the game, it’s amazing. While the game gives off a horror and Lovecraft vibe, you can rip and tear with the epic metal soundtrack in the background that even gets moody at certain moments. That in combination with great sound design makes it fun to hunt down your enemies, avoid their attacks and shoot them. 

So far I have been praising this game, like the additional fun I had when I messed around with the cheats in this game, but I’m sad to report that this game does drop the ball in some area’s. Let’s talk about them. 

Nostalgic loading screen

950317-dusk-windows-screenshot-many-weapons-can-be-dual-wielded-earlyLet me first start with the biggest bummer of them all. I wanted to try out the multiplayer in order to be able to write about it. Sadly enough, the multiplayer is quite deserted at times. I’m not the best in shooter games but I felt that the balance was all over the place. In the few matches I was able to play, I got spawn killed quite often. Maybe I need to give it another chance but I have a bit of a sour taste in my mouth so I don’t think that will happen anytime soon. Thankfully, the single player is more then fun enough to play through and there is were the focus is at. 

I was about to complain about the lack of the weapon wheel, but this is coming in a future patch when the console versions are released. In addition to that, we are also getting custom weapons, co-op and mod support. So, these things might help in fixing some of the issues I have with the game. 

Something I didn’t like is that this game is quite short. There are 30 levels in this game and you can finish this game in give or take 10-ish hours. This game has so much potential and it’s over before you know it. I was really getting into it nearing the end and then I was fighting the final boss. Oh well, this game is somewhat replayable due to the secret hunting you can do and trying to beat your fastest time. 

You know, I don’t want to do this but this game does drop the ball in something that’s a big pet peeve of mine. This is the UI. While it works and is easy to use, there is some major polish that needs to happen to it. Let’s start with the lack of a map. I got lost several times in some levels because I was unable to bring up a map. Some of these levels are huge and without a map, you can get lost if you didn’t pay attention during a fight. 

If you use your mouse wheel to scroll in some menu’s like the save/load menu or in the language menu, the scrolling up is quite broken. Sometimes it works and other times it refuses to work. 

Speaking of the save/load system, the save and load system isn’t good. I hate the fact that the list of save files is alphabetical and not sorted by the latest save you made. I always had a hard time finding my most recent save when I wanted to continue the game. Also, when you saved the game for a second time in a level, it doesn’t ask you to overwrite your latest save… It takes the name of the latest save and starts adding lines to it. 

When selecting a save file to load, you get the level name and the time stamp of when you saved the game. I wish I was able to see how long I was in the level as well. That way I would how far I was in the level. 

Now, this game doesn’t do an autosave when you enter a new level. You have to save manually each and every time. Thankfully, you can start at the beginning of the level through the main menu quite easily. 

All of these things are such a shame. Since it puts a blemish on quite an interesting game. A game that does a lot right like an enjoyable endless mode where you have to keep being fast and efficient since there is a huge lack of health pickups. Something else this game does well is setting the atmosphere with the fake DOS-loading screen and sound effects. 

But then strange mistakes happen like your controls settings not carrying over from single player to multiplayer. Or the custom cursor not working all to well in the multiplayer menu. 

Also, there are things like when you use your double barreled shotgun and you have only one bullet left, you can’t shoot your shotgun. But here is the thing that annoys me, when you are out of ammo for all your other weapons, DuskDude switches to another gun. And guess what he doesn’t do in the situation I described earlier? But of course, switch weapons! 

Now, there are moments where DuskDude flips upside down. During swimming moments or in certain levels. And let me tell you, the sudden camera movement was quite disorienting for me sometimes. One timing during my playthrough I even had to stop playing since I got a major headache… But that might be just me… 

So, with all of this said, I think it’s high time for the conclusion of this article. Time to wrap everything up in a nice TL;DR and give my final thoughts on the game. 

Conclusion

The good:

+ Addictive and fast gameplay.

+ The amount of homages and easter eggs are amazing.

+ The audio and visual design is excellent.

+ Andrew Hulshult’s soundtrack is a big plus.

+ …

The bad:

-Can be a bit short if you don’t go 100% it.

-The multiplayer is a bit eh, in my opinion.

-Some UI issues.

-The save/load system is somewhat broken. (The UI)

Final thoughts:

Dusk is an amazing game that takes you back to the times of the original Doom, Quake and other old school shooters. It’s an enjoyable shooter to play through and I had to a lot of fun from beginning to end. 

It’s clear that a lot of polish and love went into this game and it shows. This game is a labor of love that turned out quite well. It’s a shame that some UI issues (especially in the SAVE/LOAD system) are a blemish on an otherwise amazing game. 

I can forgive the game being rather short since you can go secret hunting or try to beat the game on a higher difficulty or beat your fastest time. Also, for the price of only 25€, you get an additional 26 page comic and the whole soundtrack by the amazing Andrew Hulshult. That dude has the shooter soundtrack creation nailed to a T. 

Would I recommend this game to fans of (retro-style) shooters? I think that’s a no-brainer YES, OF COURSE! The positives highly outweigh the negatives for this game. And with some updates on the horizon, this game might only get better and maybe some of the UI issues I mentioned in this article might be fixed in the future. Who knows? 

So, if you would excuse me… I think it’s high time I continue to shoot some of these enemies that are calling me a heretic while I wrap up this final paragraph. I want to thank you so much for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Score: 90/100

NekoJonez’s looking forward to these 10 games in 2019

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The year 2018 is almost history. The final moments are happening when this article was in the process of being written. Like each year, I want to take the time to look to the upcoming year. Since I’m writing a gaming blog, I especially want to take a look at 10 games I’m quite excited about that currently have a release date in 2019. If you want to know what the 10 best games of 2018 for me where I have already written an article on that subject. Before I start talking about my list, remember that this list is my personal opinion. It’s quite possible that the games you are looking forward too aren’t on my list. In any case, feel free to leave a comment with your opinion on the article, my list and/or with your list. And now, it’s time for the actual list in no particular order. 

#10 – Minecraft Dungeons (PC)

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Announcement blogpost

To be honest, Minecon Earth passed me by this year. When I heard about “Minecraft Dungeons” I honestly thought that it was another skin pack for the console edition. I was very pleasantly surprised to learn that it’s actually a new game in the Minecraft universe.

From what I have read on the Minecraft website, the game looks like a dungeon crawler game like Pokémon Mystery Dungeon or The Binding of Isaac in concept. Now, it looks like it’s a multiplayer game, but I hope there will be a single-player component to the game as well.

I have started playing Minecraft in late 2011 and I play the game here and there today. While I play less Minecraft today then I did in the past, I still hold Minecraft very near and dear to my heart. Now, I’m quite interested and hyped to see what the Mojang team has in store with this new game and how they are going to use the actual Minecraft mechanics in this new game or if they are going to introduce new mechanics. Maybe, the new game might link to the original game in a way… maybe. We shall see. Currently, there is no release date announced, apart from somewhere in 2019. The only thing we know for sure is that this game is going to release for PC.

 #9 – Desperados III (PC)

Desperados III.jpg

Official Steam page

I remember the day I got introduced to the Desperados games when I visited a coworker of my mom. Her son was playing the game. He introduced me to the game and actually made a copy of his disc for me to play at home.

Yes, I started to play this series illegally. A year later, I actually bought myself a legit copy on Steam and I bought all the other entries in the series. I really love the gameplay of these games. The game is extremely challenging and I haven’t beaten the games until this day. I have come quite far. I was in the final three levels of the original game.

When I was installing Desperados on my laptop, I suddenly noticed that the game got a new post in the news section. To my surprise, a new reboot/sequel got announced and to blow my mind even further, the game was coming in the summer of 2019!

So, I know what I’m going to do this upcoming summer. I’m going to play the first two Desperados games to refresh the story and lore of the series so I can get right into the new game. I’m quite excited to relive my childhood and finally beat the games I wasn’t able to beat as a child.

#8 – Fire Emblem – The Three Houses (Switch)

Nintendo.com Mini-site

H2x1_NSwitch_FireEmblemThreeHouses_image1600wI was playing Fire Emblem Warriors at the time this game got announced. When I saw this game during Nintendo’s E3 presentation, my mind was blown.

When I was watching the trailer, I got the impression that some elements of the Fire Emblem Warriors game actually made it into the actual main series, while staying true to their roots. It also looked like the game got a lot of new mechanics compared to the games I have played on the 3DS.

Now, apart from the Fire Emblem Warriors spin-off, I haven’t finished any Fire Emblem game. And all the Fire Emblem games I have started playing were the handheld games. I have never tried a console Fire Emblem. Then again, the Switch is a hybrid; both console and handheld.

Nevertheless, when Spring 2019 rolls around, the game will finally hit the shelves. You can count on it that I’ll have some budget to spare to get myself a copy of this game and give it a try. I want to give this Fire Emblem game a try. Maybe this is the game that convinces me even more that I should finish all the other Fire Emblem games in my collection.

 #7 – Final Fantasy remakes (Switch)

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IGN article

I know for a fact that there are going to be people that are not going to like the following confession from me. I have never finished a Final Fantasy game in my life. I have started a few of them but I haven’t gotten into them at all.

I have Final Fantasy 7 on Steam and I have Final Fantasy X and X-2 on the PS2. I also played a few Final Fantasy remakes on my DS but I haven’t gotten further than the introduction chapters.

They are all extremely interesting and I loved my time playing them but I always got distracted with other games. So, I’m going to grab my chance to change that in 2019. A few of the biggest titles of the Final Fantasy series are getting an HD facelift and are coming to the Nintendo Switch. So, I can take these games on the go and finally finish them. Now, let’s hope I don’t get distracted by other games on my backlog or coming out in 2019.

#6 – Etrain Odyssey Nexus (3DS)

Etrain Odyssey NexusOfficial site

It’s no secret that I’m a big fan of the Etrain Odyssey series on the Nintendo DS and 3DS. When I learned that Etrain Odyssey 5 was going to be the last game in the series on the 3DS, I was disappointed yet I was very understanding. There isn’t a good way to actually re-create the gameplay on another system than on the DS or 3DS. Well, you could argue that tablets could work, but still…

Now, the gameplay isn’t unique at all. It’s a challenging dungeon crawler RPG like Pokémon Mystery Dungeon or The Binding of Isaac. What sets this game apart is the fact that you don’t have random dungeons AND you have to draw your very own map. This makes the exploration so unique and personal. It’s highly possible that you miss a pathway because you drew a wall in that place.

But, Atlus gave me two big surprises this year. The first one was that the series is going to get a new life on another platform. Possibly the Nintendo Switch. Only a teaser has been published but I haven’t found too much more information.

The second big news was that Etrain Odyssey X, a game which I honestly thought would stay in Japan forever, is coming to the west. And sooner than I thought. The game is going to release a bit short of my birthday. On the 5th of February. Man, I can’t wait to play this new entry into the series. Now, I still have to finish all the other games in the series but I’m just so happy that I will have more Etrain Odyssey content coming my way pretty soon. And yes, I pre-ordered myself a copy for my birthday already, which is the 7th of February.

#5 – Animal Crossing (Switch)

animal crossing switch.jpg

Nintendo.co.uk microsite

Often when I’m watching videos by Nintendo YouTubers, they all have a story about playing a version of Animal Crossing on either the Gamecube, DS or Wii. I haven’t spent a lot of time with the Animal Crossing series until Animal Crossing New Leaf got released in 2012.

When I started playing the game, I started to understand how people love this series so much. To be honest, I started to fall into love with the series myself. I have spent countless hours on my 3DS manging my town, running errands and doing favors for my townsfolk.

This year, I was able to add Animal Crossing: City Folk to my collection. Well, here in Belgium it’s called “Animal Crossing – Let’s Go To Town”. While I didn’t have a lot of time this year to play a game like Animal Crossing, I’ll have more time in 2019 to give the new Animal Crossing title a go and explore the new town I’m going to build.

The reason I love the series so much is that it provides a more relaxing experience. It’s a game I can play to wind down after all the more action-packed games or the events in my day. So, I’m looking forward to the version of the Nintendo Switch. And I’m convinced that I’ll see even more people playing their Nintendo Switch on the train once it’s released.

#4 – Bloodstained – Ritual of the Night (Multiplatform)

bloodstained

Yes, I know. This game was also on my list last year. But the game hasn’t been released this year. It’s going to be released in 2019.

We got a spin-off mini-game under the title of BloodStained: Curse of the Moon this year, which I haven’t finished nor played yet.

I have explained in the article from 2017 why I’m so excited to play this game. I’m really looking forward to a new game in the Metroidvania style since it’s one of my favorite genres and I really feel that not enough games are released in that style.

Now, here is hoping that the game doesn’t get another delay and that I’m able to play this game in 2019.

#3 – Town (Switch)

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Teaser from E3 (Thanks GameExplain)

A new game from the developers who brought us Pokémon? Where do I sign up? While an exact release date hasn’t been announced, I’m sure we going to see more of this game in the upcoming year.

There isn’t too much known about this game. The only things we know are from the teaser that we got in the E3 presentation of Nintendo this year.

Now, I’m getting the impression that this is going to be a sort of tower defense style game. A game where you need to develop a village so you can get the right skills and equipment to fend of the monsters that are going to attack your village. To a certain degree, the game reminds me a bit of Ever Oasis. Now, we will have to wait and see how this game is going to play and more details of the actual gameplay. But, I’m already quite interested after seeing the 40-second teaser.

#2 – Pokemon (Switch)

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So, GameFreak released Pokémon Let’s Go Pikachu and Eevee this year. Personally, I’m a bit mixed on the games. I feel that they made it too accessible and a bit too stripped down for my liking. Now, I’ll save that for my actual review of the game.

But, we were warned that Pokémon Let’s Go Pikachu and Let’s Go Eevee were going to be stripped down versions of the games. In 2019, we are going to get the next generation of Pokémon. My biggest hope is the new game will be more like the Pokémon games of the past like Sun & Moon and less like Pokémon Let’s Go.

Anyways, I think we will have to “wait and see” on this one. While I’m still quite excited for the new Pokémon generation, I have a little bit of a bad taste in my mouth because of Pokémon Let’s GO! But, I have faith in GameFreak. Let’s hope they don’t shame it.

#1 – Dragon Quest Builders 2 (Switch)

Dragon Quest Builders II

Dragon Quest Wiki entry

This game is already released in Japan, but the western version is going to be released in the future. According to Forbes, the release date of this game will be somewhere in 2019.

If you have read my review of Dragon Quest Builders 1, I think it shouldn’t be a surprise to see this game on this list. I enjoyed the original game so much, I wanted to play more. And, next year I’ll get more.

While not everybody agrees with me on this, but I find that Dragon Quest Builders mixes the Dragon Quest formula perfectly with open world-building games like Terreria and Minecraft.

In the sequel, I’ll be able to play with even more features and mechanics then the original. From swimming and waterfalls to gliding through the air. While I’m extremely tempted to watch let’s plays of the Japanese version, I have decided that I’m not going to watch nor read anymore on this game until it’s released. I want to be as spoiler-free as possible. But, you can be sure that whenever this game releases here in the west, I’ll be playing it as soon as I can get my hands on it.

Closing words

So, 2019 is almost here. To my surprise, there aren’t a lot of games announced for 2019. I’m rather curious to see what next year is going to bring. I have a gut feeling that 2019 will be a slow year for gaming that’s going to build up for a special 2020. There are a few games in 2020 I’m also really hyped for like Age of Empires IV and Beyond Good and Evil 2.

Then again, 2019 hasn’t started yet. It’s quite possible that a lot of games are going to be announced and that 2019 will still be an amazing year for gaming after all. Only time will tell.

In any case, I’m not going to ramble too much here. 2018 was an interesting year for me, but 2019 shows a lot of promise and I’m looking forward to the challenges that are life going to throw my way in the upcoming year. Of course, I’ll still be playing games and you will still be able to read about my adventures on my blog. So, thank you for taking your time into reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Gamer’s Thoughts: How to play mobile games on your PC.

CaptureOfficial website

For some people, it isn’t easy to buy the latest and greatest phone to play the newest and greatest Android games on. Thankfully, there is a solution for that. It’s a solution I often use myself actually. There is a program called “BlueStacks” that allows you to play any Android game on your PC. I use this tool when I want to take screenshots when I want to review an Android game. To my big surprise, the folks over at Bluestacks contacted me with more information about BlueStacks 4. So, that’s what I’m writing about today. Before I begin, feel free to leave a comment with your thoughts on the program and/or the content of this article in the comment section down below.

What’s new

Currently, BlueStacks got a huge update. In v4, a lot of work has been done to make BlueStacks an even better platform to play Android games on. In this infographic created by the developers, you can find an overview of the changes and improvements in this new version.

If you want to download the program for yourself, just go to the official website that’s linked higher in the article and install the program. The installation is extremely easy. Just follow the on-screen steps and the installer does the rest for you. It gets even better, when you log in with the same account you use on your phone, you will be able to download all your purchased apps and install them in BlueStacks.

It’s quite impressive how far this program has come. Back in 2011, the first version of BlueStacks was released and today it’s one of the best programs on the market to play Android games on. With this program, you can easily stream, record or create screenshots from all Android games. And you can even play them.

If you don’t like the Google Play Store, BlueStacks also has its own AppCenter. This center is a new skin for the Play Store. Each program takes you directly to the corresponding page in the App Store.

Here is the best thing of all, using BlueStacks is completely free. There are some ads in the program and you can’t customize your wallpaper. If you buy a premium account, you will be able to change your wallpaper and have no ads. You also got priority responses from the support team, if you need them. This subscription costs only 40 dollars yearly. The only annoying thing is that there aren’t too many payment options.

By doing various tasks, like loading up a game and returning daily, you earn BlueStack Points. With these points, you can buy themes and various merch prizes. At the moment of writing, there isn’t a list of which actions award you points. You can also buy BlueStack Points as a sort of microtransaction. But, these points are totally optional.

Playing games in BlueStacks

Thanks to the developers over at BlueStacks, I already got the chance to play around in a development build of version 4. Since BlueStack now supports the mapping of joysticks to keyboard buttons, I decided to try it out in Corpse Party – BloodDrive. Thankfully, there are cloud saves so I can pick up from where I left off.

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When I first installed the game, for some reason, the game closed to the desktop twice. But, the 3rd launch, the game just works perfectly fine. After mapping the joystick to the ZQSD (WASD in AZERTY, since I’m from Belgium and use AZERTY.) and the other joystick to the arrow keys, I was surprised at how accurate and fluent this works.

After that, I tried to map my keyboard keys to my wireless XBOX360 controller using a program called XPadder. With this program, you can map keyboard keys to one input on your controller. It’s quite a neat program actually. BlueStacks and XPadder work just fine together. While I wish that BlueStacks works with controllers like the wireless XBOX360 controller; then again, for how many games will you be able to only use the controller and not have to use the mouse to tap/click on a spot? So yeah.

If you want to set this up for yourself, you need to click on the keyboard icon in the righthand corner. This brings up a new menu where you can choose between controls for various actions. Currently, the following things are supported: a tap spot, d-pad, zoom, aim/pan & shoot, Moba Skill Pad, Swipe & Tilt. You click on what you need and drag it to where the button is on screen. If you want to change the keymap, you click on the button and press the key you want. It’s as simple as that.

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After you click save, you can start playing. Now, you can hide those keys. If you click on the eye icon that’s next to the keyboard icon, have a slider to choose how transparent you want those keys to be. I have set them all as invisible for the next screenshots in this article. I usually play on BlueStacks with invisible controls actually.

The next game I tested was the port of Sword of Mana, I played this on my tablet a while ago and it’s a very great port actually.

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I quickly got used to the controls I set up for this game. While I could set up a whole lay-out for the menu system for this game, I found that the clicking through it with the mouse works just fine. Also, I found this game easier to play, since now my hand didn’t cover up parts of the screen. I think I’m going to switch to BlueStacks to finish this game since it’s a more enjoyable experience than playing this on my actual tablet.

The final game I tested was Minecraft Story Mode. At first, I was annoyed that I was unable to login to my TellTales Account. But, I quickly realized why. Since I used to enter to confirm my password, I went back to the login screen. When I clicked “OK”, the login actually happened. Curious, I took my own tablet and tried the same thing on there, and I had the same problem.

Anyways, I was surprised at how quickly I was able to download and install the episodes on BlueStacks. I actually tested the download speed of episode 5 on my tablet and on BlueStacks and I found that the episode was downloaded and installed faster on BlueStacks than on my tablet.

The reason I wanted to test this game on BlueStacks is that I wanted to check if this game also has the graphical issues I experienced on my tablet or if it’s a problem with the graphics chipset of my tablet. Besides that, I wanted to test a game that didn’t have a d-pad for moving the character but relies on pressing the screen to move your character.

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Surprisingly, this game works perfectly. I actually placed a hidden dpad and the game reacts perfectly to that. Also, I didn’t notice any graphical issues. But, the graphical issues happened so rarely on my tablet, I can’t say it’s totally fixed. Something I did experience was a small audio desync in the 5th episode. The voice acting started a second after the characters opened their mouths.

The quick-time events were easily done with the mouse. It did require me to get a bit used to the new way of playing this game but it didn’t take long. It reminded me that I want to finish this game.

So, now that I tested 3 different games on BlueStacks, I invite you to test out different games. Please, tell me your experiences with BlueStacks in the comment section. What games work and where fun to play on BlueStacks and which games gave you issues?

And with that, I want to thank you for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Gamer’s Thoughts: My Top 10 Games I played in 2017

XOXOIt’s that time of year again, the year is near its end and various websites are looking back at the games released this year. It’s about time that I do the same but in the Jonez’ way of doing things. So, how does this work? Well, if you have read my previous articles where I looked back at the year, you might know this already. Otherwise, here is how it works. I’m a game collector and I often go to garage sales. I honestly prefer buying my games that way instead of buying the newest and latest release. That means I played a lot of older games too. So, in my top 10 games, I played in 2017 are the games I played in 2017, no matter the release date. The biggest rule is that I had to start playing the game in 2017. If I started playing this game in 2016 or earlier, it doesn’t count. The list for this year has been quite a difficult list to put together. I have played so many amazing games, I had to scrap so many games. In any case, enough introduction time. Time to get this article started.

 Place 10: Layton’s Mystery Journey: Katrielle And The Millionaires’ Conspiracy (3DS) (Original release: 2017)

First Impression

layton lady katrielle mystery journeySomething I saw a long time coming was that there would be a new character introduced to continue the Layton series. What I didn’t expect was that it would be Layton’s daughter. While the gameplay takes a bit of a turn, it’s still a Layton game at its core with more and shorter stories.

While it isn’t the first Layton spin-off that was released in the series, it’s one of the first multiplatform games in the series. So, I’m wondering how the rest of the series will continue. Shall we see more Layton games on Nintendo platforms or will Layton shift to the mobile platform? If you would ask me, I think a multiplatform release will work just fine. Since I think that Layton games should be enjoyed by more people.

It’s an amazing brain teaser. Thanks to the charm of the writing and characters, you can get easily invested in the story. In addition to that, it helps to keep one of my favorite genres alive and that is the adventure visual novel game. The Layton games contain a big story you can delve into, and I love it for that. While it’s not my favorite series in the genre, it comes pretty close. Thank you Level5 for creating this series and I can’t wait to see where you will take it next. Since I heard a new Layton game is under development for the Nintendo Switch.

Place 9: Ever Oasis (3DS) (Original release: 2017)

Ever Oasis

First Impression

A new IP from Nintendo? Why, yes, please! When I saw the trailer for the first time, I remember that I directly surfed to the website of my local game store to see if I would be able to pre-order the game. Sadly enough, I wasn’t able to do so at that time. When I was able to pre-order the game a few months later, I didn’t think twice.

When I finally got my hands on it, the game didn’t disappoint. I really think that this new IP will be interesting for Nintendo. I honestly hope that they don’t let this game be a one-off thing since this game has a lot of potentials to turn into an amazing new series.

Somehow, I even see a crossover with the Zelda series working perfectly. Since it was a sort of desert-themed Zelda game in my opinion. If they ever make a sequel, I wish that they expand more on the Oasis side of things, I wish there were more interactions with the villagers of my oasis.

But hey, if this is a Fata Morgana or an actual new series by Nintendo, that remains to be seen. Maybe in 2018, we get an HD remake on the Switch for all we know.

Place 8: Etrian Odyssey Untold Stories 2 – The Fafnir Knight (3DS) (Original release: 2014)

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First Impression

I have nominated the Etrian Odyssey games for my top 10 games I played in earlier years. Even while a new entry in the series released here this year in the west, I haven’t played it yet. I do own a copy.

I have to admit that I haven’t beaten an Etrian Odyssey game, but I have to say that I have gotten quite far into this game. The story is very enjoyable and I want to finish it in the near future. Actually, I’m thinking about making one of my goals in 2018, finishing an Etrian Odyssey game. And I have a sneaking suspicion that the game I will finish first will be this one.

I just enjoy creating my own maps while I’m exploring the dungeons and labyrinths this game throws at me. I really feel invested because it’s my own maps helping me further into the dungeon instead of a pre-made map. I always see people doing it in a different way, but I do it my way and that’s the way how I like to play games.

Place 7: Tokyo Mirage Sessions #FE (Wii U) (Original release: 2015)

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First Impression

This game really surprised me when I first started playing it this summer. While I’m on my summer holidays, I tend to take some time off blogging and work to actually play a lot of games and watch a lot of anime.

Yet, this year, I did write a lot of articles and I played a lot of just one game. I played a lot of Tokyo Mirage Sessions on my Wii U. While I’m nearly half beating the game, my game time is way past that. Since I paused the game when I was eating, I went to the bathroom and once or twice when I went to sleep. Apparently, those moments keep adding to the overall game time.

In any case, I really enjoyed this game. If that isn’t clear and you need more proof; if a crossover makes me decide that I need to collect more games from both series, I think the crossover succeeded in its goal.

I really want to see how both series play. While I have a pretty good idea of how Fire Emblem plays, since I own a couple of Fire Emblem games, I do want to know how Sin Megami Tensei plays. But, thank you so much Tokyo Mirage Sessions for making my summer that more enjoyable with your game!

Place 6: Corpse Party: Blood Drive (Android) (Original release: 2014, PS Vita version)

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First Impression

At this moment, I don’t own a PS Vita. But, there were a few games I wanted to buy a Vita for. Now, there is one game I wanted a Vita for and that is Corpse Party BloodDrive. To my surprise, this game was ported this year to Android and iOS. It also got released not too far from my birthday.

I didn’t know about this until Halloween came around. At this moment, I noticed an image on my store home page that looked a lot like Corpse Party. When I tapped on the icon, I was surprised by the Japanese name of the game and then the English title with English looking screenshots. At first, I thought that it was a port of the original game I have on PC and 3DS.

To my surprise, it was a port of the PS Vita game, BloodDrive. I haven’t bought a game quicker on the Android Play Store than that game. I really want to see how the story of Corpse Party continued after the cliffhanger in “Book Of Shadows”.

At this moment, I’m over halfway done with the game and I really want to finish it. I can’t wait to see how the game continues to twist and turn. But, I’ll soon find out, since I started to play this game again.

Place 5: Project Zero – Maiden of the Blackwater (Fatal Frame 5) (Wii U) (Original release: 2014)

project zero

First Impression

Like I said in my article, I’m not that fond of scary games. This game is one of the first 3D horror games I enjoyed quite a lot. This horror game surprises me since it’s able to give me unlimited ammo to defend myself and it’s still scary. The atmosphere, pacing, and world-building are all so believable.

One time, I played this game right before I went to sleep. The nightmares I had that night were so bad, I decided I didn’t want to play this game without lights on. Yet, I flick that light switch to off when I’m playing this game. The atmosphere is just a lot better thanks to it.

I’m still thankful to the person who decided to sell their intact collector’s edition in my local game store. This way I was able to pick it up second hand. I admit, I collected some dust on my shelves for like a month, but then I decided that I wanted to play some new games I bought in 2017 and started up this game.

What a great decision! Now that I have a new TV with an HDMI-input, which is bigger than my computer monitor, I get pulled even more into the game. So, beware Maiden of the Blackwater, here I come to take a picture of you. Make sure that I can make a photograph from your good side, okay?

Place 4: Oneshot (Steam Release) (PC) (Original release: 2016)

OneShot_cover_artI discovered this game through a video from one of my favorite YouTubers, NitroRad. When I saw that this game got released on Steam, I decided to buy it and give it a shot myself.

I wasn’t disappointed. It actually broke the 4th wall in many creative ways. I’m not going to talk about it too much since it will spoil the surprises in the game. But believe me, this game can do some crazy things that blew my mind from time to time.

The game was first a free indie title, that you could play once. Therefore it got the name “OneShot”. But now that it’s a commercial product, they had to ditch that idea. While they didn’t ditch it 100%, the way how they solved it was amazing.

After I had beaten this game, I really want another game with similar concepts and new puzzles. But, if this game will never come, I’m glad that I was able to experience OneShot and I’m happy to spread the love and recommend this game again. I decided that I’m not going to write a review nor an article about it, since talking or revealing too much will get into spoiler territory way too quickly. Know that the game needs to be played on PC and that you will have to think outside of the box to solve some puzzles. Or if you want to see more, feel free to check out the videos on it made by NitroRad. While he shows off a bit of the start, most of the surprises in this game aren’t spoiled at all.

To save you some time, here is a link to his video.

Place 3: Outlaws (PC) (Original release: 1997)

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Review of the game

I go to a big garage sale each and every year; well, I picked up this game boxed for like 2€. It was the final game I bought. I caught it in the corner of my eye. Right when I saw the LucasArts logo, I knew I had to have it.

Seriously, this game doesn’t disappoint. Besides the amazing soundtrack, this game has amazing gameplay. When I decide to boot up my retro Windows 98 gaming PC, I almost always take this game and decide to play a few levels.

The love and care put into this game make it worthy of all the praise I’m giving it. I knew that LucasArts was good at creating adventures, but I didn’t know that they would also be able to create enjoyable 3D shooters.

So, thank you LucasArts for creating this underrated and overlooked gem of a game. If you haven’t played this game and you enjoy 3D shooters, you owe it to yourself to play this game. Know that this game is released in 1997 so the graphics will look like the original DooM in a way, but it’s still amazing to play to this day.

If you are unable to get yourself a boxed copy like me, you can find this game on GoG.com for like 5€, so you have no excuse to not give it a try. I honestly find it a way to cheap price for the game.

Place 2: A Hat In Time (PC) (Original release: 2017)

a hat in time

Review of the game

How could I not? To be honest, deciding the top 3 of this list was the most difficult part for me. While I wish I could put these three games on number one and call it a tie, that solution would be too cheap.

Anyways, I will explain why I place A Hat In Time so high on my favorite games of 2017 list. I usually never play collect-a-ton platformers. Besides Super Mario 64, I haven’t played any. While I have seen the first trailers for this game, I didn’t know it released after I suddenly saw some screenshots on my Twitter feed.

When I realized that the game was released, I bought it and booted it up. I think I explained a lot about the joy I had in the review. I gave the game a 100/100 for a reason. Right on my review page, I explain that when I give a game 100/100, I think the game is perfect in my eyes. While I know the game has problems, they are being fixed and improved to make the game even more smooth.

I have to thank Gears For Breakfast for delivering this game and also for the amount of polish and care they gave to this game. I can’t wait to see the free DLC arrive in the near future to play even more vanilla content.

Runners-up

A few games haven’t made the list. These games I started to play in 2017 as well, but sadly didn’t make the list because of a variety of reasons. So, here we go:

Mario Stickers Charged Football (Wii), Lego Jurrasic Park World (Wii U), Axiom Verge (PC/Wii U), Metroid Samus Returns (3DS), Popolocrois (PSP), Hamtaro (GBC), Spellforce (PC), Pokémon Pinball – Ruby & Sapphire Edition (GBA) amongst others I’m forgetting now.

1st PLACE: The Legend Of Zelda – Breath Of The Wild (Wii U) (Original release: 2017)

BreathoftheWildFinalCover

First Impression

There was this game this year, I played when I didn’t know what to play. A game that needed time to grow me on me. A game that slowly but surely became one of the best games I played all year. With over 200 hours put into it this year, I can’t lie and say that The Legend Of Zelda is the worst game I played in 2017.

Currently, I’m playing through all the DLC and I have a sneaking suspicion that after that, I’ll still spend a lot of time with this game. Especially when I’m going to buy a Switch next year, I’ll be able to experience this game all over again.

If you didn’t know, the Legend Of Zelda series is one of my favorite gaming series ever made. As shown by the amazing blogging celebration I did in October where I looked through the whole main series history with a lot of other bloggers. In case you missed the hub article, you can find it here.

I can only confirm that this game is worthy of winning all those awards at the gaming awards this year. It’s one of the best open-world games made so far and I think we will see a lot of influences from this game gets its way into other games. If you haven’t played Breath Of The Wild, play it. But be aware that it will change your view on various open-world games forever.

Goodbye, 2017!

This year has been so special to me. I have experienced a lot of different things. I played one of the lead roles in my theater group, made a lot of new blogger friends, my blog grew an awful lot and already made a lot of plans to make 2018 an amazing year to look forward too.

In terms of gaming, 2017 was a year of both nostalgia and modern games to me. I played a lot of new games and I love how people ask me about which games they should buy for their children at work. It gives such a great feeling to be able to spread the joy of playing games to others.

In 2018, you can expect more articles from me. Like I said in my update article for December 2017, I have a few plans for 2018 and I think you will enjoy them. But, thank you for reading my blog this past year. I had such an enjoyable ride and I am so thankful for all the chances I get to review indie developers their games. It was also flattering to see how one of my quotes made it on a Steam Store page.

Before I ramble on too much, I’m going to close off this article. If you want to talk to me about the past year, your favorite games of 2017 and things of that nature, feel free to leave a comment. Since I do read them all and reply to them all. Thank you so much for reading this article and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until then, take care and have a great rest of your day.

10 Games I’m looking forward to playing in 2018

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2018 is almost here. So, it’s time to look forward to what the new year will bring. Tomorrow, I’ll take a look at my favorite games of 2017. Ah, next year will be an interesting year. A year where I’m planning to delve into the Nintendo Switch library. So, what games that release next year, am I looking forward too. That’s what this article is about. Also, note that this list isn’t in any sort of order, so yeah. Please know that this is my list, so if you think that a game is missing, feel free to talk about it in the comments or feel free to talk in the comments about the games I selected. In any case, here we go! 

#10 – Age Of Empires – Definitive Edition (PC) (Release: 2018)

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The original Age Of Empires game fills me with nostalgic feelings. While I’m not the best-skilled player when it comes to RTS-games, I do enjoy playing them quite a lot.

2017 was an amazing year to be a fan of the Age Of Empires franchise. Not only did got the announcement of this game releasing next year, we also got the confirmation that Age Of Empires 4 is under development.

The hype is real for me. I can’t wait to see what the new games will bring. So, I’m sure keeping an eye out for this title!

#9 – SystemShock (PC) – (Release: Q2 2018)

systemshock.jpg

I have always been told that the System Shock games where the inspiration for the amazing Bioshock series.

I always wanted to play these games but didn’t have the time for it. The thing is, I even have System Shock 2 in my Steam library.

Even when Bioshock and System Shock aren’t the same game, I’m quite excited to see where these claims come from. In addition to that, I read a lot about this game and that made me only more interested in playing this game. So, I’m quite curious how this game is going to turn out!

#8 – Secret of Mana (PC) (Release: 15 February 2018)

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I have played the first bit of Secret Of Mana several times. I think it’s quite a good game.

I can’t say why, but I always get distracted by other games and forget about this game.

So, that’s why I’m looking forward to the release of the remake of this game. Now I’ll have an excuse to really play this game with improved visuals. Not that I dislike the 16-bit visuals, I’m a retro game collector after all.

Besides, I have to come clean and say that I don’t own the SNES cartridge and bought the game on Android. Yeah, not the best idea ever, I know. So, that’s the main reason why I’m excited to play the remake of this game. A way I can play it with better controls than touch controls.

#7 – Shin Megami Tensei – Strange Journey Redux (3DS) (Release: Early 2018)

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Since I played Tokyo Mirage Sessions #FE, I wanted to try out a game from the Shin Megami Tensei series. While I was lucky to buy a few games into my collection from garage sales and digital sales, I still didn’t have the time to really play one of these games.

Also, I was looking for the DS title to start with. Since I played that game at a friend’s house one day and wanted to start with the start of series on the handhelds.

That’s why I’m so happy that an updated port is coming to the 3DS. I actually pre-ordered this game for a while now. So, if I didn’t put this game on my list, I would have been disappointed with myself.

#6 – Radiant Historia: Perfect Chronology (3DS) (Release: 2018)

3DS_RHCP_2D_PEGI SLarge

And my list of games “I still want to play but didn’t have the time for” continues with another RPG. I have played Radiant Historia for a bit and actually got distracted with other games.

This 3DS remake isn’t just a port of the DS game. It will have an additional plot, new features and music, voice acting and more.

In addition to that, it’s published by the same publisher who published Etrian Odyssey V here in Europe. So, I’m hyped!

#5 – Dragon Quest Builders (Switch) (Release: 9 February 2018)

Dragon_quest_builders_art.jpgThis game has been on my “to play” list since it released. I found out about this game when I was looking around for Minecraft-styled games.

Now, next year, this game will be ported to the Nintendo Switch. And not only that, the sequel for this game will release for the Switch as well.

Consider me a happy camper now, since I enjoy the Dragon Quest games quite a lot and I enjoy myself some Minecraft as well. This cross over works quite well when I look at the various lets plays I have seen.

I didn’t watch a ton of content on this game since I wanted to avoid spoiling the whole game for me. Especially now that I know that this game is coming to the Nintendo Switch.

#4 – Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings (Switch) (Release: 27 March 2018)

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When I look to the teasers for this game, I get the impression that the gameplay will be similar to Tokyo Mirage Sessions #FE.

I do realize there will be differences, but I think it’s too late. I already made up my mind. This game is one that I would love to have in my collection.

This game looks right up my alley and I think that this will be one of the first Switch games I play in 2018 since it comes out right around the date I’m planning to buy a Switch.

So, if this game would come bundled with the Switch, I think I won’t hesitate for a second. This game will become a part of my collection for sure!

#3 – Ace Attorney (Switch) (Release: 2018)

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While there aren’t a lot of concrete details for this game, there are more rumors and speculations that this will happen.

What’s even more, in the article I linked, there are reports of Capcom planning THREE Ace Attorney titles for the Switch and to release them all in 2018.

It’ll be quite interesting to see what happens in 2018 for our Ace Attorney. If remakes/ports will come out for the Nintendo Switch or new games. I wouldn’t mind any port of games, but I would love Ace Attorney 7 to come in 2018. Or at least a new main game, even when it’s a spin-off. So, please Capcom, make it happen!

#2 – The Swords Of Ditto (Steam) (Release: 2018)

the swords of ditto

When I first saw the trailer for this game, I just fell in love with the charm and art-style this game has.

This game is an RPG where you set out to defeat the evil Mormo. In this Action-RPG you can play solo and co-op. And it’s the “co-op” part that interests me the most. I was looking for a new game to play with my friends and I think this will be the perfect game for us to play.

Just take a look at the Steam Store page and I think you might understand why this game sounds so interesting to play with friends. At least, I think that it’s interesting!

#1 – Bloodstained: Ritual of the Night (PC/Switch) (Release: 2018)

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Ah, the Castlevania series is one of my favorite action games ever made.

While I was afraid for the future of the series, I was quite pleased when I saw that one of the producers of the games is going to create this new game. Koji Igarashi, thank you for doing this!

While I found out about this game after the Kickstarter ended, I am still very excited to play this game. So, I’ll be surely looking forward to this game. The only thing that I still have to decide is that I get this game on the Switch or on my PC. Or maybe both, if my wallet allows it.

While I know that this game started it’s life as a Kickstarter, I’m praying that this game will not do a “Mighty Number 9” but an “A Hat In Time” and a “Shovel Knight”. Make it a great game guys, feel free to delay it when it needs more polish!

Final thoughts

Besides a few new games, it looks like 2018 will most likely be a “catch-up” year for me. I’m mostly interested in ports and remakes to the Switch, PC and 3DS. It might be a good idea to play a bit of catch-up with my endless list that is called my backlog.

I can’t wait to see what 2018 will have in store for me. Since next year will be a special year for me. I’ll reveal why when the time comes, but for now, let me say that I am looking forward to 2018 and I can’t wait to see what it will throw in my way.

Thank you so much for reading. If you wonder what my favorite games were in 2017, you will have to wait until tomorrow at 8PM Brussels time. It shall be revealed then.

I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!